gimp/app/gimage.c

2992 lines
75 KiB
C

/* The GIMP -- an image manipulation program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <math.h>
#include "appenv.h"
#include "channels_dialog.h"
#include "drawable.h"
#include "errors.h"
#include "floating_sel.h"
#include "gdisplay.h"
#include "general.h"
#include "gimage.h"
#include "gimage_mask.h"
#include "indexed_palette.h"
#include "interface.h"
#include "layers_dialog.h"
#include "paint_funcs.h"
#include "palette.h"
#include "plug_in.h"
#include "undo.h"
#include "tile_manager_pvt.h" /* ick. */
#include "layer_pvt.h"
#include "drawable_pvt.h" /* ick ick. */
/* Local function declarations */
static void gimage_free_projection (GImage *);
static void gimage_allocate_shadow (GImage *, int, int, int);
static GImage * gimage_create (void);
static void gimage_allocate_projection (GImage *);
static void gimage_free_layers (GImage *);
static void gimage_free_channels (GImage *);
static void gimage_construct_layers (GImage *, int, int, int, int);
static void gimage_construct_channels (GImage *, int, int, int, int);
static void gimage_initialize_projection (GImage *, int, int, int, int);
static void gimage_get_active_channels (GImage *, GimpDrawable *, int *);
/* projection functions */
static void project_intensity (GImage *, Layer *, PixelRegion *,
PixelRegion *, PixelRegion *);
static void project_intensity_alpha (GImage *, Layer *, PixelRegion *,
PixelRegion *, PixelRegion *);
static void project_indexed (GImage *, Layer *, PixelRegion *,
PixelRegion *);
static void project_channel (GImage *, Channel *, PixelRegion *,
PixelRegion *);
/*
* Global variables
*/
int valid_combinations[][MAX_CHANNELS + 1] =
{
/* RGB GIMAGE */
{ -1, -1, -1, COMBINE_INTEN_INTEN, COMBINE_INTEN_INTEN_A },
/* RGBA GIMAGE */
{ -1, -1, -1, COMBINE_INTEN_A_INTEN, COMBINE_INTEN_A_INTEN_A },
/* GRAY GIMAGE */
{ -1, COMBINE_INTEN_INTEN, COMBINE_INTEN_INTEN_A, -1, -1 },
/* GRAYA GIMAGE */
{ -1, COMBINE_INTEN_A_INTEN, COMBINE_INTEN_A_INTEN_A, -1, -1 },
/* INDEXED GIMAGE */
{ -1, COMBINE_INDEXED_INDEXED, COMBINE_INDEXED_INDEXED_A, -1, -1 },
/* INDEXEDA GIMAGE */
{ -1, -1, COMBINE_INDEXED_A_INDEXED_A, -1, -1 },
};
/*
* Static variables
*/
static int global_gimage_ID = 1;
GSList *image_list = NULL;
/* static functions */
static GImage *
gimage_create (void)
{
GImage *gimage;
gimage = (GImage *) g_malloc (sizeof (GImage));
gimage->has_filename = 0;
gimage->num_cols = 0;
gimage->cmap = NULL;
gimage->ID = global_gimage_ID++;
gimage->ref_count = 0;
gimage->instance_count = 0;
gimage->shadow = NULL;
gimage->dirty = 1;
gimage->undo_on = TRUE;
gimage->flat = TRUE;
gimage->construct_flag = -1;
gimage->projection = NULL;
gimage->guides = NULL;
gimage->layers = NULL;
gimage->channels = NULL;
gimage->layer_stack = NULL;
gimage->undo_stack = NULL;
gimage->redo_stack = NULL;
gimage->undo_bytes = 0;
gimage->undo_levels = 0;
gimage->pushing_undo_group = 0;
gimage->comp_preview_valid[0] = FALSE;
gimage->comp_preview_valid[1] = FALSE;
gimage->comp_preview_valid[2] = FALSE;
gimage->comp_preview = NULL;
image_list = g_slist_append (image_list, (void *) gimage);
return gimage;
}
static void
gimage_allocate_projection (GImage *gimage)
{
if (gimage->projection)
gimage_free_projection (gimage);
/* Find the number of bytes required for the projection.
* This includes the intensity channels and an alpha channel
* if one doesn't exist.
*/
switch (gimage_base_type (gimage))
{
case RGB:
case INDEXED:
gimage->proj_bytes = 4;
gimage->proj_type = RGBA_GIMAGE;
break;
case GRAY:
gimage->proj_bytes = 2;
gimage->proj_type = GRAYA_GIMAGE;
break;
default:
warning ("gimage type unsupported.\n");
break;
}
/* allocate the new projection */
gimage->projection = tile_manager_new (gimage->width, gimage->height, gimage->proj_bytes);
gimage->projection->user_data = (void *) gimage;
tile_manager_set_validate_proc (gimage->projection, gimage_validate);
}
static void
gimage_free_projection (GImage *gimage)
{
if (gimage->projection)
tile_manager_destroy (gimage->projection);
gimage->projection = NULL;
}
static void
gimage_allocate_shadow (GImage *gimage, int width, int height, int bpp)
{
/* allocate the new projection */
gimage->shadow = tile_manager_new (width, height, bpp);
}
/* function definitions */
GImage *
gimage_new (int width, int height, int base_type)
{
GImage *gimage;
int i;
gimage = gimage_create ();
gimage->filename = NULL;
gimage->width = width;
gimage->height = height;
gimage->base_type = base_type;
switch (base_type)
{
case RGB:
case GRAY:
break;
case INDEXED:
/* always allocate 256 colors for the colormap */
gimage->num_cols = 0;
gimage->cmap = (unsigned char *) g_malloc (COLORMAP_SIZE);
memset (gimage->cmap, 0, COLORMAP_SIZE);
break;
default:
break;
}
/* configure the active pointers */
gimage->active_layer = NULL;
gimage->active_channel = NULL; /* no default active channel */
gimage->floating_sel = NULL;
/* set all color channels visible and active */
for (i = 0; i < MAX_CHANNELS; i++)
{
gimage->visible[i] = 1;
gimage->active[i] = 1;
}
/* create the selection mask */
gimage->selection_mask = channel_new_mask (gimage->ID, gimage->width, gimage->height);
lc_dialog_update_image_list ();
indexed_palette_update_image_list ();
return gimage;
}
void
gimage_set_filename (GImage *gimage, char *filename)
{
char *new_filename;
new_filename = g_strdup (filename);
if (gimage->has_filename)
g_free (gimage->filename);
if (filename && filename[0])
{
gimage->filename = new_filename;
gimage->has_filename = TRUE;
}
else
{
gimage->filename = NULL;
gimage->has_filename = FALSE;
}
gdisplays_update_title (gimage->ID);
lc_dialog_update_image_list ();
indexed_palette_update_image_list ();
}
void
gimage_resize (GImage *gimage, int new_width, int new_height,
int offset_x, int offset_y)
{
Channel *channel;
Layer *layer;
Layer *floating_layer;
GSList *list;
if (new_width <= 0 || new_height <= 0)
{
warning("gimage_resize: width and height must be positive");
return;
}
/* Get the floating layer if one exists */
floating_layer = gimage_floating_sel (gimage);
undo_push_group_start (gimage, GIMAGE_MOD_UNDO);
/* Relax the floating selection */
if (floating_layer)
floating_sel_relax (floating_layer, TRUE);
/* Push the image size to the stack */
undo_push_gimage_mod (gimage);
/* Set the new width and height */
gimage->width = new_width;
gimage->height = new_height;
/* Resize all channels */
list = gimage->channels;
while (list)
{
channel = (Channel *) list->data;
channel_resize (channel, new_width, new_height, offset_x, offset_y);
list = g_slist_next (list);
}
/* Don't forget the selection mask! */
channel_resize (gimage->selection_mask, new_width, new_height, offset_x, offset_y);
gimage_mask_invalidate (gimage);
/* Reposition all layers */
list = gimage->layers;
while (list)
{
layer = (Layer *) list->data;
layer_translate (layer, offset_x, offset_y);
list = g_slist_next (list);
}
/* Make sure the projection matches the gimage size */
gimage_projection_realloc (gimage);
/* Rigor the floating selection */
if (floating_layer)
floating_sel_rigor (floating_layer, TRUE);
undo_push_group_end (gimage);
/* shrink wrap and update all views */
channel_invalidate_previews (gimage->ID);
layer_invalidate_previews (gimage->ID);
gimage_invalidate_preview (gimage);
gdisplays_update_full (gimage->ID);
gdisplays_shrink_wrap (gimage->ID);
}
void
gimage_scale (GImage *gimage, int new_width, int new_height)
{
Channel *channel;
Layer *layer;
Layer *floating_layer;
GSList *list;
int old_width, old_height;
int layer_width, layer_height;
/* Get the floating layer if one exists */
floating_layer = gimage_floating_sel (gimage);
undo_push_group_start (gimage, GIMAGE_MOD_UNDO);
/* Relax the floating selection */
if (floating_layer)
floating_sel_relax (floating_layer, TRUE);
/* Push the image size to the stack */
undo_push_gimage_mod (gimage);
/* Set the new width and height */
old_width = gimage->width;
old_height = gimage->height;
gimage->width = new_width;
gimage->height = new_height;
/* Scale all channels */
list = gimage->channels;
while (list)
{
channel = (Channel *) list->data;
channel_scale (channel, new_width, new_height);
list = g_slist_next (list);
}
/* Don't forget the selection mask! */
channel_scale (gimage->selection_mask, new_width, new_height);
gimage_mask_invalidate (gimage);
/* Scale all layers */
list = gimage->layers;
while (list)
{
layer = (Layer *) list->data;
layer_width = (new_width * drawable_width (GIMP_DRAWABLE(layer))) / old_width;
layer_height = (new_height * drawable_height (GIMP_DRAWABLE(layer))) / old_height;
layer_scale (layer, layer_width, layer_height, FALSE);
list = g_slist_next (list);
}
/* Make sure the projection matches the gimage size */
gimage_projection_realloc (gimage);
/* Rigor the floating selection */
if (floating_layer)
floating_sel_rigor (floating_layer, TRUE);
undo_push_group_end (gimage);
/* shrink wrap and update all views */
channel_invalidate_previews (gimage->ID);
layer_invalidate_previews (gimage->ID);
gimage_invalidate_preview (gimage);
gdisplays_update_full (gimage->ID);
gdisplays_shrink_wrap (gimage->ID);
}
GImage *
gimage_get_named (char *name)
{
GSList *tmp = image_list;
GImage *gimage;
char *str;
while (tmp)
{
gimage = tmp->data;
str = prune_filename (gimage_filename (gimage));
if (strcmp (str, name) == 0)
return gimage;
tmp = g_slist_next (tmp);
}
return NULL;
}
GImage *
gimage_get_ID (int ID)
{
GSList *tmp = image_list;
GImage *gimage;
while (tmp)
{
gimage = (GImage *) tmp->data;
if (gimage->ID == ID)
return gimage;
tmp = g_slist_next (tmp);
}
return NULL;
}
TileManager *
gimage_shadow (GImage *gimage, int width, int height, int bpp)
{
if (gimage->shadow &&
((width != gimage->shadow->levels[0].width) ||
(height != gimage->shadow->levels[0].height) ||
(bpp != gimage->shadow->levels[0].bpp)))
gimage_free_shadow (gimage);
else if (gimage->shadow)
return gimage->shadow;
gimage_allocate_shadow (gimage, width, height, bpp);
return gimage->shadow;
}
void
gimage_free_shadow (GImage *gimage)
{
/* Free the shadow buffer from the specified gimage if it exists */
if (gimage->shadow)
tile_manager_destroy (gimage->shadow);
gimage->shadow = NULL;
}
void
gimage_delete (GImage *gimage)
{
gimage->ref_count--;
if (gimage->ref_count <= 0)
{
/* free the undo list */
undo_free (gimage);
/* remove this image from the global list */
image_list = g_slist_remove (image_list, (void *) gimage);
gimage_free_projection (gimage);
gimage_free_shadow (gimage);
if (gimage->cmap)
g_free (gimage->cmap);
if (gimage->has_filename)
g_free (gimage->filename);
gimage_free_layers (gimage);
gimage_free_channels (gimage);
channel_delete (gimage->selection_mask);
g_free (gimage);
lc_dialog_update_image_list ();
indexed_palette_update_image_list ();
}
}
void
gimage_apply_image (GImage *gimage, GimpDrawable *drawable, PixelRegion *src2PR,
int undo, int opacity, int mode,
/* alternative to using drawable tiles as src1: */
TileManager *src1_tiles,
int x, int y)
{
Channel * mask;
int x1, y1, x2, y2;
int offset_x, offset_y;
PixelRegion src1PR, destPR, maskPR;
int operation;
int active [MAX_CHANNELS];
/* get the selection mask if one exists */
mask = (gimage_mask_is_empty (gimage)) ?
NULL : gimage_get_mask (gimage);
/* configure the active channel array */
gimage_get_active_channels (gimage, drawable, active);
/* determine what sort of operation is being attempted and
* if it's actually legal...
*/
operation = valid_combinations [drawable_type (drawable)][src2PR->bytes];
if (operation == -1)
{
warning ("gimage_apply_image sent illegal parameters\n");
return;
}
/* get the layer offsets */
drawable_offsets (drawable, &offset_x, &offset_y);
/* make sure the image application coordinates are within gimage bounds */
x1 = BOUNDS (x, 0, drawable_width (drawable));
y1 = BOUNDS (y, 0, drawable_height (drawable));
x2 = BOUNDS (x + src2PR->w, 0, drawable_width (drawable));
y2 = BOUNDS (y + src2PR->h, 0, drawable_height (drawable));
if (mask)
{
/* make sure coordinates are in mask bounds ...
* we need to add the layer offset to transform coords
* into the mask coordinate system
*/
x1 = BOUNDS (x1, -offset_x, drawable_width (GIMP_DRAWABLE(mask)) - offset_x);
y1 = BOUNDS (y1, -offset_y, drawable_height (GIMP_DRAWABLE(mask)) - offset_y);
x2 = BOUNDS (x2, -offset_x, drawable_width (GIMP_DRAWABLE(mask)) - offset_x);
y2 = BOUNDS (y2, -offset_y, drawable_height (GIMP_DRAWABLE(mask)) - offset_y);
}
/* If the calling procedure specified an undo step... */
if (undo)
drawable_apply_image (drawable, x1, y1, x2, y2, NULL, FALSE);
/* configure the pixel regions
* If an alternative to using the drawable's data as src1 was provided...
*/
if (src1_tiles)
pixel_region_init (&src1PR, src1_tiles, x1, y1, (x2 - x1), (y2 - y1), FALSE);
else
pixel_region_init (&src1PR, drawable_data (drawable), x1, y1, (x2 - x1), (y2 - y1), FALSE);
pixel_region_init (&destPR, drawable_data (drawable), x1, y1, (x2 - x1), (y2 - y1), TRUE);
pixel_region_resize (src2PR, src2PR->x + (x1 - x), src2PR->y + (y1 - y), (x2 - x1), (y2 - y1));
if (mask)
{
int mx, my;
/* configure the mask pixel region
* don't use x1 and y1 because they are in layer
* coordinate system. Need mask coordinate system
*/
mx = x1 + offset_x;
my = y1 + offset_y;
pixel_region_init (&maskPR, drawable_data (GIMP_DRAWABLE(mask)), mx, my, (x2 - x1), (y2 - y1), FALSE);
combine_regions (&src1PR, src2PR, &destPR, &maskPR, NULL,
opacity, mode, active, operation);
}
else
combine_regions (&src1PR, src2PR, &destPR, NULL, NULL,
opacity, mode, active, operation);
}
/* Similar to gimage_apply_image but works in "replace" mode (i.e.
transparent pixels in src2 make the result transparent rather
than opaque.
Takes an additional mask pixel region as well.
*/
void
gimage_replace_image (GImage *gimage, GimpDrawable *drawable, PixelRegion *src2PR,
int undo, int opacity,
PixelRegion *maskPR,
int x, int y)
{
Channel * mask;
int x1, y1, x2, y2;
int offset_x, offset_y;
PixelRegion src1PR, destPR;
PixelRegion mask2PR, tempPR;
unsigned char *temp_data;
int operation;
int active [MAX_CHANNELS];
/* get the selection mask if one exists */
mask = (gimage_mask_is_empty (gimage)) ?
NULL : gimage_get_mask (gimage);
/* configure the active channel array */
gimage_get_active_channels (gimage, drawable, active);
/* determine what sort of operation is being attempted and
* if it's actually legal...
*/
operation = valid_combinations [drawable_type (drawable)][src2PR->bytes];
if (operation == -1)
{
warning ("gimage_apply_image sent illegal parameters\n");
return;
}
/* get the layer offsets */
drawable_offsets (drawable, &offset_x, &offset_y);
/* make sure the image application coordinates are within gimage bounds */
x1 = BOUNDS (x, 0, drawable_width (drawable));
y1 = BOUNDS (y, 0, drawable_height (drawable));
x2 = BOUNDS (x + src2PR->w, 0, drawable_width (drawable));
y2 = BOUNDS (y + src2PR->h, 0, drawable_height (drawable));
if (mask)
{
/* make sure coordinates are in mask bounds ...
* we need to add the layer offset to transform coords
* into the mask coordinate system
*/
x1 = BOUNDS (x1, -offset_x, drawable_width (GIMP_DRAWABLE(mask)) - offset_x);
y1 = BOUNDS (y1, -offset_y, drawable_height (GIMP_DRAWABLE(mask)) - offset_y);
x2 = BOUNDS (x2, -offset_x, drawable_width (GIMP_DRAWABLE(mask)) - offset_x);
y2 = BOUNDS (y2, -offset_y, drawable_height (GIMP_DRAWABLE(mask)) - offset_y);
}
/* If the calling procedure specified an undo step... */
if (undo)
drawable_apply_image (drawable, x1, y1, x2, y2, NULL, FALSE);
/* configure the pixel regions
* If an alternative to using the drawable's data as src1 was provided...
*/
pixel_region_init (&src1PR, drawable_data (drawable), x1, y1, (x2 - x1), (y2 - y1), FALSE);
pixel_region_init (&destPR, drawable_data (drawable), x1, y1, (x2 - x1), (y2 - y1), TRUE);
pixel_region_resize (src2PR, src2PR->x + (x1 - x), src2PR->y + (y1 - y), (x2 - x1), (y2 - y1));
if (mask)
{
int mx, my;
/* configure the mask pixel region
* don't use x1 and y1 because they are in layer
* coordinate system. Need mask coordinate system
*/
mx = x1 + offset_x;
my = y1 + offset_y;
pixel_region_init (&mask2PR, drawable_data (GIMP_DRAWABLE(mask)), mx, my, (x2 - x1), (y2 - y1), FALSE);
tempPR.bytes = 1;
tempPR.x = 0;
tempPR.y = 0;
tempPR.w = x2 - x1;
tempPR.h = y2 - y1;
tempPR.rowstride = mask2PR.rowstride;
temp_data = g_malloc (tempPR.h * tempPR.rowstride);
tempPR.data = temp_data;
copy_region (&mask2PR, &tempPR);
/* apparently, region operations can mutate some PR data. */
tempPR.x = 0;
tempPR.y = 0;
tempPR.w = x2 - x1;
tempPR.h = y2 - y1;
tempPR.data = temp_data;
apply_mask_to_region (&tempPR, maskPR, OPAQUE_OPACITY);
tempPR.x = 0;
tempPR.y = 0;
tempPR.w = x2 - x1;
tempPR.h = y2 - y1;
tempPR.data = temp_data;
combine_regions_replace (&src1PR, src2PR, &destPR, &tempPR, NULL,
opacity, active, operation);
g_free (temp_data);
}
else
combine_regions_replace (&src1PR, src2PR, &destPR, maskPR, NULL,
opacity, active, operation);
}
void
gimage_get_foreground (GImage *gimage, GimpDrawable *drawable, unsigned char *fg)
{
unsigned char pfg[3];
/* Get the palette color */
palette_get_foreground (&pfg[0], &pfg[1], &pfg[2]);
gimage_transform_color (gimage, drawable, pfg, fg, RGB);
}
void
gimage_get_background (GImage *gimage, GimpDrawable *drawable, unsigned char *bg)
{
unsigned char pbg[3];
/* Get the palette color */
palette_get_background (&pbg[0], &pbg[1], &pbg[2]);
gimage_transform_color (gimage, drawable, pbg, bg, RGB);
}
void
gimage_get_color (GImage *gimage, int d_type,
unsigned char *rgb, unsigned char *src)
{
switch (d_type)
{
case RGB_GIMAGE: case RGBA_GIMAGE:
map_to_color (0, NULL, src, rgb);
break;
case GRAY_GIMAGE: case GRAYA_GIMAGE:
map_to_color (1, NULL, src, rgb);
break;
case INDEXED_GIMAGE: case INDEXEDA_GIMAGE:
map_to_color (2, gimage->cmap, src, rgb);
break;
}
}
void
gimage_transform_color (GImage *gimage, GimpDrawable *drawable,
unsigned char *src, unsigned char *dest, int type)
{
#define INTENSITY(r,g,b) (r * 0.30 + g * 0.59 + b * 0.11 + 0.001)
int d_type;
d_type = (drawable != NULL) ? drawable_type (drawable) :
gimage_base_type_with_alpha (gimage);
switch (type)
{
case RGB:
switch (d_type)
{
case RGB_GIMAGE: case RGBA_GIMAGE:
/* Straight copy */
*dest++ = *src++;
*dest++ = *src++;
*dest++ = *src++;
break;
case GRAY_GIMAGE: case GRAYA_GIMAGE:
/* NTSC conversion */
*dest = INTENSITY (src[RED_PIX],
src[GREEN_PIX],
src[BLUE_PIX]);
break;
case INDEXED_GIMAGE: case INDEXEDA_GIMAGE:
/* Least squares method */
*dest = map_rgb_to_indexed (gimage->cmap,
gimage->num_cols,
gimage->ID,
src[RED_PIX],
src[GREEN_PIX],
src[BLUE_PIX]);
break;
}
break;
case GRAY:
switch (d_type)
{
case RGB_GIMAGE: case RGBA_GIMAGE:
/* Gray to RG&B */
*dest++ = *src;
*dest++ = *src;
*dest++ = *src;
break;
case GRAY_GIMAGE: case GRAYA_GIMAGE:
/* Straight copy */
*dest = *src;
break;
case INDEXED_GIMAGE: case INDEXEDA_GIMAGE:
/* Least squares method */
*dest = map_rgb_to_indexed (gimage->cmap,
gimage->num_cols,
gimage->ID,
src[GRAY_PIX],
src[GRAY_PIX],
src[GRAY_PIX]);
break;
}
break;
default:
break;
}
}
Guide*
gimage_add_hguide (GImage *gimage)
{
Guide *guide;
guide = g_new (Guide, 1);
guide->position = -1;
guide->orientation = HORIZONTAL_GUIDE;
gimage->guides = g_list_prepend (gimage->guides, guide);
return guide;
}
Guide*
gimage_add_vguide (GImage *gimage)
{
Guide *guide;
guide = g_new (Guide, 1);
guide->position = -1;
guide->orientation = VERTICAL_GUIDE;
gimage->guides = g_list_prepend (gimage->guides, guide);
return guide;
}
void
gimage_add_guide (GImage *gimage,
Guide *guide)
{
gimage->guides = g_list_prepend (gimage->guides, guide);
}
void
gimage_remove_guide (GImage *gimage,
Guide *guide)
{
gimage->guides = g_list_remove (gimage->guides, guide);
}
void
gimage_delete_guide (GImage *gimage,
Guide *guide)
{
gimage->guides = g_list_remove (gimage->guides, guide);
g_free (guide);
}
/************************************************************/
/* Projection functions */
/************************************************************/
static void
project_intensity (GImage *gimage, Layer *layer,
PixelRegion *src, PixelRegion *dest, PixelRegion *mask)
{
if (! gimage->construct_flag)
initial_region (src, dest, mask, NULL, layer->opacity,
layer->mode, gimage->visible, INITIAL_INTENSITY);
else
combine_regions (dest, src, dest, mask, NULL, layer->opacity,
layer->mode, gimage->visible, COMBINE_INTEN_A_INTEN);
}
static void
project_intensity_alpha (GImage *gimage, Layer *layer,
PixelRegion *src, PixelRegion *dest,
PixelRegion *mask)
{
if (! gimage->construct_flag)
initial_region (src, dest, mask, NULL, layer->opacity,
layer->mode, gimage->visible, INITIAL_INTENSITY_ALPHA);
else
combine_regions (dest, src, dest, mask, NULL, layer->opacity,
layer->mode, gimage->visible, COMBINE_INTEN_A_INTEN_A);
}
static void
project_indexed (GImage *gimage, Layer *layer,
PixelRegion *src, PixelRegion *dest)
{
if (! gimage->construct_flag)
initial_region (src, dest, NULL, gimage->cmap, layer->opacity,
layer->mode, gimage->visible, INITIAL_INDEXED);
else
warning ("Unable to project indexed image.");
}
static void
project_indexed_alpha (GImage *gimage, Layer *layer,
PixelRegion *src, PixelRegion *dest,
PixelRegion *mask)
{
if (! gimage->construct_flag)
initial_region (src, dest, mask, gimage->cmap, layer->opacity,
layer->mode, gimage->visible, INITIAL_INDEXED_ALPHA);
else
combine_regions (dest, src, dest, mask, gimage->cmap, layer->opacity,
layer->mode, gimage->visible, COMBINE_INTEN_A_INDEXED_A);
}
static void
project_channel (GImage *gimage, Channel *channel,
PixelRegion *src, PixelRegion *src2)
{
int type;
if (! gimage->construct_flag)
{
type = (channel->show_masked) ?
INITIAL_CHANNEL_MASK : INITIAL_CHANNEL_SELECTION;
initial_region (src2, src, NULL, channel->col, channel->opacity,
NORMAL, NULL, type);
}
else
{
type = (channel->show_masked) ?
COMBINE_INTEN_A_CHANNEL_MASK : COMBINE_INTEN_A_CHANNEL_SELECTION;
combine_regions (src, src2, src, NULL, channel->col, channel->opacity,
NORMAL, NULL, type);
}
}
/************************************************************/
/* Layer/Channel functions */
/************************************************************/
static void
gimage_free_layers (GImage *gimage)
{
GSList *list = gimage->layers;
Layer * layer;
while (list)
{
layer = (Layer *) list->data;
layer_delete (layer);
list = g_slist_next (list);
}
g_slist_free (gimage->layers);
g_slist_free (gimage->layer_stack);
}
static void
gimage_free_channels (GImage *gimage)
{
GSList *list = gimage->channels;
Channel * channel;
while (list)
{
channel = (Channel *) list->data;
channel_delete (channel);
list = g_slist_next (list);
}
g_slist_free (gimage->channels);
}
static void
gimage_construct_layers (GImage *gimage, int x, int y, int w, int h)
{
Layer * layer;
int x1, y1, x2, y2;
PixelRegion src1PR, src2PR, maskPR;
PixelRegion * mask;
GSList *list = gimage->layers;
GSList *reverse_list = NULL;
int off_x, off_y;
/* composite the floating selection if it exists */
if ((layer = gimage_floating_sel (gimage)))
floating_sel_composite (layer, x, y, w, h, FALSE);
/* Note added by Raph Levien, 27 Jan 1998
This looks it was intended as an optimization, but it seems to
have correctness problems. In particular, if all channels are
turned off, the screen simply does not update the projected
image. It should be black. Turning off this optimization seems to
restore correct behavior. At some future point, it may be
desirable to turn the optimization back on.
*/
#if 0
/* If all channels are not visible, simply return */
switch (gimage_base_type (gimage))
{
case RGB:
if (! gimage_get_component_visible (gimage, Red) &&
! gimage_get_component_visible (gimage, Green) &&
! gimage_get_component_visible (gimage, Blue))
return;
break;
case GRAY:
if (! gimage_get_component_visible (gimage, Gray))
return;
break;
case INDEXED:
if (! gimage_get_component_visible (gimage, Indexed))
return;
break;
}
#endif
while (list)
{
layer = (Layer *) list->data;
/* only add layers that are visible and not floating selections to the list */
if (!layer_is_floating_sel (layer) && drawable_visible (GIMP_DRAWABLE(layer)))
reverse_list = g_slist_prepend (reverse_list, layer);
list = g_slist_next (list);
}
while (reverse_list)
{
layer = (Layer *) reverse_list->data;
drawable_offsets (GIMP_DRAWABLE(layer), &off_x, &off_y);
x1 = BOUNDS (off_x, x, x + w);
y1 = BOUNDS (off_y, y, y + h);
x2 = BOUNDS (off_x + drawable_width (GIMP_DRAWABLE(layer)), x, x + w);
y2 = BOUNDS (off_y + drawable_height (GIMP_DRAWABLE(layer)), y, y + h);
/* configure the pixel regions */
pixel_region_init (&src1PR, gimage_projection (gimage), x1, y1, (x2 - x1), (y2 - y1), TRUE);
/* If we're showing the layer mask instead of the layer... */
if (layer->mask && layer->show_mask)
{
pixel_region_init (&src2PR, drawable_data (GIMP_DRAWABLE(layer->mask)),
(x1 - off_x), (y1 - off_y),
(x2 - x1), (y2 - y1), FALSE);
copy_gray_to_region (&src2PR, &src1PR);
}
/* Otherwise, normal */
else
{
pixel_region_init (&src2PR, drawable_data (GIMP_DRAWABLE(layer)),
(x1 - off_x), (y1 - off_y),
(x2 - x1), (y2 - y1), FALSE);
if (layer->mask && layer->apply_mask)
{
pixel_region_init (&maskPR, drawable_data (GIMP_DRAWABLE(layer->mask)),
(x1 - off_x), (y1 - off_y),
(x2 - x1), (y2 - y1), FALSE);
mask = &maskPR;
}
else
mask = NULL;
/* Based on the type of the layer, project the layer onto the
* projection image...
*/
switch (drawable_type (GIMP_DRAWABLE(layer)))
{
case RGB_GIMAGE: case GRAY_GIMAGE:
/* no mask possible */
project_intensity (gimage, layer, &src2PR, &src1PR, mask);
break;
case RGBA_GIMAGE: case GRAYA_GIMAGE:
project_intensity_alpha (gimage, layer, &src2PR, &src1PR, mask);
break;
case INDEXED_GIMAGE:
/* no mask possible */
project_indexed (gimage, layer, &src2PR, &src1PR);
break;
case INDEXEDA_GIMAGE:
project_indexed_alpha (gimage, layer, &src2PR, &src1PR, mask);
break;
default:
break;
}
}
gimage->construct_flag = 1; /* something was projected */
reverse_list = g_slist_next (reverse_list);
}
g_slist_free (reverse_list);
}
static void
gimage_construct_channels (GImage *gimage, int x, int y, int w, int h)
{
Channel * channel;
PixelRegion src1PR, src2PR;
GSList *list = gimage->channels;
GSList *reverse_list = NULL;
/* reverse the channel list */
while (list)
{
reverse_list = g_slist_prepend (reverse_list, list->data);
list = g_slist_next (list);
}
while (reverse_list)
{
channel = (Channel *) reverse_list->data;
if (drawable_visible (GIMP_DRAWABLE(channel)))
{
/* configure the pixel regions */
pixel_region_init (&src1PR, gimage_projection (gimage), x, y, w, h, TRUE);
pixel_region_init (&src2PR, drawable_data (GIMP_DRAWABLE(channel)), x, y, w, h, FALSE);
project_channel (gimage, channel, &src1PR, &src2PR);
gimage->construct_flag = 1;
}
reverse_list = g_slist_next (reverse_list);
}
g_slist_free (reverse_list);
}
static void
gimage_initialize_projection (GImage *gimage, int x, int y, int w, int h)
{
GSList *list;
Layer *layer;
int coverage = 0;
PixelRegion PR;
unsigned char clear[4] = { 0, 0, 0, 0 };
/* this function determines whether a visible layer
* provides complete coverage over the image. If not,
* the projection is initialized to transparent
*/
list = gimage->layers;
while (list)
{
int off_x, off_y;
layer = (Layer *) list->data;
drawable_offsets (GIMP_DRAWABLE(layer), &off_x, &off_y);
if (drawable_visible (GIMP_DRAWABLE(layer)) &&
! layer_has_alpha (layer) &&
(off_x <= x) &&
(off_y <= y) &&
(off_x + drawable_width (GIMP_DRAWABLE(layer)) >= x + w) &&
(off_y + drawable_height (GIMP_DRAWABLE(layer)) >= y + h))
coverage = 1;
list = g_slist_next (list);
}
if (!coverage)
{
pixel_region_init (&PR, gimage_projection (gimage), x, y, w, h, TRUE);
color_region (&PR, clear);
}
}
static void
gimage_get_active_channels (GImage *gimage, GimpDrawable *drawable, int *active)
{
Layer * layer;
int i;
/* first, blindly copy the gimage active channels */
for (i = 0; i < MAX_CHANNELS; i++)
active[i] = gimage->active[i];
/* If the drawable is a channel (a saved selection, etc.)
* make sure that the alpha channel is not valid
*/
if (drawable_channel (drawable) != NULL)
active[ALPHA_G_PIX] = 0; /* no alpha values in channels */
else
{
/* otherwise, check whether preserve transparency is
* enabled in the layer and if the layer has alpha
*/
if ((layer = drawable_layer (drawable)))
if (layer_has_alpha (layer) && layer->preserve_trans)
active[drawable_bytes (GIMP_DRAWABLE(layer)) - 1] = 0;
}
}
void
gimage_inflate (GImage *gimage)
{
/* Make sure the projection image is allocated */
gimage_allocate_projection (gimage);
gimage->flat = FALSE;
/* update the gdisplay titles */
gdisplays_update_title (gimage->ID);
}
void
gimage_deflate (GImage *gimage)
{
/* Make sure the projection image is deallocated */
gimage_free_projection (gimage);
gimage->flat = TRUE;
/* update the gdisplay titles */
gdisplays_update_title (gimage->ID);
}
void
gimage_construct (GImage *gimage, int x, int y, int w, int h)
{
/* if the gimage is not flat, construction is necessary. */
if (! gimage_is_flat (gimage))
{
/* set the construct flag, used to determine if anything
* has been written to the gimage raw image yet.
*/
gimage->construct_flag = 0;
/* First, determine if the projection image needs to be
* initialized--this is the case when there are no visible
* layers that cover the entire canvas--either because layers
* are offset or only a floating selection is visible
*/
gimage_initialize_projection (gimage, x, y, w, h);
/* call functions which process the list of layers and
* the list of channels
*/
gimage_construct_layers (gimage, x, y, w, h);
gimage_construct_channels (gimage, x, y, w, h);
}
}
void
gimage_invalidate (GImage *gimage, int x, int y, int w, int h, int x1, int y1,
int x2, int y2)
{
Tile *tile;
TileManager *tm;
int i, j;
int startx, starty;
int endx, endy;
int tilex, tiley;
int flat;
flat = gimage_is_flat (gimage);
tm = gimage_projection (gimage);
startx = x;
starty = y;
endx = x + w;
endy = y + h;
/* invalidate all tiles which are located outside of the displayed area
* all tiles inside the displayed area are constructed.
*/
for (i = y; i < (y + h); i += (TILE_HEIGHT - (i % TILE_HEIGHT)))
for (j = x; j < (x + w); j += (TILE_WIDTH - (j % TILE_WIDTH)))
{
tile = tile_manager_get_tile (tm, j, i, 0);
/* invalidate all lower level tiles */
/*tile_manager_invalidate_tiles (gimage_projection (gimage), tile);*/
if (! flat)
{
/* check if the tile is outside the bounds */
if ((MIN ((j + tile->ewidth), x2) - MAX (j, x1)) <= 0)
{
tile->valid = FALSE;
if (j < x1)
startx = MAX (startx, (j + tile->ewidth));
else
endx = MIN (endx, j);
}
else if (MIN ((i + tile->eheight), y2) - MAX (i, y1) <= 0)
{
tile->valid = FALSE;
if (i < y1)
starty = MAX (starty, (i + tile->eheight));
else
endy = MIN (endy, i);
}
else
{
/* If the tile is not valid, make sure we get the entire tile
* in the construction extents
*/
if (tile->valid == FALSE)
{
tilex = j - (j % TILE_WIDTH);
tiley = i - (i % TILE_HEIGHT);
startx = MIN (startx, tilex);
endx = MAX (endx, tilex + tile->ewidth);
starty = MIN (starty, tiley);
endy = MAX (endy, tiley + tile->eheight);
tile->valid = TRUE;
}
}
}
}
if (! flat && (endx - startx) > 0 && (endy - starty) > 0)
gimage_construct (gimage, startx, starty, (endx - startx), (endy - starty));
}
void
gimage_validate (TileManager *tm, Tile *tile, int level)
{
GImage *gimage;
int x, y;
int w, h;
/* Get the gimage from the tilemanager */
gimage = (GImage *) tm->user_data;
/* Find the coordinates of this tile */
x = TILE_WIDTH * (tile->tile_num % tm->levels[0].ntile_cols);
y = TILE_HEIGHT * (tile->tile_num / tm->levels[0].ntile_cols);
w = tile->ewidth;
h = tile->eheight;
gimage_construct (gimage, x, y, w, h);
}
int
gimage_get_layer_index (GImage *gimage, Layer *layer_arg)
{
Layer *layer;
GSList *layers = gimage->layers;
int index = 0;
while (layers)
{
layer = (Layer *) layers->data;
if (layer == layer_arg)
return index;
index++;
layers = g_slist_next (layers);
}
return -1;
}
int
gimage_get_channel_index (GImage *gimage, Channel *channel_ID)
{
Channel *channel;
GSList *channels = gimage->channels;
int index = 0;
while (channels)
{
channel = (Channel *) channels->data;
if (channel == channel_ID)
return index;
index++;
channels = g_slist_next (channels);
}
return -1;
}
Layer *
gimage_get_active_layer (GImage *gimage)
{
return gimage->active_layer;
}
Channel *
gimage_get_active_channel (GImage *gimage)
{
return gimage->active_channel;
}
int
gimage_get_component_active (GImage *gimage, ChannelType type)
{
/* No sanity checking here... */
switch (type)
{
case Red: return gimage->active[RED_PIX]; break;
case Green: return gimage->active[GREEN_PIX]; break;
case Blue: return gimage->active[BLUE_PIX]; break;
case Gray: return gimage->active[GRAY_PIX]; break;
case Indexed: return gimage->active[INDEXED_PIX]; break;
default: return 0; break;
}
}
int
gimage_get_component_visible (GImage *gimage, ChannelType type)
{
/* No sanity checking here... */
switch (type)
{
case Red: return gimage->visible[RED_PIX]; break;
case Green: return gimage->visible[GREEN_PIX]; break;
case Blue: return gimage->visible[BLUE_PIX]; break;
case Gray: return gimage->visible[GRAY_PIX]; break;
case Indexed: return gimage->visible[INDEXED_PIX]; break;
default: return 0; break;
}
}
Channel *
gimage_get_mask (GImage *gimage)
{
return gimage->selection_mask;
}
int
gimage_layer_boundary (GImage *gimage, BoundSeg **segs, int *num_segs)
{
Layer *layer;
/* The second boundary corresponds to the active layer's
* perimeter...
*/
if ((layer = gimage->active_layer))
{
*segs = layer_boundary (layer, num_segs);
return 1;
}
else
{
*segs = NULL;
*num_segs = 0;
return 0;
}
}
Layer *
gimage_set_active_layer (GImage *gimage, Layer * layer)
{
/* First, find the layer in the gimage
* If it isn't valid, find the first layer that is
*/
if (gimage_get_layer_index (gimage, layer) == -1)
{
if (! gimage->layers)
return NULL;
layer = (Layer *) gimage->layers->data;
}
if (! layer)
return NULL;
/* Configure the layer stack to reflect this change */
gimage->layer_stack = g_slist_remove (gimage->layer_stack, (void *) layer);
gimage->layer_stack = g_slist_prepend (gimage->layer_stack, (void *) layer);
/* invalidate the selection boundary because of a layer modification */
layer_invalidate_boundary (layer);
/* Set the active layer */
gimage->active_layer = layer;
gimage->active_channel = NULL;
/* return the layer */
return layer;
}
Channel *
gimage_set_active_channel (GImage *gimage, Channel * channel)
{
/* Not if there is a floating selection */
if (gimage_floating_sel (gimage))
return NULL;
/* First, find the channel
* If it doesn't exist, find the first channel that does
*/
if (! channel)
{
if (! gimage->channels)
{
gimage->active_channel = NULL;
return NULL;
}
channel = (Channel *) gimage->channels->data;
}
/* Set the active channel */
gimage->active_channel = channel;
/* return the channel */
return channel;
}
Channel *
gimage_unset_active_channel (GImage *gimage)
{
Channel *channel;
/* make sure there is an active channel */
if (! (channel = gimage->active_channel))
return NULL;
/* Set the active channel */
gimage->active_channel = NULL;
return channel;
}
void
gimage_set_component_active (GImage *gimage, ChannelType type, int value)
{
/* No sanity checking here... */
switch (type)
{
case Red: gimage->active[RED_PIX] = value; break;
case Green: gimage->active[GREEN_PIX] = value; break;
case Blue: gimage->active[BLUE_PIX] = value; break;
case Gray: gimage->active[GRAY_PIX] = value; break;
case Indexed: gimage->active[INDEXED_PIX] = value; break;
case Auxillary: break;
}
/* If there is an active channel and we mess with the components,
* the active channel gets unset...
*/
if (type != Auxillary)
gimage_unset_active_channel (gimage);
}
void
gimage_set_component_visible (GImage *gimage, ChannelType type, int value)
{
/* No sanity checking here... */
switch (type)
{
case Red: gimage->visible[RED_PIX] = value; break;
case Green: gimage->visible[GREEN_PIX] = value; break;
case Blue: gimage->visible[BLUE_PIX] = value; break;
case Gray: gimage->visible[GRAY_PIX] = value; break;
case Indexed: gimage->visible[INDEXED_PIX] = value; break;
default: break;
}
}
Layer *
gimage_pick_correlate_layer (GImage *gimage, int x, int y)
{
Layer *layer;
GSList *list;
list = gimage->layers;
while (list)
{
layer = (Layer *) list->data;
if (layer_pick_correlate (layer, x, y))
return layer;
list = g_slist_next (list);
}
return NULL;
}
void
gimage_set_layer_mask_apply (GImage *gimage, int layer_id)
{
Layer *layer;
int off_x, off_y;
/* find the layer */
if (! (layer = layer_get_ID (layer_id)))
return;
if (! layer->mask)
return;
layer->apply_mask = ! layer->apply_mask;
drawable_offsets (GIMP_DRAWABLE(layer), &off_x, &off_y);
gdisplays_update_area (gimage->ID, off_x, off_y,
drawable_width (GIMP_DRAWABLE(layer)),
drawable_height (GIMP_DRAWABLE(layer)));
}
void
gimage_set_layer_mask_edit (GImage *gimage, Layer * layer, int edit)
{
/* find the layer */
if (!layer)
return;
if (layer->mask)
layer->edit_mask = edit;
}
void
gimage_set_layer_mask_show (GImage *gimage, int layer_id)
{
Layer *layer;
int off_x, off_y;
/* find the layer */
if (! (layer = layer_get_ID (layer_id)))
return;
if (! layer->mask)
return;
layer->show_mask = ! layer->show_mask;
drawable_offsets (GIMP_DRAWABLE(layer), &off_x, &off_y);
gdisplays_update_area (gimage->ID, off_x, off_y,
drawable_width (GIMP_DRAWABLE(layer)), drawable_height (GIMP_DRAWABLE(layer)));
}
Layer *
gimage_raise_layer (GImage *gimage, Layer *layer_arg)
{
Layer *layer;
Layer *prev_layer;
GSList *list;
GSList *prev;
int x1, y1, x2, y2;
int index = -1;
int off_x, off_y;
int off2_x, off2_y;
list = gimage->layers;
prev = NULL; prev_layer = NULL;
while (list)
{
layer = (Layer *) list->data;
if (prev)
prev_layer = (Layer *) prev->data;
if (layer == layer_arg)
{
/* We can only raise a layer if it has an alpha channel &&
* If it's not already the top layer
*/
if (prev && layer_has_alpha (layer) && layer_has_alpha (prev_layer))
{
list->data = prev_layer;
prev->data = layer;
drawable_offsets (GIMP_DRAWABLE(layer), &off_x, &off_y);
drawable_offsets (GIMP_DRAWABLE(prev_layer), &off2_x, &off2_y);
/* calculate minimum area to update */
x1 = MAXIMUM (off_x, off2_x);
y1 = MAXIMUM (off_y, off2_y);
x2 = MINIMUM (off_x + drawable_width (GIMP_DRAWABLE(layer)),
off2_x + drawable_width (GIMP_DRAWABLE(prev_layer)));
y2 = MINIMUM (off_y + drawable_height (GIMP_DRAWABLE(layer)),
off2_y + drawable_height (GIMP_DRAWABLE(prev_layer)));
if ((x2 - x1) > 0 && (y2 - y1) > 0)
gdisplays_update_area (gimage->ID, x1, y1, (x2 - x1), (y2 - y1));
/* invalidate the composite preview */
gimage_invalidate_preview (gimage);
return prev_layer;
}
else
{
message_box ("Layer cannot be raised any further", NULL, NULL);
return NULL;
}
}
prev = list;
index++;
list = g_slist_next (list);
}
return NULL;
}
Layer *
gimage_lower_layer (GImage *gimage, Layer *layer_arg)
{
Layer *layer;
Layer *next_layer;
GSList *list;
GSList *next;
int x1, y1, x2, y2;
int index = 0;
int off_x, off_y;
int off2_x, off2_y;
next_layer = NULL;
list = gimage->layers;
while (list)
{
layer = (Layer *) list->data;
next = g_slist_next (list);
if (next)
next_layer = (Layer *) next->data;
index++;
if (layer == layer_arg)
{
/* We can only lower a layer if it has an alpha channel &&
* The layer beneath it has an alpha channel &&
* If it's not already the bottom layer
*/
if (next && layer_has_alpha (layer) && layer_has_alpha (next_layer))
{
list->data = next_layer;
next->data = layer;
drawable_offsets (GIMP_DRAWABLE(layer), &off_x, &off_y);
drawable_offsets (GIMP_DRAWABLE(next_layer), &off2_x, &off2_y);
/* calculate minimum area to update */
x1 = MAXIMUM (off_x, off2_x);
y1 = MAXIMUM (off_y, off2_y);
x2 = MINIMUM (off_x + drawable_width (GIMP_DRAWABLE(layer)),
off2_x + drawable_width (GIMP_DRAWABLE(next_layer)));
y2 = MINIMUM (off_y + drawable_height (GIMP_DRAWABLE(layer)),
off2_y + drawable_height (GIMP_DRAWABLE(next_layer)));
if ((x2 - x1) > 0 && (y2 - y1) > 0)
gdisplays_update_area (gimage->ID, x1, y1, (x2 - x1), (y2 - y1));
/* invalidate the composite preview */
gimage_invalidate_preview (gimage);
return next_layer;
}
else
{
message_box ("Layer cannot be lowered any further", NULL, NULL);
return NULL;
}
}
list = next;
}
return NULL;
}
Layer *
gimage_merge_visible_layers (GImage *gimage, MergeType merge_type)
{
GSList *layer_list;
GSList *merge_list = NULL;
Layer *layer;
layer_list = gimage->layers;
while (layer_list)
{
layer = (Layer *) layer_list->data;
if (drawable_visible (GIMP_DRAWABLE(layer)))
merge_list = g_slist_append (merge_list, layer);
layer_list = g_slist_next (layer_list);
}
if (merge_list && merge_list->next)
{
layer = gimage_merge_layers (gimage, merge_list, merge_type);
g_slist_free (merge_list);
return layer;
}
else
{
message_box ("There are not enough visible layers for a merge.\nThere must be at least two.",
NULL, NULL);
g_slist_free (merge_list);
return NULL;
}
}
Layer *
gimage_flatten (GImage *gimage)
{
GSList *layer_list;
GSList *merge_list = NULL;
Layer *layer;
layer_list = gimage->layers;
while (layer_list)
{
layer = (Layer *) layer_list->data;
if (drawable_visible (GIMP_DRAWABLE(layer)))
merge_list = g_slist_append (merge_list, layer);
layer_list = g_slist_next (layer_list);
}
layer = gimage_merge_layers (gimage, merge_list, FlattenImage);
g_slist_free (merge_list);
return layer;
}
Layer *
gimage_merge_layers (GImage *gimage, GSList *merge_list, MergeType merge_type)
{
GSList *reverse_list = NULL;
PixelRegion src1PR, src2PR, maskPR;
PixelRegion * mask;
Layer *merge_layer;
Layer *layer;
Layer *bottom;
unsigned char bg[4] = {0, 0, 0, 0};
int type;
int count;
int x1, y1, x2, y2;
int x3, y3, x4, y4;
int operation;
int position;
int active[MAX_CHANNELS] = {1, 1, 1, 1};
int off_x, off_y;
layer = NULL;
type = RGBA_GIMAGE;
x1 = y1 = x2 = y2 = 0;
bottom = NULL;
/* Get the layer extents */
count = 0;
while (merge_list)
{
layer = (Layer *) merge_list->data;
drawable_offsets (GIMP_DRAWABLE(layer), &off_x, &off_y);
switch (merge_type)
{
case ExpandAsNecessary:
case ClipToImage:
if (!count)
{
x1 = off_x;
y1 = off_y;
x2 = off_x + drawable_width (GIMP_DRAWABLE(layer));
y2 = off_y + drawable_height (GIMP_DRAWABLE(layer));
}
else
{
if (off_x < x1)
x1 = off_x;
if (off_y < y1)
y1 = off_y;
if ((off_x + drawable_width (GIMP_DRAWABLE(layer))) > x2)
x2 = (off_x + drawable_width (GIMP_DRAWABLE(layer)));
if ((off_y + drawable_height (GIMP_DRAWABLE(layer))) > y2)
y2 = (off_y + drawable_height (GIMP_DRAWABLE(layer)));
}
if (merge_type == ClipToImage)
{
x1 = BOUNDS (x1, 0, gimage->width);
y1 = BOUNDS (y1, 0, gimage->height);
x2 = BOUNDS (x2, 0, gimage->width);
y2 = BOUNDS (y2, 0, gimage->height);
}
break;
case ClipToBottomLayer:
if (merge_list->next == NULL)
{
x1 = off_x;
y1 = off_y;
x2 = off_x + drawable_width (GIMP_DRAWABLE(layer));
y2 = off_y + drawable_height (GIMP_DRAWABLE(layer));
}
break;
case FlattenImage:
if (merge_list->next == NULL)
{
x1 = 0;
y1 = 0;
x2 = gimage->width;
y2 = gimage->height;
}
break;
}
count ++;
reverse_list = g_slist_prepend (reverse_list, layer);
merge_list = g_slist_next (merge_list);
}
if ((x2 - x1) == 0 || (y2 - y1) == 0)
return NULL;
/* Start a merge undo group */
undo_push_group_start (gimage, LAYER_MERGE_UNDO);
if (merge_type == FlattenImage)
{
switch (gimage_base_type (gimage))
{
case RGB: type = RGB_GIMAGE; break;
case GRAY: type = GRAY_GIMAGE; break;
case INDEXED: type = INDEXED_GIMAGE; break;
}
merge_layer = layer_new (gimage->ID, gimage->width, gimage->height,
type, drawable_name (GIMP_DRAWABLE(layer)), OPAQUE_OPACITY, NORMAL_MODE);
if (!merge_layer) {
warning("gimage_merge_layers: could not allocate merge layer");
return NULL;
}
/* get the background for compositing */
gimage_get_background (gimage, GIMP_DRAWABLE(merge_layer), bg);
/* init the pixel region */
pixel_region_init (&src1PR, drawable_data (GIMP_DRAWABLE(merge_layer)), 0, 0, gimage->width, gimage->height, TRUE);
/* set the region to the background color */
color_region (&src1PR, bg);
position = 0;
}
else
{
/* The final merged layer inherits the attributes of the bottomost layer,
* with a notable exception: The resulting layer has an alpha channel
* whether or not the original did
*/
merge_layer = layer_new (gimage->ID, (x2 - x1), (y2 - y1),
drawable_type_with_alpha (GIMP_DRAWABLE(layer)),
drawable_name (GIMP_DRAWABLE(layer)),
layer->opacity, layer->mode);
if (!merge_layer) {
warning("gimage_merge_layers: could not allocate merge layer");
return NULL;
}
GIMP_DRAWABLE(merge_layer)->offset_x = x1;
GIMP_DRAWABLE(merge_layer)->offset_y = y1;
/* Set the layer to transparent */
pixel_region_init (&src1PR, drawable_data (GIMP_DRAWABLE(merge_layer)), 0, 0, (x2 - x1), (y2 - y1), TRUE);
/* set the region to 0's */
color_region (&src1PR, bg);
/* Find the index in the layer list of the bottom layer--we need this
* in order to add the final, merged layer to the layer list correctly
*/
layer = (Layer *) reverse_list->data;
position = g_slist_length (gimage->layers) - gimage_get_layer_index (gimage, layer);
/* set the mode of the bottom layer to normal so that the contents
* aren't lost when merging with the all-alpha merge_layer
* Keep a pointer to it so that we can set the mode right after it's been
* merged so that undo works correctly.
*/
layer -> mode =NORMAL;
bottom = layer;
}
while (reverse_list)
{
layer = (Layer *) reverse_list->data;
/* determine what sort of operation is being attempted and
* if it's actually legal...
*/
operation = valid_combinations [drawable_type (GIMP_DRAWABLE(merge_layer))][drawable_bytes (GIMP_DRAWABLE(layer))];
if (operation == -1)
{
warning ("gimage_merge_layers attempting to merge incompatible layers\n");
return NULL;
}
drawable_offsets (GIMP_DRAWABLE(layer), &off_x, &off_y);
x3 = BOUNDS (off_x, x1, x2);
y3 = BOUNDS (off_y, y1, y2);
x4 = BOUNDS (off_x + drawable_width (GIMP_DRAWABLE(layer)), x1, x2);
y4 = BOUNDS (off_y + drawable_height (GIMP_DRAWABLE(layer)), y1, y2);
/* configure the pixel regions */
pixel_region_init (&src1PR, drawable_data (GIMP_DRAWABLE(merge_layer)), (x3 - x1), (y3 - y1), (x4 - x3), (y4 - y3), TRUE);
pixel_region_init (&src2PR, drawable_data (GIMP_DRAWABLE(layer)), (x3 - off_x), (y3 - off_y),
(x4 - x3), (y4 - y3), FALSE);
if (layer->mask)
{
pixel_region_init (&maskPR, drawable_data (GIMP_DRAWABLE(layer->mask)), (x3 - off_x), (y3 - off_y),
(x4 - x3), (y4 - y3), FALSE);
mask = &maskPR;
}
else
mask = NULL;
combine_regions (&src1PR, &src2PR, &src1PR, mask, NULL,
layer->opacity, layer->mode, active, operation);
gimage_remove_layer (gimage, layer);
reverse_list = g_slist_next (reverse_list);
}
/* Save old mode in undo */
if (bottom)
bottom -> mode = merge_layer -> mode;
g_slist_free (reverse_list);
/* if the type is flatten, remove all the remaining layers */
if (merge_type == FlattenImage)
{
merge_list = gimage->layers;
while (merge_list)
{
layer = (Layer *) merge_list->data;
merge_list = g_slist_next (merge_list);
gimage_remove_layer (gimage, layer);
}
gimage_add_layer (gimage, merge_layer, position);
}
else
{
/* Add the layer to the gimage */
gimage_add_layer (gimage, merge_layer, (g_slist_length (gimage->layers) - position + 1));
}
/* End the merge undo group */
undo_push_group_end (gimage);
/* Update the gimage */
GIMP_DRAWABLE(merge_layer)->visible = TRUE;
/* update gdisplay titles to reflect the possibility of
* this layer being the only layer in the gimage
*/
gdisplays_update_title (gimage->ID);
drawable_update (GIMP_DRAWABLE(merge_layer), 0, 0, drawable_width (GIMP_DRAWABLE(merge_layer)), drawable_height (GIMP_DRAWABLE(merge_layer)));
return merge_layer;
}
Layer *
gimage_add_layer (GImage *gimage, Layer *float_layer, int position)
{
LayerUndo * lu;
if (GIMP_DRAWABLE(float_layer)->gimage_ID != 0 &&
GIMP_DRAWABLE(float_layer)->gimage_ID != gimage->ID)
{
warning("gimage_add_layer: attempt to add layer to wrong image");
return NULL;
}
{
GSList *ll = gimage->layers;
while (ll)
{
if (ll->data == float_layer)
{
warning("gimage_add_layer: trying to add layer to image twice");
return NULL;
}
ll = g_slist_next(ll);
}
}
/* Prepare a layer undo and push it */
lu = (LayerUndo *) g_malloc (sizeof (LayerUndo));
lu->layer = float_layer;
lu->prev_position = 0;
lu->prev_layer = gimage->active_layer;
lu->undo_type = 0;
undo_push_layer (gimage, lu);
/* If the layer is a floating selection, set the ID */
if (layer_is_floating_sel (float_layer))
gimage->floating_sel = float_layer;
/* let the layer know about the gimage */
GIMP_DRAWABLE(float_layer)->gimage_ID = gimage->ID;
/* add the layer to the list at the specified position */
if (position == -1)
position = gimage_get_layer_index (gimage, gimage->active_layer);
if (position != -1)
{
/* If there is a floating selection (and this isn't it!),
* make sure the insert position is greater than 0
*/
if (gimage_floating_sel (gimage) && (gimage->floating_sel != float_layer) && position == 0)
position = 1;
gimage->layers = g_slist_insert (gimage->layers, layer_ref (float_layer), position);
}
else
gimage->layers = g_slist_prepend (gimage->layers, layer_ref (float_layer));
gimage->layer_stack = g_slist_prepend (gimage->layer_stack, float_layer);
/* notify the layers dialog of the currently active layer */
gimage_set_active_layer (gimage, float_layer);
/* update the new layer's area */
drawable_update (GIMP_DRAWABLE(float_layer), 0, 0, drawable_width (GIMP_DRAWABLE(float_layer)), drawable_height (GIMP_DRAWABLE(float_layer)));
/* invalidate the composite preview */
gimage_invalidate_preview (gimage);
return float_layer;
}
Layer *
gimage_remove_layer (GImage *gimage, Layer * layer)
{
LayerUndo *lu;
int off_x, off_y;
if (layer)
{
/* Prepare a layer undo--push it at the end */
lu = (LayerUndo *) g_malloc (sizeof (LayerUndo));
lu->layer = layer;
lu->prev_position = gimage_get_layer_index (gimage, layer);
lu->prev_layer = layer;
lu->undo_type = 1;
gimage->layers = g_slist_remove (gimage->layers, layer);
gimage->layer_stack = g_slist_remove (gimage->layer_stack, layer);
/* If this was the floating selection, reset the fs pointer */
if (gimage->floating_sel == layer)
{
gimage->floating_sel = NULL;
floating_sel_reset (layer);
}
else if (gimage->active_layer == layer)
{
if (gimage->layers)
gimage->active_layer = (Layer *) gimage->layer_stack->data;
else
gimage->active_layer = NULL;
}
drawable_offsets (GIMP_DRAWABLE(layer), &off_x, &off_y);
gdisplays_update_area (gimage->ID, off_x, off_y,
drawable_width (GIMP_DRAWABLE(layer)), drawable_height (GIMP_DRAWABLE(layer)));
/* Push the layer undo--It is important it goes here since layer might
* be immediately destroyed if the undo push fails
*/
undo_push_layer (gimage, lu);
/* invalidate the composite preview */
gimage_invalidate_preview (gimage);
return NULL;
}
else
return NULL;
}
LayerMask *
gimage_add_layer_mask (GImage *gimage, Layer *layer, LayerMask *mask)
{
LayerMaskUndo *lmu;
char *error = NULL;;
if (layer->mask != NULL)
error = "Unable to add a layer mask since\nthe layer already has one.";
if (drawable_indexed (GIMP_DRAWABLE(layer)))
error = "Unable to add a layer mask to a\nlayer in an indexed image.";
if (! layer_has_alpha (layer))
error = "Cannot add layer mask to a layer\nwith no alpha channel.";
if (drawable_width (GIMP_DRAWABLE(layer)) != drawable_width (GIMP_DRAWABLE(mask)) || drawable_height (GIMP_DRAWABLE(layer)) != drawable_height (GIMP_DRAWABLE(mask)))
error = "Cannot add layer mask of different dimensions than specified layer.";
if (error)
{
message_box (error, NULL, NULL);
return NULL;
}
layer_add_mask (layer, mask);
/* Prepare a layer undo and push it */
lmu = (LayerMaskUndo *) g_malloc (sizeof (LayerMaskUndo));
lmu->layer = layer;
lmu->mask = mask;
lmu->undo_type = 0;
lmu->apply_mask = layer->apply_mask;
lmu->edit_mask = layer->edit_mask;
lmu->show_mask = layer->show_mask;
undo_push_layer_mask (gimage, lmu);
gimage_set_layer_mask_edit (gimage, layer, layer->edit_mask);
return mask;
}
Channel *
gimage_remove_layer_mask (GImage *gimage, Layer *layer, int mode)
{
LayerMaskUndo *lmu;
int off_x, off_y;
if (! (layer) )
return NULL;
if (! layer->mask)
return NULL;
/* Start an undo group */
undo_push_group_start (gimage, LAYER_APPLY_MASK_UNDO);
/* Prepare a layer mask undo--push it below */
lmu = (LayerMaskUndo *) g_malloc (sizeof (LayerMaskUndo));
lmu->layer = layer;
lmu->mask = layer->mask;
lmu->undo_type = 1;
lmu->mode = mode;
lmu->apply_mask = layer->apply_mask;
lmu->edit_mask = layer->edit_mask;
lmu->show_mask = layer->show_mask;
layer_apply_mask (layer, mode);
/* Push the undo--Important to do it here, AFTER the call
* to layer_apply_mask, in case the undo push fails and the
* mask is deleted
*/
undo_push_layer_mask (gimage, lmu);
/* end the undo group */
undo_push_group_end (gimage);
/* If the layer mode is discard, update the layer--invalidate gimage also */
if (mode == DISCARD)
{
gimage_invalidate_preview (gimage);
drawable_offsets (GIMP_DRAWABLE(layer), &off_x, &off_y);
gdisplays_update_area (gimage->ID, off_x, off_y,
drawable_width (GIMP_DRAWABLE(layer)), drawable_height (GIMP_DRAWABLE(layer)));
}
gdisplays_flush ();
return GIMP_CHANNEL (layer->mask);
}
Channel *
gimage_raise_channel (GImage *gimage, Channel * channel_arg)
{
Channel *channel;
Channel *prev_channel;
GSList *list;
GSList *prev;
int index = -1;
list = gimage->channels;
prev = NULL;
prev_channel = NULL;
while (list)
{
channel = (Channel *) list->data;
if (prev)
prev_channel = (Channel *) prev->data;
if (channel == channel_arg)
{
if (prev)
{
list->data = prev_channel;
prev->data = channel;
drawable_update (GIMP_DRAWABLE(channel), 0, 0, drawable_width (GIMP_DRAWABLE(channel)), drawable_height (GIMP_DRAWABLE(channel)));
return prev_channel;
}
else
{
message_box ("Channel cannot be raised any further", NULL, NULL);
return NULL;
}
}
prev = list;
index++;
list = g_slist_next (list);
}
return NULL;
}
Channel *
gimage_lower_channel (GImage *gimage, Channel *channel_arg)
{
Channel *channel;
Channel *next_channel;
GSList *list;
GSList *next;
int index = 0;
list = gimage->channels;
next_channel = NULL;
while (list)
{
channel = (Channel *) list->data;
next = g_slist_next (list);
if (next)
next_channel = (Channel *) next->data;
index++;
if (channel == channel_arg)
{
if (next)
{
list->data = next_channel;
next->data = channel;
drawable_update (GIMP_DRAWABLE(channel), 0, 0, drawable_width (GIMP_DRAWABLE(channel)), drawable_height (GIMP_DRAWABLE(channel)));
return next_channel;
}
else
{
message_box ("Channel cannot be lowered any further", NULL, NULL);
return NULL;
}
}
list = next;
}
return NULL;
}
Channel *
gimage_add_channel (GImage *gimage, Channel *channel, int position)
{
ChannelUndo * cu;
if (GIMP_DRAWABLE(channel)->gimage_ID != 0 &&
GIMP_DRAWABLE(channel)->gimage_ID != gimage->ID)
{
warning("gimage_add_channel: attempt to add channel to wrong image");
return NULL;
}
{
GSList *cc = gimage->channels;
while (cc)
{
if (cc->data == channel)
{
warning("gimage_add_channel: trying to add channel to image twice");
return NULL;
}
cc = g_slist_next (cc);
}
}
/* Prepare a channel undo and push it */
cu = (ChannelUndo *) g_malloc (sizeof (ChannelUndo));
cu->channel = channel;
cu->prev_position = 0;
cu->prev_channel = gimage->active_channel;
cu->undo_type = 0;
undo_push_channel (gimage, cu);
/* add the channel to the list */
gimage->channels = g_slist_prepend (gimage->channels, channel_ref (channel));
/* notify this gimage of the currently active channel */
gimage_set_active_channel (gimage, channel);
/* if channel is visible, update the image */
if (drawable_visible (GIMP_DRAWABLE(channel)))
drawable_update (GIMP_DRAWABLE(channel), 0, 0, drawable_width (GIMP_DRAWABLE(channel)), drawable_height (GIMP_DRAWABLE(channel)));
return channel;
}
Channel *
gimage_remove_channel (GImage *gimage, Channel *channel)
{
ChannelUndo * cu;
if (channel)
{
/* Prepare a channel undo--push it below */
cu = (ChannelUndo *) g_malloc (sizeof (ChannelUndo));
cu->channel = channel;
cu->prev_position = gimage_get_channel_index (gimage, channel);
cu->prev_channel = gimage->active_channel;
cu->undo_type = 1;
gimage->channels = g_slist_remove (gimage->channels, channel);
if (gimage->active_channel == channel)
{
if (gimage->channels)
gimage->active_channel = (((Channel *) gimage->channels->data));
else
gimage->active_channel = NULL;
}
if (drawable_visible (GIMP_DRAWABLE(channel)))
drawable_update (GIMP_DRAWABLE(channel), 0, 0, drawable_width (GIMP_DRAWABLE(channel)), drawable_height (GIMP_DRAWABLE(channel)));
/* Important to push the undo here in case the push fails */
undo_push_channel (gimage, cu);
return channel;
}
else
return NULL;
}
/************************************************************/
/* Access functions */
/************************************************************/
int
gimage_is_flat (GImage *gimage)
{
Layer *layer;
int ac_visible = TRUE;
int flat = TRUE;
int off_x, off_y;
/* Are there no layers? */
if (gimage_is_empty (gimage))
flat = FALSE;
/* Is there more than one layer? */
else if (gimage->layers->next)
flat = FALSE;
else
{
/* determine if all channels are visible */
int a, b;
layer = gimage->layers->data;
a = layer_has_alpha (layer) ? drawable_bytes (GIMP_DRAWABLE(layer)) - 1 : drawable_bytes (GIMP_DRAWABLE(layer));
for (b = 0; b < a; b++)
if (gimage->visible[b] == FALSE)
ac_visible = FALSE;
/* What makes a flat image?
* 1) the solitary layer is exactly gimage-sized and placed
* 2) no layer mask
* 3) opacity == OPAQUE_OPACITY
* 4) all channels must be visible
*/
drawable_offsets (GIMP_DRAWABLE(layer), &off_x, &off_y);
if ((drawable_width (GIMP_DRAWABLE(layer)) != gimage->width) ||
(drawable_height (GIMP_DRAWABLE(layer)) != gimage->height) ||
(off_x != 0) ||
(off_y != 0) ||
(layer->mask != NULL) ||
(layer->opacity != OPAQUE_OPACITY) ||
(ac_visible == FALSE))
flat = FALSE;
}
/* Are there any channels? */
if (gimage->channels)
flat = FALSE;
if (gimage->flat != flat)
{
if (flat)
gimage_deflate (gimage);
else
gimage_inflate (gimage);
}
return gimage->flat;
}
int
gimage_is_empty (GImage *gimage)
{
return (! gimage->layers);
}
GimpDrawable *
gimage_active_drawable (GImage *gimage)
{
Layer *layer;
/* If there is an active channel (a saved selection, etc.),
* we ignore the active layer
*/
if (gimage->active_channel != NULL)
return GIMP_DRAWABLE (gimage->active_channel);
else if (gimage->active_layer != NULL)
{
layer = gimage->active_layer;
if (layer->mask && layer->edit_mask)
return GIMP_DRAWABLE(layer->mask);
else
return GIMP_DRAWABLE(layer);
}
else
return NULL;
}
int
gimage_base_type (GImage *gimage)
{
return gimage->base_type;
}
int
gimage_base_type_with_alpha (GImage *gimage)
{
switch (gimage->base_type)
{
case RGB:
return RGBA_GIMAGE;
case GRAY:
return GRAYA_GIMAGE;
case INDEXED:
return INDEXEDA_GIMAGE;
}
return RGB_GIMAGE;
}
char *
gimage_filename (GImage *gimage)
{
if (gimage->has_filename)
return gimage->filename;
else
return "Untitled";
}
int
gimage_enable_undo (GImage *gimage)
{
/* Free all undo steps as they are now invalidated */
undo_free (gimage);
gimage->undo_on = TRUE;
return TRUE;
}
int
gimage_disable_undo (GImage *gimage)
{
gimage->undo_on = FALSE;
return TRUE;
}
int
gimage_dirty (GImage *gimage)
{
if (gimage->dirty < 0)
gimage->dirty = 2;
else
gimage->dirty ++;
return gimage->dirty;
}
int
gimage_clean (GImage *gimage)
{
if (gimage->dirty <= 0)
gimage->dirty = 0;
else
gimage->dirty --;
return gimage->dirty;
}
void
gimage_clean_all (GImage *gimage)
{
gimage->dirty = 0;
}
Layer *
gimage_floating_sel (GImage *gimage)
{
if (gimage->floating_sel == NULL)
return NULL;
else return gimage->floating_sel;
}
unsigned char *
gimage_cmap (GImage *gimage)
{
return drawable_cmap (gimage_active_drawable (gimage));
}
/************************************************************/
/* Projection access functions */
/************************************************************/
TileManager *
gimage_projection (GImage *gimage)
{
Layer * layer;
/* If the gimage is flat, we simply want the data of the
* first layer...Otherwise, we'll pass back the projection
*/
if (gimage_is_flat (gimage))
{
if ((layer = gimage->active_layer))
return drawable_data (GIMP_DRAWABLE(layer));
else
return NULL;
}
else
{
if ((gimage->projection->levels[0].width != gimage->width) ||
(gimage->projection->levels[0].height != gimage->height))
gimage_allocate_projection (gimage);
return gimage->projection;
}
}
int
gimage_projection_type (GImage *gimage)
{
Layer * layer;
/* If the gimage is flat, we simply want the type of the
* first layer...Otherwise, we'll pass back the proj_type
*/
if (gimage_is_flat (gimage))
{
if ((layer = (gimage->active_layer)))
return drawable_type (GIMP_DRAWABLE(layer));
else
return -1;
}
else
return gimage->proj_type;
}
int
gimage_projection_bytes (GImage *gimage)
{
Layer * layer;
/* If the gimage is flat, we simply want the bytes in the
* first layer...Otherwise, we'll pass back the proj_bytes
*/
if (gimage_is_flat (gimage))
{
if ((layer = (gimage->active_layer)))
return drawable_bytes (GIMP_DRAWABLE(layer));
else
return -1;
}
else
return gimage->proj_bytes;
}
int
gimage_projection_opacity (GImage *gimage)
{
Layer * layer;
/* If the gimage is flat, return the opacity of the active layer
* Otherwise, we'll pass back OPAQUE_OPACITY
*/
if (gimage_is_flat (gimage))
{
if ((layer = (gimage->active_layer)))
return layer->opacity;
else
return OPAQUE_OPACITY;
}
else
return OPAQUE_OPACITY;
}
void
gimage_projection_realloc (GImage *gimage)
{
if (! gimage_is_flat (gimage))
gimage_allocate_projection (gimage);
}
/************************************************************/
/* Composition access functions */
/************************************************************/
TileManager *
gimage_composite (GImage *gimage)
{
return gimage_projection (gimage);
}
int
gimage_composite_type (GImage *gimage)
{
return gimage_projection_type (gimage);
}
int
gimage_composite_bytes (GImage *gimage)
{
return gimage_projection_bytes (gimage);
}
static TempBuf *
gimage_construct_composite_preview (GImage *gimage, int width, int height)
{
Layer * layer;
PixelRegion src1PR, src2PR, maskPR;
PixelRegion * mask;
TempBuf *comp;
TempBuf *layer_buf;
TempBuf *mask_buf;
GSList *list = gimage->layers;
GSList *reverse_list = NULL;
double ratio;
int x, y, w, h;
int x1, y1, x2, y2;
int bytes;
int construct_flag;
int visible[MAX_CHANNELS] = {1, 1, 1, 1};
int off_x, off_y;
ratio = (double) width / (double) gimage->width;
switch (gimage_base_type (gimage))
{
case RGB:
case INDEXED:
bytes = 4;
break;
case GRAY:
bytes = 2;
break;
default:
bytes = 0;
break;
}
/* The construction buffer */
comp = temp_buf_new (width, height, bytes, 0, 0, NULL);
memset (temp_buf_data (comp), 0, comp->width * comp->height * comp->bytes);
while (list)
{
layer = (Layer *) list->data;
/* only add layers that are visible and not floating selections to the list */
if (!layer_is_floating_sel (layer) && drawable_visible (GIMP_DRAWABLE(layer)))
reverse_list = g_slist_prepend (reverse_list, layer);
list = g_slist_next (list);
}
construct_flag = 0;
while (reverse_list)
{
layer = (Layer *) reverse_list->data;
drawable_offsets (GIMP_DRAWABLE(layer), &off_x, &off_y);
x = (int) (ratio * off_x + 0.5);
y = (int) (ratio * off_y + 0.5);
w = (int) (ratio * drawable_width (GIMP_DRAWABLE(layer)) + 0.5);
h = (int) (ratio * drawable_height (GIMP_DRAWABLE(layer)) + 0.5);
x1 = BOUNDS (x, 0, width);
y1 = BOUNDS (y, 0, height);
x2 = BOUNDS (x + w, 0, width);
y2 = BOUNDS (y + h, 0, height);
src1PR.bytes = comp->bytes;
src1PR.x = x1; src1PR.y = y1;
src1PR.w = (x2 - x1);
src1PR.h = (y2 - y1);
src1PR.rowstride = comp->width * src1PR.bytes;
src1PR.data = temp_buf_data (comp) + y1 * src1PR.rowstride + x1 * src1PR.bytes;
layer_buf = layer_preview (layer, w, h);
src2PR.bytes = layer_buf->bytes;
src2PR.w = src1PR.w; src2PR.h = src1PR.h;
src2PR.rowstride = layer_buf->width * src2PR.bytes;
src2PR.data = temp_buf_data (layer_buf) +
(y1 - y) * src2PR.rowstride + (x1 - x) * src2PR.bytes;
if (layer->mask && layer->apply_mask)
{
mask_buf = layer_mask_preview (layer, w, h);
maskPR.bytes = mask_buf->bytes;
maskPR.rowstride = mask_buf->width;
maskPR.data = mask_buf_data (mask_buf) +
(y1 - y) * maskPR.rowstride + (x1 - x) * maskPR.bytes;
mask = &maskPR;
}
else
mask = NULL;
/* Based on the type of the layer, project the layer onto the
* composite preview...
* Indexed images are actually already converted to RGB and RGBA,
* so just project them as if they were type "intensity"
* Send in all TRUE for visible since that info doesn't matter for previews
*/
switch (drawable_type (GIMP_DRAWABLE(layer)))
{
case RGB_GIMAGE: case GRAY_GIMAGE: case INDEXED_GIMAGE:
if (! construct_flag)
initial_region (&src2PR, &src1PR, mask, NULL, layer->opacity,
layer->mode, visible, INITIAL_INTENSITY);
else
combine_regions (&src1PR, &src2PR, &src1PR, mask, NULL, layer->opacity,
layer->mode, visible, COMBINE_INTEN_A_INTEN);
break;
case RGBA_GIMAGE: case GRAYA_GIMAGE: case INDEXEDA_GIMAGE:
if (! construct_flag)
initial_region (&src2PR, &src1PR, mask, NULL, layer->opacity,
layer->mode, visible, INITIAL_INTENSITY_ALPHA);
else
combine_regions (&src1PR, &src2PR, &src1PR, mask, NULL, layer->opacity,
layer->mode, visible, COMBINE_INTEN_A_INTEN_A);
break;
default:
break;
}
construct_flag = 1;
reverse_list = g_slist_next (reverse_list);
}
g_slist_free (reverse_list);
return comp;
}
TempBuf *
gimage_composite_preview (GImage *gimage, ChannelType type,
int width, int height)
{
int channel;
switch (type)
{
case Red: channel = RED_PIX; break;
case Green: channel = GREEN_PIX; break;
case Blue: channel = BLUE_PIX; break;
case Gray: channel = GRAY_PIX; break;
case Indexed: channel = INDEXED_PIX; break;
default: return NULL;
}
/* The easy way */
if (gimage->comp_preview_valid[channel] &&
gimage->comp_preview->width == width &&
gimage->comp_preview->height == height)
return gimage->comp_preview;
/* The hard way */
else
{
if (gimage->comp_preview)
temp_buf_free (gimage->comp_preview);
/* Actually construct the composite preview from the layer previews!
* This might seem ridiculous, but it's actually the best way, given
* a number of unsavory alternatives.
*/
gimage->comp_preview = gimage_construct_composite_preview (gimage, width, height);
gimage->comp_preview_valid[channel] = TRUE;
return gimage->comp_preview;
}
}
int
gimage_preview_valid (gimage, type)
GImage *gimage;
ChannelType type;
{
switch (type)
{
case Red: return gimage->comp_preview_valid [RED_PIX]; break;
case Green: return gimage->comp_preview_valid [GREEN_PIX]; break;
case Blue: return gimage->comp_preview_valid [BLUE_PIX]; break;
case Gray: return gimage->comp_preview_valid [GRAY_PIX]; break;
case Indexed: return gimage->comp_preview_valid [INDEXED_PIX]; break;
default: return TRUE;
}
}
void
gimage_invalidate_preview (GImage *gimage)
{
Layer *layer;
/* Invalidate the floating sel if it exists */
if ((layer = gimage_floating_sel (gimage)))
floating_sel_invalidate (layer);
gimage->comp_preview_valid[0] = FALSE;
gimage->comp_preview_valid[1] = FALSE;
gimage->comp_preview_valid[2] = FALSE;
}
void
gimage_invalidate_previews (void)
{
GSList *tmp = image_list;
GImage *gimage;
while (tmp)
{
gimage = (GImage *) tmp->data;
gimage_invalidate_preview (gimage);
tmp = g_slist_next (tmp);
}
}