mirror of https://github.com/GNOME/gimp.git
1630 lines
66 KiB
Plaintext
1630 lines
66 KiB
Plaintext
====================================
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DOCUMENTATION OF THE XCF FILE FORMAT
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====================================
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Introduction
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------------
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This document describes the native image file format of GIMP.
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Note that the XCF format is a "living" format which follows closely the
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GIMP software and evolves together. The ultimate reference for the
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format is therefore its code, even though we will try to update this
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documentation regularly, to make life simpler to ourselves as well as
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third-party XCF-reader's developers.
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The code for reading and writing XCF is found in: app/xcf/
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License
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-------
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Copyright Henning Makholm <henning@makholm.net>, 2006-07-11
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Copyright various GIMP developers (see git log), 2009-2019
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This is free documentation; you can modify and/or redistribute
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it according to the terms of the GNU General Public License
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as published by the Free Software Foundation, either version
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2 of the license, or (at your option) any later version.
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Table of contents
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-----------------
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Documentation of the XCF file format
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License
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Table of contents
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Audience
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Scope
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Status
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Version history
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1. Basic concepts
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XCF file
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Basic data types
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Canvas
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Color
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Pixel data: Tiles
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Pixel data: Levels of detail hierarchy
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Channels
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Layers
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Layer masks
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Properties
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Parasites
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Selections
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Floating selection
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Tattoos
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2. General properties
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3. The Image structure
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Header
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Image properties
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4. The Channel structure
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Channel properties
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5. The Layer structure
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Layer properties
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6. The Hierarchy structure
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Levels
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7. Tile data organization
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Uncompressed tile data
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RLE compressed tile data
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8. Miscellaneous
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The name XCF
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Audience
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--------
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Audience of this document are developers of GIMP and other software that
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reads and writes XCF files.
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Scope
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-----
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The XCF format is designed to store the whole state of GIMP that is specific to
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one image (i.e., not the cut buffer, tool options, key bindings, etc.) and
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is not undo data. This makes the full collection of data stored in an XCF file
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rather heterogeneous and tied to the internals of GIMP.
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Use of the XCF format by third-party software is recommended only as a
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way to get data into and out of GIMP for which it would be impossible or
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inconvenient to use a more standard interchange format. Authors of
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third-party XCF-creating software in particular should take care to
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write files that are as indistinguishable as possible from ones saved by
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GIMP. The GIMP developers take care to make each version of GIMP able to
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read XCF files produced by older GIMP versions, but they make no special
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efforts to allow reading of XCF files created by other software.
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Interchanging image data with other applications is not the goal of the
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XCF format. Other formats may be more appropriate. For this use case
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GIMP opens and exports common images formats, like JPEG, PNG and PSD,
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though they may all miss various features of XCF.
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OpenRaster (ORA) in particular is meant to be a generic interchange
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format between software, with as few feature loss as possible, though
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its standardization is still quite slow.
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For the stated reasons and clarification GIMP _saves_ XCF files,
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but _exports_ to other image formats.
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Beware that CinePaint's native file format is called XCF, too. While it is
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derived from the format described here, both formats differ in many details
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and are _not_ mutually compatible.
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This document does not describe the CinePaint XCF format.
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For more information on that see:
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https://web.archive.org/web/20161024115140/http://www.cinepaint.org/more/docs/xcf.html
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Status
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------
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This specification is an official condensation and extrapolation of
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the XCF-writing and -reading code in version 2.10.14 of GIMP, and
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earlier versions. Yet we remind that the ultimate reference is the
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loading and saving code of the XCF format.
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Some of the normative statements made below are enforced by the XCF
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code in GIMP; others are just the authors' informed guess about
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"best practices" that would be likely to maximize interoperability
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with future versions of GIMP.
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This document is complete, relatively to GIMP 2.10 features stored in
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the XCF format, though if you discover any errors or missing features,
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we would be thankful if you could report it as a bug:
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https://gitlab.gnome.org/GNOME/gimp/issues
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Version history
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---------------
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This section lists the changes between file format versions in bigger terms.
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Details are denoted in the text.
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Version 0:
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Since GIMP 0.99.16, released on 1997-12-15.
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The initial file format. Everything that is not listed in the following versions
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is part of this.
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Version 1:
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Since GIMP 0.99.16, released on 1997-12-15.
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Adds color maps. Chapter 3 "The image structure" describes the PROP_COLOR_MAP
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property.
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Version 2:
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Since GIMP 1.3.10, released on 2002-11-07.
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Adds layer modes "Soft light", "Grain extract", "Grain merge" and painting
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mode "Color Erase". In chapter 5 "The layer structure" the description of
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the property PROP_MODE contains the new layer modes.
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Improves path handling in GIMP 1.3.21, released on 5.10.2003.
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Chapter 1 "Basic concepts" describes the path handling in general and
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chapter 2 "General concepts" introduces the PROP_VECTORS property.
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Version 3:
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Since GIMP 2.7.1, released on 2010-06-29.
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Adds layer groups. The chapter 5 "The layer structure" describes the new
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properties PROP_GROUP_ITEM, PROP_GROUP_ITEM_FLAGS and PROP_ITEM_PATH.
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Version 4 to 13:
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Since GIMP 2.10.0, released on 2018-04-27.
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Adds many layer modes, layer group masks, high-bit depth (precisions
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other than 8-bit gamma), zlib compression and 64-bit offsets for XCF
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files bigger than 4GB.
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1. BASIC CONCEPTS
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=================
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It is recommended that a software developer who wants to take full
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advantage of the XCF format be deeply familiar with GIMP at least
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as a user. The following high-level overview is meant to help those
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non-users who just need to extract pixel data from an XCF file get up
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to speed.
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XCF file
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--------
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An XCF file is a sequence of bytes. In general an XCF file describes a stack of
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layers and channels on a canvas.
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It contains a series of data structures, the order of which is in general not
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significant. The exception to this is that the main image structure must come at
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the very beginning of the file, and that the tile data blocks for each drawable
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must follow each other directly.
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References _between_ structures in the XCF file take the form of
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"pointers" that count the number of bytes between the beginning
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of the XCF file and the beginning of the target structure.
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Pointers used to be 32-bit data. Since the maximum address of a layer,
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channel, hierarchy or tile set was 2^32 - 1, i.e. at 4 GB, the maximum
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size for XCF images before GIMP 2.10.0 was quite limited.
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Now pointers can be 64-bit, allowing files big enough for any image
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produced by current technology. See the chapter "Basic data types" for
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description of the POINTER type.
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Each structure is designed to be written and read sequentially; many
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contain items of variable length and the concept of an offset _within_
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a data structure is not often relevant.
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Basic data types
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----------------
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A WORD is a 32-bit integer stored as 4 bytes in big-endian order, i.e. with
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the most significant byte first. The word is not necessarily aligned to an
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offset within the XCF file that is a multiple of 4.
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Depending on the context the word can be unsigned or (2's complement) signed.
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UINT32 denotes unsigned words and INT32 denotes signed words in this document.
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A FLOAT is stored as a 32-bit IEEE 754 single-precision floating-point number
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in big-endian order.
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A STRING is stored as follows:
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uint32 n+1 Number of bytes that follow, including the zero byte
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byte[n] ... String data in Unicode, encoded using UTF-8
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byte 0 Zero marks the end of the string.
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Exception: the empty string is stored simply as an uint32 with the
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value 0.
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A POINTER is stored as a 32-bit integer (4 bytes) in big-endian order
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for XCF up to 10, and 64-bit (8 bytes), still big-endian, for XCF 11
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and over, allowing higher than 4GB XCF files since GIMP 2.10.0.
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Canvas
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------
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A canvas is an abstract rectangular viewport for the layers and channels.
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The image header stores the canvas' dimensions.
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Color
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-----
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RGB:
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Three intensity values for red, green, and blue additive color
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components. The exact format depends on the field 'precision' of the
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image header. If this field is absent (i.e. for XCF version 3 or
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before), "8-bit gamma integer" is assumed, which means each component is
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on a scale from 0 to 255, with the intensity values considered nonlinear
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samples that map to physical light intensities using a power function
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with an exponent ("gamma") of about 2.5 (this is how PC hardware
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commonly treat bit values in the video buffer, which incidentally
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also has the property of making each 1/255th step about equally
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perceptible to the human eye when the monitor is correctly
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adjusted).
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When the precision field is present though, it defines the storage
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format and the exact color space depends on the color profile attached
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to the image. The color profile is saved as a parasite named
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"icc-profile" on the image. If no profile is set, sRGB is assumed.
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Beware, however, that **before GIMP 2.10**, GIMP's compositing
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algorithms (as described in the document compositing.txt) implicitly
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treated the intensities as _linear_ samples. The XCF file format had no
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support for storing the intended gamma of the samples.
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Since GIMP 2.10.0 and over, you must rely on PROP_COMPOSITE_MODE,
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PROP_COMPOSITE_SPACE and PROP_BLEND_SPACE for compositing and blending.
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Grayscale:
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One intensity value. Grayscale has the same precision considerations as
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for RGB and it can also have a profile since GIMP 2.10.0, as well as
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compositing and blending rules.
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On older XCF without precision field, the value was simply on a scale
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from 0 (black) to 255 (white).
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Indexed:
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An 8-bit index into a color map that is shared between all
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layers. The color map maps each index to an RGB triple which is
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interpreted as in the RGB model.
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It is to be noted that Indexed image in GIMP is limited to 8-bit integer
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RGB, even in GIMP 2.10.
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Pixel data: Tiles
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-----------------
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Basically pixels are organized in a grid of "tiles", each
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with a width and height of up to 64 pixels. The only tiles that have a
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width less than 64 are those in the rightmost column, and the only
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tiles that have a height less than 64 are those in the bottommost row.
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Thus, a layer measuring 200 x 150 pixels will be divided into 12
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tiles:
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+-----------------+-----------------+------------------+-----------------+
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| Tile 0: 64 x 64 | Tile 1: 64 x 64 | Tile 2: 64 x 64 | Tile 3: 8 x 64 |
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+-----------------+-----------------+------------------+-----------------+
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| Tile 4: 64 x 64 | Tile 5: 64 x 64 | Tile 6: 64 x 64 | Tile 7: 8 x 64 |
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+-----------------+-----------------+------------------+-----------------+
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| Tile 8: 64 x 22 | Tile 9: 64 x 22 | Tile 10: 64 x 22 | Tile 11: 8 x 22 |
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+-----------------+-----------------+------------------+-----------------+
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As can be seen from this example, the tiles appear in the XCF file in
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row-major, top-to-bottom, left-to-right order. The dimensions of the
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individual tiles are not stored explicitly in the XCF file, but must
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be computed by the reader.
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The tiles that are pointed to by a single level structure must be
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contiguous in the XCF file, because GIMP's XCF reader uses the
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difference between two subsequent tile pointers to judge the amount of
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memory it needs to allocate for internal data structures.
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Pixel data: Levels of detail hierarchy
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--------------------------------------
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The tiles themselves are organized in levels of detail. These levels
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build a hierarchy.
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Only the first level structure is used by GIMP's XCF reader,
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except that the reader checks that a terminating zero for the
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level-pointer list can be found. GIMP's XCF writer creates a
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series of dummy level structures (with NULL-pointers to the tiles), each
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declaring a height and width half of the previous one (rounded down),
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until the height and with are both less than 64. Thus, for a layer of
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200 x 150 pixels, this series of levels will be saved:
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A level of 200 x 150 pixels with 12 tiles: the actually used one
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A level of 100 x 75 pixels with no tiles
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A level of 50 x 37 pixels with no tiles
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Third-party XCF writers should probably mimic this entire structure;
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robust XCF readers should have no reason to even read past the pointer
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to the first level structure.
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TODO: The XCF file holds (for unclear historical reasons)
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a level-of-detail hierarchy, but we only use the
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lowest hierarchy level of it and other XCF consumers
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are told to do the same. This looks like a mipmap. Would
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using it to save an image pyramid or the thumbnail
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for the File dialogs get us some benefits?
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Channel
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-------
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A channel is a named object that contains a single byte of information
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for each pixel in the canvas area. Channels have a variety of use as
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intermediate objects during editing; they are not meant to be rendered
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directly when the final image is displayed or exported to layer-less
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formats. A major use of channels is as a store for saved selections.
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A channel can be edited as if it was a grayscale layer with the same
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dimensions as the canvas. When it is shown in the GIMP editor UI
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together with other layers, it is used as if it was the _inverse_
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alpha channel of a layer with the same color information in all
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pixels; this color can be stored in the XCF file as a property of the
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channel. This "mask" representation is generally thought of as an UI
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feature rather than an intrinsic semantics of a channel.
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Though the channel data structure in the XCF file contains a height
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and width field, these must always be the same as the canvas width and
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height.
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TODO: does this apply to any channel or only to selections?
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Layer
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-----
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A layer is a named rectangular area of pixels which has a definite
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position with respect to the canvas. It may extend beyond the canvas or
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(more commonly) only cover some of it. Each pixel of the layer has a color
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which is specified in one of three ways as described in the "Color" section.
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All layers in an image must use the same color model.
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Exception: if the "floating selection" (see below) belongs to a channel or
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layer mask, it will be represented as grayscale pixels with alpha independently
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of the image's overall color model.
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Each pixel of a layer also has an alpha component which specifies the
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opacity of the pixel on a linear scale from 0 (denoting an alpha of
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0.0, or completely transparent) to 255 (denoting an alpha of 1.0, or
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completely opaque). The color values do not use "premultiplied alpha"
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storage. The color information for pixels with alpha 0 _may_ be
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meaningful; GIMP preserves it when parts of a layer are erased and
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provides (obscure) ways of recovering it in its user interface.
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The bottommost layer _only_ in an image may not contain alpha
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information; in this case all pixels in the layer have an alpha value
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of 255. (Even if the bottommost layer does not cover the entire
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canvas, it is the only layer that can be without an explicit alpha
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channel).
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In images that use the indexed color model, GIMP does not support
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partial transparency and interprets alpha values from 0 to 127 as
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fully transparent and values from 128 to 255 as fully opaque. This
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behavior _may_ change in future versions of GIMP.
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TODO: has already changed?
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Layers have certain other properties such as a visibility flag,
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a global opacity (which is multiplied with individual pixel alphas)
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a layer group flag and various editing state flags.
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Layer mask
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----------
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The layer mask can be attached to a layer (since GIMP 2.10.0, layer
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group can also have a layer mask).
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Actually it is represented as a channel structure in the XCF file.
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It is referred to from its parent layer and not listed in the master list
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of channels.
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Its dimensions and placement coincide with those of its parent layer.
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Unless disabled by the PROP_APPLY_MASK property, the layer mask
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functions as an extra alpha channel for the layer, in that for each
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pixel the layer's alpha byte and the layer mask byte are multiplied to
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find the extent to which the layer blankets the background. Thus a
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layer mask can make parts of the layer more transparent, but never
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more opaque.
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Properties
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----------
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Properties are an extension mechanism to attribute the image, channels
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and layers. Some are attributes for general use, such as PROP_END,
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others are specific to the image, a channel or a layer.
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Technically properties are implemented as variable-length series of
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variable-length PROPERTY records which have the following general format
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uint32 type Numerical type identifier
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uint32 plength Payload length in bytes (but BEWARE! see below)
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byte[n] ... Payload - interpretation depends on the type
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The authoritative source for property type numbers is the file
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app/xcf/xcf-private.h in the GIMP sources. Only GIMP itself should define
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new property types.
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The number of properties in a property list is not stored explicitly;
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the last property in the list is identified by having type 0; it must
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have length 0.
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XCF readers must skip and ignore property records of unrecognized
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type, and the length word is there to support such skipping. However,
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GIMP's own XCF reader will _ignore_ the length word of most
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properties that it _does_ recognize, and instead reads the amount of
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payload it knows this property to have. This means that a property
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record is not itself extensible: one cannot piggyback extra data onto
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an existing property record by increasing its length. Also, some
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historical versions of GIMP actually stored the wrong length for
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some properties, so there are XCF files with misleading property
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length information in circulation. For maximal compatibility, an XCF
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reader should endeavor to know the native lengths of as many
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properties as possible and fall back to the length word only for truly
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unknown property types.
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There is not supposed to be more than one instance of each property in
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a property list, but some versions of GIMP will erroneously emit
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duplicate properties. An XCF reader that meets a duplicated property
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should let the content of the later instance take precedence, except
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for properties that contain lists of subitems, in which the lists
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should generally be concatenated. An XCF writer should never
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deliberately duplicate properties within a single property list.
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Parasites
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---------
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Parasites provide a second level of extensibility.
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A parasite is analogous to a property, but is identified by a string
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rather than a number. This makes a larger namespace available for
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parasites. GIMP plug-ins can access the parasites of an image
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component through the API and can define their own parasite
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names which will be ignored by other plug-ins.
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A list of known parasites and their data formats can be found in the
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file devel-doc/parasites.txt of the GIMP source tree.
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The PROP_PARASITE property stores the parasites of the image, layers
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and channels and the PROP_VECTORS property those of the paths.
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The number of parasites there is not directly encoded; the list ends when
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the total length of the parasite data read equals the property payload length.
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GIMP's XCF reader checks that the combined size of all parasites
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in the property precisely equals the length word, so it is safe for
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a reader to use the length word to skip the property without parsing
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the individual parasites.
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The parasite content may be binary, but often a textual encoding is
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chosen in order to spare the writing and reading code of having to deal
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with byte ordering.
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There can only be one parasite with a given name attached to
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each element of the image. Some versions of GIMP will
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erroneously write some parasites twice in the same property list;
|
|
XCF readers must be prepared to gracefully ignore all but the
|
|
last instance of a parasite name in each property list.
|
|
|
|
TODO: How shall parasite readers handle lists in duplicate parasites?
|
|
|
|
Selection
|
|
---------
|
|
|
|
If the current selection in the editor is nonempty, then GIMP stores it
|
|
as a channel in the XCF file. Pixels with a value of 255 belong to the
|
|
selection; pixels with a value of 0 don't, and pixels with intermediate
|
|
values are partially selected.
|
|
|
|
|
|
Floating selection
|
|
------------------
|
|
|
|
A floating selection is a selection, that is attached to a particular
|
|
layer, channel or layer mask.
|
|
|
|
Technically it is handled as a layer with alpha.
|
|
|
|
If a floating selection exists, it must always be the first layer in
|
|
the layer list, but it is not rendered at that position in the layer stack.
|
|
Instead it is logically attached to another layer, or a channel or layer mask,
|
|
and the content of the floating selection is combined with ("anchored to")
|
|
that drawable before it is used to render the visible image.
|
|
|
|
The floating selection must not have a layer mask of its own, but if
|
|
an ordinary (not floating) selection also exists, it will be used as
|
|
a layer mask for the floating selection.
|
|
|
|
If a floating selection exists, it must also be the active layer.
|
|
|
|
Because the floating selection is modal and ephemeral, users rarely
|
|
save XCF files containing a floating selection. It may be acceptable
|
|
for third-party XCF consumers to ignore the floating selection or
|
|
explicitly refuse to process it.
|
|
|
|
|
|
Tattoos
|
|
-------
|
|
|
|
A tattoo is a unique and permanent identifier attached to a drawable or path
|
|
that can be used to uniquely identify it within an image even between sessions.
|
|
|
|
The tattoo of the image, a layer or channel is stored in the PROP_TATTOO
|
|
property, a tattoo for a path in the PROP_VECTORS property.
|
|
|
|
The PROP_TATTOO property of the entire image stores a "high-water
|
|
mark" for the entire image; it is greater than OR EQUAL TO any
|
|
tattoo for an element of the image. It allows efficient generation
|
|
of new unused tattoo values and also prevents old tattoo numbers
|
|
from being reused within a single image, lest plug-ins that use
|
|
the tattoos for bookkeeping get confused.
|
|
|
|
An XCF file must either provide tattoo values for all its elements
|
|
or for none of them. GIMP will invent fresh tattoos when it
|
|
reads in tattoo-less elements, but it does not attempt to keep them
|
|
different from ones specified explicitly in the file.
|
|
TODO: can this cause confusion and hard-to-find errors? If so, fix.
|
|
|
|
|
|
Text
|
|
----
|
|
|
|
GIMP stores text in plain layers with parasites for the text and formatting
|
|
and PROP_TEXT_LAYER_FLAGS for flags.
|
|
|
|
|
|
Vector paths
|
|
------------
|
|
|
|
GIMP stores vector paths as properties of the image.
|
|
If all paths are continuous sequences of Bezier strokes, then GIMP uses
|
|
the PROP_PATHS property, otherwise PROP_VECTORS. PROP_PATHS is for old
|
|
files from GIMP up to version 1.2.
|
|
|
|
|
|
2. GENERAL PROPERTIES
|
|
=====================
|
|
|
|
This chapter describes the formats of the defined property records that
|
|
can appear in more than one context in an XCF file.
|
|
|
|
PROP_COLOR_TAG (since GIMP 2.10.0, commit 4f9095798d0)
|
|
uint32 34 Type identification
|
|
uint32 4 Four bytes of payload
|
|
uint32 tag Color tag of the layer; one of
|
|
0: None
|
|
1: Blue
|
|
2: Green
|
|
3: Yellow
|
|
4: Orange
|
|
5: Brown
|
|
6: Red
|
|
7: Violet
|
|
8: Gray
|
|
|
|
PROP_COLOR_TAG can be assigned to layers, channels and paths. They are
|
|
only organisational properties and have no consequence on render.
|
|
|
|
PROP_END
|
|
uint32 0 Type identification
|
|
uint32 0 PROP_END has no payload.
|
|
|
|
The PROP_END pseudo-property marks the end of any property list.
|
|
|
|
PROP_FLOAT_OPACITY (essential, since GIMP 2.10.0, commit a2ad257711a)
|
|
uint32 33 Type identification
|
|
uint32 4 Four bytes of payload
|
|
float opacity Opacity on a scale from 0.0 (fully transparent) to
|
|
1.0 (fully opaque)
|
|
|
|
PROP_FLOAT_OPACITY records the overall opacity setting for the layer
|
|
or channel. Since GIMP 2.10.0, it always appears in the property list
|
|
of layers and channels after PROP_OPACITY, which saves the same value,
|
|
yet with integer precision. This way, new readers can overwrite the
|
|
8-bit value with proper precision whereas older readers can simply
|
|
skip PROP_FLOAT_OPACITY if unknown.
|
|
|
|
PROP_LINKED (editing state)
|
|
uint32 9 Type identification
|
|
uint32 4 Four bytes of payload
|
|
uint32 linked 1 if the layer is linked; 0 if not
|
|
|
|
PROP_LINKED controls the behavior of Transform tools with a layer,
|
|
channel or path. If a Transform tool is used to transform one of them
|
|
all other linked elements will be transformed the same way.
|
|
It appears in the property list for layers, channels and paths.
|
|
|
|
PROP_LOCK_CONTENT (since version 3, editing state)
|
|
uint32 28 Type identification
|
|
uint32 4 Four bytes of payload
|
|
uint32 locked 1 if the content is locked; 0 if not
|
|
|
|
PROP_LOCK_CONTENT specifies whether the layer, channel or path is locked,
|
|
i.e. cannot be edited.
|
|
|
|
PROP_LOCK_POSITION (since GIMP 2.10.0, commit d4933b30526, editing state)
|
|
uint32 32 Type identification
|
|
uint32 4 Four bytes of payload
|
|
uint32 locked 1 if the position is locked; 0 if not
|
|
|
|
PROP_LOCK_POSITION specifies whether the layer, channel or path's
|
|
position is locked, i.e. cannot be transformed (translation, etc.).
|
|
|
|
PROP_OPACITY (essential)
|
|
uint32 6 Type identification
|
|
uint32 4 Four bytes of payload
|
|
uint32 opacity Opacity on a scale from 0 (fully transparent) to
|
|
255 (fully opaque)
|
|
|
|
PROP_OPACITY records the overall opacity setting for the layer or channel.
|
|
It appears in the property list of layers and channels.
|
|
|
|
Note that though GIMP's user interface displays the opacity as a percentage,
|
|
it is actually stored on a 0-255 scale. Also note that this opacity value
|
|
is stored as a 32-bit quantity even though it has been scaled to
|
|
fit exactly in a single byte.
|
|
|
|
When reading old XCF files that lack this property, full opacity
|
|
should be assumed.
|
|
|
|
While this property continues to be stored for compatibility, the new
|
|
property PROP_FLOAT_OPACITY since GIMP 2.10.0 must override the value
|
|
of PROP_OPACITY with float precision.
|
|
|
|
PROP_PARASITES
|
|
uint32 21 Type identification
|
|
uint32 plength Total length of the following payload data in bytes
|
|
,----------------- Repeat for each parasite:
|
|
| string name Name of the parasite
|
|
| uint32 flags Flags of the parasite
|
|
| uint32 pplength Length of the payload data in bytes
|
|
| byte[n] ... Parasite-specific payload
|
|
`--
|
|
|
|
PROP_PARASITES stores parasites. It can contain multiple parasite records.
|
|
See "Basic concepts" and the file parasites.txt for more information about
|
|
parasites.
|
|
This property can appear in any property list.
|
|
|
|
PROP_TATTOO (internal GIMP state)
|
|
uint32 20 Type identification
|
|
uint32 4 Four bytes of payload
|
|
uint32 tattoo Nonzero unsigned integer identifier
|
|
|
|
PROP_TATTOO is an unique identifier for the denoted image, channel or layer.
|
|
It appears in the property list of layers, channels, and the image.
|
|
|
|
PROP_VISIBLE (essential)
|
|
uint32 8 Type identification
|
|
uint32 4 Four bytes of payload
|
|
uint32 visible 1 if the layer/channel is visible; 0 if not
|
|
|
|
PROP_VISIBLE specifies the visibility of a layer or channel.
|
|
It appears in the property list for layers and channels.
|
|
For the visibility of a path see the PROP_VECTORS property.
|
|
|
|
When reading old XCF files that lack this property, assume that
|
|
layers are visible and channels are not.
|
|
|
|
|
|
3. THE IMAGE STRUCTURE
|
|
======================
|
|
|
|
Header
|
|
------
|
|
|
|
The image structure always starts at offset 0 in the XCF file.
|
|
|
|
byte[9] "gimp xcf " File type identification
|
|
byte[4] version XCF version
|
|
"file": version 0
|
|
"v001": version 1
|
|
"v002": version 2
|
|
"v003": version 3
|
|
byte 0 Zero marks the end of the version tag.
|
|
uint32 width Width of canvas
|
|
uint32 height Height of canvas
|
|
uint32 base_type Color mode of the image; one of
|
|
0: RGB color
|
|
1: Grayscale
|
|
2: Indexed color
|
|
(see enum GimpImageBaseType
|
|
in libgimpbase/gimpbaseenums.h)
|
|
uint32 precision Image precision; this field is only present for
|
|
XCF 4 or over (since GIMP 2.10.0). Its value for
|
|
XCF 7 or over is one of:
|
|
100: 8-bit linear integer
|
|
150: 8-bit gamma integer
|
|
200: 16-bit linear integer
|
|
250: 16-bit gamma integer
|
|
300: 32-bit linear integer
|
|
350: 32-bit gamma integer
|
|
500: 16-bit linear floating point
|
|
550: 16-bit gamma floating point
|
|
600: 32-bit linear floating point
|
|
650: 32-bit gamma floating point
|
|
700: 64-bit linear floating point
|
|
750: 64-bit gamma floating point
|
|
For XCF 4 (which was a development version, hence
|
|
this format should not be found often and may be
|
|
ignored by readers), its value may be one of:
|
|
0: 8-bit gamma integer
|
|
1: 16-bit gamma integer
|
|
2: 32-bit linear integer
|
|
3: 16-bit linear floating point
|
|
4: 32-bit linear floating point
|
|
For XCF 5 or 6 (which were development versions,
|
|
hence these formats may be ignored by readers),
|
|
its value may be one of:
|
|
100: 8-bit linear integer
|
|
150: 8-bit gamma integer
|
|
200: 16-bit linear integer
|
|
250: 16-bit gamma integer
|
|
300: 32-bit linear integer
|
|
350: 32-bit gamma integer
|
|
400: 16-bit linear floating point
|
|
450: 16-bit gamma floating point
|
|
500: 32-bit linear floating point
|
|
550: 32-bit gamma floating point
|
|
NOTE: XCF 3 or older's precision was always
|
|
"8-bit gamma integer".
|
|
property-list Image properties
|
|
,----------------- Repeat once for each layer, topmost layer first:
|
|
| pointer lptr Pointer to the layer structure.
|
|
`--
|
|
pointer 0 Zero marks the end of the array of layer pointers.
|
|
,------------------ Repeat once for each channel, in no particular order:
|
|
| pointer cptr Pointer to the channel structure.
|
|
`--
|
|
pointer 0 Zero marks the end of the array of channel pointers.
|
|
|
|
The last 4 characters of the initial 13-character identification string are
|
|
a version indicator. The version will be higher than 3 if the correct
|
|
reconstruction of pixel data from the file requires that the reader
|
|
understands features not described in this specification. On the other
|
|
hand, optional extra information that can be safely ignored will not
|
|
cause the version to increase.
|
|
|
|
GIMP's XCF writer dynamically selects the lowest version that will
|
|
allow the image to be represented. Third-party XCF writers should do
|
|
likewise.
|
|
|
|
Version numbers from v100 upwards have been used by CinePaint, which
|
|
originated as a 16-bit fork of GIMP, see "Scope".
|
|
|
|
|
|
Image properties
|
|
----------------
|
|
|
|
The following properties are found only in the property list of the
|
|
image structure. Additionally the list can also contain the properties
|
|
PROP_END, PROP_PARASITES and PROP_TATTOO, defined in chapter 2.
|
|
|
|
PROP_COLORMAP (essential)
|
|
uint32 1 Type identification
|
|
uint32 3*n+4 Payload length in bytes
|
|
uint32 n Number of colors in the color map (should be <256)
|
|
,------------ Repeat n times:
|
|
| byte r Red component of a color map color
|
|
| byte g Green component of a color map color
|
|
| byte b Blue component of a color map color
|
|
`--
|
|
|
|
PROP_COLORMAP stores the color map.
|
|
It appears in all indexed images.
|
|
|
|
The property will be ignored if it is encountered in an RGB or grayscale
|
|
image. The current GIMP will not write a color map with RGB or
|
|
grayscale images, but some older ones occasionally did, and readers
|
|
should be prepared to gracefully ignore it in those cases.
|
|
|
|
Note that in contrast to the palette data model of, for example, the
|
|
PNG format, an XCF color map does not contain alpha components, and
|
|
there is no color map entry for "transparent"; the alpha channel of
|
|
layers that have one is always represented separately.
|
|
|
|
The structure here is that of since XCF version 1. Comments in the
|
|
GIMP source code indicate that XCF version 0 could not store indexed
|
|
images in a sane way; contemporary GIMP versions will complain and
|
|
reinterpret the pixel data as a grayscale image if they meet a
|
|
version-0 indexed image.
|
|
|
|
Beware that the payload length of the PROP_COLORMAP in particular
|
|
cannot be trusted: some historic releases of GIMP erroneously
|
|
wrote n+4 instead of 3*n+4 into the length word (but still actually
|
|
followed it by 3*n+4 bytes of payload).
|
|
|
|
PROP_COMPRESSION (essential)
|
|
uint32 17 Type identification
|
|
uint32 1 One byte of payload
|
|
byte comp Compression indicator; one of
|
|
0: No compression
|
|
1: RLE encoding
|
|
2: zlib compression
|
|
3: (Never used, but reserved for some fractal compression)
|
|
|
|
PROP_COMPRESSION defines the encoding of pixels in tile data blocks in the
|
|
entire XCF file. See chapter 7 for details.
|
|
|
|
Note that unlike most other properties whose payload is always a
|
|
small integer, PROP_COMPRESSION does _not_ pad the value to a full
|
|
32-bit integer.
|
|
|
|
Contemporary GIMP versions always write files with comp=1. It is unknown to
|
|
the author of this document whether versions that wrote completely
|
|
uncompressed (comp=0) files ever existed.
|
|
|
|
PROP_GUIDES (editing state)
|
|
uint32 18 Type identification
|
|
uint32 5*n Five bytes of payload per guide
|
|
,--------------- Repeat n times:
|
|
| int32 coord Guide coordinate
|
|
| byte o Guide orientation; one of
|
|
| 1: The guide is horizontal, and coord is a y coordinate
|
|
| 2: The guide is vertical, and coord is an x coordinate
|
|
(see enum XcfOrientationType in /app/xcf/xcf-private.h)
|
|
`--
|
|
|
|
PROP_GUIDES stores the horizontal or vertical positions of guides.
|
|
It appears if any guides have been defined.
|
|
|
|
Some old XCF files define guides with negative coordinates; those
|
|
should be ignored by readers.
|
|
|
|
PROP_PATHS
|
|
uint32 23 Type identification
|
|
uint32 plength Total length of the following payload in bytes
|
|
uint32 aindex Index of the active path
|
|
uint32 n Number of paths that follow
|
|
path_1
|
|
path_2
|
|
...
|
|
path_n
|
|
|
|
PROP_PATHS stores the paths.
|
|
|
|
Each path has one of three formats
|
|
|
|
Format 1: Format 2: Format 3:
|
|
string string string name Name of the path
|
|
uint32 uint32 uint32 linked 1 if the path is linked;
|
|
0 if not
|
|
byte byte byte state 4 if closed; 2 otherwise
|
|
(for GIMP 1.2 compatibility)
|
|
uint32 uint32 uint32 closed 1 if path is closed;
|
|
0 otherwise
|
|
uint32 uint32 uint32 np Number of points
|
|
uint32=1 uint32=2 uint32=3 version Version indicator
|
|
uint32 uint32 dummy Ignored; always set to 1
|
|
uint32 tattoo 0 if none, or see PROP_TATTOO
|
|
,---------- ,---------- ,------------------ Repeat for np points:
|
|
| int32 | int32 | int32 type Type of point; one of
|
|
| | | 0: Anchor
|
|
| | | 1: Bezier control point
|
|
| | | (for GIMP 1.2 compatibility)
|
|
| int32 | float | float x X coordinate
|
|
| int32 | float | float y Y coordinate
|
|
`-- `-- `--
|
|
|
|
This format is used to save path data if all paths in the image are
|
|
continuous sequences of Bezier strokes. Otherwise GIMP stores the paths in
|
|
PROP_VECTORS.
|
|
|
|
Note: the attribute 'linked' was formerly erroneously called 'locked'
|
|
(but meant 'linked' anyway).
|
|
|
|
A closed path is a path which has the last and the first point connected,
|
|
for instance a triangle.
|
|
|
|
GIMP's XCF reader _does not_ check that the total size of all path
|
|
specifications in the property precisely equals the plength word.
|
|
Note that this is different to PROP_VECTORS.
|
|
|
|
TODO: Clarify: PROP_PATHS cannot represent parasites for paths, but the
|
|
XCF writer does not check whether all paths are parasite-less when
|
|
choosing which property to use, so path parasites may be lost upon
|
|
saving). Is this by design or a bug?
|
|
|
|
There may be paths that declare a length of 0 points; these should
|
|
be ignored.
|
|
|
|
PROP_RESOLUTION (not editing state, but not _really_ essential either)
|
|
uint32 19 Type identification
|
|
uint32 8 Eight bytes of payload
|
|
float hres Horizontal resolution in pixels per inch (ppi)
|
|
float vres Vertical resolution in pixels per inch (ppi)
|
|
|
|
PROP_RESOLUTION gives the intended physical size of the image's pixels.
|
|
|
|
Note that for many images, such as graphics created for the web, the
|
|
creator does not really have an intended resolution in mind but
|
|
intends the image to be shown at whatever the natural resolution of
|
|
the viewer's monitor is. Similarly, photographs commonly do not have
|
|
a well-defined target size and are intended to be scaled to fit the
|
|
available space instead. Therefore readers should not interpret the
|
|
information in this property too rigidly; GIMP writes it to XCF
|
|
files unconditionally, even if the user has not explicitly chosen a
|
|
resolution.
|
|
|
|
PROP_SAMPLE_POINTS
|
|
uint32 17 Type identification
|
|
uint32 plength Total length of the following payload in bytes
|
|
,---------------- Repeat for each sample point:
|
|
| uint32 x X coordinate
|
|
| uint32 y Y coordinate
|
|
`--
|
|
|
|
PROP_UNIT (editing state)
|
|
uint32 22 Type identification
|
|
uint32 4 Four bytes of payload
|
|
uint32 uid Unit identifier; one of
|
|
1: Inches (25.4 mm)
|
|
2: Millimeters (1 mm)
|
|
3: Points (127/360 mm)
|
|
4: Picas (127/30 mm)
|
|
|
|
PROP_UNIT specifies the units used to specify resolution in the Scale Image
|
|
and Print Size dialogs. Note that this is used only in the user interface;
|
|
the PROP_RESOLUTION property is always stored in ppi.
|
|
|
|
To specify non-standard units use PROP_USER_UNIT.
|
|
|
|
PROP_USER_UNIT (editing state)
|
|
uint32 24 Type identification
|
|
uint32 plength Total length of the following payload in bytes
|
|
float factor 1 inch divided by the length of the unit
|
|
uint32 digits Number of decimal digits used with the unit
|
|
string id An identifier for the unit
|
|
string symbol Short symbol for the unit
|
|
string abbrev Abbreviation for the unit
|
|
string sname Unit name in singular form
|
|
string pname Unit name in plural form
|
|
|
|
PROP_USER_UNIT allows the use of units that are not on the standard list.
|
|
It is an alternative to PROP_UNIT.
|
|
TODO: How is this related to the unitrc file?
|
|
|
|
PROP_VECTORS
|
|
uint32 25 Type identification
|
|
uint32 plength Total length of the following payload in bytes
|
|
uint32 1 Version tag; so far always 1
|
|
uint32 aindex Index of the active path
|
|
uint32 n Number of paths that follow
|
|
,---------------------- Repeat n times:
|
|
| string name Name of the path
|
|
| uint32 tattoo Tattoo of the path (see PROP_TATTOO), or 0
|
|
| uint32 visible 1 if path is visible, 0 if not
|
|
| uint32 linked 1 if path is linked, 0 if not
|
|
| uint32 m Number of parasites for the path
|
|
| uint32 k Number of strokes in the first path
|
|
| ,-------------------- Repeat m times:
|
|
| | parasite ... In same format as in PROP_PARASITES.
|
|
| `--
|
|
| ,-------------------- Repeat k times:
|
|
| | uint32 1 The stroke is a Bezier stroke
|
|
| | uint32 closed 1 if path is closed; 0 otherwise
|
|
| | uint32 nf Number of floats given for each point;
|
|
| | must be >= 2 and <= 6.
|
|
| | uint32 np Number of control points for this stroke
|
|
| | ,------------------ Repeat np times:
|
|
| | | uint32 type Type of the first point; one of
|
|
| | | 0: Anchor
|
|
| | | 1: Bezier control point
|
|
| | | float x X coordinate
|
|
| | | float y Y coordinate
|
|
| | | float pressure Only if nf >= 3; otherwise defaults to 1.0
|
|
| | | float xtilt Only if nf >= 4; otherwise defaults to 0.5
|
|
| | | float ytilt Only if nf >= 5; otherwise defaults to 0.5
|
|
| | | float wheel Only if nf == 6; otherwise defaults to 0.5
|
|
| | `--
|
|
| `--
|
|
`--
|
|
|
|
PROP_VECTORS stores the paths.
|
|
|
|
It appears if all paths are continuous sequences of Bezier strokes;
|
|
otherwise PROP_PATHS is used.
|
|
|
|
GIMP's XCF reader checks that the total size of all path
|
|
specifications in the property precisely equals the plength word, so
|
|
it is safe for a reader to use the plength word to skip the property
|
|
without parsing the individual parasites. (Note that this is _not_
|
|
the case for PROP_PATHS).
|
|
|
|
|
|
4. THE CHANNEL STRUCTURE
|
|
========================
|
|
|
|
Channel structures are pointed to from layer structures (in case of
|
|
layer masks) or from the master image structure (for all other
|
|
channels).
|
|
|
|
uint32 width Width of the channel
|
|
uint32 height Height of the channel
|
|
string name Name of the channel
|
|
property-list Channel properties
|
|
pointer hptr Pointer to the hierarchy structure with the pixels.
|
|
|
|
The width and height of the channel must be the same as those of its
|
|
parent structure (the layer in the case of layer masks; the canvas for
|
|
all other channels).
|
|
|
|
|
|
Channel properties
|
|
------------------
|
|
|
|
The following properties are found only in the property list of
|
|
channel structures. Additionally the list can also contain the
|
|
properties: PROP_COLOR_TAG, PROP_END, PROP_FLOAT_OPACITY, PROP_LINKED,
|
|
PROP_LOCK_CONTENT, PROP_LOCK_POSITION, PROP_OPACITY, PROP_PARASITES,
|
|
PROP_TATTOO and PROP_VISIBLE, defined in chapter 2.
|
|
|
|
PROP_ACTIVE_CHANNEL (editing state)
|
|
uint32 3 Type identification
|
|
uint32 0 PROP_ACTIVE_CHANNEL has no payload
|
|
|
|
The presence of PROP_ACTIVE_CHANNEL indicates that the channel is the
|
|
currently active channel.
|
|
It appears in the property list of the currently active channel.
|
|
Only zero or one channel must have this property at any time.
|
|
|
|
PROP_COLOR
|
|
uint32 16 Type identification
|
|
uint32 3 Three bytes of payload
|
|
byte r Red component of color
|
|
byte g Green component of color
|
|
byte b Blue component of color
|
|
|
|
PROP_COLOR gives the color of the screen that is used to represent the channel
|
|
when it is visible in the UI.
|
|
(The alpha of the screen is given as the channel's PROP_OPACITY).
|
|
TODO: What exactly does "screen" mean here?
|
|
|
|
While this property continues to be stored for compatibility, the new
|
|
property PROP_FLOAT_COLOR since GIMP 2.10.0 must override the value
|
|
of PROP_COLOR with float precision.
|
|
|
|
PROP_FLOAT_COLOR (since GIMP 2.10.0, essential, commit 10360c9e130)
|
|
uint32 38 Type identification
|
|
uint32 12 Twelve bytes of payload
|
|
float r Red component of color
|
|
float g Green component of color
|
|
float b Blue component of color
|
|
|
|
PROP_FLOAT_COLOR gives the color of the screen that is used to
|
|
represent the channel when it is visible in the UI. Each component is
|
|
in the range 0.0 to 1.0.
|
|
PROP_FLOAT_COLOR stores the same property as PROP_COLOR with float
|
|
precision. Since GIMP 2.10.0, it always appears in the property list
|
|
of channels after PROP_COLOR. This way, new readers can overwrite the
|
|
8-bit value with proper precision whereas older readers can simply
|
|
skip PROP_FLOAT_COLOR if unknown.
|
|
|
|
PROP_SELECTION (editing state?)
|
|
uint32 4 Type identification
|
|
uint32 0 PROP_SELECTION has no payload
|
|
|
|
PROP_SELECTION appears in the property list of the channel structure that
|
|
represents the selection mask.
|
|
|
|
PROP_SHOW_MASKED (editing state)
|
|
uint32 14 Type identification
|
|
uint32 4 Four bytes of payload
|
|
uint32 masked 1 if the channel is shown as a mask, 0 if not
|
|
|
|
PROP_SHOW_MASKED specifies whether a channel is shown as a mask.
|
|
|
|
|
|
5. THE LAYER STRUCTURE
|
|
======================
|
|
|
|
Layer structures are pointed to from a list of layer pointers in the
|
|
master image structure.
|
|
|
|
uint32 width Width of the layer
|
|
uint32 height Height of the layer
|
|
uint32 type Color mode of the layer: one of
|
|
0: RGB color without alpha
|
|
1: RGB color with alpha
|
|
2: Grayscale without alpha
|
|
3: Grayscale with alpha
|
|
4: Indexed without alpha
|
|
5: Indexed with alpha
|
|
(see enum GimpImageType in libgimpbase/gimpbaseenums.h)
|
|
string name Name of the layer
|
|
property-list Layer properties
|
|
pointer hptr Pointer to the hierarchy structure with the pixels
|
|
pointer mptr Pointer to the layer mask (a channel structure), or 0
|
|
|
|
The color mode of a layer must match that of the entire image.
|
|
All layers except the bottommost one _must_ have an alpha channel. The bottom
|
|
layer _can_ have an alpha channel.
|
|
TODO: Check whether the redundant color mode storage potentially causes errors.
|
|
Wouldn't a alpha bit/flag be sufficient?
|
|
|
|
Exception: If the layer is a floating selection and is attached to a channel or
|
|
layer mask, then its color mode must be 3 (grayscale with alpha).
|
|
|
|
|
|
Layer properties
|
|
----------------
|
|
|
|
The following properties are found only in the property list of layer
|
|
structures. Additionally the list can also contain the properties:
|
|
PROP_COLOR_TAG, PROP_END, PROP_FLOAT_OPACITY, PROP_LINKED,
|
|
PROP_LOCK_CONTENT, PROP_LOCK_POSITION, PROP_OPACITY, PROP_PARASITES,
|
|
PROP_TATTOO and PROP_VISIBLE, defined in chapter 2.
|
|
|
|
PROP_ACTIVE_LAYER (editing state)
|
|
uint32 2 Type identification
|
|
uint32 0 PROP_ACTIVE_LAYER has no payload
|
|
|
|
The presence of PROP_ACTIVE_LAYER indicates that the channel is the
|
|
currently active layer.
|
|
Only zero or one layer must have this property at any time.
|
|
|
|
PROP_APPLY_MASK (essential)
|
|
uint32 11 Type identification
|
|
uint32 4 Four bytes of payload
|
|
uint32 apply 1 if the layer mask should be applied, 0 if not
|
|
|
|
PROP_APPLY_MASK specifies whether the layer mask shall be applied
|
|
to the layer.
|
|
If the property does not appear for a layer which has a layer mask,
|
|
it defaults to true.
|
|
|
|
Robust readers should force this to false if the layer has no layer
|
|
mask. Writers should never save this as true unless the layer has a
|
|
layer mask.
|
|
|
|
PROP_COMPOSITE_MODE (since GIMP 2.10.0, essential, commit 8634b5cbc31)
|
|
uint32 35 Type identification
|
|
uint32 4 Four bytes of payload
|
|
int32 mode Composite mode of the layer; one of:
|
|
1: Union
|
|
2: Clip to backdrop
|
|
3: Clip to layer
|
|
4: Intersection
|
|
See below for meaning of negative values.
|
|
|
|
PROP_COMPOSITE_MODE records the composite mode, for layers only. A
|
|
negative value means that the composite mode was left to "Auto",
|
|
rather than explicitly set, while we still store the mapping of "Auto"
|
|
at the time of saving the XCF, by inverting it. For instance if "mode"
|
|
is -2, it means that "Auto" was set, which corresponds to "Clip to
|
|
backdrop" for this specific layer mode.
|
|
The reason for this is that we must always keep the expected output,
|
|
even if we were to change the mapping of "Auto" in the future.
|
|
|
|
Note: as you may guess, "Auto" maps to different actual composite
|
|
modes, depending on PROP_MODE. This system makes so you don't have to
|
|
know this mapping. A XCF reader may just use the absolute value of
|
|
PROP_COMPOSITE_MODE.
|
|
|
|
PROP_COMPOSITE_SPACE (since GIMP 2.10.0, essential, commit 8634b5cbc31)
|
|
uint32 36 Type identification
|
|
uint32 4 Four bytes of payload
|
|
int32 space Composite space of the layer; one of:
|
|
1: RGB (linear)
|
|
2: RGB (perceptual)
|
|
3: LAB
|
|
See below for meaning of negative values.
|
|
|
|
PROP_COMPOSITE_SPACE records the composite mode, for layers only. A
|
|
negative value means that the composite space was left to "Auto",
|
|
rather than explicitly set, while we still store the mapping of "Auto"
|
|
at the time of saving the XCF, by inverting it. For instance if "space"
|
|
is -3, it means that "Auto" was set, which corresponds to "LAB"
|
|
composite space for this specific layer mode.
|
|
The reason for this is that we must always keep the expected output,
|
|
even if we were to change the mapping of "Auto" in the future.
|
|
|
|
Note: as you may guess, "Auto" maps to different actual composite
|
|
spaces, depending on PROP_MODE. This system makes so you don't have to
|
|
know this mapping. A XCF reader may just use the absolute value of
|
|
PROP_COMPOSITE_SPACE.
|
|
|
|
PROP_BLEND_SPACE (since GIMP 2.10.0, essential, commit 8634b5cbc31)
|
|
uint32 37 Type identification
|
|
uint32 4 Four bytes of payload
|
|
int32 space Composite space of the layer; one of:
|
|
1: RGB (linear)
|
|
2: RGB (perceptual)
|
|
3: LAB
|
|
See below for meaning of negative values.
|
|
|
|
PROP_BLEND_SPACE records the blend mode, for layers only. A negative
|
|
value means that the composite space was left to "Auto", rather than
|
|
explicitly set, while we still store the mapping of "Auto" at the time
|
|
of saving the XCF, by inverting it. For instance if "space" is -3, it
|
|
means that "Auto" was set, which corresponds to "LAB" composite space
|
|
for this specific layer mode.
|
|
The reason for this is that we must always keep the expected output,
|
|
even if we were to change the mapping of "Auto" in the future.
|
|
|
|
Note: as you may guess, "Auto" maps to different actual blend spaces,
|
|
depending on PROP_MODE. This system makes so you don't have to know
|
|
this mapping. A XCF reader may just use the absolute value of
|
|
PROP_BLEND_SPACE.
|
|
|
|
PROP_EDIT_MASK (editing state)
|
|
uint32 12 Type identification
|
|
uint32 4 Four bytes of payload
|
|
uint32 editing 1 if the layer mask is currently being edited, 0 if not
|
|
|
|
PROP_EDIT_MASK specifies whether the layer mask is currently being edited.
|
|
If the property does not appear for a layer which has a layer mask,
|
|
it defaults to false.
|
|
|
|
Robust readers should force this to false if the layer has no layer
|
|
mask. Writers should never save this as true unless the layer has a
|
|
layer mask.
|
|
|
|
PROP_FLOATING_SELECTION (essential)
|
|
uint32 5 Type identification
|
|
uint32 4 Four bytes of payload
|
|
pointer ptr Pointer to the layer or channel the floating selection is
|
|
attached to
|
|
|
|
PROP_FLOATING_SELECTION indicates that the layer is the floating selection
|
|
and specifies the pointer to the layer, channel and layer mask it is attached
|
|
to.
|
|
It appears in the property list for the layer that is the floating selection.
|
|
Only zero or one layer must have this property at any time.
|
|
|
|
PROP_GROUP_ITEM (since version 3)
|
|
uint32 29 Type identification
|
|
uint32 0 PROP_GROUP_ITEM has no payload
|
|
|
|
PROP_GROUP_ITEM indicates that the layer is a layer group.
|
|
It appears in the property list if the layer is a layer group.
|
|
|
|
PROP_ITEM_PATH (since version 3)
|
|
uint32 30 Type identification
|
|
uint32 plength Total length of the following payload in bytes
|
|
item-path List of pointers, represented as uint32 values
|
|
|
|
PROP_ITEM_PATH indicates the path of the layer if inside a group,
|
|
i.e. its position within the group (last element of the list), but
|
|
also the position of the group itself within its own level, up to the
|
|
top-level position (first element).
|
|
|
|
PROP_GROUP_ITEM_FLAGS (since version 3)
|
|
uint32 31 Type identification
|
|
uint32 4 Four bytes of payload
|
|
uint32 flags Flags for the layer, or'ed together from the following set:
|
|
0x00000001 Layer group is expanded.
|
|
(see enum XcfGroupItemFlagsType in app/xcf/xcf-private.h)
|
|
|
|
PROP_GROUP_ITEM_FLAGS specifies flags for the layer group.
|
|
It appears in the property list if the layer is a layer group.
|
|
|
|
PROP_LOCK_ALPHA (editing state)
|
|
(called PROP_PRESERVE_TRANSPARENCY in GIMP before 2.3)
|
|
uint32 10 Type identification
|
|
uint32 4 Four bytes of payload
|
|
uint32 lock_alpha 1 if alpha is locked; 0 if not
|
|
|
|
PROP_LOCK_ALPHA prevents all drawing tools in GIMP from increasing the alpha
|
|
of any pixel in the layer. Decreasing the alpha is possible.
|
|
|
|
PROP_MODE (essential)
|
|
uint32 7 Type identification
|
|
uint32 4 Four bytes of payload
|
|
unit32 mode Layer mode; one of
|
|
* Since "ancient times":
|
|
|
|
0: Normal (legacy)
|
|
1: Dissolve (legacy) [random dithering to discrete alpha)
|
|
2: Behind (legacy) [not selectable in the GIMP UI]
|
|
3: Multiply (legacy)
|
|
4: Screen (legacy)
|
|
5: Old broken Overlay
|
|
6: Difference (legacy)
|
|
7: Addition (legacy)
|
|
8: Subtract (legacy)
|
|
9: Darken only (legacy)
|
|
10: Lighten only (legacy)
|
|
11: Hue (HSV) (legacy)
|
|
12: Saturation (HSV) (legacy)
|
|
13: Color (HSL) (legacy)
|
|
14: Value (HSV) (legacy)
|
|
15: Divide (legacy)
|
|
16: Dodge (legacy)
|
|
17: Burn (legacy)
|
|
18: Hard Light (legacy)
|
|
|
|
* Since XCF 2 (GIMP 2.8)
|
|
19: Soft light (legacy)
|
|
20: Grain extract (legacy)
|
|
21: Grain merge (legacy)
|
|
22: Color erase (legacy)
|
|
|
|
* Since XCF 9 (GIMP 2.10.0)
|
|
23: Overlay
|
|
24: Hue (LCH)
|
|
25: Chroma (LCH)
|
|
26: Color (LCH)
|
|
27: Lightness (LCH)
|
|
|
|
* Since XCF 10 (GIMP 2.10.0)
|
|
28: Normal
|
|
29: Behind
|
|
30: Multiply
|
|
31: Screen
|
|
32: Difference
|
|
33: Addition
|
|
34: Substract
|
|
35: Darken only
|
|
36: Lighten only
|
|
37: Hue (HSV)
|
|
38: Saturation (HSV)
|
|
39: Color (HSL)
|
|
40: Value (HSV)
|
|
41: Divide
|
|
42: Dodge
|
|
43: Burn
|
|
44: Hard light
|
|
45: Soft light
|
|
46: Grain extract
|
|
47: Grain merge
|
|
48: Vivid light
|
|
49: Pin light
|
|
50: Linear light
|
|
51: Hard mix
|
|
52: Exclusion
|
|
53: Linear burn
|
|
54: Luma/Luminance darken only
|
|
55: Luma/Luminance lighten only
|
|
56: Luminance
|
|
57: Color erase
|
|
58: Erase
|
|
59: Merge
|
|
60: Split
|
|
61: Pass through
|
|
|
|
PROP_MODE specifies the layer mode.
|
|
|
|
When reading old XCF files that lack this property, assume mode==0.
|
|
The effects of the various layer modes are defined in the document
|
|
compositing.txt.
|
|
|
|
Beware that GIMP ignores all other layer modes than Normal and
|
|
Dissolve for the bottommost visible layer of the image. If a mode>=3 has
|
|
been specified for this layer it will interpreted as mode==0 (Normal) for
|
|
display and flattening purposes. This effect happens for one layer
|
|
only: even if the bottommost visible layer covers only some (or
|
|
none) of the canvas, it will be the only layer to have its mode
|
|
forced to Normal.
|
|
|
|
Implementation note: all layer modes are implemented as GEGL
|
|
operations. The list can be found at:
|
|
app/operations/layer-modes/gimp-layer-modes.c
|
|
The "op_name" value in particular gives the operation name allowing
|
|
reader developers to search for this string. For instance, the
|
|
"Normal" layer mode is implemented as the "gimp:normal" GEGL operation
|
|
whose implementation can be found at:
|
|
app/operations/layer-modes/gimpoperationnormal.c
|
|
|
|
NOTE: The layer modes 'Old broken Overlay' and 'Soft light (legacy)' are identical.
|
|
|
|
PROP_OFFSETS (essential)
|
|
uint32 15 Type identification
|
|
uint32 8 Eight bytes of payload
|
|
int32 xoffset Horizontal offset
|
|
int32 yoffset Vertical offset
|
|
|
|
PROP_OFFSETS gives the coordinates of the upper left corner of the layer
|
|
relative to the upper left corner of the canvas.
|
|
The coordinates can be negative; this corresponds to a layer that
|
|
extends to the left of or above the canvas boundary.
|
|
|
|
When reading old XCF files that lack this property, assume (0,0).
|
|
|
|
PROP_SHOW_MASK (editing state)
|
|
uint32 13 Type identification
|
|
uint32 4 Four bytes of payload
|
|
uint32 visible 1 if the layer mask is visible, 0 if not
|
|
|
|
PROP_SHOW_MASK specifies whether the layer mask is visible.
|
|
If the property does not appear for a layer which has a layer mask,
|
|
it defaults to false.
|
|
|
|
Robust readers should force this to false if the layer has no layer
|
|
mask. Writers should never save this as true unless the layer has a
|
|
layer mask.
|
|
|
|
PROP_TEXT_LAYER_FLAGS
|
|
uint32 26 Type identification
|
|
uint32 4 Four bytes of payload
|
|
uint32 flags Flags, or'ed together from the following set:
|
|
0x00000001 Do _not_ change the layer name if the text
|
|
content is changed
|
|
0x00000002 The pixel data has been painted to or otherwise
|
|
modified since the text was rendered.
|
|
(see the anonymous enum in app/text/gimptextlayer-xcf.c)
|
|
|
|
PROP_TEXT_LAYER_FLAGS specifies the text layer behavior by flags.
|
|
It appears in property lists for text layers.
|
|
The actual text (and other parameters such as font and color) is a
|
|
parasite rather than a property.
|
|
|
|
|
|
6. THE HIERARCHY STRUCTURE
|
|
==========================
|
|
|
|
A hierarchy contains data for a rectangular array of pixels.
|
|
It appears in a context: each layer and channel has a pointer to its hierarchy.
|
|
|
|
uint32 width Width of the pixel array
|
|
uint32 height Height of the pixel array
|
|
uint32 bpp Number of bytes per pixel; this depends on the
|
|
color mode and image precision (fields 'base_type'
|
|
and 'precision' of the image header). For
|
|
instance, some combination values:
|
|
3: RGB color without alpha in 8-bit precision
|
|
4: RGB color with alpha in 8-bit precision
|
|
6: RGB color without alpha in 16-bit precision
|
|
16: RGB color with alpha in 32-bit precision
|
|
1: Grayscale without alpha in 8-bit precision
|
|
4: Grayscale with alpha in 16-bit precision
|
|
1: Indexed without alpha (always 8-bit)
|
|
2: Indexed with alpha (always 8-bit)
|
|
And so on.
|
|
|
|
pointer lptr Pointer to the "level" structure
|
|
,-------- ------ Repeat zero or more times
|
|
| pointer dlevel Pointer to an unused level structure (dummy level)
|
|
`--
|
|
pointer 0 Zero marks the end of the list of level pointers.
|
|
|
|
The width, height and bpp values are for consistency checking; their
|
|
correct values can always be inferred from the context, and are
|
|
checked when GIMP reads the XCF file.
|
|
|
|
|
|
Levels
|
|
------
|
|
|
|
The level structure for the first level is laid out as follows:
|
|
|
|
uint32 width Width of the pixel array
|
|
uint32 height Height of the pixel array
|
|
,----------------- Repeat for each of the ceil(width/64)*ceil(height/64) tiles
|
|
| pointer tptr Pointer to tile data
|
|
`--
|
|
pointer 0 Zero marks the end of the array of tile pointers.
|
|
|
|
Due to oversight, in the level structures for the aforementioned
|
|
dummy levels, the "pointer" fields are "uint32" instead.
|
|
|
|
The width and height must be the same as the ones recorded in the
|
|
hierarchy structure (except for the dummy levels).
|
|
|
|
Ceil(x) is the smallest integer not smaller than x.
|
|
|
|
|
|
7. TILE DATA ORGANIZATION
|
|
=========================
|
|
|
|
The format of the data blocks pointed to by the tile pointers in the
|
|
level structure of hierarchy differs according to the value of the
|
|
PROP_COMPRESSION property of the main image structure. Current
|
|
GIMP versions use RLE compression by default, and zlib compression
|
|
optionally. Readers should nevertheless be prepared to meet the
|
|
older uncompressed format.
|
|
|
|
Both formats assume the width, height and byte depth of the tile are
|
|
known from the context (namely, they are stored explicitly in the
|
|
hierarchy structure for regular tiles). Both encodings store a linear sequence
|
|
of width*height pixels, extracted from the tile in row-major,
|
|
top-to-bottom, left-to-right order (the same as the reading direction
|
|
of multi-line English text).
|
|
|
|
In color modes with alpha information, the alpha value is the last bytes
|
|
for each pixels, after the color information.
|
|
In RGB color modes, the color information (first bytes for each pixel)
|
|
is the red intensity, the green intensity, and the blue intensity, in
|
|
that order.
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|
The exact size of each component depends on the 'precision' field, for
|
|
instance 1 byte in 8-bit modes, 2 bytes in 16-bit, and so on.
|
|
|
|
Tile data, as other data in XCF format, is big-endian. In particular it
|
|
means that pixel values are stored as big-endian when the precision is
|
|
over 8-bit per channel.
|
|
|
|
Warning: a bug during development was having pixel data saved in the
|
|
host byte order before version 12, which means that any XCF file from
|
|
version 7 to 11 may be broken when saved then loaded on machines with
|
|
different byte orders (and we cannot know for sure which byte order was
|
|
used for storage for these XCF versions, though little-endian may be a
|
|
safe assumption, considering most end-user processors are little-endian
|
|
nowadays). The stable GIMP 2.10.0 always outputs in big-endian and would
|
|
only use XCF version 7 to 11 when precision is 8-bit. Therefore if a XCF
|
|
reader tries to load a XCF 7 to 11 using over 8-bit precision, this XCF
|
|
was created with a development version of GIMP (therefore unsupported)
|
|
and byte-order is unspecified.
|
|
|
|
Uncompressed tile data
|
|
----------------------
|
|
|
|
In the uncompressed format the file first contains all the bytes for
|
|
the first pixel, then all the bytes for the second pixel, and so on.
|
|
|
|
zlib compressed tile data
|
|
------------------------
|
|
|
|
In the zlib compressed format, each tile is compressed as-is (pixel
|
|
after pixel) with zlib.
|
|
|
|
RLE compressed tile data
|
|
------------------------
|
|
|
|
In the Run-Length Encoded format, each tile consists of a run-length
|
|
encoded stream of the first byte of each pixel, then a stream of the
|
|
second byte of each pixel, and so forth. In each of the streams,
|
|
multiple occurrences of the same byte value are represented in
|
|
compressed form. The representation of a stream is a series of
|
|
operations; the first byte of each operation determines the format and
|
|
meaning of the operation (opcode):
|
|
|
|
byte n For 0 <= n <= 126: a short run of identical bytes
|
|
byte v Repeat this value n+1 times
|
|
or
|
|
byte 127 A long run of identical bytes
|
|
byte p
|
|
byte q
|
|
byte v Repeat this value p*256 + q times
|
|
or
|
|
byte 128 A long run of different bytes
|
|
byte p
|
|
byte q
|
|
byte[p*256+q] data Copy these verbatim to the output stream
|
|
or
|
|
byte n For 129 <= n <= 255: a short run of different bytes
|
|
byte[256-n] data Copy these verbatim to the output stream
|
|
|
|
The end of the stream for "the first byte of all pixels" (and the
|
|
following similar streams) must occur at the end of one of these
|
|
operations; it is not permitted to have one operation span the
|
|
boundary between streams.
|
|
|
|
The RLE encoding can cause degenerated encodings in which the original
|
|
data stream may double in size (or grow to arbitrarily large sizes if
|
|
(128,0,0) operations are inserted). Such encodings must be avoided, as
|
|
GIMP's XCF reader expects that the size of an encoded tile is
|
|
never more than 24 KB, which is only 1.5 times the unencoded size of a
|
|
64x64 RGBA tile.
|
|
|
|
A simple way for an XCF creator to avoid overflow is
|
|
a) never using opcode 0 (but instead opcode 255)
|
|
b) using opcodes 127 and 128 only for lengths larger than 127
|
|
c) never emitting two "different bytes" opcodes next to each other
|
|
in the encoding of a single stream.
|
|
|
|
TODO: If each tile has a maximum of 64 pixels (resulting in a maximum of 64
|
|
bytes for each color in this tile), do values>64 and long runs apply at all?
|
|
|
|
|
|
8. MISCELLANEOUS
|
|
================
|
|
|
|
|
|
The name XCF
|
|
------------
|
|
|
|
The name XCF honors GIMP's origin at the eXperimental Computing
|
|
Facility of the University of California at Berkeley.
|
|
|
|
TODO: Integrate this document into the API doc.
|
|
|
|
TODO: Some properties are denoted with "essential",
|
|
"editing state", "not editing state, but not really
|
|
essential either". What did the original author Henning Makholm mean?
|
|
|
|
TODO: What will happen with the format after the GEGL
|
|
port? AFAIK the ORA format will play a big role in
|
|
the GEGL context (correct me if I'm wrong).
|
|
Will XCF be dropped then or will ORA then be yet
|
|
another import/export format like PSD etc.?
|
|
|
|
|