gimp/plug-ins/Lighting/lighting_main.h

111 lines
1.8 KiB
C

#ifndef LIGHTINGMAINH
#define LIGHTINGMAINH
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <gdk/gdk.h>
#include <gtk/gtk.h>
#include <gck/gck.h>
#include <libgimp/gimp.h>
#include "lighting_ui.h"
#include "lighting_image.h"
#include "lighting_apply.h"
#include "lighting_preview.h"
#include "config.h"
#include "libgimp/stdplugins-intl.h"
/* Defines and stuff */
/* ================= */
#define TILE_CACHE_SIZE 16
/* Typedefs */
/* ======== */
typedef enum {
POINT_LIGHT,
DIRECTIONAL_LIGHT,
SPOT_LIGHT,
NO_LIGHT
} LightType;
enum {
IMAGE_BUMP,
WAVES_BUMP
};
typedef struct
{
gdouble ambient_int;
gdouble diffuse_int;
gdouble diffuse_ref;
gdouble specular_ref;
gdouble highlight;
GckRGB color;
} MaterialSettings;
typedef struct
{
LightType type;
GckVector3 position;
GckVector3 direction;
GckRGB color;
gdouble intensity;
} LightSettings;
typedef struct {
gint32 drawable_id;
gint32 bumpmap_id;
gint32 envmap_id;
/* Render variables */
/* ================ */
GckVector3 viewpoint;
GckVector3 planenormal;
LightSettings lightsource;
MaterialSettings material;
MaterialSettings ref_material;
gdouble pixel_treshold;
gdouble bumpmax,bumpmin;
/* gdouble wave_cx,wave_cy;
gdouble wave_lx,wave_ly;
gdouble wave_amp,wave_ph; */
gint max_depth;
gint bumpmaptype;
/* gint bumptype; */
/* Flags */
/* ===== */
gint antialiasing;
gint create_new_image;
gint transparent_background;
gint tooltips_enabled;
gint bump_mapped;
gint env_mapped;
gint ref_mapped;
gint bumpstretch;
gint previewquality;
/* Misc */
/* ==== */
gdouble preview_zoom_factor;
} LightingValues;
/* Externally visible variables */
/* ============================ */
extern LightingValues mapvals;
extern GckRGB background;
#endif