gimp/plug-ins/file-fli/fli.c

730 lines
19 KiB
C

/*
* Written 1998 Jens Ch. Restemeier <jchrr@hrz.uni-bielefeld.de>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
/*
* This code can be used to read and write FLI movies. It is currently
* only used for the GIMP fli plug-in, but it can be used for other
* programs, too.
*/
#include "config.h"
#include <string.h>
#include <stdio.h>
#include "fli.h"
/*
* To avoid endian-problems I wrote these functions:
*/
static unsigned char fli_read_char(FILE *f)
{
unsigned char b;
fread(&b,1,1,f);
return b;
}
static unsigned short fli_read_short(FILE *f)
{
unsigned char b[2];
fread(&b,1,2,f);
return (unsigned short)(b[1]<<8) | b[0];
}
static unsigned long fli_read_long(FILE *f)
{
unsigned char b[4];
fread(&b,1,4,f);
return (unsigned long)(b[3]<<24) | (b[2]<<16) | (b[1]<<8) | b[0];
}
static void fli_write_char(FILE *f, unsigned char b)
{
fwrite(&b,1,1,f);
}
static void fli_write_short(FILE *f, unsigned short w)
{
unsigned char b[2];
b[0]=w&255;
b[1]=(w>>8)&255;
fwrite(&b,1,2,f);
}
static void fli_write_long(FILE *f, unsigned long l)
{
unsigned char b[4];
b[0]=l&255;
b[1]=(l>>8)&255;
b[2]=(l>>16)&255;
b[3]=(l>>24)&255;
fwrite(&b,1,4,f);
}
void fli_read_header(FILE *f, s_fli_header *fli_header)
{
fli_header->filesize=fli_read_long(f); /* 0 */
fli_header->magic=fli_read_short(f); /* 4 */
fli_header->frames=fli_read_short(f); /* 6 */
fli_header->width=fli_read_short(f); /* 8 */
fli_header->height=fli_read_short(f); /* 10 */
fli_header->depth=fli_read_short(f); /* 12 */
fli_header->flags=fli_read_short(f); /* 14 */
if (fli_header->magic == HEADER_FLI) {
/* FLI saves speed in 1/70s */
fli_header->speed=fli_read_short(f)*14; /* 16 */
} else {
if (fli_header->magic == HEADER_FLC) {
/* FLC saves speed in 1/1000s */
fli_header->speed=fli_read_long(f); /* 16 */
} else {
fprintf(stderr, "error: magic number is wrong !\n");
fli_header->magic = NO_HEADER;
}
}
if (fli_header->width == 0)
fli_header->width = 320;
if (fli_header->height == 0)
fli_header->height = 200;
}
void fli_write_header(FILE *f, s_fli_header *fli_header)
{
fli_header->filesize=ftell(f);
fseek(f, 0, SEEK_SET);
fli_write_long(f, fli_header->filesize); /* 0 */
fli_write_short(f, fli_header->magic); /* 4 */
fli_write_short(f, fli_header->frames); /* 6 */
fli_write_short(f, fli_header->width); /* 8 */
fli_write_short(f, fli_header->height); /* 10 */
fli_write_short(f, fli_header->depth); /* 12 */
fli_write_short(f, fli_header->flags); /* 14 */
if (fli_header->magic == HEADER_FLI) {
/* FLI saves speed in 1/70s */
fli_write_short(f, fli_header->speed / 14); /* 16 */
} else {
if (fli_header->magic == HEADER_FLC) {
/* FLC saves speed in 1/1000s */
fli_write_long(f, fli_header->speed); /* 16 */
fseek(f, 80, SEEK_SET);
fli_write_long(f, fli_header->oframe1); /* 80 */
fli_write_long(f, fli_header->oframe2); /* 84 */
} else {
fprintf(stderr, "error: magic number in header is wrong !\n");
}
}
}
void fli_read_frame(FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *old_cmap, unsigned char *framebuf, unsigned char *cmap)
{
s_fli_frame fli_frame;
unsigned long framepos;
int c;
framepos=ftell(f);
fli_frame.size=fli_read_long(f);
fli_frame.magic=fli_read_short(f);
fli_frame.chunks=fli_read_short(f);
if (fli_frame.magic == FRAME) {
fseek(f, framepos+16, SEEK_SET);
for (c=0;c<fli_frame.chunks;c++) {
s_fli_chunk chunk;
unsigned long chunkpos;
chunkpos = ftell(f);
chunk.size=fli_read_long(f);
chunk.magic=fli_read_short(f);
switch (chunk.magic) {
case FLI_COLOR: fli_read_color(f, fli_header, old_cmap, cmap); break;
case FLI_COLOR_2: fli_read_color_2(f, fli_header, old_cmap, cmap); break;
case FLI_BLACK: fli_read_black(f, fli_header, framebuf); break;
case FLI_BRUN: fli_read_brun(f, fli_header, framebuf); break;
case FLI_COPY: fli_read_copy(f, fli_header, framebuf); break;
case FLI_LC: fli_read_lc(f, fli_header, old_framebuf, framebuf); break;
case FLI_LC_2: fli_read_lc_2(f, fli_header, old_framebuf, framebuf); break;
case FLI_MINI: /* unused, skip */ break;
default: /* unknown, skip */ break;
}
if (chunk.size & 1) chunk.size++;
fseek(f,chunkpos+chunk.size,SEEK_SET);
}
} /* else: unknown, skip */
fseek(f, framepos+fli_frame.size, SEEK_SET);
}
void fli_write_frame(FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *old_cmap, unsigned char *framebuf, unsigned char *cmap, unsigned short codec_mask)
{
s_fli_frame fli_frame;
unsigned long framepos, frameend;
framepos=ftell(f);
fseek(f, framepos+16, SEEK_SET);
switch (fli_header->frames) {
case 0: fli_header->oframe1=framepos; break;
case 1: fli_header->oframe2=framepos; break;
}
fli_frame.size=0;
fli_frame.magic=FRAME;
fli_frame.chunks=0;
/*
* create color chunk
*/
if (fli_header->magic == HEADER_FLI) {
if (fli_write_color(f, fli_header, old_cmap, cmap)) fli_frame.chunks++;
} else {
if (fli_header->magic == HEADER_FLC) {
if (fli_write_color_2(f, fli_header, old_cmap, cmap)) fli_frame.chunks++;
} else {
fprintf(stderr, "error: magic number in header is wrong !\n");
}
}
#if 0
if (codec_mask & W_COLOR) {
if (fli_write_color(f, fli_header, old_cmap, cmap)) fli_frame.chunks++;
}
if (codec_mask & W_COLOR_2) {
if (fli_write_color_2(f, fli_header, old_cmap, cmap)) fli_frame.chunks++;
}
#endif
/* create bitmap chunk */
if (old_framebuf==NULL) {
fli_write_brun(f, fli_header, framebuf);
} else {
fli_write_lc(f, fli_header, old_framebuf, framebuf);
}
fli_frame.chunks++;
frameend=ftell(f);
fli_frame.size=frameend-framepos;
fseek(f, framepos, SEEK_SET);
fli_write_long(f, fli_frame.size);
fli_write_short(f, fli_frame.magic);
fli_write_short(f, fli_frame.chunks);
fseek(f, frameend, SEEK_SET);
fli_header->frames++;
}
/*
* palette chunks from the classical Autodesk Animator.
*/
void fli_read_color(FILE *f, s_fli_header *fli_header, unsigned char *old_cmap, unsigned char *cmap)
{
unsigned short num_packets, cnt_packets, col_pos;
col_pos=0;
num_packets=fli_read_short(f);
for (cnt_packets=num_packets; cnt_packets>0; cnt_packets--) {
unsigned short skip_col, num_col, col_cnt;
skip_col=fli_read_char(f);
num_col=fli_read_char(f);
if (num_col==0) {
for (col_pos=0; col_pos<768; col_pos++) {
cmap[col_pos]=fli_read_char(f)<<2;
}
return;
}
for (col_cnt=skip_col; (col_cnt>0) && (col_pos<768); col_cnt--) {
cmap[col_pos]=old_cmap[col_pos];col_pos++;
cmap[col_pos]=old_cmap[col_pos];col_pos++;
cmap[col_pos]=old_cmap[col_pos];col_pos++;
}
for (col_cnt=num_col; (col_cnt>0) && (col_pos<768); col_cnt--) {
cmap[col_pos++]=fli_read_char(f)<<2;
cmap[col_pos++]=fli_read_char(f)<<2;
cmap[col_pos++]=fli_read_char(f)<<2;
}
}
}
int fli_write_color(FILE *f, s_fli_header *fli_header, unsigned char *old_cmap, unsigned char *cmap)
{
unsigned long chunkpos;
unsigned short num_packets;
s_fli_chunk chunk;
chunkpos=ftell(f);
fseek(f, chunkpos+8, SEEK_SET);
num_packets=0;
if (old_cmap==NULL) {
unsigned short col_pos;
num_packets=1;
fli_write_char(f, 0); /* skip no color */
fli_write_char(f, 0); /* 256 color */
for (col_pos=0; col_pos<768; col_pos++) {
fli_write_char(f, cmap[col_pos]>>2);
}
} else {
unsigned short cnt_skip, cnt_col, col_pos, col_start;
col_pos=0;
do {
cnt_skip=0;
while ((col_pos<256) && (old_cmap[col_pos*3+0]==cmap[col_pos*3+0]) && (old_cmap[col_pos*3+1]==cmap[col_pos*3+1]) && (old_cmap[col_pos*3+2]==cmap[col_pos*3+2])) {
cnt_skip++; col_pos++;
}
col_start=col_pos*3;
cnt_col=0;
while ((col_pos<256) && !((old_cmap[col_pos*3+0]==cmap[col_pos*3+0]) && (old_cmap[col_pos*3+1]==cmap[col_pos*3+1]) && (old_cmap[col_pos*3+2]==cmap[col_pos*3+2]))) {
cnt_col++; col_pos++;
}
if (cnt_col>0) {
num_packets++;
fli_write_char(f, cnt_skip & 255);
fli_write_char(f, cnt_col & 255);
while (cnt_col>0) {
fli_write_char(f, cmap[col_start++]>>2);
fli_write_char(f, cmap[col_start++]>>2);
fli_write_char(f, cmap[col_start++]>>2);
cnt_col--;
}
}
} while (col_pos<256);
}
if (num_packets>0) {
chunk.size=ftell(f)-chunkpos;
chunk.magic=FLI_COLOR;
fseek(f, chunkpos, SEEK_SET);
fli_write_long(f, chunk.size);
fli_write_short(f, chunk.magic);
fli_write_short(f, num_packets);
if (chunk.size & 1) chunk.size++;
fseek(f,chunkpos+chunk.size,SEEK_SET);
return 1;
}
fseek(f,chunkpos, SEEK_SET);
return 0;
}
/*
* palette chunks from Autodesk Animator pro
*/
void fli_read_color_2(FILE *f, s_fli_header *fli_header, unsigned char *old_cmap, unsigned char *cmap)
{
unsigned short num_packets, cnt_packets, col_pos;
num_packets=fli_read_short(f);
col_pos=0;
for (cnt_packets=num_packets; cnt_packets>0; cnt_packets--) {
unsigned short skip_col, num_col, col_cnt;
skip_col=fli_read_char(f);
num_col=fli_read_char(f);
if (num_col == 0) {
for (col_pos=0; col_pos<768; col_pos++) {
cmap[col_pos]=fli_read_char(f);
}
return;
}
for (col_cnt=skip_col; (col_cnt>0) && (col_pos<768); col_cnt--) {
cmap[col_pos]=old_cmap[col_pos];col_pos++;
cmap[col_pos]=old_cmap[col_pos];col_pos++;
cmap[col_pos]=old_cmap[col_pos];col_pos++;
}
for (col_cnt=num_col; (col_cnt>0) && (col_pos<768); col_cnt--) {
cmap[col_pos++]=fli_read_char(f);
cmap[col_pos++]=fli_read_char(f);
cmap[col_pos++]=fli_read_char(f);
}
}
}
int fli_write_color_2(FILE *f, s_fli_header *fli_header, unsigned char *old_cmap, unsigned char *cmap)
{
unsigned long chunkpos;
unsigned short num_packets;
s_fli_chunk chunk;
chunkpos=ftell(f);
fseek(f, chunkpos+8, SEEK_SET);
num_packets=0;
if (old_cmap==NULL) {
unsigned short col_pos;
num_packets=1;
fli_write_char(f, 0); /* skip no color */
fli_write_char(f, 0); /* 256 color */
for (col_pos=0; col_pos<768; col_pos++) {
fli_write_char(f, cmap[col_pos]);
}
} else {
unsigned short cnt_skip, cnt_col, col_pos, col_start;
col_pos=0;
do {
cnt_skip=0;
while ((col_pos<256) && (old_cmap[col_pos*3+0]==cmap[col_pos*3+0]) && (old_cmap[col_pos*3+1]==cmap[col_pos*3+1]) && (old_cmap[col_pos*3+2]==cmap[col_pos*3+2])) {
cnt_skip++; col_pos++;
}
col_start=col_pos*3;
cnt_col=0;
while ((col_pos<256) && !((old_cmap[col_pos*3+0]==cmap[col_pos*3+0]) && (old_cmap[col_pos*3+1]==cmap[col_pos*3+1]) && (old_cmap[col_pos*3+2]==cmap[col_pos*3+2]))) {
cnt_col++; col_pos++;
}
if (cnt_col>0) {
num_packets++;
fli_write_char(f, cnt_skip);
fli_write_char(f, cnt_col);
while (cnt_col>0) {
fli_write_char(f, cmap[col_start++]);
fli_write_char(f, cmap[col_start++]);
fli_write_char(f, cmap[col_start++]);
cnt_col--;
}
}
} while (col_pos<256);
}
if (num_packets>0) {
chunk.size=ftell(f)-chunkpos;
chunk.magic=FLI_COLOR_2;
fseek(f, chunkpos, SEEK_SET);
fli_write_long(f, chunk.size);
fli_write_short(f, chunk.magic);
fli_write_short(f, num_packets);
if (chunk.size & 1) chunk.size++;
fseek(f,chunkpos+chunk.size,SEEK_SET);
return 1;
}
fseek(f,chunkpos, SEEK_SET);
return 0;
}
/*
* completely black frame
*/
void fli_read_black(FILE *f, s_fli_header *fli_header, unsigned char *framebuf)
{
memset(framebuf, 0, fli_header->width * fli_header->height);
}
void fli_write_black(FILE *f, s_fli_header *fli_header, unsigned char *framebuf)
{
s_fli_chunk chunk;
chunk.size=6;
chunk.magic=FLI_BLACK;
fli_write_long(f, chunk.size);
fli_write_short(f, chunk.magic);
}
/*
* Uncompressed frame
*/
void fli_read_copy(FILE *f, s_fli_header *fli_header, unsigned char *framebuf)
{
fread(framebuf, fli_header->width, fli_header->height, f);
}
void fli_write_copy(FILE *f, s_fli_header *fli_header, unsigned char *framebuf)
{
unsigned long chunkpos;
s_fli_chunk chunk;
chunkpos=ftell(f);
fseek(f, chunkpos+6, SEEK_SET);
fwrite(framebuf, fli_header->width, fli_header->height, f);
chunk.size=ftell(f)-chunkpos;
chunk.magic=FLI_COPY;
fseek(f, chunkpos, SEEK_SET);
fli_write_long(f, chunk.size);
fli_write_short(f, chunk.magic);
if (chunk.size & 1) chunk.size++;
fseek(f,chunkpos+chunk.size,SEEK_SET);
}
/*
* This is a RLE algorithm, used for the first image of an animation
*/
void fli_read_brun(FILE *f, s_fli_header *fli_header, unsigned char *framebuf)
{
unsigned short yc;
unsigned char *pos;
for (yc=0; yc < fli_header->height; yc++) {
unsigned short xc, pc, pcnt;
pc=fli_read_char(f);
xc=0;
pos=framebuf+(fli_header->width * yc);
for (pcnt=pc; pcnt>0; pcnt--) {
unsigned short ps;
ps=fli_read_char(f);
if (ps & 0x80) {
unsigned short len;
for (len=-(signed char)ps; len>0; len--) {
pos[xc++]=fli_read_char(f);
}
} else {
unsigned char val;
val=fli_read_char(f);
memset(&(pos[xc]), val, ps);
xc+=ps;
}
}
}
}
void fli_write_brun(FILE *f, s_fli_header *fli_header, unsigned char *framebuf)
{
unsigned long chunkpos;
s_fli_chunk chunk;
unsigned short yc;
unsigned char *linebuf;
chunkpos=ftell(f);
fseek(f, chunkpos+6, SEEK_SET);
for (yc=0; yc < fli_header->height; yc++) {
unsigned short xc, t1, pc, tc;
unsigned long linepos, lineend, bc;
linepos=ftell(f); bc=0;
fseek(f, 1, SEEK_CUR);
linebuf=framebuf + (yc*fli_header->width);
xc=0; tc=0; t1=0;
while (xc < fli_header->width) {
pc=1;
while ((pc<120) && ((xc+pc)<fli_header->width) && (linebuf[xc+pc] == linebuf[xc])) {
pc++;
}
if (pc>2) {
if (tc>0) {
bc++;
fli_write_char(f, (tc-1)^0xFF);
fwrite(linebuf+t1, 1, tc, f);
tc=0;
}
bc++;
fli_write_char(f, pc);
fli_write_char(f, linebuf[xc]);
t1=xc+pc;
} else {
tc+=pc;
if (tc>120) {
bc++;
fli_write_char(f, (tc-1)^0xFF);
fwrite(linebuf+t1, 1, tc, f);
tc=0;
t1=xc+pc;
}
}
xc+=pc;
}
if (tc>0) {
bc++;
fli_write_char(f, (tc-1)^0xFF);
fwrite(linebuf+t1, 1, tc, f);
tc=0;
}
lineend=ftell(f);
fseek(f, linepos, SEEK_SET);
fli_write_char(f, bc);
fseek(f, lineend, SEEK_SET);
}
chunk.size=ftell(f)-chunkpos;
chunk.magic=FLI_BRUN;
fseek(f, chunkpos, SEEK_SET);
fli_write_long(f, chunk.size);
fli_write_short(f, chunk.magic);
if (chunk.size & 1) chunk.size++;
fseek(f,chunkpos+chunk.size,SEEK_SET);
}
/*
* This is the delta-compression method from the classic Autodesk Animator.
* It's basically the RLE method from above, but it allows to skip unchanged
* lines at the beginning and end of an image, and unchanged pixels in a line
* This chunk is used in FLI files.
*/
void fli_read_lc(FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *framebuf)
{
unsigned short yc, firstline, numline;
unsigned char *pos;
memcpy(framebuf, old_framebuf, fli_header->width * fli_header->height);
firstline = fli_read_short(f);
numline = fli_read_short(f);
for (yc=0; yc < numline; yc++) {
unsigned short xc, pc, pcnt;
pc=fli_read_char(f);
xc=0;
pos=framebuf+(fli_header->width * (firstline+yc));
for (pcnt=pc; pcnt>0; pcnt--) {
unsigned short ps,skip;
skip=fli_read_char(f);
ps=fli_read_char(f);
xc+=skip;
if (ps & 0x80) {
unsigned char val;
ps=-(signed char)ps;
val=fli_read_char(f);
memset(&(pos[xc]), val, ps);
xc+=ps;
} else {
fread(&(pos[xc]), ps, 1, f);
xc+=ps;
}
}
}
}
void fli_write_lc(FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *framebuf)
{
unsigned long chunkpos;
s_fli_chunk chunk;
unsigned short yc, firstline, numline, lastline;
unsigned char *linebuf, *old_linebuf;
chunkpos=ftell(f);
fseek(f, chunkpos+6, SEEK_SET);
/* first check, how many lines are unchanged at the beginning */
firstline=0;
while ((memcmp(old_framebuf+(firstline*fli_header->width), framebuf+(firstline*fli_header->width), fli_header->width)==0) && (firstline<fli_header->height)) firstline++;
/* then check from the end, how many lines are unchanged */
if (firstline<fli_header->height) {
lastline=fli_header->height-1;
while ((memcmp(old_framebuf+(lastline*fli_header->width), framebuf+(lastline*fli_header->width), fli_header->width)==0) && (lastline>firstline)) lastline--;
numline=(lastline-firstline)+1;
} else {
numline=0;
}
if (numline==0) firstline=0;
fli_write_short(f, firstline);
fli_write_short(f, numline);
for (yc=0; yc < numline; yc++) {
unsigned short xc, sc, cc, tc;
unsigned long linepos, lineend, bc;
linepos=ftell(f); bc=0;
fseek(f, 1, SEEK_CUR);
linebuf=framebuf + ((firstline+yc)*fli_header->width);
old_linebuf=old_framebuf + ((firstline+yc)*fli_header->width);
xc=0;
while (xc < fli_header->width) {
sc=0;
while ((linebuf[xc]==old_linebuf[xc]) && (xc<fli_header->width) && (sc<255)) {
xc++; sc++;
}
fli_write_char(f, sc);
cc=1;
while ((linebuf[xc]==linebuf[xc+cc]) && ((xc+cc)<fli_header->width) && (cc<120)) {
cc++;
}
if (cc>2) {
bc++;
fli_write_char(f, (cc-1)^0xFF);
fli_write_char(f, linebuf[xc]);
xc+=cc;
} else {
tc=0;
do {
sc=0;
while ((linebuf[tc+xc+sc]==old_linebuf[tc+xc+sc]) && ((tc+xc+sc)<fli_header->width) && (sc<5)) {
sc++;
}
cc=1;
while ((linebuf[tc+xc]==linebuf[tc+xc+cc]) && ((tc+xc+cc)<fli_header->width) && (cc<10)) {
cc++;
}
tc++;
} while ((tc<120) && (cc<9) && (sc<4) && ((xc+tc)<fli_header->width));
bc++;
fli_write_char(f, tc);
fwrite(linebuf+xc, tc, 1, f);
xc+=tc;
}
}
lineend=ftell(f);
fseek(f, linepos, SEEK_SET);
fli_write_char(f, bc);
fseek(f, lineend, SEEK_SET);
}
chunk.size=ftell(f)-chunkpos;
chunk.magic=FLI_LC;
fseek(f, chunkpos, SEEK_SET);
fli_write_long(f, chunk.size);
fli_write_short(f, chunk.magic);
if (chunk.size & 1) chunk.size++;
fseek(f,chunkpos+chunk.size,SEEK_SET);
}
/*
* This is an enhanced version of the old delta-compression used by
* the autodesk animator pro. It's word-oriented, and allows to skip
* larger parts of the image. This chunk is used in FLC files.
*/
void fli_read_lc_2(FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *framebuf)
{
unsigned short yc, lc, numline;
unsigned char *pos;
memcpy(framebuf, old_framebuf, fli_header->width * fli_header->height);
yc=0;
numline = fli_read_short(f);
for (lc=0; lc < numline; lc++) {
unsigned short xc, pc, pcnt, lpf, lpn;
pc=fli_read_short(f);
lpf=0; lpn=0;
while (pc & 0x8000) {
if (pc & 0x4000) {
yc+=-(signed short)pc;
} else {
lpf=1;lpn=pc&0xFF;
}
pc=fli_read_short(f);
}
xc=0;
pos=framebuf+(fli_header->width * yc);
for (pcnt=pc; pcnt>0; pcnt--) {
unsigned short ps,skip;
skip=fli_read_char(f);
ps=fli_read_char(f);
xc+=skip;
if (ps & 0x80) {
unsigned char v1,v2;
ps=-(signed char)ps;
v1=fli_read_char(f);
v2=fli_read_char(f);
while (ps>0) {
pos[xc++]=v1;
pos[xc++]=v2;
ps--;
}
} else {
fread(&(pos[xc]), ps, 2, f);
xc+=ps << 1;
}
}
if (lpf) pos[xc]=lpn;
yc++;
}
}