gimp/app/base/tile-manager.c

839 lines
19 KiB
C

/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <string.h>
#include <glib-object.h>
#include "base-types.h"
#include "tile.h"
#include "tile-cache.h"
#include "tile-manager.h"
#include "tile-manager-private.h"
#include "tile-rowhints.h"
#include "tile-swap.h"
#include "tile-private.h"
static void tile_manager_allocate_tiles (TileManager *tm);
#ifdef TILE_PROFILING
extern gint tile_exist_peak;
extern gint tile_exist_count;
#endif
GType
gimp_tile_manager_get_type (void)
{
static GType type = 0;
if (! type)
type = g_boxed_type_register_static ("TileManager",
(GBoxedCopyFunc) tile_manager_ref,
(GBoxedFreeFunc) tile_manager_unref);
return type;
}
static inline gint
tile_manager_get_tile_num (TileManager *tm,
gint xpixel,
gint ypixel)
{
if ((xpixel < 0) || (xpixel >= tm->width) ||
(ypixel < 0) || (ypixel >= tm->height))
return -1;
return (ypixel / TILE_HEIGHT) * tm->ntile_cols + (xpixel / TILE_WIDTH);
}
TileManager *
tile_manager_new (gint width,
gint height,
gint bpp)
{
TileManager *tm;
g_return_val_if_fail (width > 0 && height > 0, NULL);
g_return_val_if_fail (bpp > 0 && bpp <= 4, NULL);
tm = g_slice_new0 (TileManager);
tm->ref_count = 1;
tm->width = width;
tm->height = height;
tm->bpp = bpp;
tm->ntile_rows = (height + TILE_HEIGHT - 1) / TILE_HEIGHT;
tm->ntile_cols = (width + TILE_WIDTH - 1) / TILE_WIDTH;
tm->cached_num = -1;
return tm;
}
TileManager *
tile_manager_ref (TileManager *tm)
{
g_return_val_if_fail (tm != NULL, NULL);
tm->ref_count++;
return tm;
}
void
tile_manager_unref (TileManager *tm)
{
g_return_if_fail (tm != NULL);
tm->ref_count--;
if (tm->ref_count < 1)
{
if (tm->cached_tile)
tile_release (tm->cached_tile, FALSE);
if (tm->tiles)
{
gint ntiles = tm->ntile_rows * tm->ntile_cols;
gint i;
for (i = 0; i < ntiles; i++)
tile_detach (tm->tiles[i], tm, i);
g_free (tm->tiles);
}
g_slice_free (TileManager, tm);
}
}
void
tile_manager_set_validate_proc (TileManager *tm,
TileValidateProc proc,
gpointer user_data)
{
g_return_if_fail (tm != NULL);
tm->validate_proc = proc;
tm->user_data = user_data;
}
Tile *
tile_manager_get_tile (TileManager *tm,
gint xpixel,
gint ypixel,
gboolean wantread,
gboolean wantwrite)
{
g_return_val_if_fail (tm != NULL, NULL);
return tile_manager_get (tm,
tile_manager_get_tile_num (tm, xpixel, ypixel),
wantread, wantwrite);
}
Tile *
tile_manager_get (TileManager *tm,
gint tile_num,
gboolean wantread,
gboolean wantwrite)
{
Tile *tile;
gint ntiles;
g_return_val_if_fail (tm != NULL, NULL);
ntiles = tm->ntile_rows * tm->ntile_cols;
if ((tile_num < 0) || (tile_num >= ntiles))
return NULL;
if (! tm->tiles)
tile_manager_allocate_tiles (tm);
tile = tm->tiles[tile_num];
if (G_UNLIKELY (wantwrite && ! wantread))
g_warning ("WRITE-ONLY TILE... UNTESTED!");
#ifdef DEBUG_TILE_MANAGER
if (G_UNLIKELY (tile->share_count && tile->write_count))
g_printerr (">> MEEPITY %d,%d <<\n", tile->share_count, tile->write_count);
#endif
if (wantread)
{
if (wantwrite)
{
if (tile_num == tm->cached_num)
{
tile_release (tm->cached_tile, FALSE);
tm->cached_tile = NULL;
tm->cached_num = -1;
}
if (tile->share_count > 1)
{
/* Copy-on-write required */
Tile *new = tile_new (tile->bpp);
new->ewidth = tile->ewidth;
new->eheight = tile->eheight;
new->valid = tile->valid;
new->size = new->ewidth * new->eheight * new->bpp;
new->data = g_new (guchar, new->size);
#ifdef TILE_PROFILING
tile_exist_count++;
if (tile_exist_count > tile_exist_peak)
tile_exist_peak = tile_exist_count;
#endif
if (tile->rowhint)
{
tile_allocate_rowhints (new);
memcpy (new->rowhint, tile->rowhint,
new->eheight * sizeof (TileRowHint));
}
if (tile->data)
{
memcpy (new->data, tile->data, new->size);
}
else
{
tile_lock (tile);
memcpy (new->data, tile->data, new->size);
tile_release (tile, FALSE);
}
tile_detach (tile, tm, tile_num);
tile_attach (new, tm, tile_num);
tile = new;
tm->tiles[tile_num] = tile;
}
/* must lock before marking dirty */
tile_lock (tile);
tile->write_count++;
tile->dirty = TRUE;
}
else
{
#ifdef DEBUG_TILE_MANAGER
if (G_UNLIKELY (tile->write_count))
g_printerr ("STINK! r/o on r/w tile (%d)\n", tile->write_count);
#endif
tile_lock (tile);
}
}
return tile;
}
Tile *
tile_manager_get_at (TileManager *tm,
gint tile_col,
gint tile_row,
gboolean wantread,
gboolean wantwrite)
{
g_return_val_if_fail (tm != NULL, NULL);
if (tile_col < 0 || tile_col >= tm->ntile_cols ||
tile_row < 0 || tile_row >= tm->ntile_rows)
return NULL;
return tile_manager_get (tm,
tile_row * tm->ntile_cols + tile_col,
wantread, wantwrite);
}
void
tile_manager_validate_tile (TileManager *tm,
Tile *tile)
{
g_return_if_fail (tm != NULL);
g_return_if_fail (tile != NULL);
tile->valid = TRUE;
if (tm->validate_proc)
{
(* tm->validate_proc) (tm, tile, tm->user_data);
}
else
{
/* Set the contents of the tile to empty */
memset (tile->data, 0, tile_size (tile));
}
#ifdef DEBUG_TILE_MANAGER
g_printerr ("%c", tm->user_data ? 'V' : 'v');
#endif
}
static void
tile_manager_allocate_tiles (TileManager *tm)
{
Tile **tiles;
const gint nrows = tm->ntile_rows;
const gint ncols = tm->ntile_cols;
const gint right_tile = tm->width - ((ncols - 1) * TILE_WIDTH);
const gint bottom_tile = tm->height - ((nrows - 1) * TILE_HEIGHT);
gint i, j, k;
g_assert (tm->tiles == NULL);
tiles = g_new (Tile *, nrows * ncols);
for (i = 0, k = 0; i < nrows; i++)
{
for (j = 0; j < ncols; j++, k++)
{
Tile *new = tile_new (tm->bpp);
tile_attach (new, tm, k);
if (j == (ncols - 1))
new->ewidth = right_tile;
if (i == (nrows - 1))
new->eheight = bottom_tile;
new->size = new->ewidth * new->eheight * new->bpp;
tiles[k] = new;
}
}
tm->tiles = tiles;
}
static void
tile_manager_invalidate_tile (TileManager *tm,
gint tile_num)
{
Tile *tile = tm->tiles[tile_num];
if (! tile->valid)
return;
if (tile_num == tm->cached_num)
{
tile_release (tm->cached_tile, FALSE);
tm->cached_tile = NULL;
tm->cached_num = -1;
}
if (tile->cached)
tile_cache_flush (tile);
if (G_UNLIKELY (tile->share_count > 1))
{
/* This tile is shared. Replace it with a new invalid tile. */
Tile *new = tile_new (tile->bpp);
new->ewidth = tile->ewidth;
new->eheight = tile->eheight;
new->size = tile->size;
tile_detach (tile, tm, tile_num);
tile_attach (new, tm, tile_num);
tile = new;
tm->tiles[tile_num] = tile;
}
tile->valid = FALSE;
if (tile->data)
{
g_free (tile->data);
tile->data = NULL;
#ifdef TILE_PROFILING
tile_exist_count--;
#endif
}
if (tile->swap_offset != -1)
{
/* If the tile is on disk, then delete its
* presence there.
*/
tile_swap_delete (tile);
}
}
static void
tile_manager_invalidate_pixel (TileManager *tm,
gint xpixel,
gint ypixel)
{
gint num = tile_manager_get_tile_num (tm, xpixel, ypixel);
if (num < 0)
return;
tile_manager_invalidate_tile (tm, num);
}
void
tile_manager_map_tile (TileManager *tm,
gint xpixel,
gint ypixel,
Tile *srctile)
{
g_return_if_fail (tm != NULL);
g_return_if_fail (srctile != NULL);
tile_manager_map (tm,
tile_manager_get_tile_num (tm, xpixel, ypixel),
srctile);
}
void
tile_manager_map (TileManager *tm,
gint tile_num,
Tile *srctile)
{
Tile *tile;
g_return_if_fail (tm != NULL);
g_return_if_fail (srctile != NULL);
g_return_if_fail (tile_num >= 0);
g_return_if_fail (tile_num < tm->ntile_rows * tm->ntile_cols);
if (G_UNLIKELY (! tm->tiles))
{
g_warning ("%s: empty tile level - initializing", G_STRLOC);
tile_manager_allocate_tiles (tm);
}
tile = tm->tiles[tile_num];
#ifdef DEBUG_TILE_MANAGER
g_printerr (")");
#endif
if (G_UNLIKELY (! srctile->valid))
g_warning("%s: srctile not validated yet! please report", G_STRLOC);
if (G_UNLIKELY (tile->ewidth != srctile->ewidth ||
tile->eheight != srctile->eheight ||
tile->bpp != srctile->bpp))
{
g_warning ("%s: nonconformant map (%p -> %p)",
G_STRLOC, srctile, tile);
}
tile_detach (tile, tm, tile_num);
#ifdef DEBUG_TILE_MANAGER
g_printerr (">");
#endif
#ifdef DEBUG_TILE_MANAGER
g_printerr (" [src:%p tm:%p tn:%d] ", srctile, tm, tile_num);
#endif
tile_attach (srctile, tm, tile_num);
tm->tiles[tile_num] = srctile;
#ifdef DEBUG_TILE_MANAGER
g_printerr ("}\n");
#endif
}
void
tile_manager_invalidate_area (TileManager *tm,
gint x,
gint y,
gint w,
gint h)
{
gint i;
gint j;
/* if no tiles have been allocated, there's no need to invalidate any */
if (! tm->tiles)
return;
for (i = y; i < (y + h); i += (TILE_HEIGHT - (i % TILE_HEIGHT)))
for (j = x; j < (x + w); j += (TILE_WIDTH - (j % TILE_WIDTH)))
{
tile_manager_invalidate_pixel (tm, j, i);
}
}
gint
tile_manager_width (const TileManager *tm)
{
g_return_val_if_fail (tm != NULL, 0);
return tm->width;
}
gint
tile_manager_height (const TileManager *tm)
{
g_return_val_if_fail (tm != NULL, 0);
return tm->height;
}
gint
tile_manager_bpp (const TileManager *tm)
{
g_return_val_if_fail (tm != NULL, 0);
return tm->bpp;
}
gint
tile_manager_tiles_per_col (const TileManager *tm)
{
g_return_val_if_fail (tm != NULL, 0);
return tm->ntile_cols;
}
gint
tile_manager_tiles_per_row (const TileManager *tm)
{
g_return_val_if_fail (tm != NULL, 0);
return tm->ntile_rows;
}
void
tile_manager_get_offsets (const TileManager *tm,
gint *x,
gint *y)
{
g_return_if_fail (tm != NULL);
g_return_if_fail (x != NULL && y != NULL);
*x = tm->x;
*y = tm->y;
}
void
tile_manager_set_offsets (TileManager *tm,
gint x,
gint y)
{
g_return_if_fail (tm != NULL);
tm->x = x;
tm->y = y;
}
gint64
tile_manager_get_memsize (const TileManager *tm,
gboolean sparse)
{
/* the tile manager itself */
gint64 memsize = sizeof (TileManager);
if (! tm)
return 0;
/* the array of tiles */
memsize += (gint64) tm->ntile_rows * tm->ntile_cols * (sizeof (Tile) +
sizeof (gpointer));
/* the memory allocated for the tiles */
if (sparse)
{
if (tm->tiles)
{
Tile **tiles = tm->tiles;
gint64 size = TILE_WIDTH * TILE_HEIGHT * tm->bpp;
gint i, j;
for (i = 0; i < tm->ntile_rows; i++)
for (j = 0; j < tm->ntile_cols; j++, tiles++)
{
if (tile_is_valid (*tiles))
memsize += size;
}
}
}
else
{
memsize += (gint64) tm->width * tm->height * tm->bpp;
}
return memsize;
}
static inline gint
tile_manager_locate_tile (TileManager *tm,
Tile *tile)
{
TileLink *tl;
for (tl = tile->tlink; tl; tl = tl->next)
{
if (tl->tm == tm)
break;
}
if (G_UNLIKELY (tl == NULL))
{
g_warning ("%s: tile not attached to manager", G_STRLOC);
return 0;
}
return tl->tile_num;
}
void
tile_manager_get_tile_col_row (TileManager *tm,
Tile *tile,
gint *tile_col,
gint *tile_row)
{
gint tile_num;
g_return_if_fail (tm != NULL);
g_return_if_fail (tile != NULL);
g_return_if_fail (tile_col != NULL && tile_row != NULL);
tile_num = tile_manager_locate_tile (tm, tile);
*tile_col = tile_num % tm->ntile_cols;
*tile_row = tile_num / tm->ntile_cols;
}
void
tile_manager_get_tile_coordinates (TileManager *tm,
Tile *tile,
gint *x,
gint *y)
{
gint tile_col;
gint tile_row;
g_return_if_fail (tm != NULL);
g_return_if_fail (tile != NULL);
g_return_if_fail (x != NULL && y != NULL);
tile_manager_get_tile_col_row (tm, tile, &tile_col, &tile_row);
*x = TILE_WIDTH * tile_col;
*y = TILE_HEIGHT * tile_row;
}
void
tile_manager_map_over_tile (TileManager *tm,
Tile *tile,
Tile *srctile)
{
TileLink *tl;
g_return_if_fail (tm != NULL);
g_return_if_fail (tile != NULL);
g_return_if_fail (srctile != NULL);
for (tl = tile->tlink; tl; tl = tl->next)
{
if (tl->tm == tm)
break;
}
if (G_UNLIKELY (tl == NULL))
{
g_warning ("%s: tile not attached to manager", G_STRLOC);
return;
}
tile_manager_map (tm, tl->tile_num, srctile);
}
void
read_pixel_data (TileManager *tm,
gint x1,
gint y1,
gint x2,
gint y2,
guchar *buffer,
guint stride)
{
guint x, y;
for (y = y1; y <= y2; y += TILE_HEIGHT - (y % TILE_HEIGHT))
for (x = x1; x <= x2; x += TILE_WIDTH - (x % TILE_WIDTH))
{
Tile *tile = tile_manager_get_tile (tm, x, y, TRUE, FALSE);
const guchar *s = TILE_DATA_POINTER (tile, x, y);
guchar *d = buffer + stride * (y - y1) + tm->bpp * (x - x1);
guint rows, cols;
guint srcstride;
rows = tile->eheight - y % TILE_HEIGHT;
if (rows > (y2 - y + 1))
rows = y2 - y + 1;
cols = tile->ewidth - x % TILE_WIDTH;
if (cols > (x2 - x + 1))
cols = x2 - x + 1;
srcstride = tile->ewidth * tile->bpp;
while (rows--)
{
memcpy (d, s, cols * tm->bpp);
s += srcstride;
d += stride;
}
tile_release (tile, FALSE);
}
}
void
write_pixel_data (TileManager *tm,
gint x1,
gint y1,
gint x2,
gint y2,
const guchar *buffer,
guint stride)
{
guint x, y;
for (y = y1; y <= y2; y += TILE_HEIGHT - (y % TILE_HEIGHT))
for (x = x1; x <= x2; x += TILE_WIDTH - (x % TILE_WIDTH))
{
Tile *tile = tile_manager_get_tile (tm, x, y, TRUE, TRUE);
const guchar *s = buffer + stride * (y - y1) + tm->bpp * (x - x1);
guchar *d = TILE_DATA_POINTER (tile, x, y);
guint rows, cols;
guint dststride;
rows = tile->eheight - y % TILE_HEIGHT;
if (rows > (y2 - y + 1))
rows = y2 - y + 1;
cols = tile->ewidth - x % TILE_WIDTH;
if (cols > (x2 - x + 1))
cols = x2 - x + 1;
dststride = tile->ewidth * tile->bpp;
while (rows--)
{
memcpy (d, s, cols * tm->bpp);
s += stride;
d += dststride;
}
tile_release (tile, TRUE);
}
}
void
read_pixel_data_1 (TileManager *tm,
gint x,
gint y,
guchar *buffer)
{
const gint num = tile_manager_get_tile_num (tm, x, y);
if (num < 0)
return;
if (num != tm->cached_num) /* must fetch a new tile */
{
Tile *tile;
if (tm->cached_tile)
tile_release (tm->cached_tile, FALSE);
tm->cached_num = -1;
tm->cached_tile = NULL;
/* use a temporary variable instead of assigning to
* tm->cached_tile directly to make sure tm->cached_num
* and tm->cached_tile are always in a consistent state.
* (the requested tile might be invalid and needs to be
* validated, which would call tile_manager_get() recursively,
* which in turn would clear the cached tile) See bug #472770.
*/
tile = tile_manager_get (tm, num, TRUE, FALSE);
tm->cached_num = num;
tm->cached_tile = tile;
}
{
const guchar *src = TILE_DATA_POINTER (tm->cached_tile, x, y);
switch (tm->bpp)
{
case 4:
*buffer++ = *src++;
case 3:
*buffer++ = *src++;
case 2:
*buffer++ = *src++;
case 1:
*buffer++ = *src++;
}
}
}
void
write_pixel_data_1 (TileManager *tm,
gint x,
gint y,
const guchar *buffer)
{
Tile *tile = tile_manager_get_tile (tm, x, y, TRUE, TRUE);
guchar *dest = TILE_DATA_POINTER (tile, x, y);
switch (tm->bpp)
{
case 4:
*dest++ = *buffer++;
case 3:
*dest++ = *buffer++;
case 2:
*dest++ = *buffer++;
case 1:
*dest++ = *buffer++;
}
tile_release (tile, TRUE);
}