mirror of https://github.com/GNOME/gimp.git
525 lines
15 KiB
C
525 lines
15 KiB
C
/* The GIMP -- an image manipulation program
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* Copyright (C) 1995 Spencer Kimball and Peter Mattis
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "appenv.h"
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#include "drawable.h"
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#include "layer.h"
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#include "errors.h"
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#include "floating_sel.h"
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#include "gdisplay.h"
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#include "gimage.h"
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#include "gimage_mask.h"
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#include "interface.h"
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#include "paint_funcs.h"
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#include "undo.h"
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#include "config.h"
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#include "libgimp/gimpintl.h"
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#include "layer_pvt.h"
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#include "tile_manager_pvt.h" /* ick. */
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void
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floating_sel_attach (Layer *layer,
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GimpDrawable *drawable)
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{
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GImage *gimage;
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Layer *floating_sel;
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if (! (gimage = drawable_gimage (drawable)))
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return;
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/* If there is already a floating selection, anchor it */
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if (gimage->floating_sel != NULL)
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{
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floating_sel = gimage->floating_sel;
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floating_sel_anchor (gimage_floating_sel (gimage));
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/* if we were pasting to the old floating selection, paste now to the drawable */
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if (drawable == GIMP_DRAWABLE (floating_sel))
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drawable = gimage_active_drawable (gimage);
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}
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/* set the drawable and allocate a backing store */
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layer->preserve_trans = TRUE;
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layer->fs.drawable = drawable;
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layer->fs.backing_store =
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tile_manager_new (GIMP_DRAWABLE (layer)->width,
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GIMP_DRAWABLE (layer)->height,
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drawable_bytes (drawable));
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/* because setting the sensitivity in the layers_dialog lock call redraws the
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* previews, we need to lock the dialogs before the floating sel is actually added.
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* however, they won't lock unless we set the gimage's floating sel pointer
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*/
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gimage->floating_sel = layer;
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/* add the layer to the gimage */
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gimage_add_layer (gimage, layer, 0);
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/* store the affected area from the drawable in the backing store */
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floating_sel_rigor (layer, TRUE);
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}
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void
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floating_sel_remove (Layer *layer)
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{
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GImage *gimage;
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if (! (gimage = drawable_gimage (layer->fs.drawable)))
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return;
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/* store the affected area from the drawable in the backing store */
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floating_sel_relax (layer, TRUE);
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/* invalidate the preview of the obscured drawable. We do this here
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* because it will not be done until the floating selection is removed,
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* at which point the obscured drawable's preview will not be declared invalid
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*/
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drawable_invalidate_preview (GIMP_DRAWABLE (layer));
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/* remove the layer from the gimage */
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gimage_remove_layer (gimage, layer);
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}
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void
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floating_sel_anchor (Layer *layer)
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{
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GImage *gimage;
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if (! (gimage = drawable_gimage (GIMP_DRAWABLE (layer))))
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return;
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if (! layer_is_floating_sel (layer))
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{
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g_message (_("Cannot anchor this layer because\nit is not a floating selection."));
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return;
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}
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/* Start a floating selection anchoring undo */
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undo_push_group_start (gimage, FS_ANCHOR_UNDO);
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/* Invalidate the previews of the layer that will be composited with the floating section. */
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drawable_invalidate_preview (layer->fs.drawable);
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/* Relax the floating selection */
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floating_sel_relax (layer, TRUE);
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/* Composite the floating selection contents */
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floating_sel_composite (layer,
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GIMP_DRAWABLE (layer)->offset_x,
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GIMP_DRAWABLE (layer)->offset_y,
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GIMP_DRAWABLE (layer)->width,
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GIMP_DRAWABLE (layer)->height, TRUE);
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/* remove the floating selection */
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gimage_remove_layer (gimage, layer);
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/* end the group undo */
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undo_push_group_end (gimage);
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/* invalidate the boundaries */
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gimage_mask_invalidate (gimage);
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}
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void
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floating_sel_reset (Layer *layer)
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{
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GImage *gimage;
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if (! (gimage = drawable_gimage (GIMP_DRAWABLE (layer))))
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return;
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/* set the underlying drawable to active */
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if (GIMP_IS_LAYER (layer->fs.drawable))
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gimage_set_active_layer (gimage, GIMP_LAYER (layer->fs.drawable));
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else if (GIMP_IS_LAYER_MASK (layer->fs.drawable))
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gimage_set_active_layer (gimage,
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GIMP_LAYER_MASK (layer->fs.drawable)->layer);
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else if (GIMP_IS_CHANNEL (layer->fs.drawable))
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{
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gimage_set_active_channel (gimage, GIMP_CHANNEL (layer->fs.drawable));
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if (gimage->layers)
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gimage->active_layer = (((Layer *) gimage->layer_stack->data));
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else
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gimage->active_layer = NULL;
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}
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}
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void
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floating_sel_to_layer (Layer *layer)
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{
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FStoLayerUndo *fsu;
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int off_x, off_y;
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int width, height;
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GImage *gimage;
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if (! (gimage = drawable_gimage (GIMP_DRAWABLE (layer))))
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return;
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/* Check if the floating layer belongs to a channel... */
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if (GIMP_IS_CHANNEL (layer->fs.drawable))
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{
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g_message (_("Cannot create a new layer from the floating\n"
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"selection because it belongs to a\n"
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"layer mask or channel."));
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return;
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}
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/* restore the contents of the drawable */
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floating_sel_restore (layer,
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GIMP_DRAWABLE (layer)->offset_x,
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GIMP_DRAWABLE (layer)->offset_y,
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GIMP_DRAWABLE (layer)->width,
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GIMP_DRAWABLE (layer)->height);
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/* determine whether the resulting layer needs an update */
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drawable_offsets (layer->fs.drawable, &off_x, &off_y);
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width = drawable_width (layer->fs.drawable);
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height = drawable_height (layer->fs.drawable);
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/* update the fs drawable--this updates the gimage composite preview
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* as well as the underlying drawable's
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*/
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drawable_invalidate_preview (GIMP_DRAWABLE (layer));
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/* allocate the undo structure */
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fsu = g_new (FStoLayerUndo, 1);
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fsu->layer = layer;
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fsu->drawable = layer->fs.drawable;
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undo_push_fs_to_layer (gimage, fsu);
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/* clear the selection */
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layer_invalidate_boundary (layer);
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/* Set pointers */
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layer->fs.drawable = NULL;
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gimage->floating_sel = NULL;
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GIMP_DRAWABLE (layer)->visible = TRUE;
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/* if the floating selection exceeds the attached layer's extents,
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update the new layer */
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/* I don't think that the preview is ever valid as is, since the layer
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will be added on top of the others. Revert this if I'm wrong.
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msw@gimp.org
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*/
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drawable_update (GIMP_DRAWABLE (layer),
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0, 0,
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GIMP_DRAWABLE (layer)->width,
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GIMP_DRAWABLE (layer)->height);
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/* This may be undesirable when invoked non-interactively... we'll see. */
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/*reinit_layer_idlerender (gimage, layer);*/
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}
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void
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floating_sel_store (Layer *layer,
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int x,
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int y,
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int w,
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int h)
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{
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PixelRegion srcPR, destPR;
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int offx, offy;
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int x1, y1, x2, y2;
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/* Check the backing store & make sure it has the correct dimensions */
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if (layer->fs.backing_store->width != drawable_width (GIMP_DRAWABLE(layer)) ||
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layer->fs.backing_store->height != drawable_height (GIMP_DRAWABLE(layer)) ||
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layer->fs.backing_store->bpp != drawable_bytes (layer->fs.drawable))
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{
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/* free the backing store and allocate anew */
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tile_manager_destroy (layer->fs.backing_store);
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layer->fs.backing_store = tile_manager_new (GIMP_DRAWABLE (layer)->width,
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GIMP_DRAWABLE (layer)->height,
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drawable_bytes (layer->fs.drawable));
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}
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/* What this function does is save the specified area of the
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* drawable that this floating selection obscures. We do this so
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* that it will be possible to subsequently restore the drawable's area
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*/
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drawable_offsets (layer->fs.drawable, &offx, &offy);
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/* Find the minimum area we need to uncover -- in gimage space */
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x1 = MAX (GIMP_DRAWABLE (layer)->offset_x, offx);
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y1 = MAX (GIMP_DRAWABLE (layer)->offset_y, offy);
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x2 = MIN (GIMP_DRAWABLE (layer)->offset_x + GIMP_DRAWABLE (layer)->width,
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offx + drawable_width (layer->fs.drawable));
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y2 = MIN (GIMP_DRAWABLE (layer)->offset_y + GIMP_DRAWABLE (layer)->height,
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offy + drawable_height (layer->fs.drawable));
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x1 = CLAMP (x, x1, x2);
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y1 = CLAMP (y, y1, y2);
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x2 = CLAMP (x + w, x1, x2);
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y2 = CLAMP (y + h, y1, y2);
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if ((x2 - x1) > 0 && (y2 - y1) > 0)
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{
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/* Copy the area from the drawable to the backing store */
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pixel_region_init (&srcPR, drawable_data (layer->fs.drawable),
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(x1 - offx), (y1 - offy), (x2 - x1), (y2 - y1), FALSE);
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pixel_region_init (&destPR, layer->fs.backing_store,
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(x1 - GIMP_DRAWABLE (layer)->offset_x),
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(y1 - GIMP_DRAWABLE(layer)->offset_y),
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(x2 - x1), (y2 - y1), TRUE);
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copy_region (&srcPR, &destPR);
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}
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}
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void
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floating_sel_restore (Layer *layer,
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int x,
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int y,
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int w,
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int h)
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{
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PixelRegion srcPR, destPR;
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int offx, offy;
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int x1, y1, x2, y2;
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/* What this function does is "uncover" the specified area in the
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* drawable that this floating selection obscures. We do this so
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* that either the floating selection can be removed or it can be
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* translated
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*/
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/* Find the minimum area we need to uncover -- in gimage space */
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drawable_offsets (layer->fs.drawable, &offx, &offy);
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x1 = MAX (GIMP_DRAWABLE (layer)->offset_x, offx);
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y1 = MAX (GIMP_DRAWABLE (layer)->offset_y, offy);
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x2 = MIN (GIMP_DRAWABLE (layer)->offset_x + GIMP_DRAWABLE (layer)->width,
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offx + drawable_width (layer->fs.drawable));
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y2 = MIN (GIMP_DRAWABLE(layer)->offset_y + GIMP_DRAWABLE (layer)->height,
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offy + drawable_height (layer->fs.drawable));
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x1 = CLAMP (x, x1, x2);
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y1 = CLAMP (y, y1, y2);
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x2 = CLAMP (x + w, x1, x2);
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y2 = CLAMP (y + h, y1, y2);
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if ((x2 - x1) > 0 && (y2 - y1) > 0)
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{
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/* Copy the area from the backing store to the drawable */
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pixel_region_init (&srcPR, layer->fs.backing_store,
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(x1 - GIMP_DRAWABLE (layer)->offset_x),
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(y1 - GIMP_DRAWABLE (layer)->offset_y),
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(x2 - x1), (y2 - y1), FALSE);
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pixel_region_init (&destPR, drawable_data (layer->fs.drawable),
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(x1 - offx), (y1 - offy), (x2 - x1), (y2 - y1), TRUE);
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copy_region (&srcPR, &destPR);
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}
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}
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void
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floating_sel_rigor (Layer *layer,
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int undo)
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{
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GImage *gimage = GIMP_DRAWABLE(layer)->gimage;
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/* store the affected area from the drawable in the backing store */
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floating_sel_store (layer,
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GIMP_DRAWABLE (layer)->offset_x,
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GIMP_DRAWABLE (layer)->offset_y,
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GIMP_DRAWABLE (layer)->width,
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GIMP_DRAWABLE (layer)->height);
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layer->fs.initial = TRUE;
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if (undo)
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undo_push_fs_rigor (gimage, GIMP_DRAWABLE (layer)->ID);
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}
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void
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floating_sel_relax (Layer *layer,
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int undo)
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{
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GImage *gimage = GIMP_DRAWABLE(layer)->gimage;
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/* restore the contents of drawable the floating layer is attached to */
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if (layer->fs.initial == FALSE)
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floating_sel_restore (layer,
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GIMP_DRAWABLE (layer)->offset_x,
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GIMP_DRAWABLE (layer)->offset_y,
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GIMP_DRAWABLE (layer)->width,
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GIMP_DRAWABLE (layer)->height);
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layer->fs.initial = TRUE;
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if (undo)
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undo_push_fs_relax (gimage, GIMP_DRAWABLE (layer)->ID);
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}
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void
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floating_sel_composite (Layer *layer,
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int x,
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int y,
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int w,
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int h,
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int undo)
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{
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PixelRegion fsPR;
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GImage *gimage;
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Layer *d_layer;
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int preserve_trans;
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int active[MAX_CHANNELS];
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int offx, offy;
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int x1, y1, x2, y2;
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int i;
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d_layer = NULL;
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if (! (gimage = drawable_gimage (GIMP_DRAWABLE (layer))))
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return;
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/* What this function does is composite the specified area of the
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* drawble with the floating selection. We do this when the gimage
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* is constructed, before any other composition takes place.
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*/
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/* If this isn't the first composite, restore the image underneath */
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if (! layer->fs.initial)
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floating_sel_restore (layer, x, y, w, h);
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else if (GIMP_DRAWABLE(layer)->visible)
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layer->fs.initial = FALSE;
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/* First restore what's behind the image if necessary, then check for visibility */
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if (GIMP_DRAWABLE(layer)->visible)
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{
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/* Find the minimum area we need to composite -- in gimage space */
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drawable_offsets (layer->fs.drawable, &offx, &offy);
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x1 = MAX (GIMP_DRAWABLE (layer)->offset_x, offx);
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y1 = MAX (GIMP_DRAWABLE (layer)->offset_y, offy);
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x2 = MIN (GIMP_DRAWABLE (layer)->offset_x +
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GIMP_DRAWABLE (layer)->width,
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offx + drawable_width (layer->fs.drawable));
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y2 = MIN (GIMP_DRAWABLE (layer)->offset_y +
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GIMP_DRAWABLE (layer)->height,
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offy + drawable_height (layer->fs.drawable));
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x1 = CLAMP (x, x1, x2);
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y1 = CLAMP (y, y1, y2);
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x2 = CLAMP (x + w, x1, x2);
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y2 = CLAMP (y + h, y1, y2);
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if ((x2 - x1) > 0 && (y2 - y1) > 0)
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{
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/* composite the area from the layer to the drawable */
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pixel_region_init (&fsPR, GIMP_DRAWABLE (layer)->tiles,
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(x1 - GIMP_DRAWABLE (layer)->offset_x),
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(y1 - GIMP_DRAWABLE (layer)->offset_y),
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(x2 - x1), (y2 - y1), FALSE);
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/* a kludge here to prevent the case of the drawable
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* underneath having preserve transparency on, and disallowing
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* the composited floating selection from being shown
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*/
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if (GIMP_IS_LAYER (layer->fs.drawable))
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{
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d_layer = GIMP_LAYER (layer->fs.drawable);
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if ((preserve_trans = d_layer->preserve_trans))
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d_layer->preserve_trans = FALSE;
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}
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else
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preserve_trans = FALSE;
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/* We need to set all gimage channels to active to make sure that
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* nothing strange happens while applying the floating selection.
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* It wouldn't make sense for the floating selection to be affected
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* by the active gimage channels.
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*/
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for (i = 0; i < MAX_CHANNELS; i++)
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{
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active[i] = gimage->active[i];
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gimage->active[i] = 1;
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}
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/* apply the fs with the undo specified by the value
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* passed to this function
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*/
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gimage_apply_image (gimage, layer->fs.drawable, &fsPR,
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undo, layer->opacity, layer->mode,
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NULL,
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(x1 - offx), (y1 - offy));
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/* restore preserve transparency */
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if (preserve_trans)
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d_layer->preserve_trans = TRUE;
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/* restore gimage active channels */
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for (i = 0; i < MAX_CHANNELS; i++)
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gimage->active[i] = active[i];
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}
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}
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}
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BoundSeg *
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floating_sel_boundary (Layer *layer,
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int *num_segs)
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{
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PixelRegion bPR;
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int i;
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if (layer->fs.boundary_known == FALSE)
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{
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if (layer->fs.segs)
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g_free (layer->fs.segs);
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/* find the segments */
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pixel_region_init (&bPR, GIMP_DRAWABLE (layer)->tiles,
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0, 0,
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GIMP_DRAWABLE (layer)->width,
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GIMP_DRAWABLE (layer)->height, FALSE);
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layer->fs.segs = find_mask_boundary (&bPR, &layer->fs.num_segs,
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WithinBounds, 0, 0,
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GIMP_DRAWABLE (layer)->width,
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GIMP_DRAWABLE (layer)->height);
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/* offset the segments */
|
|
for (i = 0; i < layer->fs.num_segs; i++)
|
|
{
|
|
layer->fs.segs[i].x1 += GIMP_DRAWABLE (layer)->offset_x;
|
|
layer->fs.segs[i].y1 += GIMP_DRAWABLE (layer)->offset_y;
|
|
layer->fs.segs[i].x2 += GIMP_DRAWABLE (layer)->offset_x;
|
|
layer->fs.segs[i].y2 += GIMP_DRAWABLE (layer)->offset_y;
|
|
}
|
|
|
|
layer->fs.boundary_known = TRUE;
|
|
}
|
|
|
|
*num_segs = layer->fs.num_segs;
|
|
return layer->fs.segs;
|
|
}
|
|
|
|
void
|
|
floating_sel_invalidate (Layer *layer)
|
|
{
|
|
/* Invalidate the attached-to drawable's preview */
|
|
drawable_invalidate_preview (layer->fs.drawable);
|
|
|
|
/* Invalidate the boundary */
|
|
layer->fs.boundary_known = FALSE;
|
|
}
|