gimp/app/paint_funcs.c

5155 lines
109 KiB
C

/* The GIMP -- an image manipulation program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "appenv.h"
#include "gimprc.h"
#include "paint_funcs.h"
#include "boundary.h"
#include "tile_manager.h"
#include "tile_manager_pvt.h" /* For copy-on-write */
#include "tile.h" /* ick. */
#include <stdio.h>
#define STD_BUF_SIZE 1021
#define MAXDIFF 195076
#define HASH_TABLE_SIZE 1021
#define RANDOM_TABLE_SIZE 4096
#define RANDOM_SEED 314159265
#define EPSILON 0.0001
#define INT_MULT(a,b,t) ((t) = (a) * (b) + 0x80, ((((t) >> 8) + (t)) >> 8))
typedef enum
{
MinifyX_MinifyY,
MinifyX_MagnifyY,
MagnifyX_MinifyY,
MagnifyX_MagnifyY
} ScaleType;
/* Layer modes information */
typedef struct _LayerMode LayerMode;
struct _LayerMode
{
int affect_alpha; /* does the layer mode affect the alpha channel */
char *name; /* layer mode specification */
};
LayerMode layer_modes[] =
{
{ 1, "Normal" },
{ 1, "Dissolve" },
{ 1, "Behind" },
{ 0, "Multiply (Burn)" },
{ 0, "Screen" },
{ 0, "Overlay" },
{ 0, "Difference" },
{ 0, "Addition" },
{ 0, "Subtraction" },
{ 0, "Darken Only" },
{ 0, "Lighten Only" },
{ 0, "Hue" },
{ 0, "Saturation" },
{ 0, "Color" },
{ 0, "Value" },
{ 0, "Divide (Dodge)" },
{ 1, "Erase" },
{ 1, "Replace" }
};
/* ColorHash structure */
typedef struct _ColorHash ColorHash;
struct _ColorHash
{
int pixel; /* R << 16 | G << 8 | B */
int index; /* colormap index */
GimpImage* gimage;
};
static ColorHash color_hash_table [HASH_TABLE_SIZE];
static int random_table [RANDOM_TABLE_SIZE];
static int color_hash_misses;
static int color_hash_hits;
static unsigned char * tmp_buffer; /* temporary buffer available upon request */
static int tmp_buffer_size;
static unsigned char no_mask = OPAQUE_OPACITY;
/*******************************/
/* Local function prototypes */
static int * make_curve (double, int *);
static void run_length_encode (unsigned char *, int *, int, int);
#if 0
static void draw_segments (PixelRegion *, BoundSeg *, int, int, int, int);
#endif
static double cubic (double, int, int, int, int);
static void apply_layer_mode_replace (unsigned char *, unsigned char *,
unsigned char *, unsigned char *,
int, int, int,
int, int, int, int *);
static unsigned char *
paint_funcs_get_buffer (int size)
{
if (size > tmp_buffer_size)
{
tmp_buffer_size = size;
tmp_buffer = (unsigned char *) g_realloc (tmp_buffer, size);
}
return tmp_buffer;
}
/*
* The equations: g(r) = exp (- r^2 / (2 * sigma^2))
* r = sqrt (x^2 + y ^2)
*/
static int *
make_curve (double sigma,
int *length)
{
int *curve;
double sigma2;
double l;
int temp;
int i, n;
sigma2 = 2 * sigma * sigma;
l = sqrt (-sigma2 * log (1.0 / 255.0));
n = ceil (l) * 2;
if ((n % 2) == 0)
n += 1;
curve = g_malloc (sizeof (int) * n);
*length = n / 2;
curve += *length;
curve[0] = 255;
for (i = 1; i <= *length; i++)
{
temp = (int) (exp (- (i * i) / sigma2) * 255);
curve[-i] = temp;
curve[i] = temp;
}
return curve;
}
static void
run_length_encode (unsigned char *src,
int *dest,
int w,
int bytes)
{
int start;
int i;
int j;
unsigned char last;
last = *src;
src += bytes;
start = 0;
for (i = 1; i < w; i++)
{
if (*src != last)
{
for (j = start; j < i; j++)
{
*dest++ = (i - j);
*dest++ = last;
}
start = i;
last = *src;
}
src += bytes;
}
for (j = start; j < i; j++)
{
*dest++ = (i - j);
*dest++ = last;
}
}
#if 0
static void
draw_segments (PixelRegion *destPR,
BoundSeg *bs,
int num_segs,
int off_x,
int off_y,
int opacity)
{
int x1, y1, x2, y2;
int tmp, i, length;
unsigned char *line;
length = MAXIMUM (destPR->w, destPR->h);
line = paint_funcs_get_buffer (length);
memset (line, opacity, length);
for (i = 0; i < num_segs; i++)
{
x1 = bs[i].x1 + off_x;
y1 = bs[i].y1 + off_y;
x2 = bs[i].x2 + off_x;
y2 = bs[i].y2 + off_y;
if (bs[i].open == 0)
{
/* If it is vertical */
if (x1 == x2)
{
x1 -= 1;
x2 -= 1;
}
else
{
y1 -= 1;
y2 -= 1;
}
}
/* render segment */
x1 = BOUNDS (x1, 0, destPR->w - 1);
y1 = BOUNDS (y1, 0, destPR->h - 1);
x2 = BOUNDS (x2, 0, destPR->w - 1);
y2 = BOUNDS (y2, 0, destPR->h - 1);
if (x1 == x2)
{
if (y2 < y1)
{
tmp = y1;
y1 = y2;
y2 = tmp;
}
pixel_region_set_col (destPR, x1, y1, (y2 - y1), line);
}
else
{
if (x2 < x1)
{
tmp = x1;
x1 = x2;
x2 = tmp;
}
pixel_region_set_row (destPR, x1, y1, (x2 - x1), line);
}
}
}
#endif
static double
cubic (double dx,
int jm1,
int j,
int jp1,
int jp2)
{
double dx1, dx2, dx3;
double h1, h2, h3, h4;
double result;
/* constraint parameter = -1 */
dx1 = fabs (dx);
dx2 = dx1 * dx1;
dx3 = dx2 * dx1;
h1 = dx3 - 2 * dx2 + 1;
result = h1 * j;
dx1 = fabs (dx - 1.0);
dx2 = dx1 * dx1;
dx3 = dx2 * dx1;
h2 = dx3 - 2 * dx2 + 1;
result += h2 * jp1;
dx1 = fabs (dx - 2.0);
dx2 = dx1 * dx1;
dx3 = dx2 * dx1;
h3 = -dx3 + 5 * dx2 - 8 * dx1 + 4;
result += h3 * jp2;
dx1 = fabs (dx + 1.0);
dx2 = dx1 * dx1;
dx3 = dx2 * dx1;
h4 = -dx3 + 5 * dx2 - 8 * dx1 + 4;
result += h4 * jm1;
if (result < 0.0)
result = 0.0;
if (result > 255.0)
result = 255.0;
return result;
}
/*********************/
/* FUNCTIONS */
/*********************/
void
paint_funcs_setup ()
{
int i;
/* allocate the temporary buffer */
tmp_buffer = (unsigned char *) g_malloc (STD_BUF_SIZE);
tmp_buffer_size = STD_BUF_SIZE;
/* initialize the color hash table--invalidate all entries */
for (i = 0; i < HASH_TABLE_SIZE; i++)
color_hash_table[i].gimage = NULL;
color_hash_misses = 0;
color_hash_hits = 0;
/* generate a table of random seeds */
srand (RANDOM_SEED);
for (i = 0; i < RANDOM_TABLE_SIZE; i++)
random_table[i] = rand ();
for (i = 0; i < RANDOM_TABLE_SIZE; i++)
{
int tmp;
int swap = i + rand () % (RANDOM_TABLE_SIZE - i);
tmp = random_table[i];
random_table[i] = random_table[swap];
random_table[swap] = tmp;
}
}
void
paint_funcs_free ()
{
/* free the temporary buffer */
g_free (tmp_buffer);
/* print out the hash table statistics
printf ("RGB->indexed hash table lookups: %d\n", color_hash_hits + color_hash_misses);
printf ("RGB->indexed hash table hits: %d\n", color_hash_hits);
printf ("RGB->indexed hash table misses: %d\n", color_hash_misses);
printf ("RGB->indexed hash table hit rate: %f\n",
100.0 * color_hash_hits / (color_hash_hits + color_hash_misses));
*/
}
void
color_pixels (unsigned char *dest,
const unsigned char *color,
int w,
int bytes)
{
/* dest % bytes and color % bytes must be 0 or we will crash
when bytes = 2 or 4.
Is this safe to assume? Lets find out.
This is 4-7X as fast as the simple version.
*/
register unsigned char c0, c1, c2;
register guint32 *longd, longc;
register guint16 *shortd, shortc;
switch (bytes)
{
case 1:
memset(dest, *color, w);
break;
case 2:
shortc = ((guint16 *)color)[0];
shortd = (guint16 *)dest;
while (w--)
{
*shortd = shortc;
shortd++;
}
break;
case 3:
c0 = color[0];
c1 = color[1];
c2 = color[2];
while (w--)
{
dest[0] = c0;
dest[1] = c1;
dest[2] = c2;
dest += 3;
}
break;
case 4:
longc = ((guint32 *)color)[0];
longd = (guint32 *)dest;
while (w--)
{
*longd = longc;
longd++;
}
break;
default:
{
int b;
while (w--)
{
for (b = 0; b < bytes; b++)
dest[b] = color[b];
dest += bytes;
}
}
}
}
void
blend_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
int blend,
int w,
int bytes,
int has_alpha)
{
int alpha, b;
unsigned char blend2 = (255 - blend);
alpha = (has_alpha) ? bytes - 1 : bytes;
while (w --)
{
for (b = 0; b < alpha; b++)
dest[b] = (src1[b] * blend2 + src2[b] * blend) / 255;
if (has_alpha)
dest[alpha] = src1[alpha]; /* alpha channel--assume src2 has none */
src1 += bytes;
src2 += bytes;
dest += bytes;
}
}
void
shade_pixels (const unsigned char *src,
unsigned char *dest,
const unsigned char *col,
int blend,
int w,
int bytes,
int has_alpha)
{
int alpha, b;
unsigned char blend2 = (255 - blend);
alpha = (has_alpha) ? bytes - 1 : bytes;
while (w --)
{
for (b = 0; b < alpha; b++)
dest[b] = (src[b] * blend2 + col[b] * blend) / 255;
if (has_alpha)
dest[alpha] = src[alpha]; /* alpha channel */
src += bytes;
dest += bytes;
}
}
void
extract_alpha_pixels (const unsigned char *src,
const unsigned char *mask,
unsigned char *dest,
int w,
int bytes)
{
int alpha;
const unsigned char * m;
/* printf("[eap:%d]", w);*/
if (mask)
m = mask;
else
m = &no_mask;
alpha = bytes - 1;
while (w --)
{
*dest++ = (src[alpha] * *m) / 255;
if (mask)
m++;
src += bytes;
}
}
void
darken_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
int length,
int bytes1,
int bytes2,
int has_alpha1,
int has_alpha2)
{
int b, alpha;
unsigned char s1, s2;
alpha = (has_alpha1 || has_alpha2) ? MAXIMUM (bytes1, bytes2) - 1 : bytes1;
while (length--)
{
for (b = 0; b < alpha; b++)
{
s1 = src1[b];
s2 = src2[b];
dest[b] = (s1 < s2) ? s1 : s2;
}
if (has_alpha1 && has_alpha2)
dest[alpha] = MIN (src1[alpha], src2[alpha]);
else if (has_alpha2)
dest[alpha] = src2[alpha];
src1 += bytes1;
src2 += bytes2;
dest += bytes2;
}
}
void
lighten_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
int length,
int bytes1,
int bytes2,
int has_alpha1,
int has_alpha2)
{
int b, alpha;
unsigned char s1, s2;
alpha = (has_alpha1 || has_alpha2) ? MAXIMUM (bytes1, bytes2) - 1 : bytes1;
while (length--)
{
for (b = 0; b < alpha; b++)
{
s1 = src1[b];
s2 = src2[b];
dest[b] = (s1 < s2) ? s2 : s1;
}
if (has_alpha1 && has_alpha2)
dest[alpha] = MIN (src1[alpha], src2[alpha]);
else if (has_alpha2)
dest[alpha] = src2[alpha];
src1 += bytes1;
src2 += bytes2;
dest += bytes2;
}
}
void
hsv_only_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
int mode,
int length,
int bytes1,
int bytes2,
int has_alpha1,
int has_alpha2)
{
int r1, g1, b1;
int r2, g2, b2;
/* assumes inputs are only 4 byte RGBA pixels */
while (length--)
{
r1 = src1[0]; g1 = src1[1]; b1 = src1[2];
r2 = src2[0]; g2 = src2[1]; b2 = src2[2];
rgb_to_hsv (&r1, &g1, &b1);
rgb_to_hsv (&r2, &g2, &b2);
switch (mode)
{
case HUE_MODE:
r1 = r2;
break;
case SATURATION_MODE:
g1 = g2;
break;
case VALUE_MODE:
b1 = b2;
break;
}
/* set the destination */
hsv_to_rgb (&r1, &g1, &b1);
dest[0] = r1; dest[1] = g1; dest[2] = b1;
if (has_alpha1 && has_alpha2)
dest[3] = MIN (src1[3], src2[3]);
else if (has_alpha2)
dest[3] = src2[3];
src1 += bytes1;
src2 += bytes2;
dest += bytes2;
}
}
void
color_only_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
int mode,
int length,
int bytes1,
int bytes2,
int has_alpha1,
int has_alpha2)
{
int r1, g1, b1;
int r2, g2, b2;
/* assumes inputs are only 4 byte RGBA pixels */
while (length--)
{
r1 = src1[0]; g1 = src1[1]; b1 = src1[2];
r2 = src2[0]; g2 = src2[1]; b2 = src2[2];
rgb_to_hls (&r1, &g1, &b1);
rgb_to_hls (&r2, &g2, &b2);
/* transfer hue and saturation to the source pixel */
r1 = r2;
b1 = b2;
/* set the destination */
hls_to_rgb (&r1, &g1, &b1);
dest[0] = r1; dest[1] = g1; dest[2] = b1;
if (has_alpha1 && has_alpha2)
dest[3] = MIN (src1[3], src2[3]);
else if (has_alpha2)
dest[3] = src2[3];
src1 += bytes1;
src2 += bytes2;
dest += bytes2;
}
}
void
multiply_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
int length,
int bytes1,
int bytes2,
int has_alpha1,
int has_alpha2)
{
int alpha, b;
alpha = (has_alpha1 || has_alpha2) ? MAXIMUM (bytes1, bytes2) - 1 : bytes1;
while (length --)
{
for (b = 0; b < alpha; b++)
dest[b] = (src1[b] * src2[b]) / 255;
if (has_alpha1 && has_alpha2)
dest[alpha] = MIN (src1[alpha], src2[alpha]);
else if (has_alpha2)
dest[alpha] = src2[alpha];
src1 += bytes1;
src2 += bytes2;
dest += bytes2;
}
}
void
divide_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
int length,
int bytes1,
int bytes2,
int has_alpha1,
int has_alpha2)
{
int alpha, b, result;
alpha = (has_alpha1 || has_alpha2) ? MAXIMUM (bytes1, bytes2) - 1 : bytes1;
while (length --)
{
for (b = 0; b < alpha; b++) {
result = ((src1[b] * 256) / (1+src2[b]));
dest[b] = MINIMUM(result, 255);
}
if (has_alpha1 && has_alpha2)
dest[alpha] = MIN (src1[alpha], src2[alpha]);
else if (has_alpha2)
dest[alpha] = src2[alpha];
src1 += bytes1;
src2 += bytes2;
dest += bytes2;
}
}
void
screen_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
int length,
int bytes1,
int bytes2,
int has_alpha1,
int has_alpha2)
{
int alpha, b;
alpha = (has_alpha1 || has_alpha2) ? MAXIMUM (bytes1, bytes2) - 1 : bytes1;
while (length --)
{
for (b = 0; b < alpha; b++)
dest[b] = 255 - ((255 - src1[b]) * (255 - src2[b])) / 255;
if (has_alpha1 && has_alpha2)
dest[alpha] = MIN (src1[alpha], src2[alpha]);
else if (has_alpha2)
dest[alpha] = src2[alpha];
src1 += bytes1;
src2 += bytes2;
dest += bytes2;
}
}
void
overlay_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
int length,
int bytes1,
int bytes2,
int has_alpha1,
int has_alpha2)
{
int alpha, b;
int screen, mult;
alpha = (has_alpha1 || has_alpha2) ? MAXIMUM (bytes1, bytes2) - 1 : bytes1;
while (length --)
{
for (b = 0; b < alpha; b++)
{
screen = 255 - ((255 - src1[b]) * (255 - src2[b])) / 255;
mult = (src1[b] * src2[b]) / 255;
dest[b] = (screen * src1[b] + mult * (255 - src1[b])) / 255;
}
if (has_alpha1 && has_alpha2)
dest[alpha] = MIN (src1[alpha], src2[alpha]);
else if (has_alpha2)
dest[alpha] = src2[alpha];
src1 += bytes1;
src2 += bytes2;
dest += bytes2;
}
}
void
add_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
int length,
int bytes1,
int bytes2,
int has_alpha1,
int has_alpha2)
{
int alpha, b;
int sum;
alpha = (has_alpha1 || has_alpha2) ? MAXIMUM (bytes1, bytes2) - 1 : bytes1;
while (length --)
{
for (b = 0; b < alpha; b++)
{
sum = src1[b] + src2[b];
dest[b] = MAX255 (sum);
/* dest[b] = sum | ((sum&256) - ((sum&256) >> 8)); */
/* dest[b] = (sum > 255) ? 255 : sum; */ /* older, little slower */
}
if (has_alpha1 && has_alpha2)
dest[alpha] = MIN (src1[alpha], src2[alpha]);
else if (has_alpha2)
dest[alpha] = src2[alpha];
src1 += bytes1;
src2 += bytes2;
dest += bytes2;
}
}
void
subtract_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
int length,
int bytes1,
int bytes2,
int has_alpha1,
int has_alpha2)
{
int alpha, b;
int diff;
alpha = (has_alpha1 || has_alpha2) ? MAXIMUM (bytes1, bytes2) - 1 : bytes1;
while (length --)
{
for (b = 0; b < alpha; b++)
{
diff = src1[b] - src2[b];
dest[b] = (diff < 0) ? 0 : diff;
}
if (has_alpha1 && has_alpha2)
dest[alpha] = MIN (src1[alpha], src2[alpha]);
else if (has_alpha2)
dest[alpha] = src2[alpha];
src1 += bytes1;
src2 += bytes2;
dest += bytes2;
}
}
void
difference_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
int length,
int bytes1,
int bytes2,
int has_alpha1,
int has_alpha2)
{
int alpha, b;
int diff;
alpha = (has_alpha1 || has_alpha2) ? MAXIMUM (bytes1, bytes2) - 1 : bytes1;
while (length --)
{
for (b = 0; b < alpha; b++)
{
diff = src1[b] - src2[b];
dest[b] = (diff < 0) ? -diff : diff;
}
if (has_alpha1 && has_alpha2)
dest[alpha] = MIN (src1[alpha], src2[alpha]);
else if (has_alpha2)
dest[alpha] = src2[alpha];
src1 += bytes1;
src2 += bytes2;
dest += bytes2;
}
}
void
dissolve_pixels (const unsigned char *src,
unsigned char *dest,
int x,
int y,
int opacity,
int length,
int sb,
int db,
int has_alpha)
{
int alpha, b;
int rand_val;
/* Set up the random number generator */
srand (random_table [y % RANDOM_TABLE_SIZE]);
for (b = 0; b < x; b++)
rand ();
alpha = db - 1;
while (length --)
{
/* preserve the intensity values */
for (b = 0; b < alpha; b++)
dest[b] = src[b];
/* dissolve if random value is > opacity */
rand_val = (rand() & 0xFF);
if (has_alpha)
dest[alpha] = (rand_val > opacity) ? 0 : src[alpha];
else
dest[alpha] = (rand_val > opacity) ? 0 : OPAQUE_OPACITY;
dest += db;
src += sb;
}
}
void
replace_pixels (unsigned char *src1,
unsigned char *src2,
unsigned char *dest,
unsigned char *mask,
int length,
int opacity,
int *affect,
int bytes1,
int bytes2)
{
int alpha;
int b;
double a_val, a_recip, mask_val;
double norm_opacity;
int s1_a, s2_a;
int new_val;
if (bytes1 != bytes2)
{
g_message ("replace_pixels only works on commensurate pixel regions");
return;
}
alpha = bytes1 - 1;
norm_opacity = opacity * (1.0 / 65025.0);
while (length --)
{
mask_val = mask[0] * norm_opacity;
/* calculate new alpha first. */
s1_a = src1[alpha];
s2_a = src2[alpha];
a_val = s1_a + mask_val * (s2_a - s1_a);
if (a_val == 0)
a_recip = 0;
else
a_recip = 1.0 / a_val;
/* possible optimization: fold a_recip into s1_a and s2_a */
for (b = 0; b < alpha; b++)
{
new_val = 0.5 + a_recip * (src1[b] * s1_a + mask_val *
(src2[b] * s2_a - src1[b] * s1_a));
dest[b] = affect[b] ? MIN (new_val, 255) : src1[b];
}
dest[alpha] = affect[alpha] ? a_val + 0.5: s1_a;
src1 += bytes1;
src2 += bytes2;
dest += bytes2;
mask++;
}
}
void
swap_pixels (unsigned char *src,
unsigned char *dest,
int length)
{
while (length--)
{
*src = *src ^ *dest;
*dest = *dest ^ *src;
*src = *src ^ *dest;
src++;
dest++;
}
}
void
scale_pixels (const unsigned char *src,
unsigned char *dest,
int length,
int scale)
{
while (length --)
*dest++ = (unsigned char) ((*src++ * scale) / 255);
}
void
add_alpha_pixels (const unsigned char *src,
unsigned char *dest,
int length,
int bytes)
{
int alpha, b;
alpha = bytes + 1;
while (length --)
{
for (b = 0; b < bytes; b++)
dest[b] = src[b];
dest[b] = OPAQUE_OPACITY;
src += bytes;
dest += alpha;
}
}
void
flatten_pixels (const unsigned char *src,
unsigned char *dest,
const unsigned char *bg,
int length,
int bytes)
{
int alpha, b;
int t1, t2;
alpha = bytes - 1;
while (length --)
{
for (b = 0; b < alpha; b++)
dest[b] = INT_MULT (src[b], src[alpha], t1) + INT_MULT (bg[b], (255 - src[alpha]), t2);
src += bytes;
dest += alpha;
}
}
void
gray_to_rgb_pixels (const unsigned char *src,
unsigned char *dest,
int length,
int bytes)
{
int b;
int dest_bytes;
int has_alpha;
has_alpha = (bytes == 2) ? 1 : 0;
dest_bytes = (has_alpha) ? 4 : 3;
while (length --)
{
for (b = 0; b < bytes; b++)
dest[b] = src[0];
if (has_alpha)
dest[3] = src[1];
src += bytes;
dest += dest_bytes;
}
}
void
apply_mask_to_alpha_channel (unsigned char *src,
const unsigned char *mask,
int opacity,
int length,
int bytes)
{
int alpha;
alpha = bytes - 1;
while (length --)
{
src[alpha] = (src[alpha] * *mask++ * opacity) / 65025;
src += bytes;
}
}
void
combine_mask_and_alpha_channel (unsigned char *src,
const unsigned char *mask,
int opacity,
int length,
int bytes)
{
unsigned char mask_val;
int alpha;
alpha = bytes - 1;
while (length --)
{
mask_val = (*mask++ * opacity) / 255;
src[alpha] = src[alpha] + ((255 - src[alpha]) * mask_val) / 255;
src += bytes;
}
}
void
copy_gray_to_inten_a_pixels (const unsigned char *src,
unsigned char *dest,
int length,
int bytes)
{
int b;
int alpha;
alpha = bytes - 1;
while (length --)
{
for (b = 0; b < alpha; b++)
dest[b] = *src;
dest[b] = OPAQUE_OPACITY;
src ++;
dest += bytes;
}
}
void
initial_channel_pixels (const unsigned char *src,
unsigned char *dest,
int length,
int bytes)
{
int alpha, b;
alpha = bytes - 1;
while (length --)
{
for (b = 0; b < alpha; b++)
dest[b] = src[0];
dest[alpha] = OPAQUE_OPACITY;
dest += bytes;
src ++;
}
}
void
initial_indexed_pixels (const unsigned char *src,
unsigned char *dest,
const unsigned char *cmap,
int length)
{
int col_index;
/* This function assumes always that we're mapping from
* an RGB colormap to an RGBA image...
*/
while (length--)
{
col_index = *src++ * 3;
*dest++ = cmap[col_index++];
*dest++ = cmap[col_index++];
*dest++ = cmap[col_index++];
*dest++ = OPAQUE_OPACITY;
}
}
void
initial_indexed_a_pixels (const unsigned char *src,
unsigned char *dest,
const unsigned char *mask,
const unsigned char *cmap,
int opacity,
int length)
{
int col_index;
unsigned char new_alpha;
const unsigned char * m;
if (mask)
m = mask;
else
m = &no_mask;
while (length --)
{
col_index = *src++ * 3;
new_alpha = (*src++ * *m * opacity) / 65025;
*dest++ = cmap[col_index++];
*dest++ = cmap[col_index++];
*dest++ = cmap[col_index++];
/* Set the alpha channel */
*dest++ = (new_alpha > 127) ? OPAQUE_OPACITY : TRANSPARENT_OPACITY;
if (mask)
m++;
}
}
void
initial_inten_pixels (const unsigned char *src,
unsigned char *dest,
const unsigned char *mask,
int opacity,
const int *affect,
int length,
int bytes)
{
int b, dest_bytes;
const unsigned char * m;
if (mask)
m = mask;
else
m = &no_mask;
/* This function assumes the source has no alpha channel and
* the destination has an alpha channel. So dest_bytes = bytes + 1
*/
dest_bytes = bytes + 1;
if (mask)
{
while (length --)
{
for (b = 0; b < bytes; b++)
dest [b] = affect [b] ? src [b] : 0;
/* Set the alpha channel */
dest[b] = affect [b] ? (opacity * *m) / 255 : 0;
m++;
dest += dest_bytes;
src += bytes;
}
}
else
{
while (length --)
{
for (b = 0; b < bytes; b++)
dest [b] = affect [b] ? src [b] : 0;
/* Set the alpha channel */
dest[b] = affect [b] ? opacity : 0;
dest += dest_bytes;
src += bytes;
}
}
}
void
initial_inten_a_pixels (const unsigned char *src,
unsigned char *dest,
const unsigned char *mask,
int opacity,
const int *affect,
int length,
int bytes)
{
int alpha, b;
const unsigned char * m;
alpha = bytes - 1;
if (mask)
{
m = mask;
while (length --)
{
for (b = 0; b < alpha; b++)
dest[b] = src[b] * affect[b];
/* Set the alpha channel */
dest[alpha] = affect [alpha] ? (opacity * src[alpha] * *m) / 65025 : 0;
m++;
dest += bytes;
src += bytes;
}
}
else
{
while (length --)
{
for (b = 0; b < alpha; b++)
dest[b] = src[b] * affect[b];
/* Set the alpha channel */
dest[alpha] = affect [alpha] ? (opacity * src[alpha]) / 255 : 0;
dest += bytes;
src += bytes;
}
}
}
void
combine_indexed_and_indexed_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
const unsigned char *mask,
int opacity,
const int *affect,
int length,
int bytes)
{
int b;
unsigned char new_alpha;
const unsigned char * m;
if (mask)
{
m = mask;
while (length --)
{
new_alpha = (*m * opacity) / 255;
for (b = 0; b < bytes; b++)
dest[b] = (affect[b] && new_alpha > 127) ? src2[b] : src1[b];
m++;
src1 += bytes;
src2 += bytes;
dest += bytes;
}
}
else
{
while (length --)
{
new_alpha = opacity;
for (b = 0; b < bytes; b++)
dest[b] = (affect[b] && new_alpha > 127) ? src2[b] : src1[b];
src1 += bytes;
src2 += bytes;
dest += bytes;
}
}
}
void
combine_indexed_and_indexed_a_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
const unsigned char *mask,
int opacity,
const int *affect,
int length,
int bytes)
{
int b, alpha;
unsigned char new_alpha;
const unsigned char * m;
int src2_bytes;
alpha = 1;
src2_bytes = 2;
if (mask)
{
m = mask;
while (length --)
{
new_alpha = (src2[alpha] * *m * opacity) / 65025;
for (b = 0; b < bytes; b++)
dest[b] = (affect[b] && new_alpha > 127) ? src2[b] : src1[b];
m++;
src1 += bytes;
src2 += src2_bytes;
dest += bytes;
}
}
else
{
while (length --)
{
new_alpha = (src2[alpha] * opacity) / 255;
for (b = 0; b < bytes; b++)
dest[b] = (affect[b] && new_alpha > 127) ? src2[b] : src1[b];
src1 += bytes;
src2 += src2_bytes;
dest += bytes;
}
}
}
void
combine_indexed_a_and_indexed_a_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
const unsigned char *mask,
int opacity,
const int *affect,
int length,
int bytes)
{
int b, alpha;
unsigned char new_alpha;
const unsigned char * m;
alpha = 1;
if (mask)
{
m = mask;
while (length --)
{
new_alpha = (src2[alpha] * *m * opacity) / 65025;
for (b = 0; b < alpha; b++)
dest[b] = (affect[b] && new_alpha > 127) ? src2[b] : src1[b];
dest[alpha] = (affect[alpha] && new_alpha > 127) ? OPAQUE_OPACITY : src1[alpha];
m++;
src1 += bytes;
src2 += bytes;
dest += bytes;
}
}
else
{
while (length --)
{
new_alpha = (src2[alpha] * opacity) / 255;
for (b = 0; b < alpha; b++)
dest[b] = (affect[b] && new_alpha > 127) ? src2[b] : src1[b];
dest[alpha] = (affect[alpha] && new_alpha > 127) ? OPAQUE_OPACITY : src1[alpha];
src1 += bytes;
src2 += bytes;
dest += bytes;
}
}
}
void
combine_inten_a_and_indexed_a_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
const unsigned char *mask,
const unsigned char *cmap,
int opacity,
int length,
int bytes)
{
int b, alpha;
unsigned char new_alpha;
int src2_bytes;
int index;
alpha = 1;
src2_bytes = 2;
if (mask)
{
const unsigned char *m = mask;
while (length --)
{
new_alpha = (src2[alpha] * *m * opacity) / 65025;
index = src2[0] * 3;
for (b = 0; b < bytes-1; b++)
dest[b] = (new_alpha > 127) ? cmap[index + b] : src1[b];
dest[b] = (new_alpha > 127) ? OPAQUE_OPACITY : src1[b]; /* alpha channel is opaque */
m++;
src1 += bytes;
src2 += src2_bytes;
dest += bytes;
}
}
else
{
while (length --)
{
new_alpha = (src2[alpha] * opacity) / 255;
index = src2[0] * 3;
for (b = 0; b < bytes-1; b++)
dest[b] = (new_alpha > 127) ? cmap[index + b] : src1[b];
dest[b] = (new_alpha > 127) ? OPAQUE_OPACITY : src1[b]; /* alpha channel is opaque */
/* m++; /Per */
src1 += bytes;
src2 += src2_bytes;
dest += bytes;
}
}
}
void
combine_inten_and_inten_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
const unsigned char *mask,
int opacity,
const int *affect,
int length,
int bytes)
{
int b;
unsigned char new_alpha;
const unsigned char * m;
if (mask)
{
m = mask;
while (length --)
{
new_alpha = (*m * opacity) / 255;
for (b = 0; b < bytes; b++)
dest[b] = (affect[b]) ?
(src2[b] * new_alpha + src1[b] * (255 - new_alpha)) / 255 :
src1[b];
m++;
src1 += bytes;
src2 += bytes;
dest += bytes;
}
}
else
{
while (length --)
{
new_alpha = opacity;
for (b = 0; b < bytes; b++)
dest[b] = (affect[b]) ?
(src2[b] * new_alpha + src1[b] * (255 - new_alpha)) / 255 :
src1[b];
src1 += bytes;
src2 += bytes;
dest += bytes;
}
}
}
void
combine_inten_and_inten_a_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
const unsigned char *mask,
int opacity,
const int *affect,
int length,
int bytes)
{
int alpha, b;
int src2_bytes;
unsigned char new_alpha;
const unsigned char * m;
alpha = bytes;
src2_bytes = bytes + 1;
if (mask)
{
m = mask;
while (length --)
{
new_alpha = (src2[alpha] * *m * opacity) / 65025;
for (b = 0; b < bytes; b++)
dest[b] = (affect[b]) ?
(src2[b] * new_alpha + src1[b] * (255 - new_alpha)) / 255 :
src1[b];
m++;
src1 += bytes;
src2 += src2_bytes;
dest += bytes;
}
}
else
{
while (length --)
{
new_alpha = (src2[alpha] * opacity) / 255;
for (b = 0; b < bytes; b++)
dest[b] = (affect[b]) ?
(src2[b] * new_alpha + src1[b] * (255 - new_alpha)) / 255 :
src1[b];
src1 += bytes;
src2 += src2_bytes;
dest += bytes;
}
}
}
/*orig #define alphify(src2_alpha,new_alpha) \
if (new_alpha == 0 || src2_alpha == 0) \
{ \
for (b = 0; b < alpha; b++) \
dest[b] = src1 [b]; \
} \
else if (src2_alpha == new_alpha){ \
for (b = 0; b < alpha; b++) \
dest [b] = affect [b] ? src2 [b] : src1 [b]; \
} else { \
ratio = (float) src2_alpha / new_alpha; \
compl_ratio = 1.0 - ratio; \
\
for (b = 0; b < alpha; b++) \
dest[b] = affect[b] ? \
(unsigned char) (src2[b] * ratio + src1[b] * compl_ratio + EPSILON) : src1[b]; \
}*/
/*shortened #define alphify(src2_alpha,new_alpha) \
if (src2_alpha != 0 && new_alpha != 0) \
{ \
if (src2_alpha == new_alpha){ \
for (b = 0; b < alpha; b++) \
dest [b] = affect [b] ? src2 [b] : src1 [b]; \
} else { \
ratio = (float) src2_alpha / new_alpha; \
compl_ratio = 1.0 - ratio; \
\
for (b = 0; b < alpha; b++) \
dest[b] = affect[b] ? \
(unsigned char) (src2[b] * ratio + src1[b] * compl_ratio + EPSILON) : src1[b];\
} \
}*/
#define alphify(src2_alpha,new_alpha) \
if (src2_alpha != 0 && new_alpha != 0) \
{ \
b = alpha; \
if (src2_alpha == new_alpha){ \
do { \
b--; dest [b] = affect [b] ? src2 [b] : src1 [b];} while (b); \
} else { \
ratio = (float) src2_alpha / new_alpha; \
compl_ratio = 1.0 - ratio; \
\
do { b--; \
dest[b] = affect[b] ? \
(unsigned char) (src2[b] * ratio + src1[b] * compl_ratio + EPSILON) : src1[b];\
} while (b); \
} \
}
/*special #define alphify4(src2_alpha,new_alpha) \
if (src2_alpha != 0 && new_alpha != 0) \
{ \
if (src2_alpha == new_alpha){ \
dest [0] = affect [0] ? src2 [0] : src1 [0]; \
dest [1] = affect [1] ? src2 [1] : src1 [1]; \
dest [2] = affect [2] ? src2 [2] : src1 [2]; \
} else { \
ratio = (float) src2_alpha / new_alpha; \
compl_ratio = 1.0 - ratio; \
\
dest[0] = affect[0] ? \
(unsigned char) (src2[0] * ratio + src1[0] * compl_ratio + EPSILON) : src1[0]; \
dest[1] = affect[1] ? \
(unsigned char) (src2[1] * ratio + src1[1] * compl_ratio + EPSILON) : src1[1]; \
dest[2] = affect[2] ? \
(unsigned char) (src2[2] * ratio + src1[2] * compl_ratio + EPSILON) : src1[2]; \
} \
}*/
void
combine_inten_a_and_inten_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
const unsigned char *mask,
int opacity,
const int *affect,
int mode_affect, /* how does the combination mode affect alpha? */
int length,
int bytes) /* 4 or 2 depending on RGBA or GRAYA */
{
int alpha, b;
int src2_bytes;
unsigned char src2_alpha;
unsigned char new_alpha;
const unsigned char * m;
float ratio, compl_ratio;
src2_bytes = bytes - 1;
alpha = bytes - 1;
if (mask)
{
m = mask;
if (opacity == OPAQUE_OPACITY) /* HAS MASK, FULL OPACITY */
{
while (length--)
{
src2_alpha = *m;
new_alpha = src1[alpha] + ((255 - src1[alpha]) * src2_alpha) / 255;
alphify (src2_alpha, new_alpha);
if (mode_affect)
{
dest[alpha] = (affect[alpha]) ? new_alpha : src1[alpha];
}
else
{
dest[alpha] = (src1[alpha]) ? src1[alpha] :
(affect[alpha] ? new_alpha : src1[alpha]);
}
m++;
src1 += bytes;
src2 += src2_bytes;
dest += bytes;
}
}
else /* HAS MASK, SEMI-OPACITY */
{
while (length--)
{
src2_alpha = (*m * opacity) / 255;
new_alpha = src1[alpha] + ((255 - src1[alpha]) * src2_alpha) / 255;
alphify (src2_alpha, new_alpha);
if (mode_affect)
{
dest[alpha] = (affect[alpha]) ? new_alpha : src1[alpha];
}
else
{
dest[alpha] = (src1[alpha]) ? src1[alpha] :
(affect[alpha] ? new_alpha : src1[alpha]);
}
m++;
src1 += bytes;
src2 += src2_bytes;
dest += bytes;
}
}
}
else /* NO MASK */
{
while (length --)
{
src2_alpha = opacity;
new_alpha = src1[alpha] + ((255 - src1[alpha]) * src2_alpha) / 255;
alphify (src2_alpha, new_alpha);
if (mode_affect)
dest[alpha] = (affect[alpha]) ? new_alpha : src1[alpha];
else
dest[alpha] = (src1[alpha]) ? src1[alpha] : (affect[alpha] ? new_alpha : src1[alpha]);
src1 += bytes;
src2 += src2_bytes;
dest += bytes;
}
}
}
void
combine_inten_a_and_inten_a_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
const unsigned char *mask,
int opacity,
const int *affect,
int mode_affect, /* how does the combination mode affect alpha? */
int length,
int bytes) /* 4 or 2 depending on RGBA or GRAYA */
{
int alpha, b;
unsigned char src2_alpha;
unsigned char new_alpha;
const unsigned char * m;
float ratio, compl_ratio;
alpha = bytes - 1;
if (mask)
{
m = mask;
if (opacity == OPAQUE_OPACITY) /* HAS MASK, FULL OPACITY */
{
while (length --)
{
src2_alpha = (src2[alpha] * *m) / 255;
new_alpha = src1[alpha] + ((255 - src1[alpha]) * src2_alpha) / 255;
alphify (src2_alpha, new_alpha);
if (mode_affect)
{
dest[alpha] = (affect[alpha]) ? new_alpha : src1[alpha];
}
else
{
dest[alpha] = (src1[alpha]) ? src1[alpha] :
(affect[alpha] ? new_alpha : src1[alpha]);
}
m++;
src1 += bytes;
src2 += bytes;
dest += bytes;
}
}
else /* HAS MASK, SEMI-OPACITY */
{
while (length --)
{
src2_alpha = (src2[alpha] * *m * opacity) / 65025;
new_alpha = src1[alpha] + ((255 - src1[alpha]) * src2_alpha) / 255;
alphify (src2_alpha, new_alpha);
if (mode_affect)
{
dest[alpha] = (affect[alpha]) ? new_alpha : src1[alpha];
}
else
{
dest[alpha] = (src1[alpha]) ? src1[alpha] :
(affect[alpha] ? new_alpha : src1[alpha]);
}
m++;
src1 += bytes;
src2 += bytes;
dest += bytes;
}
}
}
else
{
if (opacity == OPAQUE_OPACITY) /* NO MASK, FULL OPACITY */
{
while (length --)
{
src2_alpha = src2[alpha];
new_alpha = src1[alpha] + ((255 - src1[alpha]) * src2_alpha) / 255;
alphify (src2_alpha, new_alpha);
if (mode_affect)
{
dest[alpha] = (affect[alpha]) ? new_alpha : src1[alpha];
}
else
{
dest[alpha] = (src1[alpha]) ? src1[alpha] :
(affect[alpha] ? new_alpha : src1[alpha]);
}
src1 += bytes;
src2 += bytes;
dest += bytes;
}
}
else /* NO MASK, SEMI OPACITY */
{
while (length --)
{
src2_alpha = (src2[alpha] * opacity) / 255;
new_alpha = src1[alpha] + ((255 - src1[alpha]) * src2_alpha) / 255;
alphify (src2_alpha, new_alpha);
if (mode_affect)
{
dest[alpha] = (affect[alpha]) ? new_alpha : src1[alpha];
}
else
{
dest[alpha] = (src1[alpha]) ? src1[alpha] :
(affect[alpha] ? new_alpha : src1[alpha]);
}
src1 += bytes;
src2 += bytes;
dest += bytes;
}
}
}
}
#undef alphify
void
combine_inten_a_and_channel_mask_pixels (const unsigned char *src,
const unsigned char *channel,
unsigned char *dest,
const unsigned char *col,
int opacity,
int length,
int bytes)
{
int alpha, b;
unsigned char channel_alpha;
unsigned char new_alpha;
unsigned char compl_alpha;
int t, s;
alpha = bytes - 1;
while (length --)
{
channel_alpha = INT_MULT (255 - *channel, opacity, t);
if (channel_alpha)
{
new_alpha = src[alpha] + INT_MULT ((255 - src[alpha]), channel_alpha, t);
if (new_alpha != 255)
channel_alpha = (channel_alpha * 255) / new_alpha;
compl_alpha = 255 - channel_alpha;
for (b = 0; b < alpha; b++)
dest[b] = INT_MULT (col[b], channel_alpha, t) +
INT_MULT (src[b], compl_alpha, s);
dest[b] = new_alpha;
}
else
memcpy(dest, src, bytes);
/* advance pointers */
src+=bytes;
dest+=bytes;
channel++;
}
}
void
combine_inten_a_and_channel_selection_pixels (const unsigned char *src,
const unsigned char *channel,
unsigned char *dest,
const unsigned char *col,
int opacity,
int length,
int bytes)
{
int alpha, b;
unsigned char channel_alpha;
unsigned char new_alpha;
unsigned char compl_alpha;
int t, s;
alpha = bytes - 1;
while (length --)
{
channel_alpha = INT_MULT (*channel, opacity, t);
if (channel_alpha)
{
new_alpha = src[alpha] + INT_MULT ((255 - src[alpha]), channel_alpha, t);
if (new_alpha != 255)
channel_alpha = (channel_alpha * 255) / new_alpha;
compl_alpha = 255 - channel_alpha;
for (b = 0; b < alpha; b++)
dest[b] = INT_MULT (col[b], channel_alpha, t) +
INT_MULT (src[b], compl_alpha, s);
dest[b] = new_alpha;
}
else
memcpy(dest, src, bytes);
/* advance pointers */
src+=bytes;
dest+=bytes;
channel++;
}
}
void
behind_inten_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
const unsigned char *mask,
int opacity,
const int *affect,
int length,
int bytes1,
int bytes2,
int has_alpha1,
int has_alpha2)
{
int alpha, b;
unsigned char src1_alpha;
unsigned char src2_alpha;
unsigned char new_alpha;
const unsigned char * m;
float ratio, compl_ratio;
if (mask)
m = mask;
else
m = &no_mask;
/* the alpha channel */
alpha = bytes1 - 1;
while (length --)
{
src1_alpha = src1[alpha];
src2_alpha = (src2[alpha] * *m * opacity) / 65025;
new_alpha = src2_alpha + ((255 - src2_alpha) * src1_alpha) / 255;
if (new_alpha)
ratio = (float) src1_alpha / new_alpha;
else
ratio = 0.0;
compl_ratio = 1.0 - ratio;
for (b = 0; b < alpha; b++)
dest[b] = (affect[b]) ?
(unsigned char) (src1[b] * ratio + src2[b] * compl_ratio + EPSILON) :
src1[b];
dest[alpha] = (affect[alpha]) ? new_alpha : src1[alpha];
if (mask)
m++;
src1 += bytes1;
src2 += bytes2;
dest += bytes1;
}
}
void
behind_indexed_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
const unsigned char *mask,
int opacity,
const int *affect,
int length,
int bytes1,
int bytes2,
int has_alpha1,
int has_alpha2)
{
int alpha, b;
unsigned char src1_alpha;
unsigned char src2_alpha;
unsigned char new_alpha;
const unsigned char * m;
if (mask)
m = mask;
else
m = &no_mask;
/* the alpha channel */
alpha = bytes1 - 1;
while (length --)
{
src1_alpha = src1[alpha];
src2_alpha = (src2[alpha] * *m * opacity) / 65025;
new_alpha = (src2_alpha > 127) ? OPAQUE_OPACITY : TRANSPARENT_OPACITY;
for (b = 0; b < bytes1; b++)
dest[b] = (affect[b] && new_alpha == OPAQUE_OPACITY && (src1_alpha > 127)) ?
src2[b] : src1[b];
if (mask)
m++;
src1 += bytes1;
src2 += bytes2;
dest += bytes1;
}
}
void
replace_inten_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
const unsigned char *mask,
int opacity,
const int *affect,
int length,
int bytes1,
int bytes2,
int has_alpha1,
int has_alpha2)
{
int bytes, b;
unsigned char mask_alpha;
const unsigned char * m;
if (mask)
m = mask;
else
m = &no_mask;
bytes = MINIMUM (bytes1, bytes2);
while (length --)
{
mask_alpha = (*m * opacity) / 255;
for (b = 0; b < bytes; b++)
dest[b] = (affect[b]) ?
(src2[b] * mask_alpha + src1[b] * (255 - mask_alpha)) / 255 :
src1[b];
if (has_alpha1 && !has_alpha2)
dest[b] = src1[b];
if (mask)
m++;
src1 += bytes1;
src2 += bytes2;
dest += bytes1;
}
}
void
replace_indexed_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
const unsigned char *mask,
int opacity,
const int *affect,
int length,
int bytes1,
int bytes2,
int has_alpha1,
int has_alpha2)
{
int bytes, b;
unsigned char mask_alpha;
const unsigned char * m;
if (mask)
m = mask;
else
m = &no_mask;
bytes = MINIMUM (bytes1, bytes2);
while (length --)
{
mask_alpha = (*m * opacity) / 255;
for (b = 0; b < bytes; b++)
dest[b] = (affect[b] && mask_alpha) ?
src2[b] : src1[b];
if (has_alpha1 && !has_alpha2)
dest[b] = src1[b];
if (mask)
m++;
src1 += bytes1;
src2 += bytes2;
dest += bytes1;
}
}
void
erase_inten_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
const unsigned char *mask,
int opacity,
const int *affect,
int length,
int bytes)
{
int alpha, b;
unsigned char src2_alpha;
const unsigned char * m;
if (mask)
m = mask;
else
m = &no_mask;
alpha = bytes - 1;
while (length --)
{
for (b = 0; b < alpha; b++)
dest[b] = src1[b];
src2_alpha = (src2[alpha] * *m * opacity) / 65025;
dest[alpha] = src1[alpha] - (src1[alpha] * src2_alpha) / 255;
if (mask)
m++;
src1 += bytes;
src2 += bytes;
dest += bytes;
}
}
void
erase_indexed_pixels (const unsigned char *src1,
const unsigned char *src2,
unsigned char *dest,
const unsigned char *mask,
int opacity,
const int *affect,
int length,
int bytes)
{
int alpha, b;
unsigned char src2_alpha;
const unsigned char * m;
if (mask)
m = mask;
else
m = &no_mask;
alpha = bytes - 1;
while (length --)
{
for (b = 0; b < alpha; b++)
dest[b] = src1[b];
src2_alpha = (src2[alpha] * *m * opacity) / 65025;
dest[alpha] = (src2_alpha > 127) ? TRANSPARENT_OPACITY : src1[alpha];
if (mask)
m++;
src1 += bytes;
src2 += bytes;
dest += bytes;
}
}
void
extract_from_inten_pixels (unsigned char *src,
unsigned char *dest,
const unsigned char *mask,
const unsigned char *bg,
int cut,
int length,
int bytes,
int has_alpha)
{
int b, alpha;
int dest_bytes;
const unsigned char * m;
if (mask)
m = mask;
else
m = &no_mask;
alpha = (has_alpha) ? bytes - 1 : bytes;
dest_bytes = (has_alpha) ? bytes : bytes + 1;
while (length --)
{
for (b = 0; b < alpha; b++)
dest[b] = src[b];
if (has_alpha)
{
dest[alpha] = (*m * src[alpha]) / 255;
if (cut)
src[alpha] = ((255 - *m) * src[alpha]) / 255;
}
else
{
dest[alpha] = *m;
if (cut)
for (b = 0; b < bytes; b++)
src[b] = (*m * bg[b] + (255 - *m) * src[b]) / 255;
}
if (mask)
m++;
src += bytes;
dest += dest_bytes;
}
}
void
extract_from_indexed_pixels (unsigned char *src,
unsigned char *dest,
const unsigned char *mask,
const unsigned char *cmap,
const unsigned char *bg,
int cut,
int length,
int bytes,
int has_alpha)
{
int b;
int index;
const unsigned char * m;
int t;
if (mask)
m = mask;
else
m = &no_mask;
while (length --)
{
index = src[0] * 3;
for (b = 0; b < 3; b++)
dest[b] = cmap[index + b];
if (has_alpha)
{
dest[3] = INT_MULT (*m, src[1], t);
if (cut)
src[1] = INT_MULT ((255 - *m), src[1], t);
}
else
{
dest[3] = *m;
if (cut)
src[0] = (*m > 127) ? bg[0] : src[0];
}
if (mask)
m++;
src += bytes;
dest += 4;
}
}
void
map_to_color (int src_type,
const unsigned char *cmap,
const unsigned char *src,
unsigned char *rgb)
{
switch (src_type)
{
case 0: /* RGB */
/* Straight copy */
*rgb++ = *src++;
*rgb++ = *src++;
*rgb = *src;
break;
case 1: /* GRAY */
*rgb++ = *src;
*rgb++ = *src;
*rgb = *src;
break;
case 2: /* INDEXED */
{
int index = *src * 3;
*rgb++ = cmap [index++];
*rgb++ = cmap [index++];
*rgb = cmap [index++];
}
break;
}
}
int
map_rgb_to_indexed (const unsigned char *cmap,
int num_cols,
GimpImage* gimage,
int r,
int g,
int b)
{
unsigned int pixel;
int hash_index;
int cmap_index;
pixel = (r << 16) | (g << 8) | b;
hash_index = pixel % HASH_TABLE_SIZE;
/* Hash table lookup hit */
if (color_hash_table[hash_index].gimage == gimage &&
color_hash_table[hash_index].pixel == pixel)
{
cmap_index = color_hash_table[hash_index].index;
color_hash_hits++;
}
/* Hash table lookup miss */
else
{
const unsigned char *col;
int diff, sum, max;
int i;
max = MAXDIFF;
cmap_index = 0;
col = cmap;
for (i = 0; i < num_cols; i++)
{
diff = r - *col++;
sum = diff * diff;
diff = g - *col++;
sum += diff * diff;
diff = b - *col++;
sum += diff * diff;
if (sum < max)
{
cmap_index = i;
max = sum;
}
}
/* update the hash table */
color_hash_table[hash_index].pixel = pixel;
color_hash_table[hash_index].index = cmap_index;
color_hash_table[hash_index].gimage = gimage;
color_hash_misses++;
}
return cmap_index;
}
/**************************************************/
/* REGION FUNCTIONS */
/**************************************************/
void
color_region (PixelRegion *dest,
const unsigned char *col)
{
int h;
unsigned char * s;
void * pr;
for (pr = pixel_regions_register (1, dest); pr != NULL; pr = pixel_regions_process (pr))
{
h = dest->h;
s = dest->data;
while (h--)
{
color_pixels (s, col, dest->w, dest->bytes);
s += dest->rowstride;
}
}
}
void
blend_region (PixelRegion *src1,
PixelRegion *src2,
PixelRegion *dest,
int blend)
{
int h;
unsigned char * s1, * s2, * d;
s1 = src1->data;
s2 = src2->data;
d = dest->data;
h = src1->h;
while (h --)
{
/* blend_pixels (s1, s2, d, blend, src1->w, src1->bytes);*/
s1 += src1->rowstride;
s2 += src2->rowstride;
d += dest->rowstride;
}
}
void
shade_region (PixelRegion *src,
PixelRegion *dest,
unsigned char *col,
int blend)
{
int h;
unsigned char * s, * d;
s = src->data;
d = dest->data;
h = src->h;
while (h --)
{
/* blend_pixels (s, d, col, blend, src->w, src->bytes);*/
s += src->rowstride;
d += dest->rowstride;
}
}
void
copy_region (PixelRegion *src,
PixelRegion *dest)
{
int h;
int pixelwidth;
unsigned char * s, * d;
void * pr;
fputc('[',stderr);
for (pr = pixel_regions_register (2, src, dest);
pr != NULL;
pr = pixel_regions_process (pr))
{
if (src->tiles && dest->tiles &&
src->curtile && dest->curtile &&
src->offx == 0 && dest->offx == 0 &&
src->offy == 0 && dest->offy == 0 &&
src->w == tile_ewidth(src->curtile) &&
dest->w == tile_ewidth(dest->curtile) &&
src->h == tile_eheight(src->curtile) &&
dest->h == tile_eheight(dest->curtile))
{
fputc('!',stderr);
tile_manager_map_over_tile (dest->tiles, dest->curtile, src->curtile);
}
else
{
fputc('.',stderr);
pixelwidth = src->w * src->bytes;
s = src->data;
d = dest->data;
h = src->h;
while (h --)
{
memcpy (d, s, pixelwidth);
s += src->rowstride;
d += dest->rowstride;
}
}
}
fputc(']',stderr);
fputc('\n',stderr);
}
void
add_alpha_region (PixelRegion *src,
PixelRegion *dest)
{
int h;
unsigned char * s, * d;
void * pr;
for (pr = pixel_regions_register (2, src, dest); pr != NULL; pr = pixel_regions_process (pr))
{
s = src->data;
d = dest->data;
h = src->h;
while (h --)
{
add_alpha_pixels (s, d, src->w, src->bytes);
s += src->rowstride;
d += dest->rowstride;
}
}
}
void
flatten_region (PixelRegion *src,
PixelRegion *dest,
unsigned char *bg)
{
int h;
unsigned char * s, * d;
s = src->data;
d = dest->data;
h = src->h;
while (h --)
{
flatten_pixels (s, d, bg, src->w, src->bytes);
s += src->rowstride;
d += dest->rowstride;
}
}
void
extract_alpha_region (PixelRegion *src,
PixelRegion *mask,
PixelRegion *dest)
{
int h;
unsigned char * s, * m, * d;
void * pr;
for (pr = pixel_regions_register (3, src, mask, dest); pr != NULL; pr = pixel_regions_process (pr))
{
s = src->data;
d = dest->data;
if (mask)
m = mask->data;
else
m = NULL;
h = src->h;
while (h --)
{
extract_alpha_pixels (s, m, d, src->w, src->bytes);
s += src->rowstride;
d += dest->rowstride;
if (mask)
m += mask->rowstride;
}
}
}
void
extract_from_region (PixelRegion *src,
PixelRegion *dest,
PixelRegion *mask,
unsigned char *cmap,
unsigned char *bg,
int type,
int has_alpha,
int cut)
{
int h;
unsigned char * s, * d, * m;
void * pr;
for (pr = pixel_regions_register (3, src, dest, mask); pr != NULL; pr = pixel_regions_process (pr))
{
s = src->data;
d = dest->data;
m = (mask) ? mask->data : NULL;
h = src->h;
while (h --)
{
switch (type)
{
case 0: /* RGB */
case 1: /* GRAY */
extract_from_inten_pixels (s, d, m, bg, cut, src->w,
src->bytes, has_alpha);
break;
case 2: /* INDEXED */
extract_from_indexed_pixels (s, d, m, cmap, bg, cut, src->w,
src->bytes, has_alpha);
break;
}
s += src->rowstride;
d += dest->rowstride;
if (mask)
m += mask->rowstride;
}
}
}
void
convolve_region (PixelRegion *srcR,
PixelRegion *destR,
int *matrix,
int size,
int divisor,
int mode)
{
/* Convolve the src image using the convolution matrix, writing to dest */
/* Convolve is not tile-enabled--use accordingly */
unsigned char *src, *s_row, * s;
unsigned char *dest, * d;
int * m;
int total [4];
int b, bytes;
int length;
int wraparound;
int margin; /* margin imposed by size of conv. matrix */
int i, j;
int x, y;
int offset;
/* If the mode is NEGATIVE, the offset should be 128 */
if (mode == NEGATIVE)
{
offset = 128;
mode = 0;
}
else
offset = 0;
/* check for the boundary cases */
if (srcR->w < (size - 1) || srcR->h < (size - 1))
return;
/* Initialize some values */
bytes = srcR->bytes;
length = bytes * srcR->w;
margin = size / 2;
src = srcR->data;
dest = destR->data;
/* calculate the source wraparound value */
wraparound = srcR->rowstride - size * bytes;
/* copy the first (size / 2) scanlines of the src image... */
for (i = 0; i < margin; i++)
{
memcpy (dest, src, length);
src += srcR->rowstride;
dest += destR->rowstride;
}
src = srcR->data;
for (y = margin; y < srcR->h - margin; y++)
{
s_row = src;
s = s_row + srcR->rowstride*margin;
d = dest;
/* handle the first margin pixels... */
b = bytes * margin;
while (b --)
*d++ = *s++;
/* now, handle the center pixels */
x = srcR->w - margin*2;
while (x--)
{
s = s_row;
m = matrix;
total [0] = total [1] = total [2] = total [3] = 0;
i = size;
while (i --)
{
j = size;
while (j --)
{
for (b = 0; b < bytes; b++)
total [b] += *m * *s++;
m ++;
}
s += wraparound;
}
for (b = 0; b < bytes; b++)
{
total [b] = total [b] / divisor + offset;
/* only if mode was ABSOLUTE will mode by non-zero here */
if (total [b] < 0 && mode)
total [b] = - total [b];
if (total [b] < 0)
*d++ = 0;
else
*d++ = (total [b] > 255) ? 255 : (unsigned char) total [b];
}
s_row += bytes;
}
/* handle the last pixel... */
s = s_row + (srcR->rowstride + bytes) * margin;
b = bytes * margin;
while (b --)
*d++ = *s++;
/* set the memory pointers */
src += srcR->rowstride;
dest += destR->rowstride;
}
src += srcR->rowstride*margin;
/* copy the last (margin) scanlines of the src image... */
for (i = 0; i < margin; i++)
{
memcpy (dest, src, length);
src += srcR->rowstride;
dest += destR->rowstride;
}
}
/* Convert from separated alpha to premultiplied alpha. Only works on
non-tiled regions! */
void
multiply_alpha_region (PixelRegion *srcR)
{
unsigned char *src, *s;
int x, y;
int width, height;
int b, bytes;
double alpha_val;
width = srcR->w;
height = srcR->h;
bytes = srcR->bytes;
src = srcR->data;
for (y = 0; y < height; y++)
{
s = src;
for (x = 0; x < width; x++)
{
alpha_val = s[bytes - 1] * (1.0 / 255.0);
for (b = 0; b < bytes - 1; b++)
s[b] = 0.5 + s[b] * alpha_val;
s += bytes;
}
src += srcR->rowstride;
}
}
/* Convert from premultiplied alpha to separated alpha. Only works on
non-tiled regions! */
void
separate_alpha_region (PixelRegion *srcR)
{
unsigned char *src, *s;
int x, y;
int width, height;
int b, bytes;
double alpha_recip;
int new_val;
width = srcR->w;
height = srcR->h;
bytes = srcR->bytes;
src = srcR->data;
for (y = 0; y < height; y++)
{
s = src;
for (x = 0; x < width; x++)
{
/* predicate is equivalent to:
(((s[bytes - 1] - 1) & 255) + 2) & 256
*/
if (s[bytes - 1] != 0 && s[bytes - 1] != 255)
{
alpha_recip = 255.0 / s[bytes - 1];
for (b = 0; b < bytes - 1; b++)
{
new_val = 0.5 + s[b] * alpha_recip;
new_val = MIN (new_val, 255);
s[b] = new_val;
}
}
s += bytes;
}
src += srcR->rowstride;
}
}
void
gaussian_blur_region (PixelRegion *srcR,
double radius)
{
double std_dev;
long width, height;
int bytes;
unsigned char *src, *sp;
unsigned char *dest, *dp;
unsigned char *data;
int *buf, *b;
int pixels;
int total;
int i, row, col;
int start, end;
int *curve;
int *sum;
int val;
int length;
int alpha;
int initial_p, initial_m;
if (radius == 0.0) return; /* zero blur is a no-op */
/* allocate the result buffer */
length = MAXIMUM (srcR->w, srcR->h) * srcR->bytes;
data = paint_funcs_get_buffer (length * 2);
src = data;
dest = data + length;
std_dev = sqrt (-(radius * radius) / (2 * log (1.0 / 255.0)));
curve = make_curve (std_dev, &length);
sum = g_malloc (sizeof (int) * (2 * length + 1));
sum[0] = 0;
for (i = 1; i <= length*2; i++)
sum[i] = curve[i-length-1] + sum[i-1];
sum += length;
width = srcR->w;
height = srcR->h;
bytes = srcR->bytes;
alpha = bytes - 1;
buf = g_malloc (sizeof (int) * MAXIMUM (width, height) * 2);
total = sum[length] - sum[-length];
for (col = 0; col < width; col++)
{
pixel_region_get_col (srcR, col + srcR->x, srcR->y, height, src, 1);
sp = src + alpha;
initial_p = sp[0];
initial_m = sp[(height-1) * bytes];
/* Determine a run-length encoded version of the column */
run_length_encode (sp, buf, height, bytes);
for (row = 0; row < height; row++)
{
start = (row < length) ? -row : -length;
end = (height <= (row + length)) ? (height - row - 1) : length;
val = 0;
i = start;
b = buf + (row + i) * 2;
if (start != -length)
val += initial_p * (sum[start] - sum[-length]);
while (i < end)
{
pixels = b[0];
i += pixels;
if (i > end)
i = end;
val += b[1] * (sum[i] - sum[start]);
b += (pixels * 2);
start = i;
}
if (end != length)
val += initial_m * (sum[length] - sum[end]);
sp[row * bytes] = val / total;
}
pixel_region_set_col (srcR, col + srcR->x, srcR->y, height, src);
}
for (row = 0; row < height; row++)
{
pixel_region_get_row (srcR, srcR->x, row + srcR->y, width, src, 1);
sp = src + alpha;
dp = dest + alpha;
initial_p = sp[0];
initial_m = sp[(width-1) * bytes];
/* Determine a run-length encoded version of the row */
run_length_encode (sp, buf, width, bytes);
for (col = 0; col < width; col++)
{
start = (col < length) ? -col : -length;
end = (width <= (col + length)) ? (width - col - 1) : length;
val = 0;
i = start;
b = buf + (col + i) * 2;
if (start != -length)
val += initial_p * (sum[start] - sum[-length]);
while (i < end)
{
pixels = b[0];
i += pixels;
if (i > end)
i = end;
val += b[1] * (sum[i] - sum[start]);
b += (pixels * 2);
start = i;
}
if (end != length)
val += initial_m * (sum[length] - sum[end]);
val = val / total;
dp[col * bytes] = val;
}
pixel_region_set_row (srcR, srcR->x, row + srcR->y, width, dest);
}
g_free (buf);
g_free (sum - length);
g_free (curve - length);
}
/* non-interpolating scale_region. [adam]
*/
void
scale_region_no_resample (PixelRegion *srcPR,
PixelRegion *destPR)
{
int * x_src_offsets;
int * y_src_offsets;
unsigned char * src;
unsigned char * dest;
int width, height, orig_width, orig_height;
int last_src_y;
int row_bytes;
int x,y,b;
char bytes;
orig_width = srcPR->w;
orig_height = srcPR->h;
width = destPR->w;
height = destPR->h;
bytes = srcPR->bytes;
/* the data pointers... */
x_src_offsets = (int *) g_malloc (width * bytes * sizeof(int));
y_src_offsets = (int *) g_malloc (height * sizeof(int));
src = (unsigned char *) g_malloc (orig_width * bytes);
dest = (unsigned char *) g_malloc (width * bytes);
/* pre-calc the scale tables */
for (b = 0; b < bytes; b++)
{
for (x = 0; x < width; x++)
{
x_src_offsets [b + x * bytes] = b + bytes * ((x * orig_width + orig_width / 2) / width);
}
}
for (y = 0; y < height; y++)
{
y_src_offsets [y] = (y * orig_height + orig_height / 2) / height;
}
/* do the scaling */
row_bytes = width * bytes;
last_src_y = -1;
for (y = 0; y < height; y++)
{
/* if the source of this line was the same as the source
* of the last line, there's no point in re-rescaling.
*/
if (y_src_offsets[y] != last_src_y)
{
pixel_region_get_row (srcPR, 0, y_src_offsets[y], orig_width, src, 1);
for (x = 0; x < row_bytes ; x++)
{
dest[x] = src[x_src_offsets[x]];
}
last_src_y = y_src_offsets[y];
}
pixel_region_set_row (destPR, 0, y, width, dest);
}
g_free (x_src_offsets);
g_free (y_src_offsets);
g_free (src);
g_free (dest);
}
void
scale_region (PixelRegion *srcPR,
PixelRegion *destPR)
{
unsigned char * src_m1, * src, * src_p1, * src_p2;
unsigned char * s_m1, * s, * s_p1, * s_p2;
unsigned char * dest, * d;
double * row, * r;
int src_row, src_col;
int bytes, b;
int width, height;
int orig_width, orig_height;
double x_rat, y_rat;
double x_cum, y_cum;
double x_last, y_last;
double * x_frac, y_frac, tot_frac;
float dx, dy;
int i, j;
int frac;
int advance_dest_x, advance_dest_y;
int minus_x, plus_x, plus2_x;
ScaleType scale_type;
orig_width = srcPR->w;
orig_height = srcPR->h;
width = destPR->w;
height = destPR->h;
/* Some calculations... */
bytes = destPR->bytes;
/* the data pointers... */
src_m1 = (unsigned char *) g_malloc (orig_width * bytes);
src = (unsigned char *) g_malloc (orig_width * bytes);
src_p1 = (unsigned char *) g_malloc (orig_width * bytes);
src_p2 = (unsigned char *) g_malloc (orig_width * bytes);
dest = (unsigned char *) g_malloc (width * bytes);
/* find the ratios of old x to new x and old y to new y */
x_rat = (double) orig_width / (double) width;
y_rat = (double) orig_height / (double) height;
/* determine the scale type */
if (x_rat < 1.0 && y_rat < 1.0)
scale_type = MagnifyX_MagnifyY;
else if (x_rat < 1.0 && y_rat >= 1.0)
scale_type = MagnifyX_MinifyY;
else if (x_rat >= 1.0 && y_rat < 1.0)
scale_type = MinifyX_MagnifyY;
else
scale_type = MinifyX_MinifyY;
/* allocate an array to help with the calculations */
row = (double *) g_malloc (sizeof (double) * width * bytes);
x_frac = (double *) g_malloc (sizeof (double) * (width + orig_width));
/* initialize the pre-calculated pixel fraction array */
src_col = 0;
x_cum = (double) src_col;
x_last = x_cum;
for (i = 0; i < width + orig_width; i++)
{
if (x_cum + x_rat <= (src_col + 1 + EPSILON))
{
x_cum += x_rat;
x_frac[i] = x_cum - x_last;
}
else
{
src_col ++;
x_frac[i] = src_col - x_last;
}
x_last += x_frac[i];
}
/* clear the "row" array */
memset (row, 0, sizeof (double) * width * bytes);
/* counters... */
src_row = 0;
y_cum = (double) src_row;
y_last = y_cum;
/* Get the first src row */
pixel_region_get_row (srcPR, 0, src_row, orig_width, src, 1);
/* Get the next two if possible */
if (src_row < (orig_height - 1))
pixel_region_get_row (srcPR, 0, (src_row + 1), orig_width, src_p1, 1);
if ((src_row + 1) < (orig_height - 1))
pixel_region_get_row (srcPR, 0, (src_row + 2), orig_width, src_p2, 1);
/* Scale the selected region */
i = height;
while (i)
{
src_col = 0;
x_cum = (double) src_col;
/* determine the fraction of the src pixel we are using for y */
if (y_cum + y_rat <= (src_row + 1 + EPSILON))
{
y_cum += y_rat;
dy = y_cum - src_row;
y_frac = y_cum - y_last;
advance_dest_y = TRUE;
}
else
{
y_frac = (src_row + 1) - y_last;
dy = 1.0;
advance_dest_y = FALSE;
}
y_last += y_frac;
s = src;
s_m1 = (src_row > 0) ? src_m1 : src;
s_p1 = (src_row < (orig_height - 1)) ? src_p1 : src;
s_p2 = ((src_row + 1) < (orig_height - 1)) ? src_p2 : s_p1;
r = row;
frac = 0;
j = width;
while (j)
{
if (x_cum + x_rat <= (src_col + 1 + EPSILON))
{
x_cum += x_rat;
dx = x_cum - src_col;
advance_dest_x = TRUE;
}
else
{
dx = 1.0;
advance_dest_x = FALSE;
}
tot_frac = x_frac[frac++] * y_frac;
minus_x = (src_col > 0) ? -bytes : 0;
plus_x = (src_col < (orig_width - 1)) ? bytes : 0;
plus2_x = ((src_col + 1) < (orig_width - 1)) ? bytes * 2 : plus_x;
if (cubic_interpolation)
switch (scale_type)
{
case MagnifyX_MagnifyY:
for (b = 0; b < bytes; b++)
r[b] += cubic (dy, cubic (dx, s_m1[b+minus_x], s_m1[b], s_m1[b+plus_x], s_m1[b+plus2_x]),
cubic (dx, s[b+minus_x], s[b], s[b+plus_x], s[b+plus2_x]),
cubic (dx, s_p1[b+minus_x], s_p1[b], s_p1[b+plus_x], s_p1[b+plus2_x]),
cubic (dx, s_p2[b+minus_x], s_p2[b], s_p2[b+plus_x], s_p2[b+plus2_x])) * tot_frac;
break;
case MagnifyX_MinifyY:
for (b = 0; b < bytes; b++)
r[b] += cubic (dx, s[b+minus_x], s[b], s[b+plus_x], s[b+plus2_x]) * tot_frac;
break;
case MinifyX_MagnifyY:
for (b = 0; b < bytes; b++)
r[b] += cubic (dy, s_m1[b], s[b], s_p1[b], s_p2[b]) * tot_frac;
break;
case MinifyX_MinifyY:
for (b = 0; b < bytes; b++)
r[b] += s[b] * tot_frac;
break;
}
else
switch (scale_type)
{
case MagnifyX_MagnifyY:
for (b = 0; b < bytes; b++)
r[b] += ((1 - dy) * ((1 - dx) * s[b] + dx * s[b+plus_x]) +
dy * ((1 - dx) * s_p1[b] + dx * s_p1[b+plus_x])) * tot_frac;
break;
case MagnifyX_MinifyY:
for (b = 0; b < bytes; b++)
r[b] += (s[b] * (1 - dx) + s[b+plus_x] * dx) * tot_frac;
break;
case MinifyX_MagnifyY:
for (b = 0; b < bytes; b++)
r[b] += (s[b] * (1 - dy) + s_p1[b] * dy) * tot_frac;
break;
case MinifyX_MinifyY:
for (b = 0; b < bytes; b++)
r[b] += s[b] * tot_frac;
break;
}
if (advance_dest_x)
{
r += bytes;
j--;
}
else
{
s_m1 += bytes;
s += bytes;
s_p1 += bytes;
s_p2 += bytes;
src_col++;
}
}
if (advance_dest_y)
{
tot_frac = 1.0 / (x_rat * y_rat);
/* copy "row" to "dest" */
d = dest;
r = row;
j = width;
while (j--)
{
b = bytes;
while (b--)
*d++ = (unsigned char) (*r++ * tot_frac);
}
/* set the pixel region span */
pixel_region_set_row (destPR, 0, (height - i), width, dest);
/* clear the "row" array */
memset (row, 0, sizeof (double) * width * bytes);
i--;
}
else
{
/* Shuffle pointers */
s = src_m1;
src_m1 = src;
src = src_p1;
src_p1 = src_p2;
src_p2 = s;
src_row++;
if ((src_row + 1) < (orig_height - 1))
pixel_region_get_row (srcPR, 0, (src_row + 2), orig_width, src_p2, 1);
}
}
/* free up temporary arrays */
g_free (row);
g_free (x_frac);
g_free (src_m1);
g_free (src);
g_free (src_p1);
g_free (src_p2);
g_free (dest);
}
void
subsample_region (PixelRegion *srcPR,
PixelRegion *destPR,
int subsample)
{
unsigned char * src, * s;
unsigned char * dest, * d;
double * row, * r;
int destwidth;
int src_row, src_col;
int bytes, b;
int width, height;
int orig_width, orig_height;
double x_rat, y_rat;
double x_cum, y_cum;
double x_last, y_last;
double * x_frac, y_frac, tot_frac;
int i, j;
int frac;
int advance_dest;
orig_width = srcPR->w / subsample;
orig_height = srcPR->h / subsample;
width = destPR->w;
height = destPR->h;
/* Some calculations... */
bytes = destPR->bytes;
destwidth = destPR->rowstride;
/* the data pointers... */
src = (unsigned char *) g_malloc (orig_width * bytes);
dest = destPR->data;
/* find the ratios of old x to new x and old y to new y */
x_rat = (double) orig_width / (double) width;
y_rat = (double) orig_height / (double) height;
/* allocate an array to help with the calculations */
row = (double *) g_malloc (sizeof (double) * width * bytes);
x_frac = (double *) g_malloc (sizeof (double) * (width + orig_width));
/* initialize the pre-calculated pixel fraction array */
src_col = 0;
x_cum = (double) src_col;
x_last = x_cum;
for (i = 0; i < width + orig_width; i++)
{
if (x_cum + x_rat <= (src_col + 1 + EPSILON))
{
x_cum += x_rat;
x_frac[i] = x_cum - x_last;
}
else
{
src_col ++;
x_frac[i] = src_col - x_last;
}
x_last += x_frac[i];
}
/* clear the "row" array */
memset (row, 0, sizeof (double) * width * bytes);
/* counters... */
src_row = 0;
y_cum = (double) src_row;
y_last = y_cum;
pixel_region_get_row (srcPR, 0, src_row * subsample, orig_width * subsample, src, subsample);
/* Scale the selected region */
for (i = 0; i < height; )
{
src_col = 0;
x_cum = (double) src_col;
/* determine the fraction of the src pixel we are using for y */
if (y_cum + y_rat <= (src_row + 1 + EPSILON))
{
y_cum += y_rat;
y_frac = y_cum - y_last;
advance_dest = TRUE;
}
else
{
src_row ++;
y_frac = src_row - y_last;
advance_dest = FALSE;
}
y_last += y_frac;
s = src;
r = row;
frac = 0;
j = width;
while (j)
{
tot_frac = x_frac[frac++] * y_frac;
for (b = 0; b < bytes; b++)
r[b] += s[b] * tot_frac;
/* increment the destination */
if (x_cum + x_rat <= (src_col + 1 + EPSILON))
{
r += bytes;
x_cum += x_rat;
j--;
}
/* increment the source */
else
{
s += bytes;
src_col++;
}
}
if (advance_dest)
{
tot_frac = 1.0 / (x_rat * y_rat);
/* copy "row" to "dest" */
d = dest;
r = row;
j = width;
while (j--)
{
b = bytes;
while (b--)
*d++ = (unsigned char) (*r++ * tot_frac);
}
dest += destwidth;
/* clear the "row" array */
memset (row, 0, sizeof (double) * destwidth);
i++;
}
else
pixel_region_get_row (srcPR, 0, src_row * subsample, orig_width * subsample, src, subsample);
}
/* free up temporary arrays */
g_free (row);
g_free (x_frac);
g_free (src);
}
float
shapeburst_region (PixelRegion *srcPR,
PixelRegion *distPR)
{
Tile *tile;
unsigned char *tile_data;
float max_iterations;
float *distp_cur;
float *distp_prev;
float *tmp;
float min_prev;
float float_tmp;
int min;
int min_left;
int length;
int i, j, k;
int src;
int fraction;
int prev_frac;
int x, y;
int end;
int boundary;
int inc;
src = 0;
max_iterations = 0.0;
length = distPR->w + 1;
distp_prev = (float *) paint_funcs_get_buffer (sizeof (float) * length * 2);
for (i = 0; i < length; i++)
distp_prev[i] = 0.0;
distp_prev += 1;
distp_cur = distp_prev + length;
for (i = 0; i < srcPR->h; i++)
{
/* set the current dist row to 0's */
memset(distp_cur - 1, 0, sizeof(float) * (length - 1));
for (j = 0; j < srcPR->w; j++)
{
min_prev = MINIMUM (distp_cur[j-1], distp_prev[j]);
min_left = MINIMUM ((srcPR->w - j - 1), (srcPR->h - i - 1));
min = (int) MINIMUM (min_left, min_prev);
fraction = 255;
/* This might need to be changed to 0 instead of k = (min) ? (min - 1) : 0 */
for (k = (min) ? (min - 1) : 0; k <= min; k++)
{
x = j;
y = i + k;
end = y - k;
while (y >= end)
{
tile = tile_manager_get_tile (srcPR->tiles, x, y, TRUE, FALSE);
tile_data = tile_data_pointer (tile, x%TILE_WIDTH, y%TILE_HEIGHT);
boundary = MINIMUM ((y % TILE_HEIGHT), (tile_ewidth(tile) - (x % TILE_WIDTH) - 1));
boundary = MINIMUM (boundary, (y - end)) + 1;
inc = 1 - tile_ewidth (tile);
while (boundary--)
{
src = *tile_data;
if (src == 0)
{
min = k;
y = -1;
break;
}
if (src < fraction)
fraction = src;
x++;
y--;
tile_data += inc;
}
tile_release (tile, FALSE);
}
}
if (src != 0)
{
/* If min_left != min_prev use the previous fraction
* if it is less than the one found
*/
if (min_left != min)
{
prev_frac = (int) (255 * (min_prev - min));
if (prev_frac == 255)
prev_frac = 0;
fraction = MINIMUM (fraction, prev_frac);
}
min++;
}
float_tmp = distp_cur[j] = min + fraction / 256.0;
if (float_tmp > max_iterations)
max_iterations = float_tmp;
}
/* set the dist row */
pixel_region_set_row (distPR, distPR->x, distPR->y + i, distPR->w, (unsigned char *) distp_cur);
/* swap pointers around */
tmp = distp_prev;
distp_prev = distp_cur;
distp_cur = tmp;
}
return max_iterations;
}
static void
rotate_pointers(void **p, guint32 n)
{
guint32 i;
void *tmp;
tmp = p[0];
for (i = 0; i < n-1; i++)
{
p[i] = p[i+1];
}
p[i] = tmp;
}
static void
compute_border(gint16 *circ, guint16 radius)
{
gint32 i;
gint32 diameter = radius*2 +1;
gdouble tmp;
for (i = 0; i < diameter; i++)
{
if (i > radius)
tmp = (i - radius) - .5;
else if (i < radius)
tmp = (radius - i) - .5;
else
tmp = 0.0;
circ[i] = rint(sqrt((radius)*(radius) - (tmp)*(tmp)));
}
}
void
fatten_region(PixelRegion *src, gint16 radius)
{
/*
Any bugs in this fuction are probably also in thin_region
Blame all bugs in this function on jaycox@earthlink.net
*/
register gint32 i, j, x, y;
guchar **buf, *out;
guchar **max;
gint16 *circ;
gint16 last_max, last_index;
guchar *buffer;
guint16 diameter = radius*2+1;
if (radius <= 0)
return;
max = (guchar **)g_malloc ((src->w + 2*radius) * sizeof(void *));
buf = (guchar **)g_malloc((radius + 1) * sizeof(void *));
for (i = 0; i < radius+1; i++)
{
buf[i] = (guchar *)g_malloc(src->w * sizeof(guchar));
}
buffer = g_malloc((src->w + 2*radius)*(radius + 1) * sizeof(guchar));
for (i = 0; i < src->w + 2*radius; i++)
{
if (i < radius)
max[i] = buffer;
else if (i < src->w + radius)
max[i] = &buffer[(radius+1)*(i - radius)];
else
max[i] = &buffer[(radius+1)*(src->w + radius - 1)];
for (j = 0 ; j < radius + 1; j++)
max[i][j] = 0;
}
max += radius;
out = (guchar *)g_malloc (src->w * sizeof(guchar));
circ = (short *)g_malloc (diameter * sizeof(gint16));
compute_border (circ, radius);
circ += radius;
memset (buf[0], 0, src->w);
for (i = 0; i < radius && i < src->h; i++) /* load top of image */
pixel_region_get_row (src, src->x, src->y + i, src->w, buf[i+1], 1);
for (x = 0; x < src->w; x++) /* set up max for top of image */
{
max[x][0] = buf[0][x];
for (j = 1; j < radius+1; j++)
if (max[x][j] < buf[j][x])
max[x][j] = buf[j][x];
else
max[x][j] = max[x][j-1];
}
for (y = 0; y < src->h; y++)
{
rotate_pointers((void **)buf, radius+1);
if (y < src->h - (radius))
pixel_region_get_row (src, src->x, src->y + y + radius, src->w,
buf[radius], 1);
else
memset (buf[radius], 0, src->w);
for (x = 0 ; x < src->w; x++) /* update max array */
{
for (i = radius; i > 0; i--)
{
max[x][i] = (MAX (MAX (max[x][i - 1], buf[i-1][x]), buf[i][x]));
}
max[x][0] = buf[0][x];
}
last_max = max[0][circ[-1]];
last_index = 1;
for (x = 0 ; x < src->w; x++) /* render scan line */
{
last_index--;
if (last_index >= 0)
{
if (last_max == 255)
out[x] = 255;
else
{
last_max = 0;
for (i = radius; i >= 0; i--)
if (last_max < max[x+i][circ[i]])
{
last_max = max[x+i][circ[i]];
last_index = i;
}
out[x] = last_max;
}
}
else
{
last_index = radius;
last_max = max[x+radius][circ[radius]];
for (i = radius-1; i >= -radius; i--)
if (last_max < max[x+i][circ[i]])
{
last_max = max[x+i][circ[i]];
last_index = i;
}
out[x] = last_max;
}
}
pixel_region_set_row (src, src->x, src->y + y, src->w, out);
}
circ -= radius;
max -= radius;
g_free (circ);
g_free (buffer);
g_free (max);
for (i = 0; i < radius; i++)
g_free (buf[i]);
g_free (buf);
g_free (out);
}
void
thin_region(PixelRegion *src, gint16 radius)
{
/*
pretty much the same as fatten_region only different
blame all bugs in this function on jaycox@earthlink.net
*/
register gint32 i, j, x, y;
guchar **buf, *out;
guchar **max;
gint16 *circ;
gint16 last_max, last_index;
guchar *buffer;
guint16 diameter = radius*2+1;
if (radius <= 0)
return;
max = (guchar **)g_malloc ((src->w+2*radius) * sizeof(void *));
buf = (guchar **)g_malloc ((radius+1) * sizeof(void *));
for (i = 0; i < radius+1; i++)
{
buf[i] = (guchar *)g_malloc (src->w * sizeof(guchar));
}
buffer = g_malloc ((src->w+2*radius)*(radius+1));
for (i = 0; i < src->w+2*radius; i++)
{
if (i < radius)
max[i] = buffer;
else if (i < src->w + radius)
max[i] = &buffer[(radius+1)*(i - radius)];
else
max[i] = &buffer[(radius+1)*(src->w + radius - 1)];
for (j = 0 ; j < radius+1; j++)
max[i][j] = 255;
}
max += radius;
out = (char *)g_malloc(src->w);
circ = (short *)g_malloc((diameter)*sizeof(gint16));
compute_border(circ, radius);
circ += radius;
for (i = 0; i < radius && i < src->h; i++) /* load top of image */
pixel_region_get_row (src, src->x, src->y + i, src->w, buf[i+1], 1);
memcpy (buf[0], buf[1], src->w);
for (x = 0; x < src->w; x++) /* set up max for top of image */
{
max[x][0] = buf[0][x];
for (j = 1; j < radius+1; j++)
if (max[x][j] > buf[j][x])
max[x][j] = buf[j][x];
else
max[x][j] = max[x][j-1];
}
for (y = 0; y < src->h; y++)
{
rotate_pointers ((void **)buf, radius+1);
if (y < src->h - (radius))
pixel_region_get_row (src, src->x, src->y + y + radius, src->w,
buf[radius], 1);
else
memcpy (buf[radius], buf[radius -1], src->w);
for (x = 0 ; x < src->w; x++) /* update max array */
{
for (i = radius; i > 0; i--)
{
max[x][i] = (MIN (MIN (max[x][i - 1], buf[i-1][x]), buf[i][x]));
}
max[x][0] = buf[0][x];
}
last_max = max[0][circ[-1]];
last_index = 1;
for (x = 0 ; x < src->w; x++) /* render scan line */
{
last_index--;
if (last_index >= 0)
{
if (last_max == 0)
out[x] = 0;
else
{
last_max = 255;
for (i = radius; i >= 0; i--)
if (last_max > max[x+i][circ[i]])
{
last_max = max[x+i][circ[i]];
last_index = i;
}
out[x] = last_max;
}
}
else
{
last_index = radius;
last_max = max[x+radius][circ[radius]];
for (i = radius-1; i >= -radius; i--)
if (last_max > max[x+i][circ[i]])
{
last_max = max[x+i][circ[i]];
last_index = i;
}
out[x] = last_max;
}
}
pixel_region_set_row (src, src->x, src->y + y, src->w, out);
}
circ -= radius;
max -= radius;
g_free (circ);
g_free (buffer);
g_free (max);
for (i = 0; i < radius; i++)
g_free (buf[i]);
g_free (buf);
g_free (out);
}
static void
compute_transition(guchar *transition, guchar **buf, gint32 width)
{
register gint32 x = 0;
if (width == 1)
{
if (buf[1][x] > 127 && (buf[0][x] < 128 || buf[2][x] < 128))
transition[x] = 255;
else
transition[x] = 0;
return;
}
if (buf[1][x] > 127)
{
if ( buf[0][x] < 128 || buf[0][x+1] < 128 ||
buf[1][x+1] < 128 ||
buf[2][x] < 128 || buf[2][x+1] < 128 )
transition[x] = 255;
else
transition[x] = 0;
}
else
transition[x] = 0;
for (x = 1; x < width - 1; x++)
{
if (buf[1][x] >= 128)
{
if (buf[0][x-1] < 128 || buf[0][x] < 128 || buf[0][x+1] < 128 ||
buf[1][x-1] < 128 || buf[1][x+1] < 128 ||
buf[2][x-1] < 128 || buf[2][x] < 128 || buf[2][x+1] < 128)
transition[x] = 255;
else
transition[x] = 0;
}
else
transition[x] = 0;
}
if (buf[1][x] >= 128)
{
if ( buf[0][x-1] < 128 || buf[0][x] < 128 ||
buf[1][x-1] < 128 ||
buf[2][x-1] < 128 || buf[2][x] < 128)
transition[x] = 255;
else
transition[x] = 0;
}
else
transition[x] = 0;
}
void
border_region(PixelRegion *src, gint16 radius)
{
/*
This function has no bugs, but if you imagine some you can
blame them on jaycox@earthlink.net
*/
register gint32 i, j, x, y;
guchar **buf, *out;
gint16 *max;
guchar **density;
guchar **transition;
guint16 diameter = radius*2+1;
guchar last_max;
gint16 last_index;
if (radius < 0)
{
g_warning ("border_region: negative radius specified.");
return;
}
if (radius == 0)
{
char color[] = "\0\0\0\0";
color_region(src, color);
return;
}
if (radius == 1) /* optimize this case specifically */
{
guchar *transition;
guchar *source[3];
for (i = 0; i < 3; i++)
source[i] = (guchar *)g_malloc ((src->w)*sizeof(guchar));
transition = (guchar *)g_malloc ((src->w)*sizeof(guchar));
pixel_region_get_row (src, src->x, src->y + 0, src->w, source[0], 1);
memcpy (source[1], source[0], src->w);
if (src->h > 1)
pixel_region_get_row (src, src->x, src->y + 1, src->w, source[2], 1);
else
memcpy (source[2], source[1], src->w);
compute_transition (transition, source, src->w);
pixel_region_set_row (src, src->x, src->y , src->w, transition);
for (y = 1; y < src->h; y++)
{
rotate_pointers ((void **)source, 3);
if (y +1 < src->h)
pixel_region_get_row (src, src->x, src->y +y +1, src->w, source[2], 1);
else
memcpy(source[2], source[1], src->w);
compute_transition (transition, source, src->w);
pixel_region_set_row (src, src->x, src->y + y, src->w, transition);
}
for (i = 0; i < 3; i++)
g_free(source[i]);
g_free(transition);
return;
} /* end of if (radius == 1) */
max = (gint16 *)g_malloc ((src->w+2*radius)*sizeof(gint16 *));
for (i = 0; i < (src->w+2*radius); i++)
max[i] = radius+2;
max += radius;
buf = (guchar **)g_malloc ((3)*sizeof(void *));
for (i = 0; i < 3; i++)
{
buf[i] = (guchar *)g_malloc ((src->w)*sizeof(guchar));
}
transition = (guchar **)g_malloc ((radius+1)*sizeof(void*));
for (i = 0; i < radius +1; i++)
{
transition[i] = (guchar *)g_malloc (src->w+2*radius);
bzero(transition[i], src->w+2*radius);
transition[i] += radius;
}
out = (guchar *)g_malloc ((src->w)*sizeof(guchar));
density = (guchar **)g_malloc (diameter*sizeof(void *));
density += radius;
for (x = 0; x < (radius+1); x++) /* allocate density[][] */
{
density[x] = (guchar *)g_malloc (diameter);
density[x] += radius;
density[-x] = density[x];
}
for (x = 0; x < (radius+1); x++) /* compute density[][] */
{
register double tmpx, tmpy;
guchar a;
for (y = 0; y < (radius+1); y++)
{
if (x > 0)
tmpx = x - 0.5;
else if (x < 0)
tmpx = x + 0.5;
else
tmpx = 0.0;
if (y > 0)
tmpy = y - 0.5;
else if (y < 0)
tmpy = y + 0.5;
else
tmpy = 0.0;
if (tmpy*tmpy + tmpx*tmpx < (radius)*(radius))
a = 255*(1.0 - sqrt ((tmpx*tmpx+tmpy*tmpy))/radius);
else
a = 0;
density[ x][ y] = a;
density[ x][-y] = a;
density[ y][ x] = a;
density[ y][-x] = a;
}
}
pixel_region_get_row (src, src->x, src->y + 0, src->w, buf[0], 1);
memcpy (buf[1], buf[0], src->w);
if (src->h > 1)
pixel_region_get_row (src, src->x, src->y + 1, src->w, buf[2], 1);
else
memcpy (buf[2], buf[1], src->w);
compute_transition (transition[1], buf, src->w);
for (y = 1; y < radius && y + 1< src->h; y++) /* set up top of image */
{
rotate_pointers ((void **)buf, 3);
pixel_region_get_row (src, src->x, src->y + y + 1, src->w, buf[2], 1);
compute_transition (transition[y + 1], buf, src->w);
}
for (x = 0; x < src->w; x++) /* set up max[] for top of image */
{
max[x] = -(radius+7);
for (j = 1; j < radius+1; j++)
if (transition[j][x])
{
max[x] = j;
break;
}
}
for (y = 0; y < src->h; y++) /* main calculation loop */
{
rotate_pointers ((void **)buf, 3);
rotate_pointers ((void **)transition, radius + 1);
if (y < src->h - (radius+1))
{
pixel_region_get_row (src, src->x, src->y + y + radius + 1, src->w,
buf[2], 1);
compute_transition (transition[radius], buf, src->w);
}
else
memcpy (transition[radius], transition[radius - 1], src->w);
for (x = 0; x < src->w; x++) /* update max array */
{
if (max[x] < 1)
{
if (max[x] <= -radius)
{
if (transition[radius][x])
max[x] = radius;
else
max[x]--;
}
else
if (transition[-max[x]][x])
max[x] = -max[x];
else if (transition[-max[x]+1][x])
max[x] = -max[x]+1;
else
max[x]--;
}
else
max[x]--;
if (max[x] < -radius - 1)
max[x] = -radius -1;
}
last_max = max[0][density[-1]];
last_index = 1;
for (x = 0 ; x < src->w; x++) /* render scan line */
{
last_index--;
if (last_index >= 0)
{
last_max = 0;
for (i = radius; i >= 0; i--)
if (max[x+i] <= radius && max[x+i] >= -radius &&
density[i][max[x+i]] > last_max)
{
last_max = density[i][max[x+i]];
last_index = i;
}
out[x] = last_max;
}
else
{
last_max = 0;
for (i = radius; i >= -radius; i--)
if (max[x+i] <= radius && max[x+i] >= -radius &&
density[i][max[x+i]] > last_max)
{
last_max = density[i][max[x+i]];
last_index = i;
}
out[x] = last_max;
}
if (last_max == 0)
{
for (i = x+1; i < src->w; i++)
{
if (max[i] >= -radius)
break;
}
if (i - x > radius)
{
for (; x < i - radius; x++)
out[x] = 0;
x--;
}
last_index = radius;
}
}
pixel_region_set_row (src, src->x, src->y + y, src->w, out);
}
g_free(out);
for (i = 0; i < 3; i++)
g_free(buf[i]);
g_free (buf);
max -= radius;
g_free (max);
for (i = 0; i < radius +1; i++)
{
transition[i] -= radius;
g_free (transition[i]);
}
g_free (transition);
for (i = 0; i < radius +1 ; i++)
{
density[i]-= radius;
g_free(density[i]);
}
density -= radius;
g_free(density);
}
void
swap_region (PixelRegion *src,
PixelRegion *dest)
{
int h;
int length;
unsigned char * s, * d;
void * pr;
for (pr = pixel_regions_register (2, src, dest); pr != NULL; pr = pixel_regions_process (pr))
{
s = src->data;
h = src->h;
d = dest->data;
length = src->w * src->bytes;
while (h --)
{
swap_pixels (s, d, length);
s += src->rowstride;
d += dest->rowstride;
}
}
}
void
apply_mask_to_region (PixelRegion *src,
PixelRegion *mask,
int opacity)
{
int h;
unsigned char * s, * m;
void * pr;
for (pr = pixel_regions_register (2, src, mask); pr != NULL; pr = pixel_regions_process (pr))
{
s = src->data;
m = mask->data;
h = src->h;
while (h --)
{
apply_mask_to_alpha_channel (s, m, opacity, src->w, src->bytes);
s += src->rowstride;
m += mask->rowstride;
}
}
}
void
combine_mask_and_region (PixelRegion *src,
PixelRegion *mask,
int opacity)
{
int h;
unsigned char * s, * m;
void * pr;
for (pr = pixel_regions_register (2, src, mask); pr != NULL; pr = pixel_regions_process (pr))
{
s = src->data;
s = src->data;
m = mask->data;
h = src->h;
while (h --)
{
combine_mask_and_alpha_channel (s, m, opacity, src->w, src->bytes);
s += src->rowstride;
m += mask->rowstride;
}
}
}
void
copy_gray_to_region (PixelRegion *src,
PixelRegion *dest)
{
int h;
unsigned char * s, * d;
void * pr;
for (pr = pixel_regions_register (2, src, dest); pr != NULL; pr = pixel_regions_process (pr))
{
s = src->data;
d = dest->data;
h = src->h;
while (h --)
{
copy_gray_to_inten_a_pixels (s, d, src->w, dest->bytes);
s += src->rowstride;
d += dest->rowstride;
}
}
}
void
initial_region (PixelRegion *src,
PixelRegion *dest,
PixelRegion *mask,
unsigned char *data,
int opacity,
int mode,
int *affect,
int type)
{
int h;
unsigned char * s, * d, * m;
unsigned char * buf;
void * pr;
buf = paint_funcs_get_buffer (src->w * (src->bytes + 1));
for (pr = pixel_regions_register (3, src, dest, mask); pr != NULL; pr = pixel_regions_process (pr))
{
s = src->data;
d = dest->data;
m = (mask) ? mask->data : NULL;
for (h = 0; h < src->h; h++)
{
/* based on the type of the initial image... */
switch (type)
{
case INITIAL_CHANNEL_MASK:
case INITIAL_CHANNEL_SELECTION:
initial_channel_pixels (s, d, src->w, dest->bytes);
break;
case INITIAL_INDEXED:
initial_indexed_pixels (s, d, data, src->w);
break;
case INITIAL_INDEXED_ALPHA:
initial_indexed_a_pixels (s, d, m, data, opacity, src->w);
break;
case INITIAL_INTENSITY:
if (mode == DISSOLVE_MODE)
{
dissolve_pixels (s, buf, src->x, src->y + h, opacity, src->w, src->bytes,
src->bytes + 1, 0);
initial_inten_pixels (buf, d, m, opacity, affect,
src->w, src->bytes);
}
else
initial_inten_pixels (s, d, m, opacity, affect, src->w, src->bytes);
break;
case INITIAL_INTENSITY_ALPHA:
if (mode == DISSOLVE_MODE)
{
dissolve_pixels (s, buf, src->x, src->y + h, opacity, src->w, src->bytes,
src->bytes, 1);
initial_inten_a_pixels (buf, d, m, opacity, affect,
src->w, src->bytes);
}
else
initial_inten_a_pixels (s, d, m, opacity, affect, src->w, src->bytes);
break;
}
s += src->rowstride;
d += dest->rowstride;
if (mask)
m += mask->rowstride;
}
}
}
void
combine_regions (PixelRegion *src1,
PixelRegion *src2,
PixelRegion *dest,
PixelRegion *mask,
unsigned char *data,
int opacity,
int mode,
int *affect,
int type)
{
int h;
int has_alpha1, has_alpha2;
int combine;
int mode_affect;
unsigned char * s, * s1, * s2;
unsigned char * d, * m;
unsigned char * buf;
void * pr;
combine = 0;
/* Determine which sources have alpha channels */
switch (type)
{
case COMBINE_INTEN_INTEN:
case COMBINE_INDEXED_INDEXED:
has_alpha1 = has_alpha2 = 0;
break;
case COMBINE_INTEN_A_INTEN:
has_alpha1 = 1;
has_alpha2 = 0;
break;
case COMBINE_INTEN_INTEN_A:
case COMBINE_INDEXED_INDEXED_A:
has_alpha1 = 0;
has_alpha2 = 1;
break;
case COMBINE_INTEN_A_INTEN_A:
case COMBINE_INDEXED_A_INDEXED_A:
has_alpha1 = has_alpha2 = 1;
break;
default:
has_alpha1 = has_alpha2 = 0;
}
buf = paint_funcs_get_buffer (src1->w * (src1->bytes + 1));
for (pr = pixel_regions_register (4, src1, src2, dest, mask); pr != NULL; pr = pixel_regions_process (pr))
{
s1 = src1->data;
s2 = src2->data;
d = dest->data;
m = (mask) ? mask->data : NULL;
for (h = 0; h < src1->h; h++)
{
s = buf;
/* apply the paint mode based on the combination type & mode */
switch (type)
{
case COMBINE_INTEN_A_INDEXED_A:
case COMBINE_INTEN_A_CHANNEL_MASK:
case COMBINE_INTEN_A_CHANNEL_SELECTION:
combine = type;
break;
case COMBINE_INDEXED_INDEXED:
case COMBINE_INDEXED_INDEXED_A:
case COMBINE_INDEXED_A_INDEXED_A:
/* Now, apply the paint mode--for indexed images */
combine = apply_indexed_layer_mode (s1, s2, &s, mode, has_alpha1, has_alpha2);
break;
case COMBINE_INTEN_INTEN_A:
case COMBINE_INTEN_A_INTEN:
case COMBINE_INTEN_INTEN:
case COMBINE_INTEN_A_INTEN_A:
/* Now, apply the paint mode */
combine = apply_layer_mode (s1, s2, &s, src1->x, src1->y + h, opacity, src1->w, mode,
src1->bytes, src2->bytes, has_alpha1, has_alpha2, &mode_affect);
break;
default:
break;
}
/* based on the type of the initial image... */
switch (combine)
{
case COMBINE_INDEXED_INDEXED:
combine_indexed_and_indexed_pixels (s1, s2, d, m, opacity,
affect, src1->w, src1->bytes);
break;
case COMBINE_INDEXED_INDEXED_A:
combine_indexed_and_indexed_a_pixels (s1, s2, d, m, opacity,
affect, src1->w, src1->bytes);
break;
case COMBINE_INDEXED_A_INDEXED_A:
combine_indexed_a_and_indexed_a_pixels (s1, s2, d, m, opacity,
affect, src1->w, src1->bytes);
break;
case COMBINE_INTEN_A_INDEXED_A:
/* assume the data passed to this procedure is the
* indexed layer's colormap
*/
combine_inten_a_and_indexed_a_pixels (s1, s2, d, m, data, opacity,
src1->w, dest->bytes);
break;
case COMBINE_INTEN_A_CHANNEL_MASK:
/* assume the data passed to this procedure is the
* indexed layer's colormap
*/
combine_inten_a_and_channel_mask_pixels (s1, s2, d, data, opacity,
src1->w, dest->bytes);
break;
case COMBINE_INTEN_A_CHANNEL_SELECTION:
combine_inten_a_and_channel_selection_pixels (s1, s2, d, data, opacity,
src1->w, src1->bytes);
break;
case COMBINE_INTEN_INTEN:
combine_inten_and_inten_pixels (s1, s, d, m, opacity,
affect, src1->w, src1->bytes);
break;
case COMBINE_INTEN_INTEN_A:
combine_inten_and_inten_a_pixels (s1, s, d, m, opacity,
affect, src1->w, src1->bytes);
break;
case COMBINE_INTEN_A_INTEN:
combine_inten_a_and_inten_pixels (s1, s, d, m, opacity,
affect, mode_affect, src1->w, src1->bytes);
break;
case COMBINE_INTEN_A_INTEN_A:
combine_inten_a_and_inten_a_pixels (s1, s, d, m, opacity,
affect, mode_affect, src1->w, src1->bytes);
break;
case BEHIND_INTEN:
behind_inten_pixels (s1, s, d, m, opacity,
affect, src1->w, src1->bytes,
src2->bytes, has_alpha1, has_alpha2);
break;
case BEHIND_INDEXED:
behind_indexed_pixels (s1, s, d, m, opacity,
affect, src1->w, src1->bytes,
src2->bytes, has_alpha1, has_alpha2);
break;
case REPLACE_INTEN:
replace_inten_pixels (s1, s, d, m, opacity,
affect, src1->w, src1->bytes,
src2->bytes, has_alpha1, has_alpha2);
break;
case REPLACE_INDEXED:
replace_indexed_pixels (s1, s, d, m, opacity,
affect, src1->w, src1->bytes,
src2->bytes, has_alpha1, has_alpha2);
break;
case ERASE_INTEN:
erase_inten_pixels (s1, s, d, m, opacity,
affect, src1->w, src1->bytes);
break;
case ERASE_INDEXED:
erase_indexed_pixels (s1, s, d, m, opacity,
affect, src1->w, src1->bytes);
break;
case NO_COMBINATION:
break;
default:
break;
}
s1 += src1->rowstride;
s2 += src2->rowstride;
d += dest->rowstride;
if (mask)
m += mask->rowstride;
}
}
}
void
combine_regions_replace (PixelRegion *src1,
PixelRegion *src2,
PixelRegion *dest,
PixelRegion *mask,
unsigned char *data,
int opacity,
int *affect,
int type)
{
int h;
unsigned char * s1, * s2;
unsigned char * d, * m;
void * pr;
for (pr = pixel_regions_register (4, src1, src2, dest, mask); pr != NULL; pr = pixel_regions_process (pr))
{
s1 = src1->data;
s2 = src2->data;
d = dest->data;
m = mask->data;
for (h = 0; h < src1->h; h++)
{
/* Now, apply the paint mode */
apply_layer_mode_replace (s1, s2, d, m, src1->x, src1->y + h, opacity, src1->w,
src1->bytes, src2->bytes, affect);
s1 += src1->rowstride;
s2 += src2->rowstride;
d += dest->rowstride;
m += mask->rowstride;
}
}
}
/*********************************
* color conversion routines *
*********************************/
void
rgb_to_hsv (int *r,
int *g,
int *b)
{
int red, green, blue;
float h, s, v;
int min, max;
int delta;
h = 0.0;
red = *r;
green = *g;
blue = *b;
if (red > green)
{
if (red > blue)
max = red;
else
max = blue;
if (green < blue)
min = green;
else
min = blue;
}
else
{
if (green > blue)
max = green;
else
max = blue;
if (red < blue)
min = red;
else
min = blue;
}
v = max;
if (max != 0)
s = ((max - min) * 255) / (float) max;
else
s = 0;
if (s == 0)
h = 0;
else
{
delta = max - min;
if (red == max)
h = (green - blue) / (float) delta;
else if (green == max)
h = 2 + (blue - red) / (float) delta;
else if (blue == max)
h = 4 + (red - green) / (float) delta;
h *= 42.5;
if (h < 0)
h += 255;
if (h > 255)
h -= 255;
}
*r = h;
*g = s;
*b = v;
}
void
hsv_to_rgb (int *h,
int *s,
int *v)
{
float hue, saturation, value;
float f, p, q, t;
if (*s == 0)
{
*h = *v;
*s = *v;
*v = *v;
}
else
{
hue = *h * 6.0 / 255.0;
saturation = *s / 255.0;
value = *v / 255.0;
f = hue - (int) hue;
p = value * (1.0 - saturation);
q = value * (1.0 - (saturation * f));
t = value * (1.0 - (saturation * (1.0 - f)));
switch ((int) hue)
{
case 0:
*h = value * 255;
*s = t * 255;
*v = p * 255;
break;
case 1:
*h = q * 255;
*s = value * 255;
*v = p * 255;
break;
case 2:
*h = p * 255;
*s = value * 255;
*v = t * 255;
break;
case 3:
*h = p * 255;
*s = q * 255;
*v = value * 255;
break;
case 4:
*h = t * 255;
*s = p * 255;
*v = value * 255;
break;
case 5:
*h = value * 255;
*s = p * 255;
*v = q * 255;
break;
}
}
}
void
rgb_to_hls (int *r,
int *g,
int *b)
{
int red, green, blue;
float h, l, s;
int min, max;
int delta;
red = *r;
green = *g;
blue = *b;
if (red > green)
{
if (red > blue)
max = red;
else
max = blue;
if (green < blue)
min = green;
else
min = blue;
}
else
{
if (green > blue)
max = green;
else
max = blue;
if (red < blue)
min = red;
else
min = blue;
}
l = (max + min) / 2.0;
if (max == min)
{
s = 0.0;
h = 0.0;
}
else
{
delta = (max - min);
if (l < 128)
s = 255 * (float) delta / (float) (max + min);
else
s = 255 * (float) delta / (float) (511 - max - min);
if (red == max)
h = (green - blue) / (float) delta;
else if (green == max)
h = 2 + (blue - red) / (float) delta;
else
h = 4 + (red - green) / (float) delta;
h = h * 42.5;
if (h < 0)
h += 255;
if (h > 255)
h -= 255;
}
*r = h;
*g = l;
*b = s;
}
static int
hls_value (float n1,
float n2,
float hue)
{
float value;
if (hue > 255)
hue -= 255;
else if (hue < 0)
hue += 255;
if (hue < 42.5)
value = n1 + (n2 - n1) * (hue / 42.5);
else if (hue < 127.5)
value = n2;
else if (hue < 170)
value = n1 + (n2 - n1) * ((170 - hue) / 42.5);
else
value = n1;
return (int) (value * 255);
}
void
hls_to_rgb (int *h,
int *l,
int *s)
{
float hue, lightness, saturation;
float m1, m2;
hue = *h;
lightness = *l;
saturation = *s;
if (saturation == 0)
{
/* achromatic case */
*h = lightness;
*l = lightness;
*s = lightness;
}
else
{
if (lightness < 128)
m2 = (lightness * (255 + saturation)) / 65025.0;
else
m2 = (lightness + saturation - (lightness * saturation)/255.0) / 255.0;
m1 = (lightness / 127.5) - m2;
/* chromatic case */
*h = hls_value (m1, m2, hue + 85);
*l = hls_value (m1, m2, hue);
*s = hls_value (m1, m2, hue - 85);
}
}
/************************************/
/* apply layer modes */
/************************************/
int
apply_layer_mode (unsigned char *src1,
unsigned char *src2,
unsigned char **dest,
int x,
int y,
int opacity,
int length,
int mode,
int bytes1, /* bytes */
int bytes2, /* bytes */
int has_alpha1, /* has alpha */
int has_alpha2, /* has alpha */
int *mode_affect)
{
int combine;
if (!has_alpha1 && !has_alpha2)
combine = COMBINE_INTEN_INTEN;
else if (!has_alpha1 && has_alpha2)
combine = COMBINE_INTEN_INTEN_A;
else if (has_alpha1 && !has_alpha2)
combine = COMBINE_INTEN_A_INTEN;
else
combine = COMBINE_INTEN_A_INTEN_A;
/* assumes we're applying src2 TO src1 */
switch (mode)
{
case NORMAL_MODE:
*dest = src2;
break;
case DISSOLVE_MODE:
/* Since dissolve requires an alpha channels... */
if (! has_alpha2)
add_alpha_pixels (src2, *dest, length, bytes2);
dissolve_pixels (src2, *dest, x, y, opacity, length, bytes2,
((has_alpha2) ? bytes2 : bytes2 + 1), has_alpha2);
combine = (has_alpha1) ? COMBINE_INTEN_A_INTEN_A : COMBINE_INTEN_INTEN_A;
break;
case MULTIPLY_MODE:
multiply_pixels (src1, src2, *dest, length, bytes1, bytes2, has_alpha1, has_alpha2);
break;
case DIVIDE_MODE:
divide_pixels (src1, src2, *dest, length, bytes1, bytes2, has_alpha1, has_alpha2);
break;
case SCREEN_MODE:
screen_pixels (src1, src2, *dest, length, bytes1, bytes2, has_alpha1, has_alpha2);
break;
case OVERLAY_MODE:
overlay_pixels (src1, src2, *dest, length, bytes1, bytes2, has_alpha1, has_alpha2);
break;
case DIFFERENCE_MODE:
difference_pixels (src1, src2, *dest, length, bytes1, bytes2, has_alpha1, has_alpha2);
break;
case ADDITION_MODE:
add_pixels (src1, src2, *dest, length, bytes1, bytes2, has_alpha1, has_alpha2);
break;
case SUBTRACT_MODE:
subtract_pixels (src1, src2, *dest, length, bytes1, bytes2, has_alpha1, has_alpha2);
break;
case DARKEN_ONLY_MODE:
darken_pixels (src1, src2, *dest, length, bytes1, bytes2, has_alpha1, has_alpha2);
break;
case LIGHTEN_ONLY_MODE:
lighten_pixels (src1, src2, *dest, length, bytes1, bytes2, has_alpha1, has_alpha2);
break;
case HUE_MODE: case SATURATION_MODE: case VALUE_MODE:
/* only works on RGB color images */
if (bytes1 > 2)
hsv_only_pixels (src1, src2, *dest, mode, length, bytes1, bytes2, has_alpha1, has_alpha2);
else
*dest = src2;
break;
case COLOR_MODE:
/* only works on RGB color images */
if (bytes1 > 2)
color_only_pixels (src1, src2, *dest, mode, length, bytes1, bytes2, has_alpha1, has_alpha2);
else
*dest = src2;
break;
case BEHIND_MODE:
*dest = src2;
if (has_alpha1)
combine = BEHIND_INTEN;
else
combine = NO_COMBINATION;
break;
case REPLACE_MODE:
*dest = src2;
combine = REPLACE_INTEN;
break;
case ERASE_MODE:
*dest = src2;
/* If both sources have alpha channels, call erase function.
* Otherwise, just combine in the normal manner
*/
combine = (has_alpha1 && has_alpha2) ? ERASE_INTEN : combine;
break;
default :
break;
}
/* Determine whether the alpha channel of the destination can be affected
* by the specified mode--This keeps consistency with varying opacities
*/
*mode_affect = layer_modes[mode].affect_alpha;
return combine;
}
int
apply_indexed_layer_mode (unsigned char *src1,
unsigned char *src2,
unsigned char **dest,
int mode,
int has_alpha1, /* has alpha */
int has_alpha2) /* has alpha */
{
int combine;
if (!has_alpha1 && !has_alpha2)
combine = COMBINE_INDEXED_INDEXED;
else if (!has_alpha1 && has_alpha2)
combine = COMBINE_INDEXED_INDEXED_A;
else if (has_alpha1 && has_alpha2)
combine = COMBINE_INDEXED_A_INDEXED_A;
else
combine = NO_COMBINATION;
/* assumes we're applying src2 TO src1 */
switch (mode)
{
case REPLACE_MODE:
*dest = src2;
combine = REPLACE_INDEXED;
break;
case BEHIND_MODE:
*dest = src2;
if (has_alpha1)
combine = BEHIND_INDEXED;
else
combine = NO_COMBINATION;
break;
case ERASE_MODE:
*dest = src2;
/* If both sources have alpha channels, call erase function.
* Otherwise, just combine in the normal manner
*/
combine = (has_alpha1 && has_alpha2) ? ERASE_INDEXED : combine;
break;
default:
break;
}
return combine;
}
static void
apply_layer_mode_replace (unsigned char *src1,
unsigned char *src2,
unsigned char *dest,
unsigned char *mask,
int x,
int y,
int opacity,
int length,
int bytes1, /* bytes */
int bytes2, /* bytes */
int *affect)
{
replace_pixels (src1, src2, dest, mask, length, opacity, affect, bytes1, bytes2);
}