mirror of https://github.com/GNOME/gimp.git
170 lines
4.1 KiB
C
170 lines
4.1 KiB
C
/* The GIMP -- an image manipulation program
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* Copyright (C) 1995 Spencer Kimball and Peter Mattis
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "config.h"
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#include <glib-object.h>
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#include "libgimpcolor/gimpcolor.h"
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#include "libgimpmath/gimpmath.h"
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#include "base-types.h"
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#include "hue-saturation.h"
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#include "pixel-region.h"
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void
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hue_saturation_init (HueSaturation *hs)
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{
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GimpHueRange partition;
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g_return_if_fail (hs != NULL);
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for (partition = GIMP_ALL_HUES; partition <= GIMP_MAGENTA_HUES; partition++)
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hue_saturation_partition_reset (hs, partition);
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}
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void
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hue_saturation_partition_reset (HueSaturation *hs,
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GimpHueRange partition)
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{
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g_return_if_fail (hs != NULL);
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hs->hue[partition] = 0.0;
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hs->lightness[partition] = 0.0;
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hs->saturation[partition] = 0.0;
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}
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void
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hue_saturation_calculate_transfers (HueSaturation *hs)
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{
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gint value;
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gint hue;
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gint i;
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g_return_if_fail (hs != NULL);
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/* Calculate transfers */
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for (hue = 0; hue < 6; hue++)
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for (i = 0; i < 256; i++)
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{
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value = (hs->hue[0] + hs->hue[hue + 1]) * 255.0 / 360.0;
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if ((i + value) < 0)
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hs->hue_transfer[hue][i] = 255 + (i + value);
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else if ((i + value) > 255)
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hs->hue_transfer[hue][i] = i + value - 255;
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else
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hs->hue_transfer[hue][i] = i + value;
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/* Lightness */
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value = (hs->lightness[0] + hs->lightness[hue + 1]) * 127.0 / 100.0;
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value = CLAMP (value, -255, 255);
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if (value < 0)
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hs->lightness_transfer[hue][i] = (guchar) ((i * (255 + value)) / 255);
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else
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hs->lightness_transfer[hue][i] = (guchar) (i + ((255 - i) * value) / 255);
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/* Saturation */
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value = (hs->saturation[0] + hs->saturation[hue + 1]) * 255.0 / 100.0;
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value = CLAMP (value, -255, 255);
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/* This change affects the way saturation is computed. With the
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old code (different code for value < 0), increasing the
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saturation affected muted colors very much, and bright colors
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less. With the new code, it affects muted colors and bright
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colors more or less evenly. For enhancing the color in photos,
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the new behavior is exactly what you want. It's hard for me
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to imagine a case in which the old behavior is better.
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*/
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hs->saturation_transfer[hue][i] = CLAMP ((i * (255 + value)) / 255, 0, 255);
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}
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}
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void
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hue_saturation (PixelRegion *srcPR,
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PixelRegion *destPR,
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HueSaturation *hs)
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{
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guchar *src, *s;
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guchar *dest, *d;
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gint alpha;
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gint w, h;
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gint r, g, b;
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gint hue;
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/* Set the transfer arrays (for speed) */
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h = srcPR->h;
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src = srcPR->data;
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dest = destPR->data;
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alpha = (srcPR->bytes == 4) ? TRUE : FALSE;
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while (h--)
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{
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w = srcPR->w;
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s = src;
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d = dest;
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while (w--)
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{
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r = s[RED_PIX];
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g = s[GREEN_PIX];
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b = s[BLUE_PIX];
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gimp_rgb_to_hsl_int (&r, &g, &b);
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hue = (r + (128 / 6)) / 6;
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if (r < 21)
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hue = 0;
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else if (r < 64)
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hue = 1;
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else if (r < 106)
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hue = 2;
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else if (r < 149)
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hue = 3;
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else if (r < 192)
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hue = 4;
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else if (r < 234)
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hue = 5;
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else
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hue = 0;
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r = hs->hue_transfer[hue][r];
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g = hs->saturation_transfer[hue][g];
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b = hs->lightness_transfer[hue][b];
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gimp_hsl_to_rgb_int (&r, &g, &b);
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d[RED_PIX] = r;
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d[GREEN_PIX] = g;
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d[BLUE_PIX] = b;
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if (alpha)
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d[ALPHA_PIX] = s[ALPHA_PIX];
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s += srcPR->bytes;
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d += destPR->bytes;
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}
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src += srcPR->rowstride;
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dest += destPR->rowstride;
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}
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}
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