/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "config.h" #include #include "core-types.h" #include "base/hue-saturation.h" #include "gegl/gimphuesaturationconfig.h" /* temp */ #include "gimp.h" #include "gimpimage.h" #include "gimpdrawable.h" #include "gimpdrawable-hue-saturation.h" #include "gimpdrawable-operation.h" #include "gimpdrawable-process.h" #include "gimp-intl.h" /* public functions */ void gimp_drawable_hue_saturation (GimpDrawable *drawable, GimpProgress *progress, GimpHueRange range, gdouble hue, gdouble saturation, gdouble lightness) { GimpHueSaturationConfig *config; g_return_if_fail (GIMP_IS_DRAWABLE (drawable)); g_return_if_fail (! gimp_drawable_is_indexed (drawable)); g_return_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable))); config = g_object_new (GIMP_TYPE_HUE_SATURATION_CONFIG, "range", range, NULL); g_object_set (config, "hue", hue / 180.0, "saturation", saturation / 100.0, "lightness", lightness / 100.0, NULL); if (gimp_use_gegl (gimp_item_get_image (GIMP_ITEM (drawable))->gimp)) { GeglNode *node; node = g_object_new (GEGL_TYPE_NODE, "operation", "gimp:hue-saturation", NULL); gegl_node_set (node, "config", config, NULL); gimp_drawable_apply_operation (drawable, progress, _("Hue-Saturation"), node, TRUE); g_object_unref (node); } else { HueSaturation cruft; gimp_hue_saturation_config_to_cruft (config, &cruft); gimp_drawable_process (drawable, progress, _("Hue_Saturation"), (PixelProcessorFunc) hue_saturation, &cruft); } g_object_unref (config); }