zng/TODO/View-Process.md

687 B

View-Process TODO

  • Implement monitor changed event.
    • when monitor changes: See WindowVars::monitor()
    • actual_monitor: Computed by intersection between window and monitors? (the monitor area that contains more than half of the window?)

Extensions

  • Implement custom OpenGL texture example.
  • Implement window extension.
    • Similar to RendererExtension, access to raw handle and window builder config.
      • Modify RendererExtension to include window stuff?
    • Use case?

Platforms

  • OpenGL texture, in-game screen, multi-process tab apps.
  • Apple OS.
  • Android.
  • WebAssembly.
    • Use HtmlElements to render?
    • Wait until we impl automation/screen readers.