mirror of https://github.com/GNOME/gimp.git
345 lines
9.7 KiB
C
345 lines
9.7 KiB
C
/* GIMP - The GNU Image Manipulation Program
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* Copyright (C) 1995 Spencer Kimball and Peter Mattis
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <gegl.h>
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#include <gtk/gtk.h>
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#include "display-types.h"
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#include "core/gimp.h"
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#include "core/gimpcontainer.h"
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#include "core/gimpcontext.h"
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#include "core/gimpimage.h"
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#include "core/gimplist.h"
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#include "gimpdisplay.h"
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#include "gimpdisplay-foreach.h"
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#include "gimpdisplayshell.h"
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#include "gimpdisplayshell-cursor.h"
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gboolean
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gimp_displays_dirty (Gimp *gimp)
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{
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GList *list;
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g_return_val_if_fail (GIMP_IS_GIMP (gimp), FALSE);
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for (list = gimp_get_display_iter (gimp);
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list;
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list = g_list_next (list))
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{
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GimpDisplay *display = list->data;
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GimpImage *image = gimp_display_get_image (display);
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if (image && gimp_image_is_dirty (image))
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return TRUE;
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}
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return FALSE;
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}
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static void
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gimp_displays_image_dirty_callback (GimpImage *image,
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GimpDirtyMask dirty_mask,
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GimpContainer *container)
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{
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if (gimp_image_is_dirty (image) &&
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gimp_image_get_display_count (image) > 0 &&
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! gimp_container_have (container, GIMP_OBJECT (image)))
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gimp_container_add (container, GIMP_OBJECT (image));
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}
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static void
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gimp_displays_dirty_images_disconnect (GimpContainer *dirty_container,
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GimpContainer *global_container)
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{
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GQuark handler;
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handler = GPOINTER_TO_INT (g_object_get_data (G_OBJECT (dirty_container),
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"clean-handler"));
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gimp_container_remove_handler (global_container, handler);
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handler = GPOINTER_TO_INT (g_object_get_data (G_OBJECT (dirty_container),
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"dirty-handler"));
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gimp_container_remove_handler (global_container, handler);
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}
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static void
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gimp_displays_image_clean_callback (GimpImage *image,
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GimpDirtyMask dirty_mask,
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GimpContainer *container)
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{
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if (! gimp_image_is_dirty (image))
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gimp_container_remove (container, GIMP_OBJECT (image));
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}
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GimpContainer *
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gimp_displays_get_dirty_images (Gimp *gimp)
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{
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g_return_val_if_fail (GIMP_IS_GIMP (gimp), NULL);
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if (gimp_displays_dirty (gimp))
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{
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GimpContainer *container = gimp_list_new_weak (GIMP_TYPE_IMAGE, FALSE);
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GList *list;
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GQuark handler;
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handler =
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gimp_container_add_handler (gimp->images, "clean",
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G_CALLBACK (gimp_displays_image_dirty_callback),
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container);
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g_object_set_data (G_OBJECT (container), "clean-handler",
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GINT_TO_POINTER (handler));
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handler =
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gimp_container_add_handler (gimp->images, "dirty",
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G_CALLBACK (gimp_displays_image_dirty_callback),
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container);
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g_object_set_data (G_OBJECT (container), "dirty-handler",
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GINT_TO_POINTER (handler));
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g_signal_connect_object (container, "disconnect",
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G_CALLBACK (gimp_displays_dirty_images_disconnect),
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G_OBJECT (gimp->images), 0);
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gimp_container_add_handler (container, "clean",
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G_CALLBACK (gimp_displays_image_clean_callback),
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container);
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gimp_container_add_handler (container, "dirty",
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G_CALLBACK (gimp_displays_image_clean_callback),
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container);
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for (list = gimp_get_image_iter (gimp);
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list;
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list = g_list_next (list))
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{
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GimpImage *image = list->data;
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if (gimp_image_is_dirty (image) &&
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gimp_image_get_display_count (image) > 0)
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gimp_container_add (container, GIMP_OBJECT (image));
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}
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return container;
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}
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return NULL;
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}
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/**
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* gimp_displays_delete:
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* @gimp:
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*
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* Calls gimp_display_delete() an all displays in the display list.
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* This closes all displays, including the first one which is usually
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* kept open.
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*/
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void
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gimp_displays_delete (Gimp *gimp)
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{
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/* this removes the GimpDisplay from the list, so do a while loop
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* "around" the first element to get them all
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*/
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while (! gimp_container_is_empty (gimp->displays))
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{
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GimpDisplay *display = gimp_get_display_iter (gimp)->data;
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gimp_display_delete (display);
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}
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}
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/**
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* gimp_displays_close:
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* @gimp:
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*
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* Calls gimp_display_close() an all displays in the display list. The
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* first display will remain open without an image.
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*/
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void
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gimp_displays_close (Gimp *gimp)
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{
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GList *list;
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GList *iter;
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g_return_if_fail (GIMP_IS_GIMP (gimp));
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list = g_list_copy (gimp_get_display_iter (gimp));
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for (iter = list; iter; iter = g_list_next (iter))
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{
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GimpDisplay *display = iter->data;
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gimp_display_close (display);
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}
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g_list_free (list);
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}
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void
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gimp_displays_reconnect (Gimp *gimp,
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GimpImage *old,
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GimpImage *new)
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{
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GList *contexts = NULL;
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GList *list;
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g_return_if_fail (GIMP_IS_GIMP (gimp));
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g_return_if_fail (GIMP_IS_IMAGE (old));
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g_return_if_fail (GIMP_IS_IMAGE (new));
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/* check which contexts refer to old_image */
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for (list = gimp->context_list; list; list = g_list_next (list))
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{
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GimpContext *context = list->data;
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if (gimp_context_get_image (context) == old)
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contexts = g_list_prepend (contexts, list->data);
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}
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/* set the new_image on the remembered contexts (in reverse order,
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* since older contexts are usually the parents of newer
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* ones). Also, update the contexts before the displays, or we
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* might run into menu update functions that would see an
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* inconsistent state (display = new, context = old), and thus
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* inadvertently call actions as if the user had selected a menu
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* item.
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*/
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g_list_foreach (contexts, (GFunc) gimp_context_set_image, new);
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g_list_free (contexts);
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for (list = gimp_get_display_iter (gimp);
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list;
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list = g_list_next (list))
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{
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GimpDisplay *display = list->data;
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if (gimp_display_get_image (display) == old)
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gimp_display_set_image (display, new);
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}
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}
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gint
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gimp_displays_get_num_visible (Gimp *gimp)
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{
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GList *list;
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gint visible = 0;
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g_return_val_if_fail (GIMP_IS_GIMP (gimp), 0);
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for (list = gimp_get_display_iter (gimp);
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list;
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list = g_list_next (list))
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{
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GimpDisplay *display = list->data;
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GimpDisplayShell *shell = gimp_display_get_shell (display);
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if (gtk_widget_is_drawable (GTK_WIDGET (shell)))
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{
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GtkWidget *toplevel = gtk_widget_get_toplevel (GTK_WIDGET (shell));
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if (GTK_IS_WINDOW (toplevel))
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{
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GdkWindow *window = gtk_widget_get_window (toplevel);
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GdkWindowState state = gdk_window_get_state (window);
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if ((state & (GDK_WINDOW_STATE_WITHDRAWN |
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GDK_WINDOW_STATE_ICONIFIED)) == 0)
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{
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visible++;
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}
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}
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}
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}
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return visible;
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}
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void
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gimp_displays_set_busy (Gimp *gimp)
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{
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GList *list;
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g_return_if_fail (GIMP_IS_GIMP (gimp));
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for (list = gimp_get_display_iter (gimp);
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list;
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list = g_list_next (list))
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{
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GimpDisplayShell *shell =
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gimp_display_get_shell (GIMP_DISPLAY (list->data));
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gimp_display_shell_set_override_cursor (shell, (GimpCursorType) GDK_WATCH);
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}
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}
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void
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gimp_displays_unset_busy (Gimp *gimp)
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{
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GList *list;
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g_return_if_fail (GIMP_IS_GIMP (gimp));
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for (list = gimp_get_display_iter (gimp);
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list;
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list = g_list_next (list))
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{
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GimpDisplayShell *shell =
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gimp_display_get_shell (GIMP_DISPLAY (list->data));
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gimp_display_shell_unset_override_cursor (shell);
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}
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}
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/**
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* gimp_displays_accept_focus_events:
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* @gimp:
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*
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* When this returns %FALSE, we should ignore focus events. In
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* particular, I had weird cases in multi-window mode, before a new
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* image window was actually displayed on screen, there seemed to be
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* infinite loops of focus events switching the active display between
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* the current active one and the one being created, with flickering
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* window title and the new display never actually displayed until we
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* broke the loop by manually getting out of focus (see #11957).
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* This is why when any of the display is not fully drawn yet (which
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* usually means it is being created), we temporarily ignore focus
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* events on all displays.
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*/
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gboolean
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gimp_displays_accept_focus_events (Gimp *gimp)
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{
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GList *list;
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g_return_val_if_fail (GIMP_IS_GIMP (gimp), FALSE);
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for (list = gimp_get_display_iter (gimp);
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list;
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list = g_list_next (list))
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{
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GimpDisplay *display = list->data;
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GimpDisplayShell *shell = gimp_display_get_shell (display);
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if (! gimp_display_shell_is_drawn (shell))
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return FALSE;
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}
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return TRUE;
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}
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