mirror of https://github.com/GNOME/gimp.git
866 lines
26 KiB
C
866 lines
26 KiB
C
/* The GIMP -- an image manipulation program
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* Copyright (C) 1995-2001 Spencer Kimball, Peter Mattis, and others
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "config.h"
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#include <glib-object.h>
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#include "libgimpmath/gimpmath.h"
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#include "core-types.h"
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#include "base/pixel-region.h"
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#include "base/pixel-surround.h"
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#include "base/tile-manager.h"
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#include "base/tile.h"
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#include "paint-funcs/paint-funcs.h"
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#include "gimp.h"
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#include "gimpchannel.h"
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#include "gimpcontext.h"
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#include "gimpdrawable.h"
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#include "gimpdrawable-transform.h"
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#include "gimpimage.h"
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#include "gimpimage-mask.h"
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#include "gimpimage-undo.h"
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#include "gimpimage-undo-push.h"
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#include "gimplayer.h"
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#include "gimplayer-floating-sel.h"
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#include "libgimp/gimpintl.h"
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#define BILINEAR(jk,j1k,jk1,j1k1,dx,dy) \
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((1-dy) * (jk + dx * (j1k - jk)) + \
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dy * (jk1 + dx * (j1k1 - jk1)))
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/* access interleaved pixels */
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#define CUBIC_ROW(dx, row, step) \
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gimp_drawable_transform_cubic(dx, (row)[0], (row)[step], (row)[step+step], (row)[step+step+step])
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#define CUBIC_SCALED_ROW(dx, row, step, i) \
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gimp_drawable_transform_cubic(dx, (row)[0] * (row)[i], \
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(row)[step] * (row)[step + i], \
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(row)[step+step]* (row)[step+step + i], \
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(row)[step+step+step] * (row)[step+step+step + i])
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#define REF_TILE(i,x,y) \
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tile[i] = tile_manager_get_tile (float_tiles, x, y, TRUE, FALSE); \
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src[i] = tile_data_pointer (tile[i], (x) % TILE_WIDTH, (y) % TILE_HEIGHT);
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/* forward function prototypes */
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static gdouble gimp_drawable_transform_cubic (gdouble dx,
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gint jm1,
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gint j,
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gint jp1,
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gint jp2);
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/* public functions */
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TileManager *
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gimp_drawable_transform_tiles_affine (GimpDrawable *drawable,
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TileManager *float_tiles,
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GimpInterpolationType interpolation_type,
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gboolean clip_result,
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GimpMatrix3 matrix,
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GimpTransformDirection direction,
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GimpProgressFunc progress_callback,
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gpointer progress_data)
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{
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GimpImage *gimage;
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PixelRegion destPR;
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TileManager *tiles;
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GimpMatrix3 m;
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GimpMatrix3 im;
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gint itx, ity;
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gint tx1, ty1, tx2, ty2;
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gint width, height;
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gint alpha;
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gint bytes, b;
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gint x, y;
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gint sx, sy;
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gint x1, y1, x2, y2;
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gdouble xinc, yinc, winc;
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gdouble tx, ty, tw;
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gdouble ttx = 0.0, tty = 0.0;
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guchar *dest;
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guchar *d;
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guchar *src[16];
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Tile *tile[16];
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guchar bg_col[MAX_CHANNELS];
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gint i;
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gdouble a_val, a_recip;
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gint newval;
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PixelSurround surround;
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g_return_val_if_fail (GIMP_IS_DRAWABLE (drawable), NULL);
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g_return_val_if_fail (float_tiles != NULL, NULL);
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gimage = gimp_item_get_image (GIMP_ITEM (drawable));
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g_return_val_if_fail (GIMP_IS_IMAGE (gimage), NULL);
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alpha = 0;
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/* turn interpolation off for simple transformations (e.g. rot90) */
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if (gimp_matrix3_is_simple (matrix))
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interpolation_type = GIMP_INTERPOLATION_NONE;
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/* Get the background color */
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gimp_image_get_background (gimage, drawable, bg_col);
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switch (GIMP_IMAGE_TYPE_BASE_TYPE (gimp_drawable_type (drawable)))
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{
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case GIMP_RGB:
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bg_col[ALPHA_PIX] = TRANSPARENT_OPACITY;
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alpha = ALPHA_PIX;
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break;
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case GIMP_GRAY:
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bg_col[ALPHA_G_PIX] = TRANSPARENT_OPACITY;
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alpha = ALPHA_G_PIX;
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break;
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case GIMP_INDEXED:
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bg_col[ALPHA_I_PIX] = TRANSPARENT_OPACITY;
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alpha = ALPHA_I_PIX;
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/* If the gimage is indexed color, ignore interpolation value */
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interpolation_type = GIMP_INTERPOLATION_NONE;
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break;
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default:
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g_assert_not_reached ();
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break;
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}
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/* enable rotating un-floated non-layers */
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if (tile_manager_bpp (float_tiles) == 1)
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{
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bg_col[0] = OPAQUE_OPACITY;
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/* setting alpha = 0 will cause the channel's value to be treated
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* as alpha and the color channel loops never to be entered
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*/
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alpha = 0;
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}
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if (direction == GIMP_TRANSFORM_BACKWARD)
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{
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/* keep the original matrix here, so we dont need to recalculate
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* the inverse later
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*/
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gimp_matrix3_duplicate (matrix, m);
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gimp_matrix3_invert (matrix, im);
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matrix = im;
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}
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else
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{
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/* Find the inverse of the transformation matrix */
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gimp_matrix3_invert (matrix, m);
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}
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#ifdef __GNUC__
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#warning FIXME: path_transform_current_path
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#endif
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#if 0
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path_transform_current_path (gimage, matrix, FALSE);
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#endif
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tile_manager_get_offsets (float_tiles, &x1, &y1);
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x2 = x1 + tile_manager_width (float_tiles);
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y2 = y1 + tile_manager_height (float_tiles);
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/* Find the bounding coordinates */
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if (alpha == 0 || clip_result)
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{
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tx1 = x1;
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ty1 = y1;
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tx2 = x2;
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ty2 = y2;
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}
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else
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{
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gdouble dx1, dy1;
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gdouble dx2, dy2;
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gdouble dx3, dy3;
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gdouble dx4, dy4;
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gimp_matrix3_transform_point (matrix, x1, y1, &dx1, &dy1);
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gimp_matrix3_transform_point (matrix, x2, y1, &dx2, &dy2);
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gimp_matrix3_transform_point (matrix, x1, y2, &dx3, &dy3);
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gimp_matrix3_transform_point (matrix, x2, y2, &dx4, &dy4);
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#define MIN4(a,b,c,d) MIN(MIN(MIN(a,b),c),d)
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#define MAX4(a,b,c,d) MAX(MAX(MAX(a,b),c),d)
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tx1 = ROUND (MIN4 (dx1, dx2, dx3, dx4));
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ty1 = ROUND (MIN4 (dy1, dy2, dy3, dy4));
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tx2 = ROUND (MAX4 (dx1, dx2, dx3, dx4));
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ty2 = ROUND (MAX4 (dy1, dy2, dy3, dy4));
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#undef MIN2
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#undef MAX4
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}
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/* Get the new temporary buffer for the transformed result */
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tiles = tile_manager_new ((tx2 - tx1), (ty2 - ty1),
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tile_manager_bpp (float_tiles));
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pixel_region_init (&destPR, tiles, 0, 0, (tx2 - tx1), (ty2 - ty1), TRUE);
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tile_manager_set_offsets (tiles, tx1, ty1);
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/* initialise the pixel_surround accessor */
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switch (interpolation_type)
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{
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case GIMP_INTERPOLATION_NONE:
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/* not actually useful, keeps the code cleaner */
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pixel_surround_init (&surround, float_tiles, 1, 1, bg_col);
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break;
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case GIMP_INTERPOLATION_CUBIC:
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pixel_surround_init (&surround, float_tiles, 4, 4, bg_col);
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break;
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case GIMP_INTERPOLATION_LINEAR:
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pixel_surround_init (&surround, float_tiles, 2, 2, bg_col);
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break;
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}
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width = tile_manager_width (tiles);
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height = tile_manager_height (tiles);
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bytes = tile_manager_bpp (tiles);
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dest = g_new (guchar, width * bytes);
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xinc = m[0][0];
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yinc = m[1][0];
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winc = m[2][0];
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/* these loops could be rearranged, depending on which bit of code
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* you'd most like to write more than once.
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*/
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for (y = ty1; y < ty2; y++)
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{
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if (progress_callback && !(y & 0xf))
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(* progress_callback) (ty1, ty2, y, progress_data);
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/* set up inverse transform steps */
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if (interpolation_type == GIMP_INTERPOLATION_NONE)
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{
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/* need to transform the pixel's center for INTERPOLATION_NONE,
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* as we end up at discrete pixel positions and are not aware of
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* errors in the algorithm below
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*/
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tx = xinc * (tx1 + 0.5) + m[0][1] * (y + 0.5) + m[0][2];
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ty = yinc * (tx1 + 0.5) + m[1][1] * (y + 0.5) + m[1][2];
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tw = winc * (tx1 + 0.5) + m[2][1] * (y + 0.5) + m[2][2];
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}
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else
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{
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tx = xinc * tx1 + m[0][1] * y + m[0][2];
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ty = yinc * tx1 + m[1][1] * y + m[1][2];
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tw = winc * tx1 + m[2][1] * y + m[2][2];
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}
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d = dest;
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for (x = tx1; x < tx2; x++)
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{
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/* normalize homogeneous coords */
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if (tw == 0.0)
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{
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g_warning ("homogeneous coordinate = 0...\n");
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}
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else if (tw != 1.0)
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{
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ttx = tx / tw;
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tty = ty / tw;
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}
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else
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{
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ttx = tx;
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tty = ty;
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}
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/* Set the destination pixels */
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switch (interpolation_type)
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{
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case GIMP_INTERPOLATION_CUBIC:
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/* ttx & tty are the subpixel coordinates of the point in
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* the original selection's floating buffer.
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* We need the four integer pixel coords around them:
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* itx to itx + 3, ity to ity + 3
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*/
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itx = floor (ttx);
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ity = floor (tty);
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/* check if any part of our region overlaps the buffer */
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if ((itx + 2) >= x1 && (itx - 1) < x2 &&
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(ity + 2) >= y1 && (ity - 1) < y2)
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{
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guchar *data;
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gint row;
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gdouble dx, dy;
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guchar *start;
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/* lock the pixel surround */
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data = pixel_surround_lock (&surround,
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itx - 1 - x1, ity - 1 - y1);
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row = pixel_surround_rowstride (&surround);
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/* the fractional error */
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dx = ttx - itx;
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dy = tty - ity;
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/* calculate alpha of result */
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start = &data[alpha];
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a_val = gimp_drawable_transform_cubic
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(dy,
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CUBIC_ROW (dx, start, bytes),
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CUBIC_ROW (dx, start + row, bytes),
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CUBIC_ROW (dx, start + row + row, bytes),
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CUBIC_ROW (dx, start + row + row + row, bytes));
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if (a_val <= 0.0)
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{
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a_recip = 0.0;
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d[alpha] = 0;
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}
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else if (a_val > 255.0)
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{
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a_recip = 1.0 / a_val;
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d[alpha] = 255;
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}
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else
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{
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a_recip = 1.0 / a_val;
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d[alpha] = RINT(a_val);
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}
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/* for colour channels c,
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* result = bicubic (c * alpha) / bicubic (alpha)
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*
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* never entered for alpha == 0
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*/
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for (i = -alpha; i < 0; ++i)
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{
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start = &data[alpha];
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newval =
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RINT (a_recip *
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gimp_drawable_transform_cubic
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(dy,
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CUBIC_SCALED_ROW (dx, start, bytes, i),
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CUBIC_SCALED_ROW (dx, start + row, bytes, i),
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CUBIC_SCALED_ROW (dx, start + row + row, bytes, i),
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CUBIC_SCALED_ROW (dx, start + row + row + row, bytes, i)));
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if (newval <= 0)
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{
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*d++ = 0;
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}
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else if (newval > 255)
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{
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*d++ = 255;
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}
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else
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{
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*d++ = newval;
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}
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}
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/* alpha already done */
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d++;
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pixel_surround_release (&surround);
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}
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else /* not in source range */
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{
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/* increment the destination pointers */
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for (b = 0; b < bytes; b++)
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*d++ = bg_col[b];
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}
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break;
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case GIMP_INTERPOLATION_LINEAR:
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itx = floor (ttx);
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ity = floor (tty);
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/* expand source area to cover interpolation region
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* (which runs from itx to itx + 1, same in y)
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*/
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if ((itx + 1) >= x1 && itx < x2 &&
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(ity + 1) >= y1 && ity < y2)
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{
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guchar *data;
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gint row;
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double dx, dy;
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guchar *chan;
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/* lock the pixel surround */
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data = pixel_surround_lock (&surround, itx - x1, ity - y1);
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row = pixel_surround_rowstride (&surround);
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/* the fractional error */
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dx = ttx - itx;
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dy = tty - ity;
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/* calculate alpha value of result pixel */
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chan = &data[alpha];
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a_val = BILINEAR (chan[0], chan[bytes], chan[row],
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chan[row+bytes], dx, dy);
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if (a_val <= 0.0)
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{
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a_recip = 0.0;
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d[alpha] = 0.0;
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}
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else if (a_val >= 255.0)
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{
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a_recip = 1.0 / a_val;
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d[alpha] = 255;
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}
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else
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{
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a_recip = 1.0 / a_val;
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d[alpha] = RINT (a_val);
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}
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/* for colour channels c,
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* result = bilinear (c * alpha) / bilinear (alpha)
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*
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* never entered for alpha == 0
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*/
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for (i = -alpha; i < 0; ++i)
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{
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chan = &data[alpha];
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newval =
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RINT (a_recip *
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BILINEAR (chan[0] * chan[i],
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chan[bytes] * chan[bytes+i],
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chan[row] * chan[row+i],
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chan[row+bytes] * chan[row+bytes+i],
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dx, dy));
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if (newval <= 0)
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{
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*d++ = 0;
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}
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else if (newval > 255)
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{
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*d++ = 255;
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}
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else
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{
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*d++ = newval;
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}
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}
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/* alpha already done */
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d++;
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pixel_surround_release (&surround);
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}
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else /* not in source range */
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{
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/* increment the destination pointers */
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for (b = 0; b < bytes; b++)
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*d++ = bg_col[b];
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}
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break;
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case GIMP_INTERPOLATION_NONE:
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itx = floor (ttx);
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ity = floor (tty);
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if (itx >= x1 && itx < x2 &&
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ity >= y1 && ity < y2)
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{
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/* x, y coordinates into source tiles */
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sx = itx - x1;
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sy = ity - y1;
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REF_TILE (0, sx, sy);
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for (b = 0; b < bytes; b++)
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*d++ = src[0][b];
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tile_release (tile[0], FALSE);
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}
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else /* not in source range */
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{
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/* increment the destination pointers */
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for (b = 0; b < bytes; b++)
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*d++ = bg_col[b];
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}
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break;
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}
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/* increment the transformed coordinates */
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tx += xinc;
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ty += yinc;
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tw += winc;
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}
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/* set the pixel region row */
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pixel_region_set_row (&destPR, 0, (y - ty1), width, dest);
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}
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pixel_surround_clear (&surround);
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g_free (dest);
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return tiles;
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|
}
|
|
|
|
TileManager *
|
|
gimp_drawable_transform_tiles_flip (GimpDrawable *drawable,
|
|
TileManager *orig,
|
|
GimpOrientationType flip_type)
|
|
{
|
|
TileManager *new;
|
|
PixelRegion srcPR, destPR;
|
|
gint orig_width;
|
|
gint orig_height;
|
|
gint orig_bpp;
|
|
gint orig_x, orig_y;
|
|
gint i;
|
|
|
|
g_return_val_if_fail (GIMP_IS_DRAWABLE (drawable), NULL);
|
|
g_return_val_if_fail (orig != NULL, NULL);
|
|
|
|
orig_width = tile_manager_width (orig);
|
|
orig_height = tile_manager_height (orig);
|
|
orig_bpp = tile_manager_bpp (orig);
|
|
tile_manager_get_offsets (orig, &orig_x, &orig_y);
|
|
|
|
new = tile_manager_new (orig_width, orig_height, orig_bpp);
|
|
tile_manager_set_offsets (new, orig_x, orig_y);
|
|
|
|
if (flip_type == GIMP_ORIENTATION_HORIZONTAL)
|
|
{
|
|
for (i = 0; i < orig_width; i++)
|
|
{
|
|
pixel_region_init (&srcPR, orig, i, 0, 1, orig_height, FALSE);
|
|
pixel_region_init (&destPR, new,
|
|
(orig_width - i - 1), 0, 1, orig_height, TRUE);
|
|
copy_region (&srcPR, &destPR);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < orig_height; i++)
|
|
{
|
|
pixel_region_init (&srcPR, orig, 0, i, orig_width, 1, FALSE);
|
|
pixel_region_init (&destPR, new,
|
|
0, (orig_height - i - 1), orig_width, 1, TRUE);
|
|
copy_region (&srcPR, &destPR);
|
|
}
|
|
}
|
|
|
|
#ifdef __GNUC__
|
|
#warning FIXME: path_transform_flip_horz/vert
|
|
#endif
|
|
#if 0
|
|
/* flip locked paths */
|
|
/* Note that the undo structures etc are setup before we enter this
|
|
* function.
|
|
*/
|
|
if (flip_type == GIMP_ORIENTATION_HORIZONTAL)
|
|
path_transform_flip_horz (gimage);
|
|
else
|
|
path_transform_flip_vert (gimage);
|
|
#endif
|
|
|
|
return new;
|
|
}
|
|
|
|
gboolean
|
|
gimp_drawable_transform_affine (GimpDrawable *drawable,
|
|
GimpInterpolationType interpolation_type,
|
|
gboolean clip_result,
|
|
GimpMatrix3 matrix,
|
|
GimpTransformDirection direction)
|
|
{
|
|
GimpImage *gimage;
|
|
TileManager *float_tiles;
|
|
gboolean new_layer;
|
|
gboolean success = FALSE;
|
|
|
|
g_return_val_if_fail (GIMP_IS_DRAWABLE (drawable), FALSE);
|
|
|
|
gimage = gimp_item_get_image (GIMP_ITEM (drawable));
|
|
|
|
g_return_val_if_fail (GIMP_IS_IMAGE (gimage), FALSE);
|
|
|
|
/* Start a transform undo group */
|
|
gimp_image_undo_group_start (gimage, GIMP_UNDO_GROUP_TRANSFORM,
|
|
_("Transform"));
|
|
|
|
/* Cut/Copy from the specified drawable */
|
|
float_tiles = gimp_drawable_transform_cut (drawable, &new_layer);
|
|
|
|
if (float_tiles)
|
|
{
|
|
TileManager *new_tiles;
|
|
|
|
/* transform the buffer */
|
|
new_tiles = gimp_drawable_transform_tiles_affine (drawable,
|
|
float_tiles,
|
|
interpolation_type,
|
|
FALSE,
|
|
matrix,
|
|
GIMP_TRANSFORM_FORWARD,
|
|
NULL, NULL);
|
|
|
|
/* Free the cut/copied buffer */
|
|
tile_manager_destroy (float_tiles);
|
|
|
|
if (new_tiles)
|
|
success = gimp_drawable_transform_paste (drawable, new_tiles, new_layer);
|
|
}
|
|
|
|
/* push the undo group end */
|
|
gimp_image_undo_group_end (gimage);
|
|
|
|
return success;
|
|
}
|
|
|
|
gboolean
|
|
gimp_drawable_transform_flip (GimpDrawable *drawable,
|
|
GimpOrientationType flip_type)
|
|
{
|
|
GimpImage *gimage;
|
|
TileManager *float_tiles;
|
|
gboolean new_layer;
|
|
gboolean success = FALSE;
|
|
|
|
g_return_val_if_fail (GIMP_IS_DRAWABLE (drawable), FALSE);
|
|
|
|
gimage = gimp_item_get_image (GIMP_ITEM (drawable));
|
|
|
|
g_return_val_if_fail (GIMP_IS_IMAGE (gimage), FALSE);
|
|
|
|
/* Start a transform undo group */
|
|
gimp_image_undo_group_start (gimage, GIMP_UNDO_GROUP_TRANSFORM,
|
|
_("Flip"));
|
|
|
|
/* Cut/Copy from the specified drawable */
|
|
float_tiles = gimp_drawable_transform_cut (drawable, &new_layer);
|
|
|
|
if (float_tiles)
|
|
{
|
|
TileManager *new_tiles;
|
|
|
|
/* transform the buffer */
|
|
new_tiles = gimp_drawable_transform_tiles_flip (drawable,
|
|
float_tiles,
|
|
flip_type);
|
|
|
|
/* Free the cut/copied buffer */
|
|
tile_manager_destroy (float_tiles);
|
|
|
|
if (new_tiles)
|
|
success = gimp_drawable_transform_paste (drawable, new_tiles, new_layer);
|
|
}
|
|
|
|
/* push the undo group end */
|
|
gimp_image_undo_group_end (gimage);
|
|
|
|
return success;
|
|
}
|
|
|
|
TileManager *
|
|
gimp_drawable_transform_cut (GimpDrawable *drawable,
|
|
gboolean *new_layer)
|
|
{
|
|
GimpImage *gimage;
|
|
TileManager *tiles;
|
|
|
|
g_return_val_if_fail (GIMP_IS_DRAWABLE (drawable), NULL);
|
|
g_return_val_if_fail (new_layer != NULL, NULL);
|
|
|
|
gimage = gimp_item_get_image (GIMP_ITEM (drawable));
|
|
|
|
g_return_val_if_fail (GIMP_IS_IMAGE (gimage), NULL);
|
|
|
|
/* extract the selected mask if there is a selection */
|
|
if (! gimp_image_mask_is_empty (gimage))
|
|
{
|
|
/* set the keep_indexed flag to FALSE here, since we use
|
|
* gimp_layer_new_from_tiles() later which assumes that the tiles
|
|
* are either RGB or GRAY. Eeek!!! (Sven)
|
|
*/
|
|
tiles = gimp_image_mask_extract (gimage, drawable, TRUE, FALSE, TRUE);
|
|
|
|
*new_layer = TRUE;
|
|
}
|
|
/* otherwise, just copy the layer */
|
|
else
|
|
{
|
|
if (GIMP_IS_LAYER (drawable))
|
|
tiles = gimp_image_mask_extract (gimage, drawable, FALSE, TRUE, TRUE);
|
|
else
|
|
tiles = gimp_image_mask_extract (gimage, drawable, FALSE, TRUE, FALSE);
|
|
|
|
*new_layer = FALSE;
|
|
}
|
|
|
|
return tiles;
|
|
}
|
|
|
|
gboolean
|
|
gimp_drawable_transform_paste (GimpDrawable *drawable,
|
|
TileManager *tiles,
|
|
gboolean new_layer)
|
|
{
|
|
GimpImage *gimage;
|
|
GimpLayer *layer = NULL;
|
|
GimpChannel *channel = NULL;
|
|
GimpLayer *floating_layer;
|
|
|
|
g_return_val_if_fail (GIMP_IS_DRAWABLE (drawable), FALSE);
|
|
g_return_val_if_fail (tiles != NULL, FALSE);
|
|
|
|
gimage = gimp_item_get_image (GIMP_ITEM (drawable));
|
|
|
|
g_return_val_if_fail (GIMP_IS_IMAGE (gimage), FALSE);
|
|
|
|
if (new_layer)
|
|
{
|
|
layer =
|
|
gimp_layer_new_from_tiles (tiles,
|
|
gimage,
|
|
gimp_drawable_type_with_alpha (drawable),
|
|
_("Transformation"),
|
|
GIMP_OPACITY_OPAQUE, GIMP_NORMAL_MODE);
|
|
if (! layer)
|
|
{
|
|
g_warning ("%s: gimp_layer_new_frome_tiles() failed",
|
|
G_GNUC_FUNCTION);
|
|
return FALSE;
|
|
}
|
|
|
|
tile_manager_get_offsets (tiles,
|
|
&(GIMP_DRAWABLE (layer)->offset_x),
|
|
&(GIMP_DRAWABLE (layer)->offset_y));
|
|
|
|
/* Start a group undo */
|
|
gimp_image_undo_group_start (gimage, GIMP_UNDO_GROUP_EDIT_PASTE,
|
|
_("Paste Transform"));
|
|
|
|
floating_sel_attach (layer, drawable);
|
|
|
|
/* End the group undo */
|
|
gimp_image_undo_group_end (gimage);
|
|
|
|
/* Free the tiles */
|
|
tile_manager_destroy (tiles);
|
|
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
if (GIMP_IS_LAYER (drawable))
|
|
layer = GIMP_LAYER (drawable);
|
|
else if (GIMP_IS_CHANNEL (drawable))
|
|
channel = GIMP_CHANNEL (drawable);
|
|
else
|
|
return FALSE;
|
|
|
|
if (layer)
|
|
gimp_layer_add_alpha (layer);
|
|
|
|
floating_layer = gimp_image_floating_sel (gimage);
|
|
|
|
if (floating_layer)
|
|
floating_sel_relax (floating_layer, TRUE);
|
|
|
|
gimp_image_update (gimage,
|
|
drawable->offset_x,
|
|
drawable->offset_y,
|
|
drawable->width,
|
|
drawable->height);
|
|
|
|
/* Push an undo */
|
|
if (layer)
|
|
gimp_image_undo_push_layer_mod (gimage, _("Transform Layer"),
|
|
layer);
|
|
else if (channel)
|
|
gimp_image_undo_push_channel_mod (gimage, _("Transform Channel"),
|
|
channel);
|
|
|
|
/* set the current layer's data */
|
|
drawable->tiles = tiles;
|
|
|
|
/* Fill in the new layer's attributes */
|
|
drawable->width = tile_manager_width (tiles);
|
|
drawable->height = tile_manager_height (tiles);
|
|
drawable->bytes = tile_manager_bpp (tiles);
|
|
tile_manager_get_offsets (tiles,
|
|
&drawable->offset_x, &drawable->offset_y);
|
|
|
|
if (floating_layer)
|
|
floating_sel_rigor (floating_layer, TRUE);
|
|
|
|
gimp_drawable_update (drawable,
|
|
0, 0,
|
|
gimp_drawable_width (drawable),
|
|
gimp_drawable_height (drawable));
|
|
|
|
/* if we were operating on the floating selection, then it's boundary
|
|
* and previews need invalidating
|
|
*/
|
|
if (drawable == (GimpDrawable *) floating_layer)
|
|
floating_sel_invalidate (floating_layer);
|
|
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
/* Note: cubic function no longer clips result */
|
|
static gdouble
|
|
gimp_drawable_transform_cubic (gdouble dx,
|
|
gint jm1,
|
|
gint j,
|
|
gint jp1,
|
|
gint jp2)
|
|
{
|
|
gdouble result;
|
|
|
|
#if 0
|
|
/* Equivalent to Gimp 1.1.1 and earlier - some ringing */
|
|
result = ((( ( - jm1 + j - jp1 + jp2 ) * dx +
|
|
( jm1 + jm1 - j - j + jp1 - jp2 ) ) * dx +
|
|
( - jm1 + jp1 ) ) * dx + j );
|
|
/* Recommended by Mitchell and Netravali - too blurred? */
|
|
result = ((( ( - 7 * jm1 + 21 * j - 21 * jp1 + 7 * jp2 ) * dx +
|
|
( 15 * jm1 - 36 * j + 27 * jp1 - 6 * jp2 ) ) * dx +
|
|
( - 9 * jm1 + 9 * jp1 ) ) * dx + (jm1 + 16 * j + jp1) ) / 18.0;
|
|
#endif
|
|
|
|
/* Catmull-Rom - not bad */
|
|
result = ((( ( - jm1 + 3 * j - 3 * jp1 + jp2 ) * dx +
|
|
( 2 * jm1 - 5 * j + 4 * jp1 - jp2 ) ) * dx +
|
|
( - jm1 + jp1 ) ) * dx + (j + j) ) / 2.0;
|
|
|
|
return result;
|
|
}
|