mirror of https://github.com/GNOME/gimp.git
472 lines
16 KiB
C
472 lines
16 KiB
C
/* GIMP - The GNU Image Manipulation Program
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* Copyright (C) 1995 Spencer Kimball and Peter Mattis
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "config.h"
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#include <gtk/gtk.h>
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#include "libgimpmath/gimpmath.h"
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#include "display-types.h"
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#include "base/boundary.h"
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#include "core/gimpdrawable.h"
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#include "core/gimpimage.h"
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#include "gimpdisplay.h"
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#include "gimpdisplayshell.h"
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#include "gimpdisplayshell-transform.h"
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/**
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* gimp_display_shell_transform_coordinate:
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* @shell: a #GimpDisplayShell
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* @image_coords: image coordinates
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* @display_coords: returns the corresponding display coordinates
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*
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* Transforms from image coordinates to display coordinates, so that
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* objects can be rendered at the correct points on the display.
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**/
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void
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gimp_display_shell_transform_coordinate (GimpDisplayShell *shell,
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GimpCoords *image_coords,
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GimpCoords *display_coords)
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{
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (image_coords != NULL);
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g_return_if_fail (display_coords != NULL);
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*display_coords = *image_coords;
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display_coords->x = shell->scale_x * image_coords->x;
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display_coords->y = shell->scale_y * image_coords->y;
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display_coords->x += - shell->offset_x + shell->disp_xoffset;
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display_coords->y += - shell->offset_y + shell->disp_yoffset;
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}
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/**
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* gimp_display_shell_untransform_coordinate:
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* @shell: a #GimpDisplayShell
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* @display_coords: display coordinates
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* @image_coords: returns the corresponding image coordinates
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*
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* Transforms from display coordinates to image coordinates, so that
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* points on the display can be mapped to points in the image.
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**/
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void
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gimp_display_shell_untransform_coordinate (GimpDisplayShell *shell,
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GimpCoords *display_coords,
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GimpCoords *image_coords)
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{
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (display_coords != NULL);
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g_return_if_fail (image_coords != NULL);
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*image_coords = *display_coords;
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image_coords->x = display_coords->x - shell->disp_xoffset + shell->offset_x;
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image_coords->y = display_coords->y - shell->disp_yoffset + shell->offset_y;
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image_coords->x /= shell->scale_x;
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image_coords->y /= shell->scale_y;
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}
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void
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gimp_display_shell_transform_xy (GimpDisplayShell *shell,
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gdouble x,
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gdouble y,
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gint *nx,
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gint *ny,
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gboolean use_offsets)
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{
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gint offset_x = 0;
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gint offset_y = 0;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (nx != NULL);
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g_return_if_fail (ny != NULL);
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if (use_offsets)
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{
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GimpItem *item;
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item = GIMP_ITEM (gimp_image_active_drawable (shell->display->image));
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gimp_item_offsets (item, &offset_x, &offset_y);
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}
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x = shell->scale_x * (x + offset_x) - shell->offset_x;
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y = shell->scale_y * (y + offset_y) - shell->offset_y;
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/* The projected coordinates can easily overflow a gint in the case of big
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images at high zoom levels, so we clamp them here to avoid problems. */
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x = CLAMP (x, G_MININT, G_MAXINT);
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y = CLAMP (y, G_MININT, G_MAXINT);
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*nx = PROJ_ROUND (x) + shell->disp_xoffset;
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*ny = PROJ_ROUND (y) + shell->disp_yoffset;
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}
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/**
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* gimp_display_shell_untransform_xy:
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* @shell: a #GimpDisplayShell
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* @x: x coordinate in display coordinates
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* @y: y coordinate in display coordinates
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* @nx: returns x oordinate in image coordinates
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* @ny: returns y coordinate in image coordinates
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* @round: if %TRUE, round the results to the nearest integer;
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* if %FALSE, simply cast them to @gint.
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* @use_offsets: if %TRUE, @nx and @ny will be returned in the coordinate
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* system of the active drawable instead of the image
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*
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* Transform from display coordinates to image coordinates, so that
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* points on the display can be mapped to the corresponding points
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* in the image.
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**/
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void
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gimp_display_shell_untransform_xy (GimpDisplayShell *shell,
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gint x,
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gint y,
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gint *nx,
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gint *ny,
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gboolean round,
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gboolean use_offsets)
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{
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gint offset_x = 0;
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gint offset_y = 0;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (nx != NULL);
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g_return_if_fail (ny != NULL);
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x -= shell->disp_xoffset;
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y -= shell->disp_yoffset;
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if (use_offsets)
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{
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GimpItem *item;
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item = GIMP_ITEM (gimp_image_active_drawable (shell->display->image));
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gimp_item_offsets (item, &offset_x, &offset_y);
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}
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if (round)
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{
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*nx = ROUND ((x + shell->offset_x) / shell->scale_x - offset_x);
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*ny = ROUND ((y + shell->offset_y) / shell->scale_y - offset_y);
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}
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else
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{
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*nx = (gint) ((x + shell->offset_x) / shell->scale_x - offset_x);
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*ny = (gint) ((y + shell->offset_y) / shell->scale_y - offset_y);
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}
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}
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/**
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* gimp_display_shell_transform_xy_f:
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* @shell: a #GimpDisplayShell
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* @x: x coordinate of point in image coordinates
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* @y: y coordinate of point in image coordinate
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* @nx: returns the transformed x coordinate
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* @ny: returns the transformed y coordinate
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* @use_offsets: if %TRUE, the @x and @y coordinates are in the coordinate
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* system of the active drawable instead of the image
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*
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* This function is identical to gimp_display_shell_transfrom_xy(),
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* except that it returns its results as doubles rather than ints.
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**/
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void
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gimp_display_shell_transform_xy_f (GimpDisplayShell *shell,
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gdouble x,
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gdouble y,
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gdouble *nx,
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gdouble *ny,
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gboolean use_offsets)
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{
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gint offset_x = 0;
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gint offset_y = 0;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (nx != NULL);
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g_return_if_fail (ny != NULL);
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if (use_offsets)
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{
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GimpItem *item;
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item = GIMP_ITEM (gimp_image_active_drawable (shell->display->image));
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gimp_item_offsets (item, &offset_x, &offset_y);
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}
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*nx = shell->scale_x * (x + offset_x) - shell->offset_x;
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*ny = shell->scale_y * (y + offset_y) - shell->offset_y;
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*nx += shell->disp_xoffset;
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*ny += shell->disp_yoffset;
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}
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/**
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* gimp_display_shell_untransform_xy_f:
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* @shell: a #GimpDisplayShell
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* @x: x coordinate in display coordinates
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* @y: y coordinate in display coordinates
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* @nx: place to return x coordinate in image coordinates
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* @ny: place to return y coordinate in image coordinates
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* @use_offsets: if %TRUE, @nx and @ny will be returned in the coordinate
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* system of the active drawable instead of the image
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*
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* This function is identical to gimp_display_shell_untransform_xy(),
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* except that the input and output coordinates are doubles rather than
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* ints, and consequently there is no option related to rounding.
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**/
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void
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gimp_display_shell_untransform_xy_f (GimpDisplayShell *shell,
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gdouble x,
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gdouble y,
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gdouble *nx,
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gdouble *ny,
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gboolean use_offsets)
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{
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gint offset_x = 0;
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gint offset_y = 0;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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g_return_if_fail (nx != NULL);
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g_return_if_fail (ny != NULL);
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x -= shell->disp_xoffset;
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y -= shell->disp_yoffset;
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if (use_offsets)
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{
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GimpItem *item;
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item = GIMP_ITEM (gimp_image_active_drawable (shell->display->image));
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gimp_item_offsets (item, &offset_x, &offset_y);
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}
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*nx = (x + shell->offset_x) / shell->scale_x - offset_x;
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*ny = (y + shell->offset_y) / shell->scale_y - offset_y;
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}
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/**
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* gimp_display_shell_transform_points:
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* @shell: a #GimpDisplayShell
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* @points: array of x, y coordinate pairs
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* @coords: returns the corresponding display coordinates
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* @n_points: number of points
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* @use_offsets: if %TRUE, the source coordinates are in the coordinate
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* system of the active drawable instead of the image
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*
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* Transforms from image coordinates to display coordinates, so that
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* objects can be rendered at the correct points on the display.
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**/
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void
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gimp_display_shell_transform_points (GimpDisplayShell *shell,
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const gdouble *points,
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GdkPoint *coords,
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gint n_points,
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gboolean use_offsets)
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{
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gint offset_x = 0;
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gint offset_y = 0;
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gint i;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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if (use_offsets)
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{
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GimpItem *item;
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item = GIMP_ITEM (gimp_image_active_drawable (shell->display->image));
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gimp_item_offsets (item, &offset_x, &offset_y);
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}
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for (i = 0; i < n_points ; i++)
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{
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gdouble x, y;
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x = shell->scale_x * (points[i * 2] + offset_x) - shell->offset_x;
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y = shell->scale_y * (points[i * 2 + 1] + offset_y) - shell->offset_y;
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/* The projected coordinates can easily overflow a gint in the
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case of big images at high zoom levels, so we clamp them here
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to avoid problems.
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*/
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x = CLAMP (x, G_MININT, G_MAXINT);
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y = CLAMP (y, G_MININT, G_MAXINT);
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coords[i].x = PROJ_ROUND (x) + shell->disp_xoffset;
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coords[i].y = PROJ_ROUND (y) + shell->disp_yoffset;
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}
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}
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/**
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* gimp_display_shell_transform_coords:
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* @shell: a #GimpDisplayShell
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* @image_coords: array of image coordinates
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* @disp_coords: returns the corresponding display coordinates
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* @n_coords: number of coordinates
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* @use_offsets: if %TRUE, the source coordinates are in the coordinate
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* system of the active drawable instead of the image
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*
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* Transforms from image coordinates to display coordinates, so that
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* objects can be rendered at the correct points on the display.
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**/
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void
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gimp_display_shell_transform_coords (GimpDisplayShell *shell,
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const GimpCoords *image_coords,
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GdkPoint *disp_coords,
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gint n_coords,
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gboolean use_offsets)
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{
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gint offset_x = 0;
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gint offset_y = 0;
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gint i;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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if (use_offsets)
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{
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GimpItem *item;
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item = GIMP_ITEM (gimp_image_active_drawable (shell->display->image));
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gimp_item_offsets (item, &offset_x, &offset_y);
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}
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for (i = 0; i < n_coords ; i++)
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{
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gdouble x, y;
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x = shell->scale_x * (image_coords[i].x + offset_x) - shell->offset_x;
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y = shell->scale_y * (image_coords[i].y + offset_y) - shell->offset_y;
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/* The projected coordinates can easily overflow a gint in the
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case of big images at high zoom levels, so we clamp them here
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to avoid problems.
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*/
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x = CLAMP (x, G_MININT, G_MAXINT);
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y = CLAMP (y, G_MININT, G_MAXINT);
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disp_coords[i].x = PROJ_ROUND (x) + shell->disp_xoffset;
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disp_coords[i].y = PROJ_ROUND (y) + shell->disp_yoffset;
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}
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}
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/**
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* gimp_display_shell_transform_segments:
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* @shell: a #GimpDisplayShell
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* @src_segs: array of segments in image coordinates
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* @dest_segs: returns the corresponding segments in display coordinates
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* @n_coords: number of segments
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* @use_offsets: if %TRUE, the source coordinates are in the coordinate
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* system of the active drawable instead of the image
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*
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* Transforms from image coordinates to display coordinates, so that
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* objects can be rendered at the correct points on the display.
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**/
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void
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gimp_display_shell_transform_segments (GimpDisplayShell *shell,
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const BoundSeg *src_segs,
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GdkSegment *dest_segs,
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gint n_segs,
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gboolean use_offsets)
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{
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gint offset_x = 0;
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gint offset_y = 0;
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gint i;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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if (use_offsets)
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{
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GimpItem *item;
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item = GIMP_ITEM (gimp_image_active_drawable (shell->display->image));
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gimp_item_offsets (item, &offset_x, &offset_y);
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}
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for (i = 0; i < n_segs ; i++)
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{
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gdouble x1, x2;
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gdouble y1, y2;
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x1 = shell->scale_x * (src_segs[i].x1 + offset_x) - shell->offset_x;
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x2 = shell->scale_x * (src_segs[i].x2 + offset_x) - shell->offset_x;
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y1 = shell->scale_y * (src_segs[i].y1 + offset_y) - shell->offset_y;
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y2 = shell->scale_y * (src_segs[i].y2 + offset_y) - shell->offset_y;
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/* The projected coordinates can easily overflow a gint in the
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case of big images at high zoom levels, so we clamp them here
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to avoid problems.
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*/
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x1 = CLAMP (x1, G_MININT, G_MAXINT);
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x2 = CLAMP (x2, G_MININT, G_MAXINT);
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y1 = CLAMP (y1, G_MININT, G_MAXINT);
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y2 = CLAMP (y2, G_MININT, G_MAXINT);
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dest_segs[i].x1 = PROJ_ROUND (x1) + shell->disp_xoffset;
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dest_segs[i].x2 = PROJ_ROUND (x2) + shell->disp_xoffset;
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dest_segs[i].y1 = PROJ_ROUND (y1) + shell->disp_yoffset;
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dest_segs[i].y2 = PROJ_ROUND (y2) + shell->disp_yoffset;
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}
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}
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/**
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* gimp_display_shell_untransform_viewport:
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* @shell: a #GimpDisplayShell
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* @x: returns image x coordinate of display upper left corner
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* @y: returns image y coordinate of display upper left corner
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* @width: returns width of display measured in image coordinates
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* @height: returns height of display measured in image coordinates
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*
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* This function calculates the part of the image, im image coordinates,
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* that corresponds to the display viewport.
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**/
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void
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gimp_display_shell_untransform_viewport (GimpDisplayShell *shell,
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gint *x,
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gint *y,
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gint *width,
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gint *height)
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{
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gint x1, y1, x2, y2;
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g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
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gimp_display_shell_untransform_xy (shell,
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0, 0,
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&x1, &y1,
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FALSE, FALSE);
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gimp_display_shell_untransform_xy (shell,
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shell->disp_width, shell->disp_height,
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&x2, &y2,
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FALSE, FALSE);
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if (x1 < 0) x1 = 0;
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if (y1 < 0) y1 = 0;
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if (x2 > shell->display->image->width) x2 = shell->display->image->width;
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if (y2 > shell->display->image->height) y2 = shell->display->image->height;
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if (x) *x = x1;
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if (y) *y = y1;
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if (width) *width = x2 - x1;
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if (height) *height = y2 - y1;
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}
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