mirror of https://github.com/GNOME/gimp.git
316 lines
10 KiB
C
316 lines
10 KiB
C
/* GIMP - The GNU Image Manipulation Program
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* Copyright (C) 1995 Spencer Kimball and Peter Mattis
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <gegl.h>
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#include <gtk/gtk.h>
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#include "libgimpmath/gimpmath.h"
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#include "display-types.h"
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#include "base/boundary.h"
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#include "core/gimpdrawable.h"
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#include "core/gimpimage.h"
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#include "gimpdisplay.h"
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#include "gimpdisplayshell.h"
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#include "gimpdisplayshell-scroll.h"
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#include "gimpdisplayshell-transform.h"
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/**
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* gimp_display_shell_transform_coords:
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* @shell: a #GimpDisplayShell
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* @image_coords: image coordinates
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* @display_coords: returns the corresponding display coordinates
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*
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* Transforms from image coordinates to display coordinates, so that
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* objects can be rendered at the correct points on the display.
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**/
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void
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gimp_display_shell_transform_coords (const GimpDisplayShell *shell,
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const GimpCoords *image_coords,
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GimpCoords *display_coords)
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{
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (image_coords != NULL);
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g_return_if_fail (display_coords != NULL);
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*display_coords = *image_coords;
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display_coords->x = SCALEX (shell, image_coords->x);
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display_coords->y = SCALEY (shell, image_coords->y);
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display_coords->x -= shell->offset_x;
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display_coords->y -= shell->offset_y;
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}
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/**
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* gimp_display_shell_untransform_coords:
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* @shell: a #GimpDisplayShell
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* @display_coords: display coordinates
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* @image_coords: returns the corresponding image coordinates
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*
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* Transforms from display coordinates to image coordinates, so that
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* points on the display can be mapped to points in the image.
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**/
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void
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gimp_display_shell_untransform_coords (const GimpDisplayShell *shell,
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const GimpCoords *display_coords,
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GimpCoords *image_coords)
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{
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (display_coords != NULL);
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g_return_if_fail (image_coords != NULL);
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*image_coords = *display_coords;
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image_coords->x = display_coords->x + shell->offset_x;
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image_coords->y = display_coords->y + shell->offset_y;
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image_coords->x /= shell->scale_x;
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image_coords->y /= shell->scale_y;
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}
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/**
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* gimp_display_shell_transform_xy:
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* @shell:
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* @x:
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* @y:
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* @nx:
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* @ny:
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*
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* Transforms an image coordinate to a shell coordinate.
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**/
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void
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gimp_display_shell_transform_xy (const GimpDisplayShell *shell,
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gdouble x,
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gdouble y,
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gint *nx,
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gint *ny)
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{
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gint64 tx;
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gint64 ty;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (nx != NULL);
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g_return_if_fail (ny != NULL);
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tx = ((gint64) x * shell->x_src_dec) / shell->x_dest_inc;
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ty = ((gint64) y * shell->y_src_dec) / shell->y_dest_inc;
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tx -= shell->offset_x;
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ty -= shell->offset_y;
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/* The projected coordinates might overflow a gint in the case of big
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images at high zoom levels, so we clamp them here to avoid problems. */
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*nx = CLAMP (tx, G_MININT, G_MAXINT);
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*ny = CLAMP (ty, G_MININT, G_MAXINT);
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}
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/**
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* gimp_display_shell_untransform_xy:
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* @shell: a #GimpDisplayShell
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* @x: x coordinate in display coordinates
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* @y: y coordinate in display coordinates
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* @nx: returns x oordinate in image coordinates
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* @ny: returns y coordinate in image coordinates
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* @round: if %TRUE, round the results to the nearest integer;
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* if %FALSE, simply cast them to @gint.
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*
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* Transform from display coordinates to image coordinates, so that
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* points on the display can be mapped to the corresponding points
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* in the image.
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**/
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void
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gimp_display_shell_untransform_xy (const GimpDisplayShell *shell,
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gint x,
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gint y,
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gint *nx,
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gint *ny,
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gboolean round)
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{
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gint64 tx;
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gint64 ty;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (nx != NULL);
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g_return_if_fail (ny != NULL);
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tx = (gint64) x + shell->offset_x;
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ty = (gint64) y + shell->offset_y;
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tx *= shell->x_dest_inc;
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ty *= shell->y_dest_inc;
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tx += round ? shell->x_dest_inc : shell->x_dest_inc >> 1;
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ty += round ? shell->y_dest_inc : shell->y_dest_inc >> 1;
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tx /= shell->x_src_dec;
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ty /= shell->y_src_dec;
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*nx = CLAMP (tx, G_MININT, G_MAXINT);
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*ny = CLAMP (ty, G_MININT, G_MAXINT);
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}
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/**
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* gimp_display_shell_transform_xy_f:
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* @shell: a #GimpDisplayShell
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* @x: image x coordinate of point
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* @y: image y coordinate of point
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* @nx: returned shell canvas x coordinate
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* @ny: returned shell canvas y coordinate
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*
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* Transforms from image coordinates to display shell canvas
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* coordinates.
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**/
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void
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gimp_display_shell_transform_xy_f (const GimpDisplayShell *shell,
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gdouble x,
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gdouble y,
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gdouble *nx,
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gdouble *ny)
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{
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (nx != NULL);
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g_return_if_fail (ny != NULL);
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*nx = SCALEX (shell, x) - shell->offset_x;
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*ny = SCALEY (shell, y) - shell->offset_y;
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}
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/**
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* gimp_display_shell_untransform_xy_f:
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* @shell: a #GimpDisplayShell
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* @x: x coordinate in display coordinates
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* @y: y coordinate in display coordinates
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* @nx: place to return x coordinate in image coordinates
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* @ny: place to return y coordinate in image coordinates
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*
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* This function is identical to gimp_display_shell_untransform_xy(),
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* except that the input and output coordinates are doubles rather than
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* ints, and consequently there is no option related to rounding.
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**/
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void
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gimp_display_shell_untransform_xy_f (const GimpDisplayShell *shell,
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gdouble x,
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gdouble y,
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gdouble *nx,
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gdouble *ny)
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{
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (nx != NULL);
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g_return_if_fail (ny != NULL);
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*nx = (x + shell->offset_x) / shell->scale_x;
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*ny = (y + shell->offset_y) / shell->scale_y;
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}
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/**
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* gimp_display_shell_transform_segments:
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* @shell: a #GimpDisplayShell
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* @src_segs: array of segments in image coordinates
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* @dest_segs: returns the corresponding segments in display coordinates
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* @n_segs: number of segments
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*
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* Transforms from image coordinates to display coordinates, so that
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* objects can be rendered at the correct points on the display.
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**/
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void
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gimp_display_shell_transform_segments (const GimpDisplayShell *shell,
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const BoundSeg *src_segs,
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GimpSegment *dest_segs,
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gint n_segs,
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gdouble offset_x,
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gdouble offset_y)
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{
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gint i;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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for (i = 0; i < n_segs ; i++)
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{
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gdouble x1, x2;
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gdouble y1, y2;
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x1 = src_segs[i].x1 + offset_x;
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x2 = src_segs[i].x2 + offset_x;
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y1 = src_segs[i].y1 + offset_y;
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y2 = src_segs[i].y2 + offset_y;
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dest_segs[i].x1 = SCALEX (shell, x1) - shell->offset_x;
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dest_segs[i].x2 = SCALEX (shell, x2) - shell->offset_x;
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dest_segs[i].y1 = SCALEY (shell, y1) - shell->offset_y;
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dest_segs[i].y2 = SCALEY (shell, y2) - shell->offset_y;
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}
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}
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/**
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* gimp_display_shell_untransform_viewport:
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* @shell: a #GimpDisplayShell
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* @x: returns image x coordinate of display upper left corner
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* @y: returns image y coordinate of display upper left corner
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* @width: returns width of display measured in image coordinates
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* @height: returns height of display measured in image coordinates
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*
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* This function calculates the part of the image, im image coordinates,
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* that corresponds to the display viewport.
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**/
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void
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gimp_display_shell_untransform_viewport (const GimpDisplayShell *shell,
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gint *x,
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gint *y,
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gint *width,
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gint *height)
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{
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GimpImage *image;
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gint x1, y1, x2, y2;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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gimp_display_shell_untransform_xy (shell,
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0, 0,
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&x1, &y1,
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FALSE);
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gimp_display_shell_untransform_xy (shell,
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shell->disp_width, shell->disp_height,
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&x2, &y2,
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FALSE);
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image = gimp_display_get_image (shell->display);
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if (x1 < 0)
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x1 = 0;
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if (y1 < 0)
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y1 = 0;
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if (x2 > gimp_image_get_width (image))
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x2 = gimp_image_get_width (image);
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if (y2 > gimp_image_get_height (image))
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y2 = gimp_image_get_height (image);
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if (x) *x = x1;
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if (y) *y = y1;
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if (width) *width = x2 - x1;
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if (height) *height = y2 - y1;
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}
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