gimp/app/display/gimpdisplay-foreach.c

345 lines
9.7 KiB
C

/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <gegl.h>
#include <gtk/gtk.h>
#include "display-types.h"
#include "core/gimp.h"
#include "core/gimpcontainer.h"
#include "core/gimpcontext.h"
#include "core/gimpimage.h"
#include "core/gimplist.h"
#include "gimpdisplay.h"
#include "gimpdisplay-foreach.h"
#include "gimpdisplayshell.h"
#include "gimpdisplayshell-cursor.h"
gboolean
gimp_displays_dirty (Gimp *gimp)
{
GList *list;
g_return_val_if_fail (GIMP_IS_GIMP (gimp), FALSE);
for (list = gimp_get_display_iter (gimp);
list;
list = g_list_next (list))
{
GimpDisplay *display = list->data;
GimpImage *image = gimp_display_get_image (display);
if (image && gimp_image_is_dirty (image))
return TRUE;
}
return FALSE;
}
static void
gimp_displays_image_dirty_callback (GimpImage *image,
GimpDirtyMask dirty_mask,
GimpContainer *container)
{
if (gimp_image_is_dirty (image) &&
gimp_image_get_display_count (image) > 0 &&
! gimp_container_have (container, GIMP_OBJECT (image)))
gimp_container_add (container, GIMP_OBJECT (image));
}
static void
gimp_displays_dirty_images_disconnect (GimpContainer *dirty_container,
GimpContainer *global_container)
{
GQuark handler;
handler = GPOINTER_TO_INT (g_object_get_data (G_OBJECT (dirty_container),
"clean-handler"));
gimp_container_remove_handler (global_container, handler);
handler = GPOINTER_TO_INT (g_object_get_data (G_OBJECT (dirty_container),
"dirty-handler"));
gimp_container_remove_handler (global_container, handler);
}
static void
gimp_displays_image_clean_callback (GimpImage *image,
GimpDirtyMask dirty_mask,
GimpContainer *container)
{
if (! gimp_image_is_dirty (image))
gimp_container_remove (container, GIMP_OBJECT (image));
}
GimpContainer *
gimp_displays_get_dirty_images (Gimp *gimp)
{
g_return_val_if_fail (GIMP_IS_GIMP (gimp), NULL);
if (gimp_displays_dirty (gimp))
{
GimpContainer *container = gimp_list_new_weak (GIMP_TYPE_IMAGE, FALSE);
GList *list;
GQuark handler;
handler =
gimp_container_add_handler (gimp->images, "clean",
G_CALLBACK (gimp_displays_image_dirty_callback),
container);
g_object_set_data (G_OBJECT (container), "clean-handler",
GINT_TO_POINTER (handler));
handler =
gimp_container_add_handler (gimp->images, "dirty",
G_CALLBACK (gimp_displays_image_dirty_callback),
container);
g_object_set_data (G_OBJECT (container), "dirty-handler",
GINT_TO_POINTER (handler));
g_signal_connect_object (container, "disconnect",
G_CALLBACK (gimp_displays_dirty_images_disconnect),
G_OBJECT (gimp->images), 0);
gimp_container_add_handler (container, "clean",
G_CALLBACK (gimp_displays_image_clean_callback),
container);
gimp_container_add_handler (container, "dirty",
G_CALLBACK (gimp_displays_image_clean_callback),
container);
for (list = gimp_get_image_iter (gimp);
list;
list = g_list_next (list))
{
GimpImage *image = list->data;
if (gimp_image_is_dirty (image) &&
gimp_image_get_display_count (image) > 0)
gimp_container_add (container, GIMP_OBJECT (image));
}
return container;
}
return NULL;
}
/**
* gimp_displays_delete:
* @gimp:
*
* Calls gimp_display_delete() an all displays in the display list.
* This closes all displays, including the first one which is usually
* kept open.
*/
void
gimp_displays_delete (Gimp *gimp)
{
/* this removes the GimpDisplay from the list, so do a while loop
* "around" the first element to get them all
*/
while (! gimp_container_is_empty (gimp->displays))
{
GimpDisplay *display = gimp_get_display_iter (gimp)->data;
gimp_display_delete (display);
}
}
/**
* gimp_displays_close:
* @gimp:
*
* Calls gimp_display_close() an all displays in the display list. The
* first display will remain open without an image.
*/
void
gimp_displays_close (Gimp *gimp)
{
GList *list;
GList *iter;
g_return_if_fail (GIMP_IS_GIMP (gimp));
list = g_list_copy (gimp_get_display_iter (gimp));
for (iter = list; iter; iter = g_list_next (iter))
{
GimpDisplay *display = iter->data;
gimp_display_close (display);
}
g_list_free (list);
}
void
gimp_displays_reconnect (Gimp *gimp,
GimpImage *old,
GimpImage *new)
{
GList *contexts = NULL;
GList *list;
g_return_if_fail (GIMP_IS_GIMP (gimp));
g_return_if_fail (GIMP_IS_IMAGE (old));
g_return_if_fail (GIMP_IS_IMAGE (new));
/* check which contexts refer to old_image */
for (list = gimp->context_list; list; list = g_list_next (list))
{
GimpContext *context = list->data;
if (gimp_context_get_image (context) == old)
contexts = g_list_prepend (contexts, list->data);
}
/* set the new_image on the remembered contexts (in reverse order,
* since older contexts are usually the parents of newer
* ones). Also, update the contexts before the displays, or we
* might run into menu update functions that would see an
* inconsistent state (display = new, context = old), and thus
* inadvertently call actions as if the user had selected a menu
* item.
*/
g_list_foreach (contexts, (GFunc) gimp_context_set_image, new);
g_list_free (contexts);
for (list = gimp_get_display_iter (gimp);
list;
list = g_list_next (list))
{
GimpDisplay *display = list->data;
if (gimp_display_get_image (display) == old)
gimp_display_set_image (display, new);
}
}
gint
gimp_displays_get_num_visible (Gimp *gimp)
{
GList *list;
gint visible = 0;
g_return_val_if_fail (GIMP_IS_GIMP (gimp), 0);
for (list = gimp_get_display_iter (gimp);
list;
list = g_list_next (list))
{
GimpDisplay *display = list->data;
GimpDisplayShell *shell = gimp_display_get_shell (display);
if (gtk_widget_is_drawable (GTK_WIDGET (shell)))
{
GtkWidget *toplevel = gtk_widget_get_toplevel (GTK_WIDGET (shell));
if (GTK_IS_WINDOW (toplevel))
{
GdkWindow *window = gtk_widget_get_window (toplevel);
GdkWindowState state = gdk_window_get_state (window);
if ((state & (GDK_WINDOW_STATE_WITHDRAWN |
GDK_WINDOW_STATE_ICONIFIED)) == 0)
{
visible++;
}
}
}
}
return visible;
}
void
gimp_displays_set_busy (Gimp *gimp)
{
GList *list;
g_return_if_fail (GIMP_IS_GIMP (gimp));
for (list = gimp_get_display_iter (gimp);
list;
list = g_list_next (list))
{
GimpDisplayShell *shell =
gimp_display_get_shell (GIMP_DISPLAY (list->data));
gimp_display_shell_set_override_cursor (shell, (GimpCursorType) GDK_WATCH);
}
}
void
gimp_displays_unset_busy (Gimp *gimp)
{
GList *list;
g_return_if_fail (GIMP_IS_GIMP (gimp));
for (list = gimp_get_display_iter (gimp);
list;
list = g_list_next (list))
{
GimpDisplayShell *shell =
gimp_display_get_shell (GIMP_DISPLAY (list->data));
gimp_display_shell_unset_override_cursor (shell);
}
}
/**
* gimp_displays_accept_focus_events:
* @gimp:
*
* When this returns %FALSE, we should ignore focus events. In
* particular, I had weird cases in multi-window mode, before a new
* image window was actually displayed on screen, there seemed to be
* infinite loops of focus events switching the active display between
* the current active one and the one being created, with flickering
* window title and the new display never actually displayed until we
* broke the loop by manually getting out of focus (see #11957).
* This is why when any of the display is not fully drawn yet (which
* usually means it is being created), we temporarily ignore focus
* events on all displays.
*/
gboolean
gimp_displays_accept_focus_events (Gimp *gimp)
{
GList *list;
g_return_val_if_fail (GIMP_IS_GIMP (gimp), FALSE);
for (list = gimp_get_display_iter (gimp);
list;
list = g_list_next (list))
{
GimpDisplay *display = list->data;
GimpDisplayShell *shell = gimp_display_get_shell (display);
if (! gimp_display_shell_is_drawn (shell))
return FALSE;
}
return TRUE;
}