gimp/app/operations/gimpoperationhuemode.c

160 lines
5.2 KiB
C

/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* gimpoperationhuemode.c
* Copyright (C) 2008 Michael Natterer <mitch@gimp.org>
* 2012 Ville Sokk <ville.sokk@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <cairo.h>
#include <gegl-plugin.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include "libgimpcolor/gimpcolor.h"
#include "operations-types.h"
#include "gimpoperationhuemode.h"
static gboolean gimp_operation_hue_mode_process (GeglOperation *operation,
void *in_buf,
void *aux_buf,
void *aux2_buf,
void *out_buf,
glong samples,
const GeglRectangle *roi,
gint level);
G_DEFINE_TYPE (GimpOperationHueMode, gimp_operation_hue_mode,
GIMP_TYPE_OPERATION_POINT_LAYER_MODE)
static void
gimp_operation_hue_mode_class_init (GimpOperationHueModeClass *klass)
{
GeglOperationClass *operation_class;
GeglOperationPointComposer3Class *point_class;
operation_class = GEGL_OPERATION_CLASS (klass);
point_class = GEGL_OPERATION_POINT_COMPOSER3_CLASS (klass);
gegl_operation_class_set_keys (operation_class,
"name", "gimp:hue-mode",
"description", "GIMP hue mode operation",
NULL);
point_class->process = gimp_operation_hue_mode_process;
}
static void
gimp_operation_hue_mode_init (GimpOperationHueMode *self)
{
}
static gboolean
gimp_operation_hue_mode_process (GeglOperation *operation,
void *in_buf,
void *aux_buf,
void *aux2_buf,
void *out_buf,
glong samples,
const GeglRectangle *roi,
gint level)
{
gfloat opacity = GIMP_OPERATION_POINT_LAYER_MODE (operation)->opacity;
return gimp_operation_hue_mode_process_pixels (in_buf, aux_buf, aux2_buf, out_buf, opacity, samples, roi, level);
}
gboolean
gimp_operation_hue_mode_process_pixels (gfloat *in,
gfloat *layer,
gfloat *mask,
gfloat *out,
gfloat opacity,
glong samples,
const GeglRectangle *roi,
gint level)
{
const gboolean has_mask = mask != NULL;
while (samples--)
{
GimpHSV layer_hsv, out_hsv;
GimpRGB layer_rgb = {layer[0], layer[1], layer[2]};
GimpRGB out_rgb = {in[0], in[1], in[2]};
gfloat comp_alpha, new_alpha;
comp_alpha = MIN (in[ALPHA], layer[ALPHA]) * opacity;
if (has_mask)
comp_alpha *= *mask;
new_alpha = in[ALPHA] + (1.0 - in[ALPHA]) * comp_alpha;
if (comp_alpha && new_alpha)
{
gint b;
gfloat out_tmp[3];
gfloat ratio = comp_alpha / new_alpha;
gimp_rgb_to_hsv (&layer_rgb, &layer_hsv);
gimp_rgb_to_hsv (&out_rgb, &out_hsv);
/* Composition should have no effect if saturation is zero.
* otherwise, black would be painted red (see bug #123296).
*/
if (layer_hsv.s)
{
out_hsv.h = layer_hsv.h;
}
gimp_hsv_to_rgb (&out_hsv, &out_rgb);
out_tmp[0] = out_rgb.r;
out_tmp[1] = out_rgb.g;
out_tmp[2] = out_rgb.b;
for (b = RED; b < ALPHA; b++)
{
out[b] = out_tmp[b] * ratio + in[b] * (1.0 - ratio);
}
}
else
{
gint b;
for (b = RED; b < ALPHA; b++)
{
out[b] = in[b];
}
}
out[ALPHA] = in[ALPHA];
in += 4;
layer += 4;
out += 4;
if (has_mask)
mask++;
}
return TRUE;
}