Script variable path error fixed (#3861)
Resolves https://github.com/tuist/tuist/issues/1870 - `TargetScriptsContentHasher` now accounts for input and output paths that include variables Test Plan: ```bash $ mkdir baklava $ cd baklava $ tuist init --platform ios $ tuist edit ``` add a script phase with output path, including an Xcode build environment variables such as `DERIVED_FILE_DIR` (see more env variables by running `xcodebuild -showBuildSettings`) ```swift sources: ["Targets/\(name)/Sources/**"], resources: [], scripts: [ .pre( script: "ls -la > ${SCRIPT_OUTPUT_FILE_0}", name: "", outputPaths: ["$(DERIVED_DILE_DIR)/script_ran.txt"] ) ], ``` ```bash $ tuist test ``` You'll see the logs as ```bash Generating project for testing File not found at /Users/eekin/Desktop/baklava/$(DERIVED_DILE_DIR)/script_ran.txt Consider creating an issue using the following link: https://github.com/tuist/tuist/issues/new/choose ```
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@ -27,10 +27,18 @@ public final class TargetScriptsContentHasher: TargetScriptsContentHashing {
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for script in targetScripts {
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var pathsToHash: [AbsolutePath] = []
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script.path.map { pathsToHash.append($0) }
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pathsToHash.append(contentsOf: script.inputPaths)
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pathsToHash.append(contentsOf: script.inputFileListPaths)
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pathsToHash.append(contentsOf: script.outputPaths)
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pathsToHash.append(contentsOf: script.outputFileListPaths)
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let scriptPaths = script.inputPaths + script.inputFileListPaths + script.outputPaths + script.outputFileListPaths
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scriptPaths.forEach { path in
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if path.pathString.contains("$") {
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stringsToHash.append(path.pathString)
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logger
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.notice(
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"The path of the file \'\(path.url.lastPathComponent)\' is hashed, not the content. Because it has a build variable."
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)
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} else {
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pathsToHash.append(path)
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}
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}
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let fileHashes = try pathsToHash.map { try contentHasher.hash(path: $0) }
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stringsToHash.append(
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contentsOf: fileHashes +
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@ -55,6 +55,51 @@ final class TargetScriptsContentHasherTests: TuistUnitTestCase {
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// MARK: - Tests
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func test_hash_targetAction_withBuildVariables_callsMockHasherWithOnlyPathWithoutBuildVariable() throws {
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// Given
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let inputPaths1Hash = "inputPaths1-hash"
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let inputFileListPaths1 = "inputFileListPaths1-hash"
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let outputPaths1 = "outputPaths1-hash"
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let outputFileListPaths1 = "outputFileListPaths1-hash"
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mockContentHasher.stubHashForPath[AbsolutePath("/$(SRCROOT)/inputPaths1")] = inputPaths1Hash
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mockContentHasher.stubHashForPath[AbsolutePath("/$(SRCROOT)/inputFileListPaths1")] = inputFileListPaths1
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mockContentHasher.stubHashForPath[AbsolutePath("/$(DERIVED_FILE_DIR)/outputPaths1")] = outputPaths1
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mockContentHasher.stubHashForPath[AbsolutePath("/outputFileListPaths1")] = outputFileListPaths1
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let targetScript = makeTargetScript(
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inputPaths: [AbsolutePath("/$(SRCROOT)/inputPaths1")],
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inputFileListPaths: [AbsolutePath("/$(SRCROOT)/inputFileListPaths1")],
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outputPaths: [AbsolutePath("/$(DERIVED_FILE_DIR)/outputPaths1")],
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outputFileListPaths: [AbsolutePath("/outputFileListPaths1")]
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)
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// When
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_ = try subject.hash(targetScripts: [targetScript])
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// Then
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let expected = [
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"/$(SRCROOT)/inputPaths1",
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"/$(SRCROOT)/inputFileListPaths1",
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"/$(DERIVED_FILE_DIR)/outputPaths1",
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outputFileListPaths1,
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"1",
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"tool1",
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"pre",
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"arg1",
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"arg2",
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]
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XCTAssertPrinterOutputContains(
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"The path of the file 'inputPaths1' is hashed, not the content. Because it has a build variable."
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)
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XCTAssertPrinterOutputContains(
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"The path of the file 'inputFileListPaths1' is hashed, not the content. Because it has a build variable."
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)
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XCTAssertPrinterOutputContains(
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"The path of the file 'outputPaths1' is hashed, not the content. Because it has a build variable."
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)
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XCTAssertEqual(mockContentHasher.hashStringsSpy, expected)
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}
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func test_hash_targetAction_callsMockHasherWithExpectedStrings() throws {
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// Given
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let inputPaths1Hash = "inputPaths1-hash"
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@ -17,6 +17,16 @@ Scenario: The project is an iOS application with target actions
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Then I should be able to build for iOS the scheme App
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Then I should be able to build for iOS the scheme AppWithSpace
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Scenario: The project is an iOS application with target actions with build variable
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Given that tuist is available
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And I have a working directory
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Then I copy the fixture ios_app_with_build_variables into the working directory
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Then tuist generates the project
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Then in project App the target App should have the build phase Tuist in the first position
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Then in the build phase the field for output paths should have a path with $(DEVELOPER_FILE_DIR)/output.txt
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Then I should be able to warm the cache and get no errors
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Then I should be able to build for iOS the scheme App
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Scenario: The project is an iOS application with remote Swift package (ios_app_with_remote_swift_package)
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Given that tuist is available
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And I have a working directory
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@ -243,6 +243,10 @@ An iOS app whose Config file requires an Xcode version that is not available in
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An iOS app with a target that has pre and post actions.
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## ios_app_with_build_variables
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An iOS app with a Xcode build variables defined in pre action.
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## ios_app_with_remote_swift_package
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An iOS application with remote Swift package
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@ -0,0 +1,64 @@
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### macOS ###
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# General
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.DS_Store
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.AppleDouble
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.LSOverride
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# Icon must end with two
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Icon
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# Thumbnails
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._*
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# Files that might appear in the root of a volume
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.DocumentRevisions-V100
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.fseventsd
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.Spotlight-V100
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.TemporaryItems
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.Trashes
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.VolumeIcon.icns
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.com.apple.timemachine.donotpresent
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# Directories potentially created on remote AFP share
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.AppleDB
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.AppleDesktop
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Network Trash Folder
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Temporary Items
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.apdisk
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### Xcode ###
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# Xcode
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#
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# gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore
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## User settings
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xcuserdata/
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## compatibility with Xcode 8 and earlier (ignoring not required starting Xcode 9)
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*.xcscmblueprint
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*.xccheckout
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## compatibility with Xcode 3 and earlier (ignoring not required starting Xcode 4)
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build/
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DerivedData/
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*.moved-aside
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*.pbxuser
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!default.pbxuser
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*.mode1v3
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!default.mode1v3
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*.mode2v3
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!default.mode2v3
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*.perspectivev3
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!default.perspectivev3
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### Xcode Patch ###
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*.xcodeproj/*
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!*.xcodeproj/project.pbxproj
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!*.xcodeproj/xcshareddata/
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!*.xcworkspace/contents.xcworkspacedata
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/*.gcno
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### Projects ###
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*.xcodeproj
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*.xcworkspace
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Pods/
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@ -0,0 +1,43 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>$(DEVELOPMENT_LANGUAGE)</string>
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<key>CFBundleExecutable</key>
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<string>$(EXECUTABLE_NAME)</string>
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<key>CFBundleIdentifier</key>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>$(PRODUCT_NAME)</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright ©. All rights reserved.</string>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>armv7</string>
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</array>
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<key>UISupportedInterfaceOrientations</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>UISupportedInterfaceOrientations~ipad</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationPortraitUpsideDown</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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</dict>
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</plist>
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@ -0,0 +1,23 @@
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import ProjectDescription
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let project = Project(
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name: "App",
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targets: [
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Target(
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name: "App",
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platform: .iOS,
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product: .app,
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bundleId: "io.tuist.app",
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infoPlist: "Info.plist",
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sources: ["Sources/**"],
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scripts: [
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.pre(
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tool: "/bin/echo",
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arguments: ["\"tuist\""],
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name: "Tuist",
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outputPaths: ["$(DERIVED_FILE_DIR)/output.txt"]
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),
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]
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),
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]
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)
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@ -0,0 +1,18 @@
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import UIKit
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@UIApplicationMain
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class AppDelegate: UIResponder, UIApplicationDelegate {
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var window: UIWindow?
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func application(
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_: UIApplication,
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didFinishLaunchingWithOptions _: [UIApplication.LaunchOptionsKey: Any]? = nil
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) -> Bool {
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window = UIWindow(frame: UIScreen.main.bounds)
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let viewController = UIViewController()
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viewController.view.backgroundColor = .white
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window?.rootViewController = viewController
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window?.makeKeyAndVisible()
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return true
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}
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}
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@ -0,0 +1 @@
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echo "script"
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@ -0,0 +1,5 @@
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import ProjectDescription
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let workspace = Workspace(name: "App", projects: [
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"App",
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])
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