gimp/app/gegl/gimp-gegl-mask-combine.cc

653 lines
18 KiB
C++

/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <string.h>
#include <gio/gio.h>
#include <gegl.h>
#include "libgimpbase/gimpbase.h"
#include "libgimpmath/gimpmath.h"
extern "C"
{
#include "gimp-gegl-types.h"
#include "gimp-babl.h"
#include "gimp-gegl-loops.h"
#include "gimp-gegl-mask-combine.h"
#define EPSILON 1e-6
#define PIXELS_PER_THREAD \
(/* each thread costs as much as */ 64.0 * 64.0 /* pixels */)
gboolean
gimp_gegl_mask_combine_rect (GeglBuffer *mask,
GimpChannelOps op,
gint x,
gint y,
gint w,
gint h)
{
GeglRectangle rect;
gfloat value;
g_return_val_if_fail (GEGL_IS_BUFFER (mask), FALSE);
if (! gegl_rectangle_intersect (&rect,
GEGL_RECTANGLE (x, y, w, h),
gegl_buffer_get_abyss (mask)))
{
return FALSE;
}
switch (op)
{
case GIMP_CHANNEL_OP_REPLACE:
case GIMP_CHANNEL_OP_ADD:
value = 1.0f;
break;
case GIMP_CHANNEL_OP_SUBTRACT:
value = 0.0f;
break;
case GIMP_CHANNEL_OP_INTERSECT:
return TRUE;
}
gegl_buffer_set_color_from_pixel (mask, &rect, &value,
babl_format ("Y float"));
return TRUE;
}
gboolean
gimp_gegl_mask_combine_ellipse (GeglBuffer *mask,
GimpChannelOps op,
gint x,
gint y,
gint w,
gint h,
gboolean antialias)
{
return gimp_gegl_mask_combine_ellipse_rect (mask, op, x, y, w, h,
w / 2.0, h / 2.0, antialias);
}
gboolean
gimp_gegl_mask_combine_ellipse_rect (GeglBuffer *mask,
GimpChannelOps op,
gint x,
gint y,
gint w,
gint h,
gdouble rx,
gdouble ry,
gboolean antialias)
{
GeglRectangle rect;
const Babl *format;
gint bpp;
gfloat one_f = 1.0f;
gpointer one;
gdouble cx;
gdouble cy;
gint left;
gint right;
gint top;
gint bottom;
g_return_val_if_fail (GEGL_IS_BUFFER (mask), FALSE);
if (rx <= EPSILON || ry <= EPSILON)
return gimp_gegl_mask_combine_rect (mask, op, x, y, w, h);
left = x;
right = x + w;
top = y;
bottom = y + h;
cx = (left + right) / 2.0;
cy = (top + bottom) / 2.0;
rx = MIN (rx, w / 2.0);
ry = MIN (ry, h / 2.0);
if (! gegl_rectangle_intersect (&rect,
GEGL_RECTANGLE (x, y, w, h),
gegl_buffer_get_abyss (mask)))
{
return FALSE;
}
format = gegl_buffer_get_format (mask);
if (antialias)
{
format = gimp_babl_format_change_component_type (
format, GIMP_COMPONENT_TYPE_FLOAT);
}
bpp = babl_format_get_bytes_per_pixel (format);
one = g_alloca (bpp);
babl_process (babl_fish ("Y float", format), &one_f, one, 1);
/* coordinate-system transforms. (x, y) coordinates are in the image
* coordinate-system, and (u, v) coordinates are in a coordinate-system
* aligned with the center of one of the elliptic corners, with the positive
* directions pointing away from the rectangle. when converting from (x, y)
* to (u, v), we use the closest elliptic corner.
*/
auto x_to_u = [=] (gdouble x)
{
if (x < cx)
return (left + rx) - x;
else
return x - (right - rx);
};
auto y_to_v = [=] (gdouble y)
{
if (y < cy)
return (top + ry) - y;
else
return y - (bottom - ry);
};
auto u_to_x_left = [=] (gdouble u)
{
return (left + rx) - u;
};
auto u_to_x_right = [=] (gdouble u)
{
return (right - rx) + u;
};
/* intersection of a horizontal line with the ellipse */
auto v_to_u = [=] (gdouble v)
{
if (v > 0.0)
return sqrt (MAX (SQR (rx) - SQR (rx * v / ry), 0.0));
else
return rx;
};
/* intersection of a vertical line with the ellipse */
auto u_to_v = [=] (gdouble u)
{
if (u > 0.0)
return sqrt (MAX (SQR (ry) - SQR (ry * u / rx), 0.0));
else
return ry;
};
/* signed, normalized distance of a point from the ellipse's circumference.
* the sign of the result determines if the point is inside (positive) or
* outside (negative) the ellipse. the result is normalized to the cross-
* section length of a pixel, in the direction of the closest point along the
* ellipse.
*
* we use the following method to approximate the distance: pass horizontal
* and vertical lines at the given point, P, and find their (positive) points
* of intersection with the ellipse, A and B. the segment AB is an
* approximation of the corresponding elliptic arc (see bug #147836). find
* the closest point, C, to P, along the segment AB. find the (positive)
* point of intersection, Q, of the line PC and the ellipse. Q is an
* approximation for the closest point to P along the ellipse, and the
* approximated distance is the distance from P to Q.
*/
auto ellipse_distance = [=] (gdouble u,
gdouble v)
{
gdouble du;
gdouble dv;
gdouble t;
gdouble a, b, c;
gdouble d;
u = MAX (u, 0.0);
v = MAX (v, 0.0);
du = v_to_u (v) - u;
dv = u_to_v (u) - v;
t = SQR (du) / (SQR (du) + SQR (dv));
du *= 1.0 - t;
dv *= t;
v *= rx / ry;
dv *= rx / ry;
a = SQR (du) + SQR (dv);
b = u * du + v * dv;
c = SQR (u) + SQR (v) - SQR (rx);
if (a <= EPSILON)
return 0.0;
if (c < 0.0)
t = (-b + sqrt (MAX (SQR (b) - a * c, 0.0))) / a;
else
t = (-b - sqrt (MAX (SQR (b) - a * c, 0.0))) / a;
dv *= ry / rx;
d = sqrt (SQR (du * t) + SQR (dv * t));
if (c > 0.0)
d = -d;
d /= sqrt (SQR (MIN (du / dv, dv / du)) + 1.0);
return d;
};
/* anti-aliased value of a pixel */
auto pixel_value = [=] (gint x,
gint y)
{
gdouble u = x_to_u (x + 0.5);
gdouble v = y_to_v (y + 0.5);
gdouble d = ellipse_distance (u, v);
/* use the distance of the pixel's center from the ellipse to approximate
* the coverage
*/
d = CLAMP (0.5 + d, 0.0, 1.0);
/* we're at the horizontal boundary of an elliptic corner */
if (u < 0.5)
d = d * (0.5 + u) + (0.5 - u);
/* we're at the vertical boundary of an elliptic corner */
if (v < 0.5)
d = d * (0.5 + v) + (0.5 - v);
/* opposite horizontal corners intersect the pixel */
if (x == (right - 1) - (x - left))
d = 2.0 * d - 1.0;
/* opposite vertical corners intersect the pixel */
if (y == (bottom - 1) - (y - top))
d = 2.0 * d - 1.0;
return d;
};
auto ellipse_range = [=] (gdouble y,
gdouble *x0,
gdouble *x1)
{
gdouble u = v_to_u (y_to_v (y));
*x0 = u_to_x_left (u);
*x1 = u_to_x_right (u);
};
auto fill0 = [=] (gpointer dest,
gint n)
{
switch (op)
{
case GIMP_CHANNEL_OP_REPLACE:
case GIMP_CHANNEL_OP_INTERSECT:
memset (dest, 0, bpp * n);
break;
case GIMP_CHANNEL_OP_ADD:
case GIMP_CHANNEL_OP_SUBTRACT:
break;
}
return (gpointer) ((guint8 *) dest + bpp * n);
};
auto fill1 = [=] (gpointer dest,
gint n)
{
switch (op)
{
case GIMP_CHANNEL_OP_REPLACE:
case GIMP_CHANNEL_OP_ADD:
gegl_memset_pattern (dest, one, bpp, n);
break;
case GIMP_CHANNEL_OP_SUBTRACT:
memset (dest, 0, bpp * n);
break;
case GIMP_CHANNEL_OP_INTERSECT:
break;
}
return (gpointer) ((guint8 *) dest + bpp * n);
};
auto set = [=] (gpointer dest,
gfloat value)
{
gfloat *p = (gfloat *) dest;
switch (op)
{
case GIMP_CHANNEL_OP_REPLACE:
*p = value;
break;
case GIMP_CHANNEL_OP_ADD:
*p = MIN (*p + value, 1.0);
break;
case GIMP_CHANNEL_OP_SUBTRACT:
*p = MAX (*p - value, 0.0);
break;
case GIMP_CHANNEL_OP_INTERSECT:
*p = MIN (*p, value);
break;
}
return (gpointer) (p + 1);
};
gegl_parallel_distribute_area (
&rect, PIXELS_PER_THREAD,
[=] (const GeglRectangle *area)
{
GeglBufferIterator *iter;
iter = gegl_buffer_iterator_new (
mask, area, 0, format,
op == GIMP_CHANNEL_OP_REPLACE ? GEGL_ACCESS_WRITE :
GEGL_ACCESS_READWRITE,
GEGL_ABYSS_NONE, 1);
while (gegl_buffer_iterator_next (iter))
{
const GeglRectangle *roi = &iter->items[0].roi;
gpointer d = iter->items[0].data;
gdouble tx0, ty0;
gdouble tx1, ty1;
gdouble x0;
gdouble x1;
gint y;
/* tile bounds */
tx0 = roi->x;
ty0 = roi->y;
tx1 = roi->x + roi->width;
ty1 = roi->y + roi->height;
if (! antialias)
{
tx0 += 0.5;
ty0 += 0.5;
tx1 -= 0.5;
ty1 -= 0.5;
}
/* if the tile is fully inside/outside the ellipse, fill it with 1/0,
* respectively, and skip the rest.
*/
ellipse_range (ty0, &x0, &x1);
if (tx0 >= x0 && tx1 <= x1)
{
ellipse_range (ty1, &x0, &x1);
if (tx0 >= x0 && tx1 <= x1)
{
fill1 (d, iter->length);
continue;
}
}
else if (tx1 < x0 || tx0 > x1)
{
ellipse_range (ty1, &x0, &x1);
if (tx1 < x0 || tx0 > x1)
{
if ((ty0 - cy) * (ty1 - cy) >= 0.0)
{
fill0 (d, iter->length);
continue;
}
}
}
for (y = roi->y; y < roi->y + roi->height; y++)
{
gint a, b;
if (antialias)
{
gdouble v = y_to_v (y + 0.5);
gdouble u0 = v_to_u (v - 0.5);
gdouble u1 = v_to_u (v + 0.5);
gint x;
a = floor (u_to_x_left (u0)) - roi->x;
a = CLAMP (a, 0, roi->width);
b = ceil (u_to_x_left (u1)) - roi->x;
b = CLAMP (b, a, roi->width);
d = fill0 (d, a);
for (x = roi->x + a; x < roi->x + b; x++)
d = set (d, pixel_value (x, y));
a = floor (u_to_x_right (u1)) - roi->x;
a = CLAMP (a, b, roi->width);
d = fill1 (d, a - b);
b = ceil (u_to_x_right (u0)) - roi->x;
b = CLAMP (b, a, roi->width);
for (x = roi->x + a; x < roi->x + b; x++)
d = set (d, pixel_value (x, y));
d = fill0 (d, roi->width - b);
}
else
{
ellipse_range (y + 0.5, &x0, &x1);
a = ceil (x0 - 0.5) - roi->x;
a = CLAMP (a, 0, roi->width);
b = floor (x1 + 0.5) - roi->x;
b = CLAMP (b, 0, roi->width);
d = fill0 (d, a);
d = fill1 (d, b - a);
d = fill0 (d, roi->width - b);
}
}
}
});
return TRUE;
}
gboolean
gimp_gegl_mask_combine_buffer (GeglBuffer *mask,
GeglBuffer *add_on,
GimpChannelOps op,
gint off_x,
gint off_y)
{
GeglRectangle mask_rect;
GeglRectangle add_on_rect;
const Babl *mask_format;
const Babl *add_on_format;
g_return_val_if_fail (GEGL_IS_BUFFER (mask), FALSE);
g_return_val_if_fail (GEGL_IS_BUFFER (add_on), FALSE);
if (! gegl_rectangle_intersect (&mask_rect,
GEGL_RECTANGLE (
off_x, off_y,
gegl_buffer_get_width (add_on),
gegl_buffer_get_height (add_on)),
gegl_buffer_get_abyss (mask)))
{
return FALSE;
}
add_on_rect = mask_rect;
add_on_rect.x -= off_x;
add_on_rect.y -= off_y;
mask_format = gegl_buffer_get_format (mask);
add_on_format = gegl_buffer_get_format (add_on);
if (op == GIMP_CHANNEL_OP_REPLACE &&
(gimp_babl_is_bounded (gimp_babl_format_get_precision (add_on_format)) ||
gimp_babl_is_bounded (gimp_babl_format_get_precision (mask_format))))
{
/* See below: this additional hack is only needed for the
* gimp-channel-combine-masks procedure, it's the only place that
* allows to combine arbitrary channels with each other.
*/
gegl_buffer_set_format (
add_on,
gimp_babl_format_change_trc (
add_on_format, gimp_babl_format_get_trc (mask_format)));
gimp_gegl_buffer_copy (add_on, &add_on_rect, GEGL_ABYSS_NONE,
mask, &mask_rect);
gegl_buffer_set_format (add_on, NULL);
return TRUE;
}
/* This is a hack: all selections/layer masks/channels are always
* linear except for channels in 8-bit images. We don't want these
* "Y' u8" to be converted to "Y float" because that would cause a
* gamma canversion and give unexpected results for
* "add/subtract/etc channel from selection". Instead, use all
* channel values "as-is", which makes no differce except in the
* 8-bit case where we need it.
*
* See https://bugzilla.gnome.org/show_bug.cgi?id=791519
*/
mask_format = gimp_babl_format_change_component_type (
mask_format, GIMP_COMPONENT_TYPE_FLOAT);
add_on_format = gimp_babl_format_change_component_type (
add_on_format, GIMP_COMPONENT_TYPE_FLOAT);
gegl_parallel_distribute_area (
&mask_rect, PIXELS_PER_THREAD,
[=] (const GeglRectangle *mask_area)
{
GeglBufferIterator *iter;
GeglRectangle add_on_area;
add_on_area = *mask_area;
add_on_area.x -= off_x;
add_on_area.y -= off_y;
iter = gegl_buffer_iterator_new (mask, mask_area, 0,
mask_format,
op == GIMP_CHANNEL_OP_REPLACE ?
GEGL_ACCESS_WRITE :
GEGL_ACCESS_READWRITE,
GEGL_ABYSS_NONE, 2);
gegl_buffer_iterator_add (iter, add_on, &add_on_area, 0,
add_on_format,
GEGL_ACCESS_READ, GEGL_ABYSS_NONE);
auto process = [=] (auto value)
{
while (gegl_buffer_iterator_next (iter))
{
gfloat *mask_data = (gfloat *) iter->items[0].data;
const gfloat *add_on_data = (const gfloat *) iter->items[1].data;
gint count = iter->length;
while (count--)
{
const gfloat val = value (mask_data, add_on_data);
*mask_data = CLAMP (val, 0.0f, 1.0f);
add_on_data++;
mask_data++;
}
}
};
switch (op)
{
case GIMP_CHANNEL_OP_REPLACE:
process ([] (const gfloat *mask,
const gfloat *add_on)
{
return *add_on;
});
break;
case GIMP_CHANNEL_OP_ADD:
process ([] (const gfloat *mask,
const gfloat *add_on)
{
return *mask + *add_on;
});
break;
case GIMP_CHANNEL_OP_SUBTRACT:
process ([] (const gfloat *mask,
const gfloat *add_on)
{
return *mask - *add_on;
});
break;
case GIMP_CHANNEL_OP_INTERSECT:
process ([] (const gfloat *mask,
const gfloat *add_on)
{
return MIN (*mask, *add_on);
});
break;
}
});
return TRUE;
}
} /* extern "C" */