gimp/app/operations/layer-modes-legacy/gimpoperationhardlightlegacy.c

136 lines
4.5 KiB
C

/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* gimpoperationhardlightmode.c
* Copyright (C) 2008 Michael Natterer <mitch@gimp.org>
* 2012 Ville Sokk <ville.sokk@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <gegl-plugin.h>
#include "../operations-types.h"
#include "gimpoperationhardlightlegacy.h"
static gboolean gimp_operation_hardlight_legacy_process (GeglOperation *op,
void *in,
void *layer,
void *mask,
void *out,
glong samples,
const GeglRectangle *roi,
gint level);
G_DEFINE_TYPE (GimpOperationHardlightLegacy, gimp_operation_hardlight_legacy,
GIMP_TYPE_OPERATION_LAYER_MODE)
static void
gimp_operation_hardlight_legacy_class_init (GimpOperationHardlightLegacyClass *klass)
{
GeglOperationClass *operation_class = GEGL_OPERATION_CLASS (klass);
GimpOperationLayerModeClass *layer_mode_class = GIMP_OPERATION_LAYER_MODE_CLASS (klass);
gegl_operation_class_set_keys (operation_class,
"name", "gimp:hardlight-legacy",
"description", "GIMP hardlight mode operation",
NULL);
layer_mode_class->process = gimp_operation_hardlight_legacy_process;
}
static void
gimp_operation_hardlight_legacy_init (GimpOperationHardlightLegacy *self)
{
}
static gboolean
gimp_operation_hardlight_legacy_process (GeglOperation *op,
void *in_p,
void *layer_p,
void *mask_p,
void *out_p,
glong samples,
const GeglRectangle *roi,
gint level)
{
GimpOperationLayerMode *layer_mode = (gpointer) op;
gfloat *in = in_p;
gfloat *out = out_p;
gfloat *layer = layer_p;
gfloat *mask = mask_p;
gfloat opacity = layer_mode->opacity;
while (samples--)
{
gfloat comp_alpha, new_alpha;
comp_alpha = MIN (in[ALPHA], layer[ALPHA]) * opacity;
if (mask)
comp_alpha *= *mask;
new_alpha = in[ALPHA] + (1.0f - in[ALPHA]) * comp_alpha;
if (comp_alpha && new_alpha)
{
gfloat ratio = comp_alpha / new_alpha;
gint b;
for (b = RED; b < ALPHA; b++)
{
gfloat comp;
if (layer[b] > 128.0f / 255.0f)
{
comp = (1.0 - in[b]) * (1.0 - (layer[b] - 128.0f / 255.0f) * 2.0f);
comp = MIN (1.0f - comp, 1.0f);
}
else
{
comp = in[b] * (layer[b] * 2.0f);
comp = MIN (comp, 1.0f);
}
out[b] = comp * ratio + in[b] * (1.0f - ratio);
}
}
else
{
gint b;
for (b = RED; b < ALPHA; b++)
{
out[b] = in[b];
}
}
out[ALPHA] = in[ALPHA];
in += 4;
layer += 4;
out += 4;
if (mask)
mask ++;
}
return TRUE;
}