/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "config.h" #include #include "libgimpcolor/gimpcolor.h" #include "core-types.h" #include "gimp.h" #include "gimpchannel.h" #include "gimpimage.h" #include "gimpimage-private.h" #include "gimpimage-quick-mask.h" #include "gimpimage-undo.h" #include "gimpimage-undo-push.h" #include "gimplayer.h" #include "gimplayer-floating-sel.h" #include "gimpselection.h" #include "gimp-intl.h" #define CHANNEL_WAS_ACTIVE (0x2) /* public functions */ void gimp_image_set_quick_mask_state (GimpImage *image, gboolean active) { GimpImagePrivate *private; GimpChannel *selection; GimpChannel *mask; gboolean channel_was_active; g_return_if_fail (GIMP_IS_IMAGE (image)); if (active == gimp_image_get_quick_mask_state (image)) return; private = GIMP_IMAGE_GET_PRIVATE (image); /* Keep track of the state so that we can make the right drawable * active again when deactiviting quick mask (see bug #134371). */ if (private->quick_mask_state) channel_was_active = (private->quick_mask_state & CHANNEL_WAS_ACTIVE) != 0; else channel_was_active = gimp_image_get_active_channel (image) != NULL; /* Set private->quick_mask_state early so we can return early when * being called recursively. */ private->quick_mask_state = (active ? TRUE | (channel_was_active ? CHANNEL_WAS_ACTIVE : 0) : FALSE); selection = gimp_image_get_mask (image); mask = gimp_image_get_quick_mask (image); if (active) { if (! mask) { gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_IMAGE_QUICK_MASK, _("Enable Quick Mask")); if (gimp_channel_is_empty (selection)) { /* if no selection */ GimpLayer *floating_sel = gimp_image_get_floating_selection (image); if (floating_sel) floating_sel_to_layer (floating_sel, NULL); mask = gimp_channel_new (image, gimp_image_get_width (image), gimp_image_get_height (image), GIMP_IMAGE_QUICK_MASK_NAME, &private->quick_mask_color); /* Clear the mask */ gimp_channel_clear (mask, NULL, FALSE); } else { /* if selection */ mask = GIMP_CHANNEL (gimp_item_duplicate (GIMP_ITEM (selection), GIMP_TYPE_CHANNEL)); /* Clear the selection */ gimp_channel_clear (selection, NULL, TRUE); gimp_channel_set_color (mask, &private->quick_mask_color, FALSE); gimp_item_rename (GIMP_ITEM (mask), GIMP_IMAGE_QUICK_MASK_NAME, NULL); } if (private->quick_mask_inverted) gimp_channel_invert (mask, FALSE); gimp_image_add_channel (image, mask, NULL, 0, TRUE); gimp_image_undo_group_end (image); } } else { if (mask) { GimpLayer *floating_sel = gimp_image_get_floating_selection (image); gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_IMAGE_QUICK_MASK, _("Disable Quick Mask")); if (private->quick_mask_inverted) gimp_channel_invert (mask, TRUE); if (floating_sel && gimp_layer_get_floating_sel_drawable (floating_sel) == GIMP_DRAWABLE (mask)) floating_sel_anchor (floating_sel); gimp_selection_load (GIMP_SELECTION (gimp_image_get_mask (image)), mask); gimp_image_remove_channel (image, mask, TRUE, NULL); if (! channel_was_active) gimp_image_unset_active_channel (image); gimp_image_undo_group_end (image); } } gimp_image_quick_mask_changed (image); } gboolean gimp_image_get_quick_mask_state (const GimpImage *image) { g_return_val_if_fail (GIMP_IS_IMAGE (image), FALSE); return GIMP_IMAGE_GET_PRIVATE (image)->quick_mask_state; } void gimp_image_set_quick_mask_color (GimpImage *image, const GimpRGB *color) { GimpChannel *quick_mask; g_return_if_fail (GIMP_IS_IMAGE (image)); g_return_if_fail (color != NULL); GIMP_IMAGE_GET_PRIVATE (image)->quick_mask_color = *color; quick_mask = gimp_image_get_quick_mask (image); if (quick_mask) gimp_channel_set_color (quick_mask, color, TRUE); } void gimp_image_get_quick_mask_color (const GimpImage *image, GimpRGB *color) { g_return_if_fail (GIMP_IS_IMAGE (image)); g_return_if_fail (color != NULL); *color = GIMP_IMAGE_GET_PRIVATE (image)->quick_mask_color; } GimpChannel * gimp_image_get_quick_mask (const GimpImage *image) { g_return_val_if_fail (GIMP_IS_IMAGE (image), NULL); return gimp_image_get_channel_by_name (image, GIMP_IMAGE_QUICK_MASK_NAME); } void gimp_image_quick_mask_invert (GimpImage *image) { GimpImagePrivate *private; g_return_if_fail (GIMP_IS_IMAGE (image)); private = GIMP_IMAGE_GET_PRIVATE (image); if (private->quick_mask_state) { GimpChannel *quick_mask = gimp_image_get_quick_mask (image); if (quick_mask) gimp_channel_invert (quick_mask, TRUE); } private->quick_mask_inverted = ! private->quick_mask_inverted; } gboolean gimp_image_get_quick_mask_inverted (const GimpImage *image) { g_return_val_if_fail (GIMP_IS_IMAGE (image), FALSE); return GIMP_IMAGE_GET_PRIVATE (image)->quick_mask_inverted; }