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Alex Crichton acdee8b904 llvm: Add an option to statically link libstdc++
The goal of the snapshot bots is to produce binaries which can run in as many
locations as possible. Currently we build on Centos 6 for this reason, but with
LLVM's update to C++11, this reduces the number of platforms that we could
possibly run on.

This adds a --enable-llvm-static-stdcpp option to the ./configure script for
Rust which will enable building a librustc with a static dependence on
libstdc++. This normally isn't necessary, but this option can be used on the
snapshot builders in order to continue to make binaries which should be able to
run in as many locations as possible.
2014-04-17 11:39:51 -07:00
man auto merge of #13557 : FlaPer87/rust/ls-behind-z, r=brson 2014-04-17 01:31:27 -07:00
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.gitmodules Build compiler-rt and link it to all crates, similarly to morestack. 2014-02-11 15:59:59 -08:00
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.travis.yml Let travis check docs for stage1 2014-03-20 10:20:08 +01:00
AUTHORS.txt Update AUTHORS.txt for 0.10 2014-04-02 16:57:41 -07:00
CONTRIBUTING.md Various READMEs and docs cleanup 2014-01-11 19:41:31 +01:00
COPYRIGHT Update some copyright dates 2014-01-08 18:04:43 -08:00
LICENSE-APACHE Update license, add license boilerplate to most files. Remainder will follow. 2012-12-03 17:12:14 -08:00
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Makefile.in auto merge of #13142 : alexcrichton/rust/issue-13118, r=brson 2014-03-27 17:11:58 -07:00
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RELEASES.txt Minor adjustments to the 0.10 release notes. 2014-04-02 16:43:30 -07:00
configure llvm: Add an option to statically link libstdc++ 2014-04-17 11:39:51 -07:00

README.md

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

  1. Download a binary installer for your platform.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users can read the detailed getting started notes on the wiki.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.4 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • GNU make 3.81 or later
    • curl
  2. Download and build Rust:

    You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-nightly.tar.gz
     $ tar -xzf rust-nightly.tar.gz
     $ cd rust-nightly
    

    Or to build from the repo do:

     $ git clone https://github.com/mozilla/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, 8, Server 2008 R2), x86 only
  • Linux (2.6.18 or later, various distributions), x86 and x86-64
  • OSX 10.7 (Lion) or greater, x86 and x86-64

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is a lot more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.