docs: clean up messy spacing left over from `cx` replacements (#1626)
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@ -65,7 +65,7 @@ And add a simple “Hello, world!” to your `main.rs`
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use leptos::*;
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fn main() {
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mount_to_body(|| view! { <p>"Hello, world!"</p> })
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mount_to_body(|| view! { <p>"Hello, world!"</p> })
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}
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```
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@ -367,7 +367,6 @@ fn GlobalStateInput() -> impl IntoView {
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// that we created in the other component
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// neither of them will cause the other to rerun
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let (name, set_name) = create_slice(
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// we take a slice *from* `state`
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state,
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// our getter returns a "slice" of the data
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@ -235,9 +235,9 @@ At the very most, you might consider memoizing the final node before running som
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```rust
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let text = create_memo(move |_| {
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d()
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d()
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});
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create_effect(move |_| {
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engrave_text_into_bar_of_gold(&text());
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engrave_text_into_bar_of_gold(&text());
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});
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```
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@ -50,7 +50,6 @@ If you want to really understand the issue here, it may help to look at the expa
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```rust
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Suspense(
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::leptos::component_props_builder(&Suspense)
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.fallback(|| ())
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.children({
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@ -61,7 +60,6 @@ Suspense(
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leptos::Fragment::lazy(|| {
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vec![
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(Show(
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::leptos::component_props_builder(&Show)
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.when(|| true)
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// but fallback is moved into Show here
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@ -50,7 +50,6 @@ let (use_last, set_use_last) = create_signal(true);
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// any time one of the source signals changes
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create_effect(move |_| {
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log(
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if use_last() {
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format!("{} {}", first(), last())
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} else {
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@ -122,7 +121,6 @@ Like `create_resource`, `watch` takes a first argument, which is reactively trac
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let (num, set_num) = create_signal(0);
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let stop = watch(
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move || num.get(),
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move |num, prev_num, _| {
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log::debug!("Number: {}; Prev: {:?}", num, prev_num);
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@ -33,7 +33,6 @@ pub async fn add_todo(title: String) -> Result<(), ServerFnError> {
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#[component]
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pub fn BusyButton() -> impl IntoView {
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view! {
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<button on:click=move |_| {
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spawn_local(async {
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add_todo("So much to do!".to_string()).await;
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@ -35,7 +35,6 @@ Here’s a simplified example from our [`session_auth_axum` example](https://git
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```rust
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#[server(Login, "/api")]
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pub async fn login(
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username: String,
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password: String,
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remember: Option<String>,
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@ -37,7 +37,7 @@ impl Todos {
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#[cfg(test)]
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mod tests {
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#[test]
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fn test_remaining {
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fn test_remaining() {
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// ...
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}
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}
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@ -35,9 +35,7 @@ Instead, let’s create a `<ProgressBar/>` component.
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```rust
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#[component]
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fn ProgressBar(
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) -> impl IntoView {
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fn ProgressBar() -> impl IntoView {
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view! {
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<progress
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max="50"
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@ -64,7 +62,6 @@ In Leptos, you define props by giving additional arguments to the component func
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```rust
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#[component]
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fn ProgressBar(
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progress: ReadSignal<i32>
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) -> impl IntoView {
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view! {
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@ -118,7 +115,6 @@ argument to the component function with `#[prop(optional)]`.
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```rust
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#[component]
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fn ProgressBar(
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// mark this prop optional
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// you can specify it or not when you use <ProgressBar/>
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#[prop(optional)]
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@ -149,7 +145,6 @@ with `#[prop(default = ...)`.
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```rust
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#[component]
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fn ProgressBar(
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#[prop(default = 100)]
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max: u16,
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progress: ReadSignal<i32>
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@ -199,7 +194,6 @@ implement the trait `Fn() -> i32`. So you could use a generic component:
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```rust
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#[component]
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fn ProgressBar<F>(
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#[prop(default = 100)]
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max: u16,
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progress: F
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@ -254,7 +248,6 @@ reactive value.
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```rust
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#[component]
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fn ProgressBar(
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#[prop(default = 100)]
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max: u16,
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#[prop(into)]
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@ -373,7 +366,6 @@ component function, and each one of the props:
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/// Shows progress toward a goal.
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#[component]
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fn ProgressBar(
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/// The maximum value of the progress bar.
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#[prop(default = 100)]
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max: u16,
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@ -72,10 +72,7 @@ pub fn App() -> impl IntoView {
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#[component]
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pub fn ButtonB<F>(
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on_click: F,
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) -> impl IntoView
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pub fn ButtonB<F>(on_click: F) -> impl IntoView
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where
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F: Fn(MouseEvent) + 'static,
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{
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@ -47,7 +47,6 @@ Let’s define a component that takes some children and a render prop.
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```rust
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#[component]
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pub fn TakesChildren<F, IV>(
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/// Takes a function (type F) that returns anything that can be
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/// converted into a View (type IV)
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render_prop: F,
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