gimp/plug-ins/maze/handy.c

151 lines
4.7 KiB
C

/* $Id$
* These routines are useful for working with the GIMP and need not be
* specific to plug-in-maze.
*
* Kevin Turner <acapnotic@users.sourceforge.net>
* http://gimp-plug-ins.sourceforge.net/maze/
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#include "config.h"
#include <string.h>
#include "libgimp/gimp.h"
/* get_colors Returns the current foreground and background colors in
nice little arrays. It works nicely for RGB and grayscale images,
however handling of indexed images is somewhat broken. Patches
appreciated. */
void
get_colors (GimpDrawable *drawable,
guint8 *fg,
guint8 *bg)
{
GimpRGB foreground;
GimpRGB background;
gimp_context_get_foreground (&foreground);
gimp_context_get_background (&background);
fg[0] = fg[1] = fg[2] = fg[3] = 255;
bg[0] = bg[1] = bg[2] = bg[3] = 255;
switch ( gimp_drawable_type (drawable->drawable_id) )
{
case GIMP_RGB_IMAGE:
case GIMP_RGBA_IMAGE:
gimp_rgb_get_uchar (&foreground, &fg[0], &fg[1], &fg[2]);
gimp_rgb_get_uchar (&background, &bg[0], &bg[1], &bg[2]);
break;
case GIMP_GRAYA_IMAGE:
case GIMP_GRAY_IMAGE:
fg[0] = gimp_rgb_luminance_uchar (&foreground);
bg[0] = gimp_rgb_luminance_uchar (&background);
break;
case GIMP_INDEXEDA_IMAGE:
case GIMP_INDEXED_IMAGE: /* FIXME: Should use current fg/bg colors. */
g_warning("maze: get_colors: Indexed image. Using colors 15 and 0.\n");
fg[0] = 15; /* As a plugin, I protest. *I* shouldn't be the */
bg[0] = 0; /* one who has to deal with this colormapcrap. */
break;
default:
break;
}
}
/* Draws a solid color box in a GimpPixelRgn. */
/* Optimization assumptions:
* (Or, "Why Maze is Faster Than Checkerboard.")
*
* Assuming calling memcpy is faster than using loops.
* Row buffers are nice...
*
* Assume allocating memory for row buffers takes a significant amount
* of time. Assume drawbox will be called many times.
* Only allocate memory once.
*
* Do not assume the row buffer will always be the same size. Allow
* for reallocating to make it bigger if needed. However, I don't see
* reason to bother ever shrinking it again.
* (Under further investigation, assuming the row buffer never grows
* may be a safe assumption in this case.)
*
* Also assume that the program calling drawbox is short-lived, so
* memory leaks aren't of particular concern-- the memory allocated to
* the row buffer is never set free.
*/
/* Further optimizations that could be made...
* Currently, the row buffer is re-filled with every call. However,
* plug-ins such as maze and checkerboard only use two colors, and
* for the most part, have rows of the same size with every call.
* We could keep a row of each color on hand so we wouldn't have to
* re-fill it every time... */
void
drawbox( GimpPixelRgn *dest_rgn,
guint x, guint y, guint w, guint h,
guint8 clr[4])
{
const guint bpp = dest_rgn->bpp;
const guint x_min = x * bpp;
/* x_max = dest_rgn->bpp * MIN(dest_rgn->w, (x + w)); */
/* rowsize = x_max - x_min */
const guint rowsize = bpp * MIN(dest_rgn->w, (x + w)) - x_min;
/* The maximum [xy] value is that of the far end of the box, or
* the edge of the region, whichever comes first. */
const guint y_max = dest_rgn->rowstride * MIN(dest_rgn->h, (y + h));
static guint8 *rowbuf;
static guint high_size = 0;
guint xx, yy;
/* Does the row buffer need to be (re)allocated? */
if (high_size == 0)
{
rowbuf = g_new (guint8, rowsize);
}
else if (rowsize > high_size)
{
rowbuf = g_renew (guint8, rowbuf, rowsize);
}
high_size = MAX(high_size, rowsize);
/* Fill the row buffer with the color. */
for (xx = 0; xx < rowsize; xx += bpp)
{
memcpy (&rowbuf[xx], clr, bpp);
}
/* Fill in the box in the region with rows... */
for (yy = dest_rgn->rowstride * y; yy < y_max; yy += dest_rgn->rowstride)
{
memcpy (&dest_rgn->data[yy + x_min], rowbuf, rowsize);
}
}