Android: Bump ndk/ndk-glue version (#2047)
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@ -18,6 +18,7 @@
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- On X11, emit missing `WindowEvent::ScaleFactorChanged` when the only monitor gets reconnected.
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- On X11, if RANDR based scale factor is higher than 20 reset it to 1
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- On Wayland, add an enabled-by-default feature called `wayland-dlopen` so users can opt out of using `dlopen` to load system libraries.
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- **Breaking:** On Android, bump `ndk` and `ndk-glue` to 0.4.
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# 0.25.0 (2021-05-15)
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@ -36,9 +36,9 @@ image = "0.23.12"
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simple_logger = "1.9"
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[target.'cfg(target_os = "android")'.dependencies]
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ndk = "0.3"
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ndk = "0.4"
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ndk-sys = "0.2.0"
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ndk-glue = "0.3"
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ndk-glue = "0.4"
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[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
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objc = "0.2.7"
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@ -100,6 +100,7 @@ The `ndk_glue` version needs to match the version used by `winit`. Otherwise, th
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| :---: | :------------------: |
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| 0.24 | `ndk_glue = "0.2.0"` |
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| 0.25 | `ndk_glue = "0.3.0"` |
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| 0.26 | `ndk_glue = "0.4.0"` |
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Running on an Android device needs a dynamic system library, add this to Cargo.toml:
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@ -125,6 +126,6 @@ To ensure compatibility with older MacOS systems, winit links to
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CGDisplayCreateUUIDFromDisplayID through the CoreGraphics framework.
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However, under certain setups this function is only available to be linked
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through the newer ColorSync framework. So, winit provides the
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`WINIT_LINK_COLORSYNC` environment variable which can be set to `1` or `true`
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`WINIT_LINK_COLORSYNC` environment variable which can be set to `1` or `true`
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while compiling to enable linking via ColorSync.
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