mirror of https://github.com/GNOME/gimp.git
338 lines
12 KiB
C
338 lines
12 KiB
C
/* The GIMP -- an image manipulation program
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* Copyright (C) 1995 Spencer Kimball and Peter Mattis
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "config.h"
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#include <gtk/gtk.h>
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#include "display-types.h"
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#include "core/gimpdrawable.h"
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#include "core/gimpimage.h"
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#include "gimpdisplay.h"
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#include "gimpdisplayshell.h"
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#include "gimpdisplayshell-transform.h"
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/**
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* gimp_display_shell_transform_coords:
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* @shell: a #GimpDisplayShell
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* @image_coords: image coordinates
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* @display_coords: returns the corresponding display coordinates
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*
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* Transforms from image coordinates to display coordinates, so that
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* objects can be rendered at the correct points on the display.
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**/
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void
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gimp_display_shell_transform_coords (GimpDisplayShell *shell,
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GimpCoords *image_coords,
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GimpCoords *display_coords)
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{
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gdouble scalex;
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gdouble scaley;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (image_coords != NULL);
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g_return_if_fail (display_coords != NULL);
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*display_coords = *image_coords;
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scalex = SCALEFACTOR_X (shell);
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scaley = SCALEFACTOR_Y (shell);
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display_coords->x = scalex * image_coords->x;
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display_coords->y = scaley * image_coords->y;
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display_coords->x += - shell->offset_x + shell->disp_xoffset;
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display_coords->y += - shell->offset_y + shell->disp_yoffset;
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}
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/**
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* gimp_display_shell_untransform_coords:
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* @shell: a #GimpDisplayShell
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* @display_coords: display coordinates
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* @image_coords: returns the corresonding image coordinates
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*
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* Transforms from display coordinates to image coordinates, so that
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* points on the display can be mapped to points in the image.
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**/
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void
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gimp_display_shell_untransform_coords (GimpDisplayShell *shell,
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GimpCoords *display_coords,
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GimpCoords *image_coords)
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{
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gdouble scalex;
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gdouble scaley;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (display_coords != NULL);
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g_return_if_fail (image_coords != NULL);
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*image_coords = *display_coords;
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scalex = SCALEFACTOR_X (shell);
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scaley = SCALEFACTOR_Y (shell);
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image_coords->x = display_coords->x - shell->disp_xoffset + shell->offset_x;
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image_coords->y = display_coords->y - shell->disp_yoffset + shell->offset_y;
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image_coords->x /= scalex;
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image_coords->y /= scaley;
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}
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/**
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* gimp_display_shell_transform_xy:
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* @shell: a #GimpDisplayShell
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* @x: x coordinate of point in image coordinates
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* @y: y coordinate of point in image coordinate
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* @nx: returns the transformed x coordinate
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* @ny: returns the transformed y coordinate
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* @use_offsets: if %TRUE, the @x and @y coordinates are in the coordinate
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* system of the active drawable instead of the image
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*
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* Transforms from image coordinates to display coordinates, so that objects
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* can be rendered at the correct points on the display.
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**/
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void
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gimp_display_shell_transform_xy (GimpDisplayShell *shell,
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gdouble x,
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gdouble y,
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gint *nx,
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gint *ny,
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gboolean use_offsets)
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{
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gdouble scalex;
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gdouble scaley;
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gint offset_x = 0;
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gint offset_y = 0;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (nx != NULL);
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g_return_if_fail (ny != NULL);
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/* transform from image coordinates to screen coordinates */
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scalex = SCALEFACTOR_X (shell);
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scaley = SCALEFACTOR_Y (shell);
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if (use_offsets)
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gimp_item_offsets (GIMP_ITEM (gimp_image_active_drawable (shell->display->image)),
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&offset_x, &offset_y);
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x = (scalex * (x + offset_x) - shell->offset_x);
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y = (scaley * (y + offset_y) - shell->offset_y);
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/* The projected coordinates can easily overflow a gint in the case of big
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images at high zoom levels, so we clamp them here to avoid problems. */
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x = CLAMP (x, G_MININT, G_MAXINT);
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y = CLAMP (y, G_MININT, G_MAXINT);
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*nx = PROJ_ROUND (x) + shell->disp_xoffset;
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*ny = PROJ_ROUND (y) + shell->disp_yoffset;
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}
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/**
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* gimp_display_shell_untransform_xy:
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* @shell: a #GimpDisplayShell
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* @x: x coordinate in display coordinates
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* @y: y coordinate in display coordinates
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* @nx: returns x oordinate in image coordinates
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* @ny: returns y coordinate in image coordinates
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* @round: if %TRUE, round the results to the nearest integer;
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* if %FALSE, simply cast them to @gint.
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* @use_offsets: if %TRUE, @nx and @ny will be returned in the coordinate
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* system of the active drawable instead of the image
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*
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* Transform from display coordinates to image coordinates, so that
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* points on the display can be mapped to the corresponding points
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* in the image.
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**/
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void
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gimp_display_shell_untransform_xy (GimpDisplayShell *shell,
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gint x,
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gint y,
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gint *nx,
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gint *ny,
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gboolean round,
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gboolean use_offsets)
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{
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gdouble scalex;
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gdouble scaley;
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gint offset_x = 0;
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gint offset_y = 0;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (nx != NULL);
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g_return_if_fail (ny != NULL);
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x -= shell->disp_xoffset;
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y -= shell->disp_yoffset;
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/* transform from screen coordinates to image coordinates */
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scalex = SCALEFACTOR_X (shell);
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scaley = SCALEFACTOR_Y (shell);
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if (use_offsets)
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gimp_item_offsets (GIMP_ITEM (gimp_image_active_drawable (shell->display->image)),
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&offset_x, &offset_y);
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if (round)
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{
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*nx = ROUND ((x + shell->offset_x) / scalex - offset_x);
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*ny = ROUND ((y + shell->offset_y) / scaley - offset_y);
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}
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else
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{
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*nx = (gint) ((x + shell->offset_x) / scalex - offset_x);
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*ny = (gint) ((y + shell->offset_y) / scaley - offset_y);
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}
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}
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/**
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* gimp_display_shell_transform_xy_f:
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* @shell: a #GimpDisplayShell
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* @x: x coordinate of point in image coordinates
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* @y: y coordinate of point in image coordinate
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* @nx: returns the transformed x coordinate
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* @ny: returns the transformed y coordinate
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* @use_offsets: if %TRUE, the @x and @y coordinates are in the coordinate
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* system of the active drawable instead of the image
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*
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* This function is identical to gimp_display_shell_transfrom_xy(),
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* except that it returns its results as doubles rather than ints.
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**/
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void
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gimp_display_shell_transform_xy_f (GimpDisplayShell *shell,
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gdouble x,
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gdouble y,
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gdouble *nx,
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gdouble *ny,
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gboolean use_offsets)
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{
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gdouble scalex;
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gdouble scaley;
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gint offset_x = 0;
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gint offset_y = 0;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (nx != NULL);
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g_return_if_fail (ny != NULL);
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/* transform from gimp coordinates to screen coordinates */
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scalex = SCALEFACTOR_X (shell);
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scaley = SCALEFACTOR_Y (shell);
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if (use_offsets)
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gimp_item_offsets (GIMP_ITEM (gimp_image_active_drawable (shell->display->image)),
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&offset_x, &offset_y);
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*nx = scalex * (x + offset_x) - shell->offset_x;
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*ny = scaley * (y + offset_y) - shell->offset_y;
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*nx += shell->disp_xoffset;
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*ny += shell->disp_yoffset;
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}
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/**
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* gimp_display_shell_untransform_xy_f:
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* @shell: a #GimpDisplayShell
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* @x: x coordinate in display coordinates
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* @y: y coordinate in display coordinates
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* @nx: place to return x coordinate in image coordinates
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* @ny: place to return y coordinate in image coordinates
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* @use_offsets: if %TRUE, @nx and @ny will be returned in the coordinate
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* system of the active drawable instead of the image
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*
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* This function is identical to gimp_display_shell_untransform_xy(),
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* except that the input and output coordinates are doubles rather than
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* ints, and consequently there is no option related to rounding.
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**/
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void
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gimp_display_shell_untransform_xy_f (GimpDisplayShell *shell,
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gdouble x,
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gdouble y,
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gdouble *nx,
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gdouble *ny,
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gboolean use_offsets)
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{
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gdouble scalex;
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gdouble scaley;
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gint offset_x = 0;
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gint offset_y = 0;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (nx != NULL);
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g_return_if_fail (ny != NULL);
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x -= shell->disp_xoffset;
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y -= shell->disp_yoffset;
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/* transform from screen coordinates to gimp coordinates */
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scalex = SCALEFACTOR_X (shell);
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scaley = SCALEFACTOR_Y (shell);
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if (use_offsets)
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gimp_item_offsets (GIMP_ITEM (gimp_image_active_drawable (shell->display->image)),
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&offset_x, &offset_y);
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*nx = (x + shell->offset_x) / scalex - offset_x;
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*ny = (y + shell->offset_y) / scaley - offset_y;
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}
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/**
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* gimp_display_shell_untransform_viewport:
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* @shell: a #GimpDisplayShell
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* @x: returns image x coordinate of display upper left corner
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* @y: returns image y coordinate of display upper left corner
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* @width: returns width of display measured in image coordinates
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* @height: returns height of display measured in image coordinates
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*
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* This function calculates the part of the image, im image coordinates,
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* that corresponds to the display viewport.
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**/
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void
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gimp_display_shell_untransform_viewport (GimpDisplayShell *shell,
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gint *x,
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gint *y,
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gint *width,
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gint *height)
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{
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gint x1, y1, x2, y2;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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gimp_display_shell_untransform_xy (shell,
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0, 0,
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&x1, &y1,
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FALSE, FALSE);
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gimp_display_shell_untransform_xy (shell,
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shell->disp_width, shell->disp_height,
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&x2, &y2,
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FALSE, FALSE);
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if (x1 < 0) x1 = 0;
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if (y1 < 0) y1 = 0;
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if (x2 > shell->display->image->width) x2 = shell->display->image->width;
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if (y2 > shell->display->image->height) y2 = shell->display->image->height;
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if (x) *x = x1;
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if (y) *y = y1;
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if (width) *width = x2 - x1;
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if (height) *height = y2 - y1;
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}
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