mirror of https://github.com/GNOME/gimp.git
993 lines
31 KiB
C
993 lines
31 KiB
C
/* GIMP - The GNU Image Manipulation Program
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* Copyright (C) 1995-2003 Spencer Kimball, Peter Mattis, and others
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "config.h"
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#include <stdlib.h>
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#include <glib-object.h>
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#include "libgimpbase/gimpbase.h"
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#include "libgimpmath/gimpmath.h"
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#include "core-types.h"
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#include "base/pixel-region.h"
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#include "base/pixel-surround.h"
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#include "base/tile-manager.h"
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#include "base/tile.h"
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#include "paint-funcs/scale-funcs.h"
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#include "gimp-transform-region.h"
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#include "gimpchannel.h"
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#include "gimpcontext.h"
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#include "gimpimage.h"
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#include "gimppickable.h"
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#include "gimpprogress.h"
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/* forward function prototypes */
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static gboolean supersample_dtest (gdouble u0, gdouble v0,
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gdouble u1, gdouble v1,
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gdouble u2, gdouble v2,
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gdouble u3, gdouble v3);
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static void sample_adapt (TileManager *tm,
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gdouble uc, gdouble vc,
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gdouble u0, gdouble v0,
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gdouble u1, gdouble v1,
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gdouble u2, gdouble v2,
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gdouble u3, gdouble v3,
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gint level,
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guchar *color,
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guchar *bg_color,
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gint bpp,
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gint alpha);
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static void sample_cubic (PixelSurround *surround,
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gdouble u,
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gdouble v,
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guchar *color,
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gint bytes,
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gint alpha);
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static void sample_linear (PixelSurround *surround,
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gdouble u,
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gdouble v,
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guchar *color,
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gint bytes,
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gint alpha);
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/* public functions */
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void
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gimp_transform_region (GimpPickable *pickable,
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GimpContext *context,
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TileManager *orig_tiles,
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PixelRegion *destPR,
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gint dest_x1,
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gint dest_y1,
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gint dest_x2,
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gint dest_y2,
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const GimpMatrix3 *matrix,
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GimpInterpolationType interpolation_type,
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gboolean supersample,
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gint recursion_level,
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GimpProgress *progress)
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{
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PixelSurround surround;
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GimpImageType pickable_type;
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GimpMatrix3 m;
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gint x, y; /* target coordinates */
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gint u1, v1, u2, v2; /* source bounding box */
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gdouble uinc, vinc, winc; /* increments in source coordinates
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* per horizontal target coordinate
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*/
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gdouble u[5], v[5]; /* source coordinates,
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*
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* 2 0 is sample in the center
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* / \ of pixel
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* 1 0 3 1..4 is offset 1 pixel in
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* \ / each direction
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* 4 (in target space)
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*/
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gdouble tu[5], tv[5], tw[5]; /* undivided source coordinates and
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* divisor
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*/
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gint coords;
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gint alpha;
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gint width;
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gint bytes;
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guchar *dest, *d;
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guchar bg_color[MAX_CHANNELS];
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tile_manager_get_offsets (orig_tiles, &u1, &v1);
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u2 = u1 + tile_manager_width (orig_tiles);
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v2 = v1 + tile_manager_height (orig_tiles);
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m = *matrix;
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gimp_matrix3_invert (&m);
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alpha = 0;
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width = dest_x2 - dest_x1;
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bytes = destPR->bytes;
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/* turn interpolation off for simple transformations (e.g. rot90) */
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if (gimp_matrix3_is_simple (matrix))
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interpolation_type = GIMP_INTERPOLATION_NONE;
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pickable_type = gimp_pickable_get_image_type (pickable);
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/* Get the background color */
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gimp_image_get_background (gimp_pickable_get_image (pickable), context,
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pickable_type, bg_color);
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switch (GIMP_IMAGE_TYPE_BASE_TYPE (pickable_type))
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{
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case GIMP_RGB:
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bg_color[ALPHA_PIX] = TRANSPARENT_OPACITY;
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alpha = ALPHA_PIX;
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break;
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case GIMP_GRAY:
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bg_color[ALPHA_G_PIX] = TRANSPARENT_OPACITY;
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alpha = ALPHA_G_PIX;
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break;
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case GIMP_INDEXED:
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bg_color[ALPHA_I_PIX] = TRANSPARENT_OPACITY;
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alpha = ALPHA_I_PIX;
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/* If the image is indexed color, ignore interpolation value */
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interpolation_type = GIMP_INTERPOLATION_NONE;
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break;
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default:
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g_assert_not_reached ();
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break;
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}
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/* "Outside" a channel is transparency, not the bg color */
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if (GIMP_IS_CHANNEL (pickable))
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bg_color[0] = TRANSPARENT_OPACITY;
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/* setting alpha = 0 will cause the channel's value to be treated
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* as alpha and the color channel loops never to be entered
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*/
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if (tile_manager_bpp (orig_tiles) == 1)
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alpha = 0;
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/* initialise the pixel_surround and pixel_cache accessors */
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switch (interpolation_type)
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{
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case GIMP_INTERPOLATION_NONE:
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break;
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case GIMP_INTERPOLATION_CUBIC:
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pixel_surround_init (&surround, orig_tiles, 4, 4, bg_color);
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break;
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case GIMP_INTERPOLATION_LINEAR:
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pixel_surround_init (&surround, orig_tiles, 2, 2, bg_color);
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break;
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case GIMP_INTERPOLATION_LANCZOS:
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break;
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}
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dest = g_new (guchar, width * bytes);
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/* these loops could be rearranged, depending on which bit of code
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* you'd most like to write more than once.
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*/
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if (interpolation_type == GIMP_INTERPOLATION_LANCZOS)
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{
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gfloat *lanczos; /* Lanczos lookup table */
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gdouble x_kernel[LANCZOS_WIDTH2]; /* 1-D kernels of window coeffs */
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gdouble y_kernel[LANCZOS_WIDTH2];
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gdouble x_sum, y_sum; /* sum of Lanczos weights */
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gdouble uw;
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gdouble ww;
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gdouble vw;
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gdouble du;
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gdouble dv;
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gint pos;
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gdouble newval;
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gdouble arecip;
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gdouble aval;
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guchar lwin[LANCZOS_WIDTH2 * LANCZOS_WIDTH2][MAX_CHANNELS + 1];
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gint b, u, v, i, j;
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gint pu, pv, su, sv;
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/* allocate and fill lanczos lookup table */
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lanczos = create_lanczos_lookup ();
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for (y = dest_y1; y < dest_y2; y++)
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{
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if (progress && !(y & 0xf))
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gimp_progress_set_value (progress,
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(gdouble) (y - dest_y1) /
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(gdouble) (dest_y2 - dest_y1));
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pixel_region_get_row (destPR, 0, (y - dest_y1), width, dest, 1);
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d = dest;
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for (x = dest_x1; x < dest_x2; x++)
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{
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du = uw = m.coeff[0][0] * x + m.coeff[0][1] * y + m.coeff[0][2];
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dv = vw = m.coeff[1][0] * x + m.coeff[1][1] * y + m.coeff[1][2];
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ww = m.coeff[2][0] * x + m.coeff[2][1] * y + m.coeff[2][2];
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if (ww == 1.0)
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{
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du = uw;
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dv = vw;
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}
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else if (ww != 0.0)
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{
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du = uw / ww;
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dv = vw / ww;
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}
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else
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{
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g_warning ("homogeneous coordinate = 0...\n");
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}
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u = (gint) du;
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v = (gint) dv;
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/* get weight for fractional error */
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su = (gint) ((du - u) * LANCZOS_SPP);
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sv = (gint) ((dv - v) * LANCZOS_SPP);
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if (u < u1 || v < v1 ||
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u >= u2 || v >= v2)
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{
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/* not in source range */
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/* increment the destination pointers */
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for (b = 0; b < bytes; b++)
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*d++ = bg_color[b];
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}
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else
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{
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pos = 0;
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for (j = 0; j < LANCZOS_WIDTH2 ; j++)
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for (i = 0; i < LANCZOS_WIDTH2 ; i++, pos++)
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{
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pu = CLAMP (u + i - LANCZOS_WIDTH, u1, u2 - 1);
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pv = CLAMP (v + j - LANCZOS_WIDTH, v1, v2 - 1);
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read_pixel_data_1 (orig_tiles, pu - u1, pv - v1,
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&lwin[pos][0]);
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}
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/* fill 1D kernels */
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for (x_sum = y_sum = 0.0, i = LANCZOS_WIDTH; i >= -LANCZOS_WIDTH; i--)
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{
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pos = i * LANCZOS_SPP;
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x_sum += x_kernel[LANCZOS_WIDTH + i] = lanczos[ABS (su - pos)];
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y_sum += y_kernel[LANCZOS_WIDTH + i] = lanczos[ABS (sv - pos)];
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}
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/* normalise the weighted arrays */
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for (i = 0; i < LANCZOS_WIDTH2 ; i++)
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{
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x_kernel[i] /= x_sum;
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y_kernel[i] /= y_sum;
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}
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pos = 0;
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aval = 0.0;
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for (j = 0; j < LANCZOS_WIDTH2 ; j++)
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for (i = 0; i < LANCZOS_WIDTH2 ; i++, pos++)
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{
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aval += y_kernel[j] * x_kernel[i] * lwin[pos][alpha];
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}
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if (aval <= 0.0)
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{
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arecip = 0.0;
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aval = 0;
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}
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else if (aval > 255.0)
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{
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arecip = 1.0 / aval;
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aval = 255;
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}
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else
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{
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arecip = 1.0 / aval;
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}
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for (b = 0; b < alpha; b++)
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{
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pos = 0;
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newval = 0.0;
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for (j = 0; j < LANCZOS_WIDTH2 ; j++)
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for (i = 0; i < LANCZOS_WIDTH2 ; i++, pos++)
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{
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newval += y_kernel[j] * x_kernel[i] * lwin[pos][b] * lwin[pos][alpha];
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}
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newval *= arecip;
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*d++ = CLAMP (newval, 0, 255);
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}
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*d++ = RINT (aval);
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}
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}
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/* set the pixel region row */
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pixel_region_set_row (destPR, 0, (y - dest_y1), width, dest);
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}
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g_free (lanczos);
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goto done;
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}
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uinc = m.coeff[0][0];
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vinc = m.coeff[1][0];
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winc = m.coeff[2][0];
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coords = (interpolation_type != GIMP_INTERPOLATION_NONE) ? 5 : 1;
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for (y = dest_y1; y < dest_y2; y++)
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{
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if (progress && !(y & 0xf))
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gimp_progress_set_value (progress,
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(gdouble) (y - dest_y1) /
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(gdouble) (dest_y2 - dest_y1));
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/* set up inverse transform steps */
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tu[0] = uinc * dest_x1 + m.coeff[0][1] * y + m.coeff[0][2];
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tv[0] = vinc * dest_x1 + m.coeff[1][1] * y + m.coeff[1][2];
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tw[0] = winc * dest_x1 + m.coeff[2][1] * y + m.coeff[2][2];
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if (interpolation_type != GIMP_INTERPOLATION_NONE)
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{
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gdouble xx = dest_x1;
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gdouble yy = y;
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tu[1] = uinc * (xx - 1) + m.coeff[0][1] * (yy ) + m.coeff[0][2];
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tv[1] = vinc * (xx - 1) + m.coeff[1][1] * (yy ) + m.coeff[1][2];
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tw[1] = winc * (xx - 1) + m.coeff[2][1] * (yy ) + m.coeff[2][2];
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tu[2] = uinc * (xx ) + m.coeff[0][1] * (yy - 1) + m.coeff[0][2];
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tv[2] = vinc * (xx ) + m.coeff[1][1] * (yy - 1) + m.coeff[1][2];
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tw[2] = winc * (xx ) + m.coeff[2][1] * (yy - 1) + m.coeff[2][2];
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tu[3] = uinc * (xx + 1) + m.coeff[0][1] * (yy ) + m.coeff[0][2];
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tv[3] = vinc * (xx + 1) + m.coeff[1][1] * (yy ) + m.coeff[1][2];
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tw[3] = winc * (xx + 1) + m.coeff[2][1] * (yy ) + m.coeff[2][2];
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tu[4] = uinc * (xx ) + m.coeff[0][1] * (yy + 1) + m.coeff[0][2];
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tv[4] = vinc * (xx ) + m.coeff[1][1] * (yy + 1) + m.coeff[1][2];
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tw[4] = winc * (xx ) + m.coeff[2][1] * (yy + 1) + m.coeff[2][2];
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}
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d = dest;
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for (x = dest_x1; x < dest_x2; x++)
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{
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gint i; /* normalize homogeneous coords */
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for (i = 0; i < coords; i++)
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{
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if (tw[i] == 1.0)
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{
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u[i] = tu[i];
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v[i] = tv[i];
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}
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else if (tw[i] != 0.0)
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{
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u[i] = tu[i] / tw[i];
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v[i] = tv[i] / tw[i];
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}
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else
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{
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g_warning ("homogeneous coordinate = 0...\n");
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}
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}
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/* Set the destination pixels */
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if (interpolation_type == GIMP_INTERPOLATION_NONE)
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{
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guchar color[MAX_CHANNELS];
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gint iu = (gint) u[0];
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gint iv = (gint) v[0];
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gint b;
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if (iu >= u1 && iu < u2 &&
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iv >= v1 && iv < v2)
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{
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/* u, v coordinates into source tiles */
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gint u = iu - u1;
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gint v = iv - v1;
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read_pixel_data_1 (orig_tiles, u, v, color);
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for (b = 0; b < bytes; b++)
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*d++ = color[b];
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}
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else /* not in source range */
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{
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/* increment the destination pointers */
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for (b = 0; b < bytes; b++)
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*d++ = bg_color[b];
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}
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}
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else
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{
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gint b;
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if (u [0] < u1 || v [0] < v1 ||
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u [0] >= u2 || v [0] >= v2 )
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{
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/* not in source range */
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/* increment the destination pointers */
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for (b = 0; b < bytes; b++)
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*d++ = bg_color[b];
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}
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else
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{
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guchar color[MAX_CHANNELS];
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/* clamp texture coordinates */
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for (b = 0; b < 5; b++)
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{
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u[b] = CLAMP (u[b], u1, u2 - 1);
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v[b] = CLAMP (v[b], v1, v2 - 1);
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}
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if (supersample &&
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supersample_dtest (u[1], v[1], u[2], v[2],
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u[3], v[3], u[4], v[4]))
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{
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sample_adapt (orig_tiles,
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u[0]-u1, v[0]-v1,
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u[1]-u1, v[1]-v1,
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u[2]-u1, v[2]-v1,
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u[3]-u1, v[3]-v1,
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u[4]-u1, v[4]-v1,
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recursion_level,
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color, bg_color, bytes, alpha);
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}
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else
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{
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switch (interpolation_type)
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{
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case GIMP_INTERPOLATION_NONE:
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break;
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case GIMP_INTERPOLATION_LINEAR:
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sample_linear (&surround, u[0] - u1, v[0] - v1,
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color, bytes, alpha);
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break;
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case GIMP_INTERPOLATION_CUBIC:
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sample_cubic (&surround, u[0] - u1, v[0] - v1,
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color, bytes, alpha);
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break;
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case GIMP_INTERPOLATION_LANCZOS:
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break;
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}
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}
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/* Set the destination pixel */
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for (b = 0; b < bytes; b++)
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*d++ = color[b];
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}
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}
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for (i = 0; i < coords; i++)
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{
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tu[i] += uinc;
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tv[i] += vinc;
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tw[i] += winc;
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}
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}
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/* set the pixel region row */
|
|
pixel_region_set_row (destPR, 0, (y - dest_y1), width, dest);
|
|
}
|
|
|
|
done:
|
|
|
|
if (progress)
|
|
gimp_progress_set_value (progress, 1.0);
|
|
|
|
switch (interpolation_type)
|
|
{
|
|
case GIMP_INTERPOLATION_NONE:
|
|
break;
|
|
case GIMP_INTERPOLATION_CUBIC:
|
|
case GIMP_INTERPOLATION_LINEAR:
|
|
pixel_surround_clear (&surround);
|
|
break;
|
|
case GIMP_INTERPOLATION_LANCZOS:
|
|
break;
|
|
}
|
|
|
|
g_free (dest);
|
|
}
|
|
|
|
|
|
/* private functions */
|
|
|
|
#define BILINEAR(jk, j1k, jk1, j1k1, dx, dy) \
|
|
((1 - dy) * (jk + dx * (j1k - jk)) + \
|
|
dy * (jk1 + dx * (j1k1 - jk1)))
|
|
|
|
/* u & v are the subpixel coordinates of the point in
|
|
* the original selection's floating buffer.
|
|
* We need the two pixel coords around them:
|
|
* iu to iu + 1, iv to iv + 1
|
|
*/
|
|
static void
|
|
sample_linear (PixelSurround *surround,
|
|
gdouble u,
|
|
gdouble v,
|
|
guchar *color,
|
|
gint bytes,
|
|
gint alpha)
|
|
{
|
|
gdouble a_val, a_recip;
|
|
gint i;
|
|
gint iu = floor (u);
|
|
gint iv = floor (v);
|
|
gint row;
|
|
gdouble du,dv;
|
|
guchar *alphachan;
|
|
guchar *data;
|
|
|
|
/* lock the pixel surround */
|
|
data = pixel_surround_lock (surround, iu, iv);
|
|
|
|
row = pixel_surround_rowstride (surround);
|
|
|
|
/* the fractional error */
|
|
du = u - iu;
|
|
dv = v - iv;
|
|
|
|
/* calculate alpha value of result pixel */
|
|
alphachan = &data[alpha];
|
|
a_val = BILINEAR (alphachan[0], alphachan[bytes],
|
|
alphachan[row], alphachan[row + bytes], du, dv);
|
|
if (a_val <= 0.0)
|
|
{
|
|
a_recip = 0.0;
|
|
color[alpha] = 0.0;
|
|
}
|
|
else if (a_val >= 255.0)
|
|
{
|
|
a_recip = 1.0 / a_val;
|
|
color[alpha] = 255;
|
|
}
|
|
else
|
|
{
|
|
a_recip = 1.0 / a_val;
|
|
color[alpha] = RINT (a_val);
|
|
}
|
|
|
|
/* for colour channels c,
|
|
* result = bilinear (c * alpha) / bilinear (alpha)
|
|
*
|
|
* never entered for alpha == 0
|
|
*/
|
|
for (i = 0; i < alpha; i++)
|
|
{
|
|
gint newval = (a_recip *
|
|
BILINEAR (alphachan[0] * data[i],
|
|
alphachan[bytes] * data[bytes + i],
|
|
alphachan[row] * data[row + i],
|
|
alphachan[row + bytes] * data[row + bytes + i],
|
|
du, dv));
|
|
|
|
color[i] = CLAMP (newval, 0, 255);
|
|
}
|
|
|
|
pixel_surround_release (surround);
|
|
}
|
|
|
|
/* macros to handle conversion to/from fixed point, this fixed point code
|
|
* uses signed integers, by using 8 bits for the fractional part we have
|
|
*
|
|
* 1 bit sign
|
|
* 21 bits integer part
|
|
* 8 bit fractional part
|
|
*
|
|
* 1023 discrete subpixel sample positions should be enough for the needs
|
|
* of the supersampling algorithm, drawables where the dimensions have a need
|
|
* exceeding 2^21 ( 2097152px, will typically use terabytes of memory, when
|
|
* that is the common need, we can probably assume 64 bit integers and adjust
|
|
* FIXED_SHIFT accordingly.
|
|
*/
|
|
#define FIXED_SHIFT 10
|
|
#define FIXED_UNIT (1 << FIXED_SHIFT)
|
|
#define DOUBLE2FIXED(val) ((val) * FIXED_UNIT)
|
|
#define FIXED2DOUBLE(val) ((val) / FIXED_UNIT)
|
|
|
|
/*
|
|
bilinear interpolation of a fixed point pixel
|
|
*/
|
|
static void
|
|
sample_bi (TileManager *tm,
|
|
gint x,
|
|
gint y,
|
|
guchar *color,
|
|
guchar *bg_color,
|
|
gint bpp,
|
|
gint alpha)
|
|
{
|
|
guchar C[4][4];
|
|
gint i;
|
|
gint xscale = (x & (FIXED_UNIT-1));
|
|
gint yscale = (y & (FIXED_UNIT-1));
|
|
|
|
gint x0 = x >> FIXED_SHIFT;
|
|
gint y0 = y >> FIXED_SHIFT;
|
|
gint x1 = x0 + 1;
|
|
gint y1 = y0 + 1;
|
|
|
|
|
|
/* fill the color with default values, since read_pixel_data_1
|
|
* does nothing, when accesses are out of bounds.
|
|
*/
|
|
for (i = 0; i < 4; i++)
|
|
*(guint*) (&C[i]) = *(guint*) (bg_color);
|
|
|
|
read_pixel_data_1 (tm, x0, y0, C[0]);
|
|
read_pixel_data_1 (tm, x1, y0, C[2]);
|
|
read_pixel_data_1 (tm, x0, y1, C[1]);
|
|
read_pixel_data_1 (tm, x1, y1, C[3]);
|
|
|
|
#define lerp(v1,v2,r) \
|
|
(((guint)(v1) * (FIXED_UNIT - (guint)(r)) + \
|
|
(guint)(v2) * (guint)(r)) >> FIXED_SHIFT)
|
|
|
|
color[alpha]= lerp (lerp (C[0][alpha], C[1][alpha], yscale),
|
|
lerp (C[2][alpha], C[3][alpha], yscale), xscale);
|
|
|
|
if (color[alpha])
|
|
{ /* to avoid problems, calculate with premultiplied alpha */
|
|
for (i=0; i<alpha; i++)
|
|
{
|
|
C[0][i] = (C[0][i] * C[0][alpha] / 255);
|
|
C[1][i] = (C[1][i] * C[1][alpha] / 255);
|
|
C[2][i] = (C[2][i] * C[2][alpha] / 255);
|
|
C[3][i] = (C[3][i] * C[3][alpha] / 255);
|
|
}
|
|
|
|
for (i = 0; i < alpha; i++)
|
|
color[i] = lerp (lerp (C[0][i], C[1][i], yscale),
|
|
lerp (C[2][i], C[3][i], yscale), xscale);
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < alpha; i++)
|
|
color[i] = 0;
|
|
}
|
|
#undef lerp
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
* Returns TRUE if one of the deltas of the
|
|
* quad edge is > 1.0 (16.16 fixed values).
|
|
*/
|
|
static gboolean
|
|
supersample_test (gint x0, gint y0,
|
|
gint x1, gint y1,
|
|
gint x2, gint y2,
|
|
gint x3, gint y3)
|
|
{
|
|
if (abs (x0 - x1) > FIXED_UNIT ||
|
|
abs (x1 - x2) > FIXED_UNIT ||
|
|
abs (x2 - x3) > FIXED_UNIT ||
|
|
abs (x3 - x0) > FIXED_UNIT ||
|
|
|
|
abs (y0 - y1) > FIXED_UNIT ||
|
|
abs (y1 - y2) > FIXED_UNIT ||
|
|
abs (y2 - y3) > FIXED_UNIT ||
|
|
abs (y3 - y0) > FIXED_UNIT) return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/*
|
|
* Returns TRUE if one of the deltas of the
|
|
* quad edge is > 1.0 (double values).
|
|
*/
|
|
static gboolean
|
|
supersample_dtest (gdouble x0, gdouble y0,
|
|
gdouble x1, gdouble y1,
|
|
gdouble x2, gdouble y2,
|
|
gdouble x3, gdouble y3)
|
|
{
|
|
if (fabs (x0 - x1) > 1.0 ||
|
|
fabs (x1 - x2) > 1.0 ||
|
|
fabs (x2 - x3) > 1.0 ||
|
|
fabs (x3 - x0) > 1.0 ||
|
|
|
|
fabs (y0 - y1) > 1.0 ||
|
|
fabs (y1 - y2) > 1.0 ||
|
|
fabs (y2 - y3) > 1.0 ||
|
|
fabs (y3 - y0) > 1.0)
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/*
|
|
sample a grid that is spaced according to the quadraliteral's edges,
|
|
it subdivides a maximum of level times before sampling.
|
|
0..3 is a cycle around the quad
|
|
*/
|
|
static void
|
|
get_sample (TileManager *tm,
|
|
gint xc, gint yc,
|
|
gint x0, gint y0,
|
|
gint x1, gint y1,
|
|
gint x2, gint y2,
|
|
gint x3, gint y3,
|
|
gint *cc,
|
|
gint level,
|
|
guint *color,
|
|
guchar *bg_color,
|
|
gint bpp,
|
|
gint alpha)
|
|
{
|
|
if (!level || !supersample_test (x0, y0, x1, y1, x2, y2, x3, y3))
|
|
{
|
|
gint i;
|
|
guchar C[4];
|
|
|
|
sample_bi (tm, xc, yc, C, bg_color, bpp, alpha);
|
|
|
|
for (i = 0; i < bpp; i++)
|
|
color[i]+= C[i];
|
|
|
|
(*cc)++; /* increase number of samples taken */
|
|
}
|
|
else
|
|
{
|
|
gint tx, lx, rx, bx, tlx, trx, blx, brx;
|
|
gint ty, ly, ry, by, tly, try, bly, bry;
|
|
|
|
/* calculate subdivided corner coordinates (including centercoords
|
|
thus using a bilinear interpolation,. almost as good as
|
|
doing the perspective transform for each subpixel coordinate*/
|
|
|
|
tx = (x0 + x1) / 2;
|
|
tlx = (x0 + xc) / 2;
|
|
trx = (x1 + xc) / 2;
|
|
lx = (x0 + x3) / 2;
|
|
rx = (x1 + x2) / 2;
|
|
blx = (x3 + xc) / 2;
|
|
brx = (x2 + xc) / 2;
|
|
bx = (x3 + x2) / 2;
|
|
|
|
ty = (y0 + y1) / 2;
|
|
tly = (y0 + yc) / 2;
|
|
try = (y1 + yc) / 2;
|
|
ly = (y0 + y3) / 2;
|
|
ry = (y1 + y2) / 2;
|
|
bly = (y3 + yc) / 2;
|
|
bry = (y2 + yc) / 2;
|
|
by = (y3 + y2) / 2;
|
|
|
|
get_sample (tm,
|
|
tlx,tly,
|
|
x0,y0, tx,ty, xc,yc, lx,ly,
|
|
cc, level-1, color, bg_color, bpp, alpha);
|
|
|
|
get_sample (tm,
|
|
trx,try,
|
|
tx,ty, x1,y1, rx,ry, xc,yc,
|
|
cc, level-1, color, bg_color, bpp, alpha);
|
|
|
|
get_sample (tm,
|
|
brx,bry,
|
|
xc,yc, rx,ry, x2,y2, bx,by,
|
|
cc, level-1, color, bg_color, bpp, alpha);
|
|
|
|
get_sample (tm,
|
|
blx,bly,
|
|
lx,ly, xc,yc, bx,by, x3,y3,
|
|
cc, level-1, color, bg_color, bpp, alpha);
|
|
}
|
|
}
|
|
|
|
static void
|
|
sample_adapt (TileManager *tm,
|
|
gdouble xc, gdouble yc,
|
|
gdouble x0, gdouble y0,
|
|
gdouble x1, gdouble y1,
|
|
gdouble x2, gdouble y2,
|
|
gdouble x3, gdouble y3,
|
|
gint level,
|
|
guchar *color,
|
|
guchar *bg_color,
|
|
gint bpp,
|
|
gint alpha)
|
|
{
|
|
gint cc = 0;
|
|
gint i;
|
|
guint C[MAX_CHANNELS];
|
|
|
|
C[0] = C[1] = C[2] = C[3] = 0;
|
|
|
|
get_sample (tm,
|
|
DOUBLE2FIXED (xc), DOUBLE2FIXED (yc),
|
|
DOUBLE2FIXED (x0), DOUBLE2FIXED (y0),
|
|
DOUBLE2FIXED (x1), DOUBLE2FIXED (y1),
|
|
DOUBLE2FIXED (x2), DOUBLE2FIXED (y2),
|
|
DOUBLE2FIXED (x3), DOUBLE2FIXED (y3),
|
|
&cc, level, C, bg_color, bpp, alpha);
|
|
|
|
if (!cc)
|
|
cc=1;
|
|
|
|
color[alpha] = C[alpha] / cc;
|
|
|
|
if (color[alpha])
|
|
{
|
|
/* go from premultiplied to postmultiplied alpha */
|
|
for (i = 0; i < alpha; i++)
|
|
color[i] = ((C[i] / cc) * 255) / color[alpha];
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < alpha; i++)
|
|
color[i] = 0;
|
|
}
|
|
}
|
|
|
|
/* access interleaved pixels */
|
|
#define CUBIC_ROW(dx, row, step) \
|
|
gimp_drawable_transform_cubic(dx,\
|
|
(row)[0], (row)[step], (row)[step+step], (row)[step+step+step])
|
|
|
|
#define CUBIC_SCALED_ROW(dx, row, arow, step) \
|
|
gimp_drawable_transform_cubic(dx, \
|
|
(arow)[0] * (row)[0], \
|
|
(arow)[step] * (row)[step], \
|
|
(arow)[step+step] * (row)[step+step], \
|
|
(arow)[step+step+step] * (row)[step+step+step])
|
|
|
|
|
|
/* Note: cubic function no longer clips result. */
|
|
/* Inlining this function makes sample_cubic() run about 10% faster. (Sven) */
|
|
static inline gdouble
|
|
gimp_drawable_transform_cubic (gdouble dx,
|
|
gint jm1,
|
|
gint j,
|
|
gint jp1,
|
|
gint jp2)
|
|
{
|
|
gdouble result;
|
|
|
|
#if 0
|
|
/* Equivalent to Gimp 1.1.1 and earlier - some ringing */
|
|
result = ((( ( - jm1 + j - jp1 + jp2 ) * dx +
|
|
( jm1 + jm1 - j - j + jp1 - jp2 ) ) * dx +
|
|
( - jm1 + jp1 ) ) * dx + j );
|
|
/* Recommended by Mitchell and Netravali - too blurred? */
|
|
result = ((( ( - 7 * jm1 + 21 * j - 21 * jp1 + 7 * jp2 ) * dx +
|
|
( 15 * jm1 - 36 * j + 27 * jp1 - 6 * jp2 ) ) * dx +
|
|
( - 9 * jm1 + 9 * jp1 ) ) * dx + (jm1 + 16 * j + jp1) ) / 18.0;
|
|
#endif
|
|
|
|
/* Catmull-Rom - not bad */
|
|
result = ((( ( - jm1 + 3 * j - 3 * jp1 + jp2 ) * dx +
|
|
( 2 * jm1 - 5 * j + 4 * jp1 - jp2 ) ) * dx +
|
|
( - jm1 + jp1 ) ) * dx + (j + j) ) / 2.0;
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
/* u & v are the subpixel coordinates of the point in
|
|
* the original selection's floating buffer.
|
|
* We need the four integer pixel coords around them:
|
|
* iu to iu + 3, iv to iv + 3
|
|
*/
|
|
static void
|
|
sample_cubic (PixelSurround *surround,
|
|
gdouble u,
|
|
gdouble v,
|
|
guchar *color,
|
|
gint bytes,
|
|
gint alpha)
|
|
{
|
|
gdouble a_val, a_recip;
|
|
gint i;
|
|
gint iu = floor(u);
|
|
gint iv = floor(v);
|
|
gint row;
|
|
gdouble du,dv;
|
|
guchar *data;
|
|
|
|
/* lock the pixel surround */
|
|
data = pixel_surround_lock (surround, iu - 1 , iv - 1 );
|
|
|
|
row = pixel_surround_rowstride (surround);
|
|
|
|
/* the fractional error */
|
|
du = u - iu;
|
|
dv = v - iv;
|
|
|
|
/* calculate alpha of result */
|
|
a_val = gimp_drawable_transform_cubic
|
|
(dv,
|
|
CUBIC_ROW (du, data + alpha + row * 0, bytes),
|
|
CUBIC_ROW (du, data + alpha + row * 1, bytes),
|
|
CUBIC_ROW (du, data + alpha + row * 2, bytes),
|
|
CUBIC_ROW (du, data + alpha + row * 3, bytes));
|
|
|
|
if (a_val <= 0.0)
|
|
{
|
|
a_recip = 0.0;
|
|
color[alpha] = 0;
|
|
}
|
|
else if (a_val > 255.0)
|
|
{
|
|
a_recip = 1.0 / a_val;
|
|
color[alpha] = 255;
|
|
}
|
|
else
|
|
{
|
|
a_recip = 1.0 / a_val;
|
|
color[alpha] = RINT (a_val);
|
|
}
|
|
|
|
/* for colour channels c,
|
|
* result = bicubic (c * alpha) / bicubic (alpha)
|
|
*
|
|
* never entered for alpha == 0
|
|
*/
|
|
for (i = 0; i < alpha; i++)
|
|
{
|
|
gint newval = (a_recip *
|
|
gimp_drawable_transform_cubic
|
|
(dv,
|
|
CUBIC_SCALED_ROW (du,
|
|
i + data + row * 0,
|
|
data + alpha + row * 0,
|
|
bytes),
|
|
CUBIC_SCALED_ROW (du,
|
|
i + data + row * 1,
|
|
data + alpha + row * 1,
|
|
bytes),
|
|
CUBIC_SCALED_ROW (du,
|
|
i + data + row * 2,
|
|
data + alpha + row * 2,
|
|
bytes),
|
|
CUBIC_SCALED_ROW (du,
|
|
i + data + row * 3,
|
|
data + alpha + row * 3,
|
|
bytes)));
|
|
|
|
color[i] = CLAMP (newval, 0, 255);
|
|
}
|
|
|
|
pixel_surround_release (surround);
|
|
}
|
|
|