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README
GFig ~~~~ Andy Thomas (alt@picnic.demon.co.uk). http://www.picnic.demon.co.uk. (This README could do with expanding). Release 0.9. ~~~~~~~~~~~~ This is the first release of GFig plug-in for the GIMP. With this plug-in you can created vector graphics and "render" them using the GIMPs painting functions. The vector graphics stuff is some what akin to those found in xfig but not as advanced (I have not used any code from xfig - didn't even look at the source when trying to figure out some of the maths). I have not attempted to implement features that are already present in the GIMP itself. Patch file ++++++++++ All released up to and including 0.99.14 contain a bug in the paintbrush.c code. I have submitted a patch to correct this fault. If you have NOT applied this patch then in the source code you MUST REMOVE the following line form the start of the source file:- #define HAVE_PATCHED 1 The patch is included at the end of this README. This define will be removed when the patch is integrated into the GIMP release. Objects +++++++ The plug-in allows you to draw the following shapes:- Lines Circles Ellipses n sided polygons (n >=3) Curves An object is constructed as a number of control points and these are used to select the object on the drawing area once it has been created. The drawing area preview is currently set to MIN(256 x 256,img_width x img_height). You can change this altering the PREVIEW_SIZE item in the source code. Try and keep to multiples of 256 & remember the small preview scale is related to this. Operations ++++++++++ The following operations can be performed on objects:- The objects can either be moved independently around the drawing area or all together. Each control point can be moved. Objects can be copied. Objects can be deleted. N sided Polygons can be split into N line segments. The drawing area can be scaled. Control points can be hidden. To aid alignment of objects a "grid" can be placed on the drawing area. This can be either a normal rectangular grid or a polar type grid centered in the drawing area. The spacings of the grid can be changed as well as the colours used to draw the grid lines. When "Snap to grid" is checked then all operations will be constrained to fall on a grid intersection. (Fun when using the polar grid). The image that was selected when Gfig was started can also be shown (scaled) in the drawing area. (Options tag). Painting ++++++++ When the paint button is pressed each object will be rendered/drawn onto the image using the currently selected ink colour. The objects can be drawn onto the original layer or onto a new layer (either a single layer or multiple layers - latter is good for animations). When new layers are created the background can either be:- Transparent. Background (the current BG colour). White. Copy. The last option means that the layer is duplicated from the previous layer berfore the draw operation is performed (re good for animations). Lines can be drawn in reverse order. This means that polygons/curves/lines that are normally constructed of lines can be drawn starting at either "end". This is only noticeable when the current brush has fading turned on. The "Approx Circles/Ellipses" toggle allows the same effects when drawing these types of objects. Note that in the current version any selections present in the image are first de-selected when Gfig starts up. This is because selections are used to draw circles and ellipses (unless the Approx. Circles & Ellipses toggle is set). Brush +++++ I am not really happy with these contols. You can select a brush by name but I would really like to have a preview of the bush as well. - just copying the GIMP code begs code bloat question. Maybe I'll add a small preview window that just contains the selected brush. The Fade option allows the "brush fading" to be selected. I am sure that some nifty anims can be created with this option. Presently I suggest that you also have the "Brush" dialog open when doing the painting since the brush spacing/opacity/selection/mode is honoured in the rendering. Scaling +++++++ When Gfig first comes up the selected group of objects are automatically scaled upwards to the image size. (If the source image is < 256*256 then no automatic scaling is performed - change PREVIEW_SIZE in source to alter this values). By toggling the scale button the objects can then be scaled in the drawing area. This scaling will be reflected when the objects are drawn. To reposition the objects on the drawing area use SHIFT + MOVE_OBJ operation. Other ops +++++++++ Double click on polygon object selection to get dialog with slider to selected the number of sides to draw. SHIFT + MOVE_PNT will break a polygon into a number of connected lines. When drawing lines if the SHIFT modifier is used then connected lines can be drawn. SHIFT + MOVE_OBJ will move all objects. Note if "snap to grid" is selected then the new point will be constrained to fall on a grid intersection. Gfig objects ++++++++++++ The upper right part of gfig contains a scroll region when different collection of objects can be found. When button 1 is pressed on an entry the small preview window will be updated with the objects contained in the selected figure. Thes objects can then be loaded into the main window by using the "Edit" button or the "Merge" button. In the former case the objects area will first be cleared before the new objects are added. In the latter case the objects will be merged into the drawing area. When a collection of objects is altered to small image of a floppy disc will be placed next to the entry signifying that this collection needs to be saved. If a red cross appears here then the file associated with the entry is read only and cannot be saved to (it can be copied however). Button 3 brings up a popup menu that allows collections to be saved away to different files. (Accel. keys also exist for some functions). The buttons on the right of the list area allow the following operations:- Rescan:- This popus up a window which allows you to add directories to the internal gfig-path. A (re)scan of these directories can the performed. Note any modification to the gfig-path will NOT be mirrored in your ~/.gimp/gimprc file. Load:- Allows you to load a single collection of objects. New:- Create a new collection. Note that until this is saved away to a file then no filename will be associated with it. (See status area). Delete:- Popups a dialog asking if you wish to delete the entry selected in the list box as well as on disc. Additionally button 3 over the list area allows the following:- Save as...:- Save collection to new filename. The collections filename is also changed to this new name. The original name is NOT deleted from the disc but it is effectively removed from the list selection area (actually it is overwritten internally). Save:- Save the currently selected entry to disc. Copy:- Make a copy of the collection. Edit:- Same as the "Edit button". Double click on entry with Button 1 popups up a dialog that allows you to modify the nme of an entry (similar to other list areas in the GIMP). Installation ++++++++++++ Simply build(?) the Gfig object and install it in your plug-in directory. The program can be found under the following option. The program is distributed as a single "C" source files - hopefully makes building easier. <Image>/Filter/Render/Gfig. In common with a number of other plug-ins Gfig uses an entry in the gimprc file to specify a directory to search for groups of objects. If this entry is absent or unreadable a warning dialog will appear. To remove this warning create the directory "gfig" in your gimp directory and add the following to your .gimp/gimprc file:- (gfig-path "${gimp_dir}/gfig") The distribution contains a number of example figures. (Copy the contents of gfig-examples to a directory on gfig-path or use the "Rescan" button). I have only managed to test this on Linux (8bit + 16bit displays). It should port to other platforms. (I am a little concerned over the rint() function - not sure which other systems have this). Problems? +++++++++ If you have any problems with this plug-in please mail me (alt@picnic.demon.co.uk) and I will try to help. TODO ++++ Some random ideas your thoughts welcome (no order implied & I might never get around to doing them!):- 1) Allow objects to be drawn with different brushes. 2) Rotate objects (but you can do this in the GIMP?). 3) More object types (sprial, helix, .....). 4) Scale individual objects. 5) Some type of "Tab" through selection of objects. 6) Preview window for brush selection. 7) Expand the drawing area (add scroll bars?) 8) Pointer locationa (x,y) indicator Let me know if you find this plug-in useful. PATCH +++++ Apply to paintbrush.c in gimp*/app directory. Long ago this was a bug in another form! (See my web page on the script-fu script I wrote.) --- paintbrush.c.orig Tue Oct 14 23:15:15 1997 +++ paintbrush.c Tue Oct 14 23:15:59 1997 @@ -323,7 +323,6 @@ non_gui_paint_core.startx = non_gui_paint_core.lastx = stroke_array[0]; non_gui_paint_core.starty = non_gui_paint_core.lasty = stroke_array[1]; - num_strokes /= 2; if (num_strokes == 1) paintbrush_non_gui_paint_func (&non_gui_paint_core, drawable_id, 0);