#include #include #include "gimprc.h" #include "tile.h" #include "tile_cache.h" #include "tile_swap.h" #ifdef USE_PTHREADS #include #endif #include "tile_pvt.h" /* ick. */ #include "libgimp/gimpintl.h" #include "stdio.h" /* This is the percentage of the maximum cache size that should be cleared * from the cache when an eviction is necessary */ #define FREE_QUANTUM 0.1 static void tile_cache_init (void); static gint tile_cache_zorch_next (void); static void tile_cache_flush_internal (Tile *tile); #ifdef USE_PTHREADS static void* tile_idle_thread (void *); #else static gint tile_idle_preswap (gpointer); #endif static int initialize = TRUE; typedef struct _TileList { Tile* first; Tile* last; } TileList; static unsigned long max_tile_size = TILE_WIDTH * TILE_HEIGHT * 4; static unsigned long cur_cache_size = 0; static unsigned long max_cache_size = 0; static unsigned long cur_cache_dirty = 0; static TileList clean_list = { NULL, NULL }; static TileList dirty_list = { NULL, NULL }; #ifdef USE_PTHREADS static pthread_t preswap_thread; static pthread_mutex_t dirty_mutex = PTHREAD_MUTEX_INITIALIZER; static pthread_cond_t dirty_signal = PTHREAD_COND_INITIALIZER; static pthread_mutex_t tile_mutex = PTHREAD_MUTEX_INITIALIZER; #define CACHE_LOCK pthread_mutex_lock(&tile_mutex) #define CACHE_UNLOCK pthread_mutex_unlock(&tile_mutex) #else static gint idle_swapper = 0; #define CACHE_LOCK /*nothing*/ #define CACHE_UNLOCK /*nothing*/ #endif void tile_cache_insert (Tile *tile) { TileList *list; TileList *newlist; if (initialize) tile_cache_init (); CACHE_LOCK; if (tile->data == NULL) goto out; /* First check and see if the tile is already * in the cache. In that case we will simply place * it at the end of the tile list to indicate that * it was the most recently accessed tile. */ list = (TileList*)(tile->listhead); newlist = (tile->dirty || tile->swap_offset == -1) ? &dirty_list : &clean_list; /* if list is NULL, the tile is not in the cache */ if (list) { /* Tile is in the cache. Remove it from its current list and put it at the tail of the proper list (clean or dirty) */ if (tile->next) tile->next->prev = tile->prev; else list->last = tile->prev; if (tile->prev) tile->prev->next = tile->next; else list->first = tile->next; tile->listhead = NULL; if (list == &dirty_list) cur_cache_dirty -= tile_size (tile); } else { /* The tile was not in the cache. First check and see * if there is room in the cache. If not then we'll have * to make room first. Note: it might be the case that the * cache is smaller than the size of a tile in which case * it won't be possible to put it in the cache. */ while ((cur_cache_size + max_tile_size) > max_cache_size) { if (!tile_cache_zorch_next()) { g_warning ("cache: unable to find room for a tile"); goto out; } } /* Note the increase in the number of bytes the cache * is referencing. */ cur_cache_size += tile_size (tile); } /* Put the tile at the end of the proper list */ tile->next = NULL; tile->prev = newlist->last; tile->listhead = newlist; if (newlist->last) newlist->last->next = tile; else newlist->first = tile; newlist->last = tile; if (tile->dirty) { cur_cache_dirty += tile_size (tile); if (1) { #ifdef USE_PTHREADS pthread_mutex_lock(&dirty_mutex); pthread_cond_signal(&dirty_signal); pthread_mutex_unlock(&dirty_mutex); #endif } } out: CACHE_UNLOCK; } void tile_cache_flush (Tile *tile) { if (initialize) tile_cache_init (); CACHE_LOCK; tile_cache_flush_internal (tile); CACHE_UNLOCK; } static void tile_cache_flush_internal (Tile *tile) { TileList *list; /* Find where the tile is in the cache. */ list = (TileList*)(tile->listhead); if (list) { /* Note the decrease in the number of bytes the cache * is referencing. */ cur_cache_size -= tile_size (tile); if (list == &dirty_list) cur_cache_dirty -= tile_size (tile); if (tile->next) tile->next->prev = tile->prev; else list->last = tile->prev; if (tile->prev) tile->prev->next = tile->next; else list->first = tile->next; tile->listhead = NULL; } } void tile_cache_set_size (unsigned long cache_size) { if (initialize) tile_cache_init (); max_cache_size = cache_size; CACHE_LOCK; while (cache_size >= max_cache_size) { if (!tile_cache_zorch_next ()) break; } CACHE_UNLOCK; } static void tile_cache_init () { if (initialize) { initialize = FALSE; clean_list.first = clean_list.last = NULL; dirty_list.first = dirty_list.last = NULL; max_cache_size = tile_cache_size; #ifdef USE_PTHREADS pthread_create (&preswap_thread, NULL, &tile_idle_thread, NULL); #else idle_swapper = gtk_timeout_add (250, (GtkFunction) tile_idle_preswap, (gpointer) 0); #endif } } static gint tile_cache_zorch_next () { Tile *tile; /* printf("cache zorch: %u/%u\n", cur_cache_size, cur_cache_dirty); */ if (clean_list.first) tile = clean_list.first; else if (dirty_list.first) tile = dirty_list.first; else return FALSE; CACHE_UNLOCK; TILE_MUTEX_LOCK (tile); CACHE_LOCK; tile_cache_flush_internal (tile); if (tile->dirty || tile->swap_offset == -1) { tile_swap_out (tile); } g_free (tile->data); tile->data = NULL; TILE_MUTEX_UNLOCK (tile); return TRUE; } #if USE_PTHREADS static void * tile_idle_thread (void *data) { Tile *tile; TileList *list; int count; fprintf (stderr,_("starting tile preswapper\n")); count = 0; while(1) { CACHE_LOCK; if (count > 5 || dirty_list.first == NULL) { CACHE_UNLOCK; count = 0; pthread_mutex_lock(&dirty_mutex); pthread_cond_wait(&dirty_signal,&dirty_mutex); pthread_mutex_unlock(&dirty_mutex); CACHE_LOCK; } if ((tile = dirty_list.first)) { CACHE_UNLOCK; TILE_MUTEX_LOCK (tile); CACHE_LOCK; if (tile->dirty) { list = tile->listhead; if (list == &dirty_list) cur_cache_dirty -= tile_size (tile); if (tile->next) tile->next->prev = tile->prev; else list->last = tile->prev; if (tile->prev) tile->prev->next = tile->next; else list->first = tile->next; tile->next = NULL; tile->prev = clean_list.last; tile->listhead = &clean_list; if (clean_list.last) clean_list.last->next = tile; else clean_list.first = tile; clean_list.last = tile; CACHE_UNLOCK; tile_swap_out(tile); } else { CACHE_UNLOCK; } TILE_MUTEX_UNLOCK (tile); } else { CACHE_UNLOCK; } count++; } } #else static gint tile_idle_preswap (gpointer data) { Tile *tile; if (cur_cache_dirty*2 < max_cache_size) return TRUE; if ((tile = dirty_list.first)) { tile_swap_out(tile); dirty_list.first = tile->next; if (tile->next) tile->next->prev = NULL; else dirty_list.last = NULL; tile->next = NULL; tile->prev = clean_list.last; tile->listhead = &clean_list; if (clean_list.last) clean_list.last->next = tile; else clean_list.first = tile; clean_list.last = tile; cur_cache_dirty -= tile_size (tile); } return TRUE; } #endif