mirror of https://github.com/GNOME/gimp.git
180 lines
5.2 KiB
C
180 lines
5.2 KiB
C
/******************************************************/
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/* Apply mapping and shading on the whole input image */
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/******************************************************/
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#include "mapobject_shade.h"
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/*************/
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/* Main loop */
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/*************/
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gdouble imat[4][4];
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void init_compute(void)
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{
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switch (mapvals.maptype)
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{
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case MAP_SPHERE:
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/* Rotate the equator/northpole axis */
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/* ================================= */
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gck_vector3_set(&mapvals.firstaxis,0.0,0.0,-1.0);
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gck_vector3_set(&mapvals.secondaxis,0.0,1.0,0.0);
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gck_vector3_rotate(&mapvals.firstaxis,gck_deg_to_rad(mapvals.alpha),
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gck_deg_to_rad(mapvals.beta),gck_deg_to_rad(mapvals.gamma));
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gck_vector3_rotate(&mapvals.secondaxis,gck_deg_to_rad(mapvals.alpha),
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gck_deg_to_rad(mapvals.beta),gck_deg_to_rad(mapvals.gamma));
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/* Compute the 2D bounding box of the sphere spanned by the axis */
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/* ============================================================= */
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compute_bounding_box();
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get_ray_color=get_ray_color_sphere;
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break;
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case MAP_PLANE:
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/* Rotate the plane axis */
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/* ===================== */
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gck_vector3_set(&mapvals.firstaxis, 1.0,0.0,0.0);
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gck_vector3_set(&mapvals.secondaxis,0.0,1.0,0.0);
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gck_vector3_set(&mapvals.normal,0.0,0.0,1.0);
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gck_vector3_rotate(&mapvals.firstaxis,gck_deg_to_rad(mapvals.alpha),
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gck_deg_to_rad(mapvals.beta),gck_deg_to_rad(mapvals.gamma));
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gck_vector3_rotate(&mapvals.secondaxis,gck_deg_to_rad(mapvals.alpha),
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gck_deg_to_rad(mapvals.beta),gck_deg_to_rad(mapvals.gamma));
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mapvals.normal=gck_vector3_cross_product(&mapvals.firstaxis,&mapvals.secondaxis);
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if (mapvals.normal.z<0.0)
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gck_vector3_mul(&mapvals.normal,-1.0);
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/* Initialize intersection matrix */
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/* ============================== */
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imat[0][1]=-mapvals.firstaxis.x;
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imat[1][1]=-mapvals.firstaxis.y;
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imat[2][1]=-mapvals.firstaxis.z;
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imat[0][2]=-mapvals.secondaxis.x;
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imat[1][2]=-mapvals.secondaxis.y;
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imat[2][2]=-mapvals.secondaxis.z;
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imat[0][3]=mapvals.position.x-mapvals.viewpoint.x;
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imat[1][3]=mapvals.position.y-mapvals.viewpoint.y;
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imat[2][3]=mapvals.position.z-mapvals.viewpoint.z;
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get_ray_color=get_ray_color_plane;
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break;
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}
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max_depth=(gint)mapvals.maxdepth;
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}
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void render(gdouble x,gdouble y,GckRGB *col)
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{
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GckVector3 pos;
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pos.x=x/(gdouble)width;
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pos.y=y/(gdouble)height;
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pos.z=0.0;
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*col=get_ray_color(&pos);
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}
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void show_progress(gint min,gint max,gint curr)
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{
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gimp_progress_update((gdouble)curr/(gdouble)max);
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}
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/**************************************************/
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/* Performs map-to-sphere on the whole input image */
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/* and updates or creates a new GIMP image. */
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/**************************************************/
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void compute_image(void)
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{
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gint xcount,ycount;
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GckRGB color;
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glong progress_counter=0;
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GckVector3 p;
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gint32 new_image_id=-1,new_layer_id=-1;
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init_compute();
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if (mapvals.create_new_image==TRUE || (mapvals.transparent_background==TRUE
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&& input_drawable->bpp!=4))
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{
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/* Create a new image */
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/* ================== */
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new_image_id=gimp_image_new(width,height,RGB);
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if (mapvals.transparent_background==TRUE)
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{
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/* Add a layer with an alpha channel */
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/* ================================= */
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new_layer_id=gimp_layer_new(new_image_id,"Background",width,height,RGBA_IMAGE,100.0,NORMAL_MODE);
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}
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else
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{
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/* Create a "normal" layer */
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/* ======================= */
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new_layer_id=gimp_layer_new(new_image_id,"Background",width,height,RGB_IMAGE,100.0,NORMAL_MODE);
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}
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gimp_image_add_layer(new_image_id,new_layer_id,0);
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output_drawable=gimp_drawable_get(new_layer_id);
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}
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gimp_pixel_rgn_init (&dest_region, output_drawable, 0, 0, width, height, TRUE, TRUE);
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if (mapvals.maptype==MAP_PLANE)
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gimp_progress_init("Map to object (plane)");
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else
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gimp_progress_init("Map to object (sphere)");
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if (mapvals.antialiasing==FALSE)
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{
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for (ycount=0;ycount<height;ycount++)
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{
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for (xcount=0;xcount<width;xcount++)
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{
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p=int_to_pos(xcount,ycount);
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color=(*get_ray_color)(&p);
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poke(xcount,ycount,&color);
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if ((progress_counter++ % width)==0)
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gimp_progress_update((gdouble)progress_counter/(gdouble)maxcounter);
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}
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}
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}
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else
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gck_adaptive_supersample_area(0,0,width-1,height-1,max_depth,mapvals.pixeltreshold,
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render,poke,show_progress);
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/* Update the region */
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/* ================= */
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gimp_drawable_flush (output_drawable);
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gimp_drawable_merge_shadow (output_drawable->id, TRUE);
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gimp_drawable_update (output_drawable->id, 0, 0, width,height);
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if (new_image_id!=-1)
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{
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gimp_display_new(new_image_id);
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gimp_displays_flush();
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gimp_drawable_detach (output_drawable);
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}
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}
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