mirror of https://github.com/GNOME/gimp.git
ed7ea51fb7
This commit completely removes the "Edit -> Fade..." feature, because... - The main reason is that "fade" requires us to keep two buffers, instead of one, for each fadeable undo step, doubling (or worse, since the extra buffer might have higher precision than the drawable) the space consumed by these steps. This has notable impact when editing large images. This overhead is incurred even when not actually using "fade", and since it seems to be very rarely used, this is too wasteful. - "Fade" is broken in 2.10: when comitting a filter, we copy the cached parts of the result into the apply buffer. However, the result cache sits after the mode node, while the apply buffer should contain the result of the filter *before* the mode node, which can lead to wrong results in the general case. - The same behavior can be trivially achieved "manually", by duplicating the layer, editing the duplicate, and changing its opacity/mode. - If we really want this feature, now that most filters are GEGL ops, it makes more sense to just add opacity/mode options to the filter tool, instead of having this be a separate step. |
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.gitignore | ||
Makefile.am | ||
app-docs.sgml | ||
app-overrides.txt | ||
app-sections.txt | ||
app.types | ||
version.in |