mirror of https://github.com/GNOME/gimp.git
1068 lines
28 KiB
C
1068 lines
28 KiB
C
/* GIMP - The GNU Image Manipulation Program
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* Copyright (C) 1995 Spencer Kimball and Peter Mattis
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*
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* IfsCompose is a interface for creating IFS fractals by
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* direct manipulation.
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* Copyright (C) 1997 Owen Taylor
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*
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <stdlib.h>
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#include <string.h>
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#include <gdk/gdk.h>
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#include <libgimp/gimp.h>
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#include "ifs-compose.h"
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typedef struct
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{
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GdkPoint point;
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gdouble angle;
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} SortPoint;
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/* local functions */
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static void aff_element_compute_click_boundary (AffElement *elem,
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gint num_elements,
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gdouble *points_x,
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gdouble *points_y);
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static guchar * create_brush (IfsComposeVals *ifsvals,
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gint *brush_size,
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gdouble *brush_offset);
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void
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aff2_translate (Aff2 *naff,
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gdouble x,
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gdouble y)
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{
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naff->a11 = 1.0;
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naff->a12 = 0;
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naff->a21 = 0;
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naff->a22 = 1.0;
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naff->b1 = x;
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naff->b2 = y;
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}
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void
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aff2_rotate (Aff2 *naff,
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gdouble theta)
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{
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naff->a11 = cos(theta);
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naff->a12 = sin(theta);
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naff->a21 = -naff->a12;
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naff->a22 = naff->a11;
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naff->b1 = 0;
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naff->b2 = 0;
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}
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void
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aff2_scale (Aff2 *naff,
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gdouble s,
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gboolean flip)
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{
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if (flip)
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naff->a11 = -s;
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else
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naff->a11 = s;
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naff->a12 = 0;
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naff->a21 = 0;
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naff->a22 = s;
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naff->b1 = 0;
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naff->b2 = 0;
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}
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/* Create a unitary transform with given x-y asymmetry and shear */
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void
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aff2_distort (Aff2 *naff,
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gdouble asym,
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gdouble shear)
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{
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naff->a11 = asym;
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naff->a22 = 1/asym;
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naff->a12 = shear;
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naff->a21 = 0;
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naff->b1 = 0;
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naff->b2 = 0;
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}
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/* Find a pure stretch in some directon that brings xo,yo to xn,yn */
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void
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aff2_compute_stretch (Aff2 *naff,
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gdouble xo,
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gdouble yo,
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gdouble xn,
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gdouble yn)
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{
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gdouble denom = xo*xn + yo*yn;
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if (denom == 0.0) /* singular */
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{
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naff->a11 = 1.0;
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naff->a12 = 0.0;
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naff->a21 = 0.0;
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naff->a22 = 1.0;
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}
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else
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{
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naff->a11 = (SQR(xn) + SQR(yo)) / denom;
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naff->a22 = (SQR(xo) + SQR(yn)) / denom;
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naff->a12 = naff->a21 = (xn * yn - xo * yo) / denom;
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}
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naff->b1 = 0.0;
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naff->b2 = 0.0;
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}
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void
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aff2_compose (Aff2 *naff,
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Aff2 *aff1,
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Aff2 *aff2)
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{
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naff->a11 = aff1->a11 * aff2->a11 + aff1->a12 * aff2->a21;
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naff->a12 = aff1->a11 * aff2->a12 + aff1->a12 * aff2->a22;
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naff->b1 = aff1->a11 * aff2->b1 + aff1->a12 * aff2->b2 + aff1->b1;
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naff->a21 = aff1->a21 * aff2->a11 + aff1->a22 * aff2->a21;
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naff->a22 = aff1->a21 * aff2->a12 + aff1->a22 * aff2->a22;
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naff->b2 = aff1->a21 * aff2->b1 + aff1->a22 * aff2->b2 + aff1->b2;
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}
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/* Returns the identity matrix if the original matrix was singular */
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void
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aff2_invert (Aff2 *naff,
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Aff2 *aff)
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{
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gdouble det = aff->a11 * aff->a22 - aff->a12 * aff->a21;
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if (det==0)
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{
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aff2_scale (naff, 1.0, 0);
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}
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else
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{
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naff->a11 = aff->a22 / det;
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naff->a22 = aff->a11 / det;
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naff->a21 = - aff->a21 / det;
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naff->a12 = - aff->a12 / det;
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naff->b1 = - naff->a11 * aff->b1 - naff->a12 * aff->b2;
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naff->b2 = - naff->a21 * aff->b1 - naff->a22 * aff->b2;
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}
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}
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void
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aff2_apply (Aff2 *aff,
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gdouble x,
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gdouble y,
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gdouble *xf,
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gdouble *yf)
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{
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gdouble xt = aff->a11 * x + aff->a12 * y + aff->b1;
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gdouble yt = aff->a21 * x + aff->a22 * y + aff->b2;
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*xf = xt;
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*yf = yt;
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}
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/* Find the fixed point of an affine transformation
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(Will return garbage for pure translations) */
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void
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aff2_fixed_point (Aff2 *aff,
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gdouble *xf,
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gdouble *yf)
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{
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Aff2 t1,t2;
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t1.a11 = 1 - aff->a11;
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t1.a22 = 1 - aff->a22;
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t1.a12 = -aff->a12;
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t1.a21 = -aff->a21;
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t1.b1 = 0;
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t1.b2 = 0;
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aff2_invert (&t2, &t1);
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aff2_apply (&t2, aff->b1, aff->b2, xf, yf);
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}
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void
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aff3_apply (Aff3 *t,
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gdouble x,
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gdouble y,
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gdouble z,
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gdouble *xf,
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gdouble *yf,
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gdouble *zf)
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{
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gdouble xt = (t->vals[0][0] * x +
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t->vals[0][1] * y +
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t->vals[0][2] * z + t->vals[0][3]);
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gdouble yt = (t->vals[1][0] * x +
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t->vals[1][1] * y +
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t->vals[1][2] * z + t->vals[1][3]);
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gdouble zt = (t->vals[2][0] * x +
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t->vals[2][1] * y +
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t->vals[2][2] * z + t->vals[2][3]);
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*xf = xt;
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*yf = yt;
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*zf = zt;
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}
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static int
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ipolygon_sort_func (const void *a,
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const void *b)
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{
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if (((SortPoint *)a)->angle < ((SortPoint *)b)->angle)
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return -1;
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else if (((SortPoint *)a)->angle > ((SortPoint *)b)->angle)
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return 1;
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else
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return 0;
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}
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/* Return a newly-allocated polygon which is the convex hull
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of the given polygon.
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Uses the Graham scan. see
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http://www.cs.curtin.edu.au/units/cg201/notes/node77.html
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for a description
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*/
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IPolygon *
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ipolygon_convex_hull (IPolygon *poly)
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{
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gint num_new = poly->npoints;
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GdkPoint *new_points = g_new (GdkPoint, num_new);
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SortPoint *sort_points = g_new (SortPoint, num_new);
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IPolygon *new_poly = g_new (IPolygon, 1);
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gint i, j;
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gint x1, x2, y1, y2;
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gint lowest;
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GdkPoint lowest_pt;
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new_poly->points = new_points;
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if (num_new <= 3)
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{
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memcpy (new_points, poly->points, num_new * sizeof (GdkPoint));
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new_poly->npoints = num_new;
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return new_poly;
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}
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/* scan for the lowest point */
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lowest_pt = poly->points[0];
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lowest = 0;
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for (i = 1; i < num_new; i++)
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if (poly->points[i].y < lowest_pt.y)
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{
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lowest_pt = poly->points[i];
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lowest = i;
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}
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/* sort by angle from lowest point */
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for (i = 0, j = 0; i < num_new; i++, j++)
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{
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if (i==lowest)
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j--;
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else
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{
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gdouble dy = poly->points[i].y - lowest_pt.y;
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gdouble dx = poly->points[i].x - lowest_pt.x;
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if (dy == 0 && dx == 0)
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{
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j--;
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num_new--;
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continue;
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}
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sort_points[j].point = poly->points[i];
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sort_points[j].angle = atan2 (dy, dx);
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}
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}
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qsort (sort_points, num_new - 1, sizeof (SortPoint), ipolygon_sort_func);
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/* now ensure that all turns as we trace the perimiter are
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counter-clockwise */
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new_points[0] = lowest_pt;
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new_points[1] = sort_points[0].point;
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x1 = new_points[1].x - new_points[0].x;
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y1 = new_points[1].y - new_points[0].y;
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for (i = 1, j = 2; j < num_new; i++, j++)
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{
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x2 = sort_points[i].point.x - new_points[j - 1].x;
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y2 = sort_points[i].point.y - new_points[j - 1].y;
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if (x2 == 0 && y2 == 0)
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{
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num_new--;
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j--;
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continue;
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}
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while (x1 * y2 - x2 * y1 < 0) /* clockwise rotation */
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{
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num_new--;
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j--;
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x1 = new_points[j - 1].x - new_points[j - 2].x;
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y1 = new_points[j - 1].y - new_points[j - 2].y;
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x2 = sort_points[i].point.x - new_points[j - 1].x;
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y2 = sort_points[i].point.y - new_points[j - 1].y;
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}
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new_points[j] = sort_points[i].point;
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x1 = x2;
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y1 = y2;
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}
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g_free (sort_points);
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new_poly->npoints = num_new;
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return new_poly;
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}
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/* Determines whether a specified point is in the given polygon.
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Based on
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inpoly.c by Bob Stein and Craig Yap.
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(Linux Journal, Issue 35 (March 1997), p 68)
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*/
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gint
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ipolygon_contains (IPolygon *poly,
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gint xt,
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gint yt)
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{
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gint xnew, ynew;
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gint xold, yold;
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gint x1,y1;
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gint x2,y2;
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gint i;
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gint inside = 0;
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if (poly->npoints < 3)
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return 0;
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xold=poly->points[poly->npoints - 1].x;
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yold=poly->points[poly->npoints - 1].y;
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for (i = 0; i < poly->npoints; i++)
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{
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xnew = poly->points[i].x;
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ynew = poly->points[i].y;
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if (xnew > xold)
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{
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x1 = xold;
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x2 = xnew;
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y1 = yold;
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y2 = ynew;
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}
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else
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{
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x1 = xnew;
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x2 = xold;
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y1 = ynew;
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y2 = yold;
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}
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if ((xnew < xt) == (xt <= xold) &&
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(yt - y1)*(x2 - x1) < (y2 - y1)*(xt - x1))
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inside = !inside;
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xold = xnew;
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yold = ynew;
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}
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return inside;
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}
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void
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aff_element_compute_color_trans (AffElement *elem)
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{
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int i, j;
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if (elem->v.simple_color)
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{
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gdouble mag2;
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mag2 = SQR (elem->v.target_color.r);
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mag2 += SQR (elem->v.target_color.g);
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mag2 += SQR (elem->v.target_color.b);
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/* For mag2 == 0, the transformation blows up in general
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but is well defined for hue_scale == value_scale, so
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we assume that special case. */
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if (mag2 == 0)
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for (i = 0; i < 3; i++)
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{
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for (j = 0; j < 4; j++)
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elem->color_trans.vals[i][j] = 0.0;
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elem->color_trans.vals[i][i] = elem->v.hue_scale;
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}
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else
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{
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/* red */
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for (j = 0; j < 3; j++)
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{
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elem->color_trans.vals[0][j] = elem->v.target_color.r
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/ mag2 * (elem->v.value_scale - elem->v.hue_scale);
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}
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/* green */
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for (j = 0; j < 3; j++)
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{
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elem->color_trans.vals[1][j] = elem->v.target_color.g
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/ mag2 * (elem->v.value_scale - elem->v.hue_scale);
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}
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/* blue */
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for (j = 0; j < 3; j++)
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{
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elem->color_trans.vals[2][j] = elem->v.target_color.g
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/ mag2 * (elem->v.value_scale - elem->v.hue_scale);
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}
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elem->color_trans.vals[0][0] += elem->v.hue_scale;
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elem->color_trans.vals[1][1] += elem->v.hue_scale;
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elem->color_trans.vals[2][2] += elem->v.hue_scale;
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elem->color_trans.vals[0][3] =
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(1 - elem->v.value_scale) * elem->v.target_color.r;
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elem->color_trans.vals[1][3] =
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(1 - elem->v.value_scale) * elem->v.target_color.g;
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elem->color_trans.vals[2][3] =
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(1 - elem->v.value_scale) * elem->v.target_color.b;
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}
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aff3_apply (&elem->color_trans, 1.0, 0.0, 0.0,
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&elem->v.red_color.r,
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&elem->v.red_color.g,
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&elem->v.red_color.b);
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aff3_apply (&elem->color_trans, 0.0, 1.0, 0.0,
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&elem->v.green_color.r,
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&elem->v.green_color.g,
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&elem->v.green_color.b);
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aff3_apply (&elem->color_trans, 0.0, 0.0, 1.0,
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&elem->v.blue_color.r,
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&elem->v.blue_color.g,
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&elem->v.blue_color.b);
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aff3_apply (&elem->color_trans, 0.0, 0.0, 0.0,
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&elem->v.black_color.r,
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&elem->v.black_color.g,
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&elem->v.black_color.b);
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}
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else
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{
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elem->color_trans.vals[0][0] =
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elem->v.red_color.r - elem->v.black_color.r;
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elem->color_trans.vals[1][0] =
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elem->v.red_color.g - elem->v.black_color.g;
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elem->color_trans.vals[2][0] =
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elem->v.red_color.b - elem->v.black_color.b;
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elem->color_trans.vals[0][1] =
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elem->v.green_color.r - elem->v.black_color.r;
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elem->color_trans.vals[1][1] =
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elem->v.green_color.g - elem->v.black_color.g;
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elem->color_trans.vals[2][1] =
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elem->v.green_color.b - elem->v.black_color.b;
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elem->color_trans.vals[0][2] =
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elem->v.blue_color.r - elem->v.black_color.r;
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elem->color_trans.vals[1][2] =
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elem->v.blue_color.g - elem->v.black_color.g;
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elem->color_trans.vals[2][2] =
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elem->v.blue_color.b - elem->v.black_color.b;
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elem->color_trans.vals[0][3] = elem->v.black_color.r;
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elem->color_trans.vals[1][3] = elem->v.black_color.g;
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elem->color_trans.vals[2][3] = elem->v.black_color.b;
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}
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}
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void
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aff_element_compute_trans (AffElement *elem,
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gdouble width,
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gdouble height,
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gdouble center_x,
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gdouble center_y)
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{
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Aff2 t1, t2, t3;
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/* create the rotation, scaling and shearing part of the transform */
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aff2_distort (&t1, elem->v.asym, elem->v.shear);
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aff2_scale (&t2, elem->v.scale, elem->v.flip);
|
|
aff2_compose (&t3, &t2, &t1);
|
|
aff2_rotate (&t2, elem->v.theta);
|
|
aff2_compose (&t1, &t2, &t3);
|
|
|
|
/* now create the translational part */
|
|
aff2_translate (&t2, -center_x*width, -center_y*width);
|
|
aff2_compose (&t3, &t1, &t2);
|
|
aff2_translate (&t2, elem->v.x*width, elem->v.y*width);
|
|
aff2_compose (&elem->trans, &t2, &t3);
|
|
}
|
|
|
|
void
|
|
aff_element_decompose_trans (AffElement *elem,
|
|
Aff2 *aff,
|
|
gdouble width,
|
|
gdouble height,
|
|
gdouble center_x,
|
|
gdouble center_y)
|
|
{
|
|
Aff2 t1, t2;
|
|
gdouble det, scale, sign;
|
|
|
|
/* pull of the translational parts */
|
|
aff2_translate (&t1,center_x * width, center_y * width);
|
|
aff2_compose (&t2, aff, &t1);
|
|
|
|
elem->v.x = t2.b1 / width;
|
|
elem->v.y = t2.b2 / width;
|
|
|
|
det = t2.a11 * t2.a22 - t2.a12 * t2.a21;
|
|
|
|
if (det == 0.0)
|
|
{
|
|
elem->v.scale = 0.0;
|
|
elem->v.theta = 0.0;
|
|
elem->v.asym = 1.0;
|
|
elem->v.shear = 0.0;
|
|
elem->v.flip = 0;
|
|
}
|
|
else
|
|
{
|
|
if (det >= 0)
|
|
{
|
|
scale = elem->v.scale = sqrt (det);
|
|
sign = 1;
|
|
elem->v.flip = 0;
|
|
}
|
|
else
|
|
{
|
|
scale = elem->v.scale = sqrt (-det);
|
|
sign = -1;
|
|
elem->v.flip = 1;
|
|
}
|
|
|
|
elem->v.theta = atan2 (-t2.a21, t2.a11);
|
|
|
|
if (cos (elem->v.theta) == 0.0)
|
|
{
|
|
elem->v.asym = - t2.a21 / scale / sin (elem->v.theta);
|
|
elem->v.shear = - sign * t2.a22 / scale / sin (elem->v.theta);
|
|
}
|
|
else
|
|
{
|
|
elem->v.asym = sign * t2.a11 / scale / cos (elem->v.theta);
|
|
elem->v.shear = sign *
|
|
(t2.a12/scale - sin (elem->v.theta)/elem->v.asym)
|
|
/ cos (elem->v.theta);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
aff_element_compute_click_boundary (AffElement *elem,
|
|
int num_elements,
|
|
gdouble *points_x,
|
|
gdouble *points_y)
|
|
{
|
|
gint i;
|
|
gdouble xtot = 0;
|
|
gdouble ytot = 0;
|
|
gdouble xc, yc;
|
|
gdouble theta;
|
|
gdouble sth, cth; /* sin(theta), cos(theta) */
|
|
gdouble axis1, axis2;
|
|
gdouble axis1max, axis2max, axis1min, axis2min;
|
|
|
|
/* compute the center of mass of the points */
|
|
for (i = 0; i < num_elements; i++)
|
|
{
|
|
xtot += points_x[i];
|
|
ytot += points_y[i];
|
|
}
|
|
xc = xtot / num_elements;
|
|
yc = ytot / num_elements;
|
|
|
|
/* compute the sum of the (x+iy)^2, and take half the the resulting
|
|
angle (xtot+iytot = A*exp(2i*theta)), to get an average direction */
|
|
|
|
xtot = 0;
|
|
ytot = 0;
|
|
for (i = 0; i < num_elements; i++)
|
|
{
|
|
xtot += SQR (points_x[i] - xc) - SQR (points_y[i] - yc);
|
|
ytot += 2 * (points_x[i] - xc) * (points_y[i] - yc);
|
|
}
|
|
theta = 0.5 * atan2 (ytot, xtot);
|
|
sth = sin (theta);
|
|
cth = cos (theta);
|
|
|
|
/* compute the minimum rectangle at angle theta that bounds the points,
|
|
1/2 side lenghs left in axis1, axis2, center in xc, yc */
|
|
|
|
axis1max = axis1min = 0.0;
|
|
axis2max = axis2min = 0.0;
|
|
for (i = 0; i < num_elements; i++)
|
|
{
|
|
gdouble proj1 = (points_x[i] - xc) * cth + (points_y[i] - yc) * sth;
|
|
gdouble proj2 = -(points_x[i] - xc) * sth + (points_y[i] - yc) * cth;
|
|
if (proj1 < axis1min)
|
|
axis1min = proj1;
|
|
if (proj1 > axis1max)
|
|
axis1max = proj1;
|
|
if (proj2 < axis2min)
|
|
axis2min = proj2;
|
|
if (proj2 > axis2max)
|
|
axis2max = proj2;
|
|
}
|
|
axis1 = 0.5 * (axis1max - axis1min);
|
|
axis2 = 0.5 * (axis2max - axis2min);
|
|
xc += 0.5 * ((axis1max + axis1min) * cth - (axis2max + axis2min) * sth);
|
|
yc += 0.5 * ((axis1max + axis1min) * sth + (axis2max + axis2min) * cth);
|
|
|
|
/* if the the rectangle is less than 10 pixels in any dimension,
|
|
make it click_boundary, otherwise set click_boundary = draw_boundary */
|
|
|
|
if (axis1 < 8.0 || axis2 < 8.0)
|
|
{
|
|
GdkPoint *points = g_new (GdkPoint, 4);
|
|
|
|
elem->click_boundary = g_new (IPolygon, 1);
|
|
elem->click_boundary->points = points;
|
|
elem->click_boundary->npoints = 4;
|
|
|
|
if (axis1 < 8.0) axis1 = 8.0;
|
|
if (axis2 < 8.0) axis2 = 8.0;
|
|
|
|
points[0].x = xc + axis1 * cth - axis2 * sth;
|
|
points[0].y = yc + axis1 * sth + axis2 * cth;
|
|
points[1].x = xc - axis1 * cth - axis2 * sth;
|
|
points[1].y = yc - axis1 * sth + axis2 * cth;
|
|
points[2].x = xc - axis1 * cth + axis2 * sth;
|
|
points[2].y = yc - axis1 * sth - axis2 * cth;
|
|
points[3].x = xc + axis1 * cth + axis2 * sth;
|
|
points[3].y = yc + axis1 * sth - axis2 * cth;
|
|
}
|
|
else
|
|
elem->click_boundary = elem->draw_boundary;
|
|
}
|
|
|
|
void
|
|
aff_element_compute_boundary (AffElement *elem,
|
|
gint width,
|
|
gint height,
|
|
AffElement **elements,
|
|
gint num_elements)
|
|
{
|
|
gint i;
|
|
IPolygon tmp_poly;
|
|
gdouble *points_x;
|
|
gdouble *points_y;
|
|
|
|
if (elem->click_boundary && elem->click_boundary != elem->draw_boundary)
|
|
g_free (elem->click_boundary);
|
|
if (elem->draw_boundary)
|
|
g_free (elem->draw_boundary);
|
|
|
|
tmp_poly.npoints = num_elements;
|
|
tmp_poly.points = g_new (GdkPoint, num_elements);
|
|
points_x = g_new (gdouble, num_elements);
|
|
points_y = g_new (gdouble, num_elements);
|
|
|
|
for (i = 0; i < num_elements; i++)
|
|
{
|
|
aff2_apply (&elem->trans,
|
|
elements[i]->v.x * width, elements[i]->v.y * width,
|
|
&points_x[i],&points_y[i]);
|
|
tmp_poly.points[i].x = (gint)points_x[i];
|
|
tmp_poly.points[i].y = (gint)points_y[i];
|
|
}
|
|
|
|
elem->draw_boundary = ipolygon_convex_hull (&tmp_poly);
|
|
aff_element_compute_click_boundary (elem, num_elements, points_x, points_y);
|
|
|
|
g_free (tmp_poly.points);
|
|
}
|
|
|
|
void
|
|
aff_element_draw (AffElement *elem,
|
|
gboolean selected,
|
|
gint width,
|
|
gint height,
|
|
GdkDrawable *win,
|
|
GdkGC *normal_gc,
|
|
GdkGC *selected_gc,
|
|
PangoLayout *layout)
|
|
{
|
|
PangoRectangle rect;
|
|
GdkGC *gc;
|
|
|
|
pango_layout_set_text (layout, elem->name, -1);
|
|
pango_layout_get_pixel_extents (layout, NULL, &rect);
|
|
|
|
if (selected)
|
|
gc = selected_gc;
|
|
else
|
|
gc = normal_gc;
|
|
|
|
gdk_draw_layout (win, gc,
|
|
elem->v.x * width - rect.width / 2,
|
|
elem->v.y * width + rect.height / 2,
|
|
layout);
|
|
|
|
if (elem->click_boundary != elem->draw_boundary)
|
|
gdk_draw_polygon (win, normal_gc, FALSE, elem->click_boundary->points,
|
|
elem->click_boundary->npoints);
|
|
|
|
gdk_draw_polygon (win, gc, FALSE, elem->draw_boundary->points,
|
|
elem->draw_boundary->npoints);
|
|
}
|
|
|
|
AffElement *
|
|
aff_element_new (gdouble x,
|
|
gdouble y,
|
|
GimpRGB *color,
|
|
gint count)
|
|
{
|
|
AffElement *elem = g_new (AffElement, 1);
|
|
gchar buffer[16];
|
|
|
|
elem->v.x = x;
|
|
elem->v.y = y;
|
|
elem->v.theta = 0.0;
|
|
elem->v.scale = 0.5;
|
|
elem->v.asym = 1.0;
|
|
elem->v.shear = 0.0;
|
|
elem->v.flip = 0;
|
|
|
|
elem->v.red_color = *color;
|
|
elem->v.blue_color = *color;
|
|
elem->v.green_color = *color;
|
|
elem->v.black_color = *color;
|
|
|
|
elem->v.target_color = *color;
|
|
elem->v.hue_scale = 0.5;
|
|
elem->v.value_scale = 0.5;
|
|
|
|
elem->v.simple_color = TRUE;
|
|
|
|
elem->draw_boundary = NULL;
|
|
elem->click_boundary = NULL;
|
|
|
|
aff_element_compute_color_trans (elem);
|
|
|
|
elem->v.prob = 1.0;
|
|
|
|
sprintf (buffer,"%d", count);
|
|
elem->name = g_strdup (buffer);
|
|
|
|
return elem;
|
|
}
|
|
|
|
void
|
|
aff_element_free (AffElement *elem)
|
|
{
|
|
if (elem->click_boundary != elem->draw_boundary)
|
|
g_free (elem->click_boundary);
|
|
|
|
g_free (elem->draw_boundary);
|
|
g_free (elem);
|
|
}
|
|
|
|
#ifdef DEBUG_BRUSH
|
|
static brush_chars[] = {' ',':','*','@'};
|
|
#endif
|
|
|
|
static guchar *
|
|
create_brush (IfsComposeVals *ifsvals,
|
|
gint *brush_size,
|
|
gdouble *brush_offset)
|
|
{
|
|
gint i, j;
|
|
gint ii, jj;
|
|
guchar *brush;
|
|
#ifdef DEBUG_BRUSH
|
|
gdouble totpix = 0.0;
|
|
#endif
|
|
|
|
gdouble radius = ifsvals->radius * ifsvals->subdivide;
|
|
|
|
*brush_size = ceil (2 * radius);
|
|
*brush_offset = 0.5 * (*brush_size - 1);
|
|
|
|
brush = g_new (guchar, SQR (*brush_size));
|
|
|
|
for (i = 0; i < *brush_size; i++)
|
|
{
|
|
for (j = 0; j < *brush_size; j++)
|
|
{
|
|
gdouble pixel = 0.0;
|
|
gdouble d = sqrt (SQR (i - *brush_offset) +
|
|
SQR (j - *brush_offset));
|
|
|
|
if (d - 0.5 * G_SQRT2 > radius)
|
|
pixel = 0.0;
|
|
else if (d + 0.5 * G_SQRT2 < radius)
|
|
pixel = 1.0;
|
|
else
|
|
for (ii = 0; ii < 10; ii++)
|
|
for (jj = 0; jj < 10; jj++)
|
|
{
|
|
d = sqrt (SQR (i - *brush_offset + ii * 0.1 - 0.45) +
|
|
SQR (j - *brush_offset + jj * 0.1 - 0.45));
|
|
pixel += (d < radius) / 100.0;
|
|
}
|
|
|
|
brush[i * *brush_size + j] = 255.999 * pixel;
|
|
|
|
#ifdef DEBUG_BRUSH
|
|
putchar(brush_chars[(gint)(pixel * 3.999)]);
|
|
totpix += pixel;
|
|
#endif /* DEBUG_BRUSH */
|
|
}
|
|
#ifdef DEBUG_BRUSH
|
|
putchar('\n');
|
|
#endif /* DEBUG_BRUSH */
|
|
}
|
|
#ifdef DEBUG_BRUSH
|
|
printf ("Brush total / area = %f\n", totpix / SQR (ifsvals->subdivide));
|
|
#endif /* DEBUG_BRUSH */
|
|
return brush;
|
|
}
|
|
|
|
void
|
|
ifs_render (AffElement **elements,
|
|
gint num_elements,
|
|
gint width,
|
|
gint height,
|
|
gint nsteps,
|
|
IfsComposeVals *vals,
|
|
gint band_y,
|
|
gint band_height,
|
|
guchar *data,
|
|
guchar *mask,
|
|
guchar *nhits,
|
|
gboolean preview)
|
|
{
|
|
gint i, k, n;
|
|
gdouble x, y;
|
|
gdouble r, g, b;
|
|
gint ri, gi, bi;
|
|
guint32 p0, psum;
|
|
gdouble pt;
|
|
guchar *ptr;
|
|
guint32 *prob;
|
|
gdouble *fprob;
|
|
gint subdivide;
|
|
guchar *brush = NULL;
|
|
gint brush_size = 1;
|
|
gdouble brush_offset = 0.0;
|
|
|
|
if (preview)
|
|
subdivide = 1;
|
|
else
|
|
subdivide = vals->subdivide;
|
|
|
|
/* compute the probabilities and transforms */
|
|
fprob = g_new (gdouble, num_elements);
|
|
prob = g_new (guint32, num_elements);
|
|
pt = 0.0;
|
|
|
|
for (i = 0; i < num_elements; i++)
|
|
{
|
|
aff_element_compute_trans(elements[i],
|
|
width * subdivide,
|
|
height * subdivide,
|
|
vals->center_x,
|
|
vals->center_y);
|
|
fprob[i] = fabs(
|
|
elements[i]->trans.a11 * elements[i]->trans.a22
|
|
- elements[i]->trans.a12 * elements[i]->trans.a21);
|
|
|
|
/* As a heuristic, if the determinant is really small, it's
|
|
probably a line element, so increase the probability so
|
|
it gets rendered */
|
|
|
|
/* FIXME: figure out what 0.01 really should be */
|
|
if (fprob[i] < 0.01)
|
|
fprob[i] = 0.01;
|
|
|
|
fprob[i] *= elements[i]->v.prob;
|
|
|
|
pt += fprob[i];
|
|
}
|
|
|
|
psum = 0;
|
|
for (i = 0; i < num_elements; i++)
|
|
{
|
|
psum += (guint32) -1 * (fprob[i] / pt);
|
|
prob[i] = psum;
|
|
}
|
|
|
|
prob[i - 1] = (guint32) -1; /* make sure we don't get bitten by roundoff */
|
|
|
|
/* create the brush */
|
|
if (!preview)
|
|
brush = create_brush (vals, &brush_size, &brush_offset);
|
|
|
|
x = y = 0;
|
|
r = g = b = 0;
|
|
|
|
/* n is used to limit the number of progress updates */
|
|
n = nsteps / 32;
|
|
|
|
/* now run the iteration */
|
|
for (i = 0; i < nsteps; i++)
|
|
{
|
|
if (!preview && ((i % n) == 0))
|
|
gimp_progress_update ((gdouble) i / (gdouble) nsteps);
|
|
|
|
p0 = g_random_int ();
|
|
k = 0;
|
|
|
|
while (p0 > prob[k])
|
|
k++;
|
|
|
|
aff2_apply (&elements[k]->trans, x, y, &x, &y);
|
|
aff3_apply (&elements[k]->color_trans, r, g, b, &r, &g, &b);
|
|
|
|
if (i < 50)
|
|
continue;
|
|
|
|
ri = (gint) (255.0 * r + 0.5);
|
|
gi = (gint) (255.0 * g + 0.5);
|
|
bi = (gint) (255.0 * b + 0.5);
|
|
|
|
if ((ri < 0) || (ri > 255) ||
|
|
(gi < 0) || (gi > 255) ||
|
|
(bi < 0) || (bi > 255))
|
|
continue;
|
|
|
|
if (preview)
|
|
{
|
|
if ((x < width) && (y < (band_y + band_height)) &&
|
|
(x >= 0) && (y >= band_y))
|
|
{
|
|
ptr = data + 3 * (((gint) (y - band_y)) * width + (gint) x);
|
|
|
|
*ptr++ = ri;
|
|
*ptr++ = gi;
|
|
*ptr = bi;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ((x < width * subdivide) && (y < height * subdivide) &&
|
|
(x >= 0) && (y >= 0))
|
|
{
|
|
gint ii;
|
|
gint jj;
|
|
gint jj0 = floor (y - brush_offset - band_y * subdivide);
|
|
gint ii0 = floor (x - brush_offset);
|
|
gint jjmin = 0;
|
|
gint iimin = 0;
|
|
gint jjmax;
|
|
gint iimax;
|
|
|
|
if (ii0 < 0)
|
|
iimin = - ii0;
|
|
else
|
|
iimin = 0;
|
|
|
|
if (jj0 < 0)
|
|
jjmin = - jj0;
|
|
else
|
|
jjmin = 0;
|
|
|
|
if (jj0 + brush_size >= subdivide * band_height)
|
|
jjmax = subdivide * band_height - jj0;
|
|
else
|
|
jjmax = brush_size;
|
|
|
|
if (ii0 + brush_size >= subdivide * width)
|
|
iimax = subdivide * width - ii0;
|
|
else
|
|
iimax = brush_size;
|
|
|
|
for (jj = jjmin; jj < jjmax; jj++)
|
|
for (ii = iimin; ii < iimax; ii++)
|
|
{
|
|
guint m_old;
|
|
guint m_new;
|
|
guint m_pix;
|
|
guint n_hits;
|
|
guint old_scale;
|
|
guint pix_scale;
|
|
gint index = (jj0 + jj) * width * subdivide + ii0 + ii;
|
|
|
|
n_hits = nhits[index];
|
|
if (n_hits == 255)
|
|
continue;
|
|
|
|
m_pix = brush[jj * brush_size + ii];
|
|
if (!m_pix)
|
|
continue;
|
|
|
|
nhits[index] = ++n_hits;
|
|
m_old = mask[index];
|
|
m_new = m_old + m_pix - m_old * m_pix / 255;
|
|
mask[index] = m_new;
|
|
|
|
/* relative probability that old colored pixel is on top */
|
|
old_scale = m_old * (255 * n_hits - m_pix);
|
|
|
|
/* relative probability that new colored pixel is on top */
|
|
pix_scale = m_pix * ((255 - m_old) * n_hits + m_old);
|
|
|
|
ptr = data + 3 * index;
|
|
|
|
*ptr = ((old_scale * (*ptr) + pix_scale * ri) /
|
|
(old_scale + pix_scale));
|
|
ptr++;
|
|
|
|
*ptr = ((old_scale * (*ptr) + pix_scale * gi) /
|
|
(old_scale + pix_scale));
|
|
ptr++;
|
|
|
|
*ptr = ((old_scale * (*ptr) + pix_scale * bi) /
|
|
(old_scale + pix_scale));
|
|
}
|
|
}
|
|
}
|
|
} /* main iteration */
|
|
|
|
if (!preview )
|
|
gimp_progress_update (1.0);
|
|
|
|
g_free (brush);
|
|
g_free (prob);
|
|
g_free (fprob);
|
|
}
|