examples: add note about potential for memory leaks with nested signals (#1675)
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@ -88,9 +88,17 @@ fn Counter(
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set_value(event_target_value(&ev).parse::<i32>().unwrap_or_default())
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};
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// just an example of how a cleanup function works
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// this will run when the scope is disposed, i.e., when this row is deleted
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on_cleanup(|| log::debug!("deleted a row"));
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// because the signal was created in the parent scope, it won't be disposed
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// of until the parent scope is. but we no longer need it, so we'll dispose of
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// it when this row is deleted, instead. if we don't dispose of it here,
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// this memory will "leak," i.e., the signal will continue to exist until the
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// parent component is removed. in the case of this component, where it's the
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// root, that's the lifetime of the program.
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on_cleanup(move || {
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log::debug!("deleted a row");
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value.dispose();
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});
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view! {
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<li>
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@ -91,6 +91,18 @@ fn Counter(
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.set(event_target_value(&ev).parse::<i32>().unwrap_or_default())
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};
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// this will run when the scope is disposed, i.e., when this row is deleted
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// because the signal was created in the parent scope, it won't be disposed
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// of until the parent scope is. but we no longer need it, so we'll dispose of
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// it when this row is deleted, instead. if we don't dispose of it here,
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// this memory will "leak," i.e., the signal will continue to exist until the
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// parent component is removed. in the case of this component, where it's the
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// root, that's the lifetime of the program.
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on_cleanup(move || {
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log::debug!("deleted a row");
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value.dispose();
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});
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view! {
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<li>
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<button data-testid="decrement_count" on:click=move |_| set_value.update(move |value| *value -= 1)>"-1"</button>
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