gimp/plug-ins/file-dds
Ell 8954d1f386 libgimpwidgets, app, plug-ins: use GimpSpinButton everywhere
Replace all direct uses of GtkSpinButton with GimpSpinButton, so
that its modified behavior extends to all our spin buttons.
2019-03-09 07:28:52 -05:00
..
.gitignore plug-ins: add .gitignore file to file-dds 2019-01-30 18:48:28 +01:00
COPYING
LICENSE
LICENSE.nvtt
Makefile.am plug-ins: in file-dds, rename endian.h to endian_rw.h ... 2019-02-17 13:35:16 -05:00
README
README.dxt
TODO
color.c
color.h
dds.c plug-ins: a lot of coding style cleanup in file-dds. 2019-01-02 21:41:19 +01:00
dds.h plug-ins: a lot of coding style cleanup in file-dds. 2019-01-02 21:41:19 +01:00
ddsplugin.h plug-ins: a lot of coding style cleanup in file-dds. 2019-01-02 21:41:19 +01:00
ddsread.c plug-ins: in file-dds, rename endian.h to endian_rw.h ... 2019-02-17 13:35:16 -05:00
ddswrite.c libgimpwidgets, app, plug-ins: use GimpSpinButton everywhere 2019-03-09 07:28:52 -05:00
dxt.c plug-ins: in file-dds, rename endian.h to endian_rw.h ... 2019-02-17 13:35:16 -05:00
dxt.h
dxt_tables.h
endian_rw.h plug-ins: in file-dds, rename endian.h to endian_rw.h ... 2019-02-17 13:35:16 -05:00
imath.h
mipmap.c plug-ins: fix a few more warnings. 2019-01-02 18:33:46 +01:00
mipmap.h
misc.c
misc.h
mktables.c plug-ins: make file-dds compile. 2019-01-02 18:33:46 +01:00
vec.h

README

DDS plugin for The GIMP
(C) 2004-2012 Shawn Kirst <skirst@gmail.com>,
with parts (C) 2003 Arne Reuter <homepage@arnereuter.de> where specified.
==========================================

This is a plugin for GIMP version 2.4.x. It allows you to load and save
images in Direct Draw Surface (DDS) format.

Features
==========================================
* Load/Save DDS files using DXT texture compression
* Automatic mipmap generation on save
* Load mipmaps into separate layers
* Load cube map faces and volume map slices into separate layers
* Cube and volume map saving
* Pixel conversion selection for custom formats (RGBA4, R5G6B5, RGB10A2, etc.)
* Load/save DDS files, optionally using DirectX texture compression (DXT)
* Optional automatic mipmap generation when saving
* Load mipmaps into separate layers
* Load cube map faces and volume map slices into separate layers
* Save cube maps and volume maps with automatic mipmap generation support
* Save image with a custom pixel format
* Non-power-of-two image loading and saving support with automatic mipmap generation support
* Compliant with DirectX 10 compressed formats
    

Installation
==========================================
See the file INSTALL for installation instructions