gimp/app/paint/gimpdodgeburn.c

389 lines
13 KiB
C

/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <gegl.h>
#include "libgimpbase/gimpbase.h"
#include "libgimpmath/gimpmath.h"
#include "paint-types.h"
#include "base/gimplut.h"
#include "base/pixel-region.h"
#include "base/temp-buf.h"
#include "paint-funcs/paint-funcs.h"
#include "core/gimp.h"
#include "core/gimpdrawable.h"
#include "core/gimpdynamics.h"
#include "core/gimpdynamicsoutput.h"
#include "core/gimpimage.h"
#include "gimpdodgeburn.h"
#include "gimpdodgeburnoptions.h"
#include "gimp-intl.h"
static void gimp_dodge_burn_finalize (GObject *object);
static void gimp_dodge_burn_paint (GimpPaintCore *paint_core,
GimpDrawable *drawable,
GimpPaintOptions *paint_options,
const GimpCoords *coords,
GimpPaintState paint_state,
guint32 time);
static void gimp_dodge_burn_motion (GimpPaintCore *paint_core,
GimpDrawable *drawable,
GimpPaintOptions *paint_options,
const GimpCoords *coords);
static void gimp_dodge_burn_make_luts (GimpDodgeBurn *dodgeburn,
gdouble db_exposure,
GimpDodgeBurnType type,
GimpTransferMode mode,
GimpDrawable *drawable);
static gfloat gimp_dodge_burn_highlights_lut_func (gpointer user_data,
gint nchannels,
gint channel,
gfloat value);
static gfloat gimp_dodge_burn_midtones_lut_func (gpointer user_data,
gint nchannels,
gint channel,
gfloat value);
static gfloat gimp_dodge_burn_shadows_lut_func (gpointer user_data,
gint nchannels,
gint channel,
gfloat value);
G_DEFINE_TYPE (GimpDodgeBurn, gimp_dodge_burn, GIMP_TYPE_BRUSH_CORE)
#define parent_class gimp_dodge_burn_parent_class
void
gimp_dodge_burn_register (Gimp *gimp,
GimpPaintRegisterCallback callback)
{
(* callback) (gimp,
GIMP_TYPE_DODGE_BURN,
GIMP_TYPE_DODGE_BURN_OPTIONS,
"gimp-dodge-burn",
_("Dodge/Burn"),
"gimp-tool-dodge");
}
static void
gimp_dodge_burn_class_init (GimpDodgeBurnClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
GimpPaintCoreClass *paint_core_class = GIMP_PAINT_CORE_CLASS (klass);
GimpBrushCoreClass *brush_core_class = GIMP_BRUSH_CORE_CLASS (klass);
object_class->finalize = gimp_dodge_burn_finalize;
paint_core_class->paint = gimp_dodge_burn_paint;
brush_core_class->handles_changing_brush = TRUE;
}
static void
gimp_dodge_burn_init (GimpDodgeBurn *dodgeburn)
{
}
static void
gimp_dodge_burn_finalize (GObject *object)
{
GimpDodgeBurn *dodgeburn = GIMP_DODGE_BURN (object);
if (dodgeburn->lut)
{
gimp_lut_free (dodgeburn->lut);
dodgeburn->lut = NULL;
}
G_OBJECT_CLASS (parent_class)->finalize (object);
}
static void
gimp_dodge_burn_paint (GimpPaintCore *paint_core,
GimpDrawable *drawable,
GimpPaintOptions *paint_options,
const GimpCoords *coords,
GimpPaintState paint_state,
guint32 time)
{
GimpDodgeBurn *dodgeburn = GIMP_DODGE_BURN (paint_core);
GimpDodgeBurnOptions *options = GIMP_DODGE_BURN_OPTIONS (paint_options);
switch (paint_state)
{
case GIMP_PAINT_STATE_INIT:
dodgeburn->lut = gimp_lut_new ();
gimp_dodge_burn_make_luts (dodgeburn,
options->exposure,
options->type,
options->mode,
drawable);
break;
case GIMP_PAINT_STATE_MOTION:
gimp_dodge_burn_motion (paint_core, drawable, paint_options, coords);
break;
case GIMP_PAINT_STATE_FINISH:
if (dodgeburn->lut)
{
gimp_lut_free (dodgeburn->lut);
dodgeburn->lut = NULL;
}
break;
}
}
static void
gimp_dodge_burn_motion (GimpPaintCore *paint_core,
GimpDrawable *drawable,
GimpPaintOptions *paint_options,
const GimpCoords *coords)
{
GimpDodgeBurn *dodgeburn = GIMP_DODGE_BURN (paint_core);
GimpContext *context = GIMP_CONTEXT (paint_options);
GimpDynamics *dynamics = GIMP_BRUSH_CORE (paint_core)->dynamics;
GimpDynamicsOutput *opacity_output;
GimpDynamicsOutput *hardness_output;
GimpImage *image;
TempBuf *area;
TempBuf *orig;
PixelRegion srcPR, destPR, tempPR;
guchar *temp_data;
gdouble fade_point;
gdouble opacity;
gdouble hardness;
if (gimp_drawable_is_indexed (drawable))
return;
image = gimp_item_get_image (GIMP_ITEM (drawable));
opacity_output = gimp_dynamics_get_output (dynamics,
GIMP_DYNAMICS_OUTPUT_OPACITY);
fade_point = gimp_paint_options_get_fade (paint_options, image,
paint_core->pixel_dist);
opacity = gimp_dynamics_output_get_linear_value (opacity_output,
coords,
paint_options,
fade_point);
if (opacity == 0.0)
return;
area = gimp_paint_core_get_paint_area (paint_core, drawable, paint_options,
coords);
if (! area)
return;
/* Constant painting --get a copy of the orig drawable (with no
* paint from this stroke yet)
*/
{
GimpItem *item = GIMP_ITEM (drawable);
gint x, y;
gint width, height;
if (! gimp_rectangle_intersect (area->x, area->y,
area->width, area->height,
0, 0,
gimp_item_get_width (item),
gimp_item_get_height (item),
&x, &y,
&width, &height))
{
return;
}
/* get the original untouched image */
orig = gimp_paint_core_get_orig_image (paint_core, drawable,
x, y, width, height);
pixel_region_init_temp_buf (&srcPR, orig,
0, 0, width, height);
}
/* tempPR will hold the dodgeburned region */
temp_data = g_malloc (srcPR.h * srcPR.bytes * srcPR.w);
pixel_region_init_data (&tempPR, temp_data,
srcPR.bytes,
srcPR.bytes * srcPR.w,
srcPR.x,
srcPR.y,
srcPR.w,
srcPR.h);
/* DodgeBurn the region */
gimp_lut_process (dodgeburn->lut, &srcPR, &tempPR);
/* The dest is the paint area we got above (= canvas_buf) */
pixel_region_init_temp_buf (&destPR, area,
0, 0, area->width, area->height);
/* Now add an alpha to the dodgeburned region
* and put this in area = canvas_buf
*/
if (! gimp_drawable_has_alpha (drawable))
add_alpha_region (&tempPR, &destPR);
else
copy_region (&tempPR, &destPR);
g_free (temp_data);
hardness_output = gimp_dynamics_get_output (dynamics,
GIMP_DYNAMICS_OUTPUT_HARDNESS);
hardness = gimp_dynamics_output_get_linear_value (hardness_output,
coords,
paint_options,
fade_point);
/* Replace the newly dodgedburned area (canvas_buf) to the image */
gimp_brush_core_replace_canvas (GIMP_BRUSH_CORE (paint_core), drawable,
coords,
MIN (opacity, GIMP_OPACITY_OPAQUE),
gimp_context_get_opacity (context),
gimp_paint_options_get_brush_mode (paint_options),
hardness,
GIMP_PAINT_CONSTANT);
}
static void
gimp_dodge_burn_make_luts (GimpDodgeBurn *dodgeburn,
gdouble db_exposure,
GimpDodgeBurnType type,
GimpTransferMode mode,
GimpDrawable *drawable)
{
GimpLutFunc lut_func;
gint nchannels = gimp_drawable_bytes (drawable);
static gfloat exposure;
exposure = db_exposure / 100.0;
/* make the exposure negative if burn for luts*/
if (type == GIMP_BURN)
exposure = -exposure;
switch (mode)
{
case GIMP_HIGHLIGHTS:
lut_func = gimp_dodge_burn_highlights_lut_func;
break;
case GIMP_MIDTONES:
lut_func = gimp_dodge_burn_midtones_lut_func;
break;
case GIMP_SHADOWS:
lut_func = gimp_dodge_burn_shadows_lut_func;
break;
default:
lut_func = NULL;
break;
}
gimp_lut_setup_exact (dodgeburn->lut,
lut_func, (gpointer) &exposure,
nchannels);
}
static gfloat
gimp_dodge_burn_highlights_lut_func (gpointer user_data,
gint nchannels,
gint channel,
gfloat value)
{
gfloat *exposure_ptr = (gfloat *) user_data;
gfloat exposure = *exposure_ptr;
gfloat factor = 1.0 + exposure * (.333333);
if ((nchannels == 2 && channel == 1) ||
(nchannels == 4 && channel == 3))
return value;
return factor * value;
}
static gfloat
gimp_dodge_burn_midtones_lut_func (gpointer user_data,
gint nchannels,
gint channel,
gfloat value)
{
gfloat *exposure_ptr = (gfloat *) user_data;
gfloat exposure = *exposure_ptr;
gfloat factor;
if ((nchannels == 2 && channel == 1) ||
(nchannels == 4 && channel == 3))
return value;
if (exposure < 0)
factor = 1.0 - exposure * (.333333);
else
factor = 1 / (1.0 + exposure);
return pow (value, factor);
}
static gfloat
gimp_dodge_burn_shadows_lut_func (gpointer user_data,
gint nchannels,
gint channel,
gfloat value)
{
gfloat *exposure_ptr = (gfloat *) user_data;
gfloat exposure = *exposure_ptr;
gfloat new_value;
gfloat factor;
if ((nchannels == 2 && channel == 1) ||
(nchannels == 4 && channel == 3))
return value;
if (exposure >= 0)
{
factor = 0.333333 * exposure;
new_value = factor + value - factor * value;
}
else /* exposure < 0 */
{
factor = -0.333333 * exposure;
if (value < factor)
new_value = 0;
else /*factor <= value <=1*/
new_value = (value - factor)/(1 - factor);
}
return new_value;
}