/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "config.h"
#include
#include "core-types.h"
#include "base/hue-saturation.h"
#include "gegl/gimphuesaturationconfig.h"
/* temp */
#include "gimp.h"
#include "gimpimage.h"
#include "gimpdrawable.h"
#include "gimpdrawable-hue-saturation.h"
#include "gimpdrawable-operation.h"
#include "gimpdrawable-process.h"
#include "gimp-intl.h"
/* public functions */
void
gimp_drawable_hue_saturation (GimpDrawable *drawable,
GimpProgress *progress,
GimpHueRange range,
gdouble hue,
gdouble saturation,
gdouble lightness)
{
GimpHueSaturationConfig *config;
g_return_if_fail (GIMP_IS_DRAWABLE (drawable));
g_return_if_fail (! gimp_drawable_is_indexed (drawable));
g_return_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable)));
config = g_object_new (GIMP_TYPE_HUE_SATURATION_CONFIG,
"range", range,
NULL);
g_object_set (config,
"hue", hue / 180.0,
"saturation", saturation / 100.0,
"lightness", lightness / 100.0,
NULL);
if (gimp_use_gegl (gimp_item_get_image (GIMP_ITEM (drawable))->gimp))
{
GeglNode *node;
node = g_object_new (GEGL_TYPE_NODE,
"operation", "gimp:hue-saturation",
NULL);
gegl_node_set (node,
"config", config,
NULL);
gimp_drawable_apply_operation (drawable, progress, _("Hue-Saturation"),
node, TRUE);
g_object_unref (node);
}
else
{
HueSaturation cruft;
gimp_hue_saturation_config_to_cruft (config, &cruft);
gimp_drawable_process (drawable, progress, _("Hue_Saturation"),
(PixelProcessorFunc) hue_saturation, &cruft);
}
g_object_unref (config);
}