## Process this file with automake to produce Makefile.in AUTOMAKE_OPTIONS = subdir-objects if OS_WIN32 mwindows = -mwindows else libm = -lm endif libgimpui = $(top_builddir)/libgimp/libgimpui-$(GIMP_API_VERSION).la libgimpconfig = $(top_builddir)/libgimpconfig/libgimpconfig-$(GIMP_API_VERSION).la libgimpwidgets = $(top_builddir)/libgimpwidgets/libgimpwidgets-$(GIMP_API_VERSION).la libgimp = $(top_builddir)/libgimp/libgimp-$(GIMP_API_VERSION).la libgimpcolor = $(top_builddir)/libgimpcolor/libgimpcolor-$(GIMP_API_VERSION).la libgimpmath = $(top_builddir)/libgimpmath/libgimpmath-$(GIMP_API_VERSION).la libgimpbase = $(top_builddir)/libgimpbase/libgimpbase-$(GIMP_API_VERSION).la if HAVE_WINDRES include $(top_srcdir)/build/windows/gimprc-plug-ins.rule map_object_RC = map-object.rc.o endif AM_LDFLAGS = $(mwindows) libexecdir = $(gimpplugindir)/plug-ins/map-object libexec_PROGRAMS = map-object map_object_SOURCES = \ arcball.c \ arcball.h \ map-object-apply.c \ map-object-apply.h \ map-object-icons.c \ map-object-icons.h \ map-object-image.c \ map-object-image.h \ map-object-main.c \ map-object-main.h \ map-object-preview.c \ map-object-preview.h \ map-object-shade.c \ map-object-shade.h \ map-object-ui.c \ map-object-ui.h \ ../lighting/images/lighting-icon-images.c \ ../lighting/images/lighting-icon-images.h AM_CPPFLAGS = \ -I$(top_srcdir) \ $(GTK_CFLAGS) \ $(GEGL_CFLAGS) \ -I$(includedir) LDADD = \ $(libm) \ $(libgimpui) \ $(libgimpwidgets) \ $(libgimpconfig) \ $(libgimp) \ $(libgimpcolor) \ $(libgimpmath) \ $(libgimpbase) \ $(GTK_LIBS) \ $(GEGL_LIBS) \ $(RT_LIBS) \ $(INTLLIBS) \ $(map_object_RC)