mirror of https://github.com/GNOME/gimp.git
654 lines
18 KiB
C++
654 lines
18 KiB
C++
/* GIMP - The GNU Image Manipulation Program
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* Copyright (C) 1995 Spencer Kimball and Peter Mattis
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <string.h>
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#include <gio/gio.h>
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#include <gegl.h>
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#include "libgimpbase/gimpbase.h"
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#include "libgimpmath/gimpmath.h"
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extern "C"
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{
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#include "gimp-gegl-types.h"
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#include "gimp-babl.h"
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#include "gimp-gegl-loops.h"
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#include "gimp-gegl-mask-combine.h"
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#define EPSILON 1e-6
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#define PIXELS_PER_THREAD \
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(/* each thread costs as much as */ 64.0 * 64.0 /* pixels */)
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gboolean
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gimp_gegl_mask_combine_rect (GeglBuffer *mask,
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GimpChannelOps op,
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gint x,
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gint y,
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gint w,
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gint h)
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{
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GeglRectangle rect;
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gfloat value;
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g_return_val_if_fail (GEGL_IS_BUFFER (mask), FALSE);
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if (! gegl_rectangle_intersect (&rect,
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GEGL_RECTANGLE (x, y, w, h),
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gegl_buffer_get_abyss (mask)))
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{
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return FALSE;
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}
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switch (op)
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{
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case GIMP_CHANNEL_OP_REPLACE:
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case GIMP_CHANNEL_OP_ADD:
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value = 1.0f;
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break;
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case GIMP_CHANNEL_OP_SUBTRACT:
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value = 0.0f;
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break;
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case GIMP_CHANNEL_OP_INTERSECT:
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return TRUE;
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}
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gegl_buffer_set_color_from_pixel (mask, &rect, &value,
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babl_format ("Y float"));
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return TRUE;
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}
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gboolean
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gimp_gegl_mask_combine_ellipse (GeglBuffer *mask,
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GimpChannelOps op,
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gint x,
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gint y,
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gint w,
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gint h,
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gboolean antialias)
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{
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return gimp_gegl_mask_combine_ellipse_rect (mask, op, x, y, w, h,
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w / 2.0, h / 2.0, antialias);
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}
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gboolean
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gimp_gegl_mask_combine_ellipse_rect (GeglBuffer *mask,
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GimpChannelOps op,
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gint x,
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gint y,
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gint w,
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gint h,
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gdouble rx,
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gdouble ry,
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gboolean antialias)
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{
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GeglRectangle rect;
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const Babl *format;
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gint bpp;
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gfloat one_f = 1.0f;
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gpointer one;
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gdouble cx;
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gdouble cy;
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gint left;
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gint right;
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gint top;
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gint bottom;
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g_return_val_if_fail (GEGL_IS_BUFFER (mask), FALSE);
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if (rx <= EPSILON || ry <= EPSILON)
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return gimp_gegl_mask_combine_rect (mask, op, x, y, w, h);
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left = x;
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right = x + w;
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top = y;
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bottom = y + h;
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cx = (left + right) / 2.0;
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cy = (top + bottom) / 2.0;
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rx = MIN (rx, w / 2.0);
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ry = MIN (ry, h / 2.0);
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if (! gegl_rectangle_intersect (&rect,
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GEGL_RECTANGLE (x, y, w, h),
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gegl_buffer_get_abyss (mask)))
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{
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return FALSE;
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}
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format = gegl_buffer_get_format (mask);
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if (antialias)
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{
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format = gimp_babl_format_change_component_type (
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format, GIMP_COMPONENT_TYPE_FLOAT);
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}
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bpp = babl_format_get_bytes_per_pixel (format);
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one = g_alloca (bpp);
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babl_process (babl_fish ("Y float", format), &one_f, one, 1);
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/* coordinate-system transforms. (x, y) coordinates are in the image
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* coordinate-system, and (u, v) coordinates are in a coordinate-system
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* aligned with the center of one of the elliptic corners, with the positive
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* directions pointing away from the rectangle. when converting from (x, y)
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* to (u, v), we use the closest elliptic corner.
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*/
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auto x_to_u = [=] (gdouble x)
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{
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if (x < cx)
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return (left + rx) - x;
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else
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return x - (right - rx);
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};
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auto y_to_v = [=] (gdouble y)
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{
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if (y < cy)
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return (top + ry) - y;
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else
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return y - (bottom - ry);
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};
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auto u_to_x_left = [=] (gdouble u)
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{
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return (left + rx) - u;
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};
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auto u_to_x_right = [=] (gdouble u)
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{
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return (right - rx) + u;
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};
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/* intersection of a horizontal line with the ellipse */
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auto v_to_u = [=] (gdouble v)
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{
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if (v > 0.0)
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return sqrt (MAX (SQR (rx) - SQR (rx * v / ry), 0.0));
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else
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return rx;
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};
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/* intersection of a vertical line with the ellipse */
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auto u_to_v = [=] (gdouble u)
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{
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if (u > 0.0)
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return sqrt (MAX (SQR (ry) - SQR (ry * u / rx), 0.0));
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else
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return ry;
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};
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/* signed, normalized distance of a point from the ellipse's circumference.
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* the sign of the result determines if the point is inside (positive) or
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* outside (negative) the ellipse. the result is normalized to the cross-
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* section length of a pixel, in the direction of the closest point along the
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* ellipse.
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*
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* we use the following method to approximate the distance: pass horizontal
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* and vertical lines at the given point, P, and find their (positive) points
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* of intersection with the ellipse, A and B. the segment AB is an
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* approximation of the corresponding elliptic arc (see bug #147836). find
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* the closest point, C, to P, along the segment AB. find the (positive)
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* point of intersection, Q, of the line PC and the ellipse. Q is an
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* approximation for the closest point to P along the ellipse, and the
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* approximated distance is the distance from P to Q.
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*/
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auto ellipse_distance = [=] (gdouble u,
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gdouble v)
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{
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gdouble du;
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gdouble dv;
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gdouble t;
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gdouble a, b, c;
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gdouble d;
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u = MAX (u, 0.0);
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v = MAX (v, 0.0);
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du = v_to_u (v) - u;
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dv = u_to_v (u) - v;
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t = SQR (du) / (SQR (du) + SQR (dv));
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du *= 1.0 - t;
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dv *= t;
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v *= rx / ry;
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dv *= rx / ry;
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a = SQR (du) + SQR (dv);
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b = u * du + v * dv;
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c = SQR (u) + SQR (v) - SQR (rx);
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if (a <= EPSILON)
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return 0.0;
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if (c < 0.0)
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t = (-b + sqrt (MAX (SQR (b) - a * c, 0.0))) / a;
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else
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t = (-b - sqrt (MAX (SQR (b) - a * c, 0.0))) / a;
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dv *= ry / rx;
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d = sqrt (SQR (du * t) + SQR (dv * t));
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if (c > 0.0)
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d = -d;
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d /= sqrt (SQR (MIN (du / dv, dv / du)) + 1.0);
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return d;
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};
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/* anti-aliased value of a pixel */
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auto pixel_value = [=] (gint x,
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gint y)
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{
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gdouble u = x_to_u (x + 0.5);
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gdouble v = y_to_v (y + 0.5);
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gdouble d = ellipse_distance (u, v);
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/* use the distance of the pixel's center from the ellipse to approximate
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* the coverage
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*/
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d = CLAMP (0.5 + d, 0.0, 1.0);
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/* we're at the horizontal boundary of an elliptic corner */
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if (u < 0.5)
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d = d * (0.5 + u) + (0.5 - u);
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/* we're at the vertical boundary of an elliptic corner */
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if (v < 0.5)
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d = d * (0.5 + v) + (0.5 - v);
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/* opposite horizontal corners intersect the pixel */
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if (x == (right - 1) - (x - left))
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d = 2.0 * d - 1.0;
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/* opposite vertical corners intersect the pixel */
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if (y == (bottom - 1) - (y - top))
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d = 2.0 * d - 1.0;
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return d;
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};
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auto ellipse_range = [=] (gdouble y,
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gdouble *x0,
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gdouble *x1)
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{
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gdouble u = v_to_u (y_to_v (y));
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*x0 = u_to_x_left (u);
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*x1 = u_to_x_right (u);
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};
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auto fill0 = [=] (gpointer dest,
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gint n)
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{
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switch (op)
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{
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case GIMP_CHANNEL_OP_REPLACE:
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case GIMP_CHANNEL_OP_INTERSECT:
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memset (dest, 0, bpp * n);
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break;
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case GIMP_CHANNEL_OP_ADD:
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case GIMP_CHANNEL_OP_SUBTRACT:
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break;
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}
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return (gpointer) ((guint8 *) dest + bpp * n);
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};
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auto fill1 = [=] (gpointer dest,
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gint n)
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{
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switch (op)
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{
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case GIMP_CHANNEL_OP_REPLACE:
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case GIMP_CHANNEL_OP_ADD:
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gegl_memset_pattern (dest, one, bpp, n);
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break;
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case GIMP_CHANNEL_OP_SUBTRACT:
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memset (dest, 0, bpp * n);
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break;
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case GIMP_CHANNEL_OP_INTERSECT:
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break;
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}
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return (gpointer) ((guint8 *) dest + bpp * n);
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};
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auto set = [=] (gpointer dest,
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gfloat value)
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{
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gfloat *p = (gfloat *) dest;
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switch (op)
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{
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case GIMP_CHANNEL_OP_REPLACE:
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*p = value;
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break;
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case GIMP_CHANNEL_OP_ADD:
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*p = MIN (*p + value, 1.0);
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break;
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case GIMP_CHANNEL_OP_SUBTRACT:
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*p = MAX (*p - value, 0.0);
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break;
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case GIMP_CHANNEL_OP_INTERSECT:
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*p = MIN (*p, value);
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break;
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}
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return (gpointer) (p + 1);
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};
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gegl_parallel_distribute_area (
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&rect, PIXELS_PER_THREAD,
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[=] (const GeglRectangle *area)
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{
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GeglBufferIterator *iter;
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iter = gegl_buffer_iterator_new (
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mask, area, 0, format,
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op == GIMP_CHANNEL_OP_REPLACE ? GEGL_ACCESS_WRITE :
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GEGL_ACCESS_READWRITE,
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GEGL_ABYSS_NONE, 1);
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while (gegl_buffer_iterator_next (iter))
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{
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const GeglRectangle *roi = &iter->items[0].roi;
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gpointer d = iter->items[0].data;
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gdouble tx0, ty0;
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gdouble tx1, ty1;
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gdouble x0;
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gdouble x1;
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gint y;
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/* tile bounds */
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tx0 = roi->x;
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ty0 = roi->y;
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tx1 = roi->x + roi->width;
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ty1 = roi->y + roi->height;
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if (! antialias)
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{
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tx0 += 0.5;
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ty0 += 0.5;
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tx1 -= 0.5;
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ty1 -= 0.5;
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}
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/* if the tile is fully inside/outside the ellipse, fill it with 1/0,
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* respectively, and skip the rest.
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*/
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ellipse_range (ty0, &x0, &x1);
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if (tx0 >= x0 && tx1 <= x1)
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{
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ellipse_range (ty1, &x0, &x1);
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if (tx0 >= x0 && tx1 <= x1)
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{
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fill1 (d, iter->length);
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continue;
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}
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}
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else if (tx1 < x0 || tx0 > x1)
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{
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ellipse_range (ty1, &x0, &x1);
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if (tx1 < x0 || tx0 > x1)
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{
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if ((ty0 - cy) * (ty1 - cy) >= 0.0)
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{
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fill0 (d, iter->length);
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continue;
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}
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}
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}
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for (y = roi->y; y < roi->y + roi->height; y++)
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{
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gint a, b;
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if (antialias)
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{
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gdouble v = y_to_v (y + 0.5);
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gdouble u0 = v_to_u (v - 0.5);
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gdouble u1 = v_to_u (v + 0.5);
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gint x;
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a = floor (u_to_x_left (u0)) - roi->x;
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a = CLAMP (a, 0, roi->width);
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b = ceil (u_to_x_left (u1)) - roi->x;
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b = CLAMP (b, a, roi->width);
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d = fill0 (d, a);
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for (x = roi->x + a; x < roi->x + b; x++)
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d = set (d, pixel_value (x, y));
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a = floor (u_to_x_right (u1)) - roi->x;
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a = CLAMP (a, b, roi->width);
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d = fill1 (d, a - b);
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b = ceil (u_to_x_right (u0)) - roi->x;
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b = CLAMP (b, a, roi->width);
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for (x = roi->x + a; x < roi->x + b; x++)
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d = set (d, pixel_value (x, y));
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d = fill0 (d, roi->width - b);
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}
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else
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{
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ellipse_range (y + 0.5, &x0, &x1);
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a = ceil (x0 - 0.5) - roi->x;
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a = CLAMP (a, 0, roi->width);
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b = floor (x1 + 0.5) - roi->x;
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b = CLAMP (b, 0, roi->width);
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d = fill0 (d, a);
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d = fill1 (d, b - a);
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d = fill0 (d, roi->width - b);
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}
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}
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}
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});
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return TRUE;
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}
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gboolean
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gimp_gegl_mask_combine_buffer (GeglBuffer *mask,
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GeglBuffer *add_on,
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GimpChannelOps op,
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gint off_x,
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gint off_y)
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{
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GeglRectangle mask_rect;
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GeglRectangle add_on_rect;
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const Babl *mask_format;
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const Babl *add_on_format;
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g_return_val_if_fail (GEGL_IS_BUFFER (mask), FALSE);
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g_return_val_if_fail (GEGL_IS_BUFFER (add_on), FALSE);
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if (! gegl_rectangle_intersect (&mask_rect,
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GEGL_RECTANGLE (
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off_x + gegl_buffer_get_x (add_on),
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off_y + gegl_buffer_get_y (add_on),
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gegl_buffer_get_width (add_on),
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gegl_buffer_get_height (add_on)),
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gegl_buffer_get_abyss (mask)))
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{
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return FALSE;
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}
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add_on_rect = mask_rect;
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add_on_rect.x -= off_x;
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add_on_rect.y -= off_y;
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mask_format = gegl_buffer_get_format (mask);
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add_on_format = gegl_buffer_get_format (add_on);
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if (op == GIMP_CHANNEL_OP_REPLACE &&
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(gimp_babl_is_bounded (gimp_babl_format_get_precision (add_on_format)) ||
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gimp_babl_is_bounded (gimp_babl_format_get_precision (mask_format))))
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{
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/* See below: this additional hack is only needed for the
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* gimp-channel-combine-masks procedure, it's the only place that
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* allows to combine arbitrary channels with each other.
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*/
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gegl_buffer_set_format (
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add_on,
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gimp_babl_format_change_trc (
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add_on_format, gimp_babl_format_get_trc (mask_format)));
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gimp_gegl_buffer_copy (add_on, &add_on_rect, GEGL_ABYSS_NONE,
|
|
mask, &mask_rect);
|
|
|
|
gegl_buffer_set_format (add_on, NULL);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* This is a hack: all selections/layer masks/channels are always
|
|
* linear except for channels in 8-bit images. We don't want these
|
|
* "Y' u8" to be converted to "Y float" because that would cause a
|
|
* gamma canversion and give unexpected results for
|
|
* "add/subtract/etc channel from selection". Instead, use all
|
|
* channel values "as-is", which makes no differce except in the
|
|
* 8-bit case where we need it.
|
|
*
|
|
* See https://bugzilla.gnome.org/show_bug.cgi?id=791519
|
|
*/
|
|
mask_format = gimp_babl_format_change_component_type (
|
|
mask_format, GIMP_COMPONENT_TYPE_FLOAT);
|
|
|
|
add_on_format = gimp_babl_format_change_component_type (
|
|
add_on_format, GIMP_COMPONENT_TYPE_FLOAT);
|
|
|
|
gegl_parallel_distribute_area (
|
|
&mask_rect, PIXELS_PER_THREAD,
|
|
[=] (const GeglRectangle *mask_area)
|
|
{
|
|
GeglBufferIterator *iter;
|
|
GeglRectangle add_on_area;
|
|
|
|
add_on_area = *mask_area;
|
|
add_on_area.x -= off_x;
|
|
add_on_area.y -= off_y;
|
|
|
|
iter = gegl_buffer_iterator_new (mask, mask_area, 0,
|
|
mask_format,
|
|
op == GIMP_CHANNEL_OP_REPLACE ?
|
|
GEGL_ACCESS_WRITE :
|
|
GEGL_ACCESS_READWRITE,
|
|
GEGL_ABYSS_NONE, 2);
|
|
|
|
gegl_buffer_iterator_add (iter, add_on, &add_on_area, 0,
|
|
add_on_format,
|
|
GEGL_ACCESS_READ, GEGL_ABYSS_NONE);
|
|
|
|
auto process = [=] (auto value)
|
|
{
|
|
while (gegl_buffer_iterator_next (iter))
|
|
{
|
|
gfloat *mask_data = (gfloat *) iter->items[0].data;
|
|
const gfloat *add_on_data = (const gfloat *) iter->items[1].data;
|
|
gint count = iter->length;
|
|
|
|
while (count--)
|
|
{
|
|
const gfloat val = value (mask_data, add_on_data);
|
|
|
|
*mask_data = CLAMP (val, 0.0f, 1.0f);
|
|
|
|
add_on_data++;
|
|
mask_data++;
|
|
}
|
|
}
|
|
};
|
|
|
|
switch (op)
|
|
{
|
|
case GIMP_CHANNEL_OP_REPLACE:
|
|
process ([] (const gfloat *mask,
|
|
const gfloat *add_on)
|
|
{
|
|
return *add_on;
|
|
});
|
|
break;
|
|
|
|
case GIMP_CHANNEL_OP_ADD:
|
|
process ([] (const gfloat *mask,
|
|
const gfloat *add_on)
|
|
{
|
|
return *mask + *add_on;
|
|
});
|
|
break;
|
|
|
|
case GIMP_CHANNEL_OP_SUBTRACT:
|
|
process ([] (const gfloat *mask,
|
|
const gfloat *add_on)
|
|
{
|
|
return *mask - *add_on;
|
|
});
|
|
break;
|
|
|
|
case GIMP_CHANNEL_OP_INTERSECT:
|
|
process ([] (const gfloat *mask,
|
|
const gfloat *add_on)
|
|
{
|
|
return MIN (*mask, *add_on);
|
|
});
|
|
break;
|
|
}
|
|
});
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
} /* extern "C" */
|