Default Branch

d16df77cd6 · Remove SceneBuilder/Fragment (#432) · Updated 2024-02-14 01:02:28 +08:00

Branches

fdb84fa9a3 · Fixes to scaling estimate for fragments · Updated 2024-02-03 06:06:23 +08:00

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e758dce8b2 · Oops, forgot scanline.rs · Updated 2024-01-16 06:17:23 +08:00

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56033f1a14 · Minor cleanup · Updated 2024-01-09 07:13:27 +08:00

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476b52dca7 · Use relaxed atomics for status counters · Updated 2023-12-26 04:09:48 +08:00

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0906854e39 · WIP: slightly more robust handling certain degenerate paths · Updated 2023-11-30 13:33:20 +08:00

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2b2ceab14a · Integrate some tests and simplify · Updated 2023-11-19 23:54:34 +08:00

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7307c7f389 · fix the order of backdrop vs path_count · Updated 2023-11-04 00:59:47 +08:00

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180da71105 · testing kurbo stroke integration · Updated 2023-09-30 00:17:54 +08:00

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74ddb507e6 · Fixed link typo · Updated 2023-07-21 21:13:22 +08:00

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Included

0a6a6e2c21 · [vello_shaders] Move vello_shaders to crates/shaders · Updated 2023-03-30 03:24:28 +08:00

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Included

dc8dc98271 · add unscaled strokes · Updated 2023-03-22 13:32:46 +08:00

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4b95d4eabd · address feedback · Updated 2023-02-11 11:48:10 +08:00

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e1f5352a0b · capture computation of workgroup and buffer sizes · Updated 2023-01-27 01:13:30 +08:00

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0ac8f68e5e · First cut at bbox improvement · Updated 2023-01-11 12:08:49 +08:00

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03cb9026fa · merge from dev branch - dev · Updated 2022-11-27 09:11:20 +08:00

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1f9a4d5322 · Merge pull request #214 from linebender/stroke_bbox · Updated 2022-11-27 09:10:29 +08:00

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Included

adc9811776 · add clips and blends · Updated 2022-11-19 06:26:26 +08:00

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Included

712e542231 · Compile shaders on Windows computer · Updated 2022-05-02 23:15:36 +08:00

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947eba96ea · Parallel permuted version of CoRR4 litmus · Updated 2021-11-18 09:20:41 +08:00

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3c48e9b351 · Revert unintended shader changes · Updated 2021-11-13 23:53:02 +08:00

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