/* The GIMP -- an image manipulation program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include "appenv.h" #include "colormaps.h" #include "errors.h" #include "gimprc.h" #include "gximage.h" #include "image_render.h" #include "pixel_region.h" #include "scale.h" #include "tile.h" /* ick. */ typedef struct _RenderInfo RenderInfo; typedef void (*RenderFunc) (RenderInfo *info); struct _RenderInfo { GDisplay *gdisp; TileManager *src_tiles; guint *alpha; guchar *scale; guchar *src; guchar *dest; int x, y; int w, h; float scalex; float scaley; int src_x, src_y; int src_bpp; int dest_bpp; int dest_bpl; int dest_width; int byte_order; }; /* accelerate transparency of image scaling */ guchar *blend_dark_check = NULL; guchar *blend_light_check = NULL; guchar *tile_buf = NULL; guchar *check_buf = NULL; guchar *empty_buf = NULL; guchar *temp_buf = NULL; static guint check_mod; static guint check_shift; static guint tile_shift; static guchar check_combos[6][2] = { { 204, 255 }, { 102, 153 }, { 0, 51 }, { 255, 255 }, { 127, 127 }, { 0, 0 } }; void render_setup (int check_type, int check_size) { int i, j; /* based on the tile size, determine the tile shift amount * (assume here that tile_height and tile_width are equal) */ tile_shift = 0; while ((1 << tile_shift) < TILE_WIDTH) tile_shift++; /* allocate a buffer for arranging information from a row of tiles */ if (!tile_buf) tile_buf = g_new (guchar, GXIMAGE_WIDTH * MAX_CHANNELS); if (check_type < 0 || check_type > 5) g_error ("invalid check_type argument to render_setup: %d", check_type); if (check_size < 0 || check_size > 2) g_error ("invalid check_size argument to render_setup: %d", check_size); if (!blend_dark_check) blend_dark_check = g_new (guchar, 65536); if (!blend_light_check) blend_light_check = g_new (guchar, 65536); for (i = 0; i < 256; i++) for (j = 0; j < 256; j++) { blend_dark_check [(i << 8) + j] = (guchar) ((j * i + check_combos[check_type][0] * (255 - i)) / 255); blend_light_check [(i << 8) + j] = (guchar) ((j * i + check_combos[check_type][1] * (255 - i)) / 255); } switch (check_size) { case SMALL_CHECKS: check_mod = 0x3; check_shift = 2; break; case MEDIUM_CHECKS: check_mod = 0x7; check_shift = 3; break; case LARGE_CHECKS: check_mod = 0xf; check_shift = 4; break; } /* calculate check buffer for previews */ if (preview_size) { if (check_buf) g_free (check_buf); if (empty_buf) g_free (empty_buf); if (temp_buf) g_free (temp_buf); check_buf = (unsigned char *) g_malloc ((preview_size + 4) * 3); for (i = 0; i < (preview_size + 4); i++) { if (i & 0x4) { check_buf[i * 3 + 0] = blend_dark_check[0]; check_buf[i * 3 + 1] = blend_dark_check[0]; check_buf[i * 3 + 2] = blend_dark_check[0]; } else { check_buf[i * 3 + 0] = blend_light_check[0]; check_buf[i * 3 + 1] = blend_light_check[0]; check_buf[i * 3 + 2] = blend_light_check[0]; } } empty_buf = (unsigned char *) g_malloc ((preview_size + 4) * 3); memset (empty_buf, 0, (preview_size + 4) * 3); temp_buf = (unsigned char *) g_malloc ((preview_size + 4) * 3); } else { check_buf = NULL; empty_buf = NULL; temp_buf = NULL; } } void render_free (void) { g_free (tile_buf); g_free (check_buf); } /* Render Image functions */ static void render_image_rgb (RenderInfo *info); static void render_image_rgb_a (RenderInfo *info); static void render_image_gray (RenderInfo *info); static void render_image_gray_a (RenderInfo *info); static void render_image_indexed (RenderInfo *info); static void render_image_indexed_a (RenderInfo *info); static void render_image_init_info (RenderInfo *info, GDisplay *gdisp, int x, int y, int w, int h); static guint* render_image_init_alpha (int mult); static guchar* render_image_accelerate_scaling (int width, int start, float scalex); static guchar* render_image_tile_fault (RenderInfo *info); static RenderFunc render_funcs[6] = { render_image_rgb, render_image_rgb_a, render_image_gray, render_image_gray_a, render_image_indexed, render_image_indexed_a, }; /*****************************************************************/ /* This function is the core of the display--it offsets and */ /* scales the image according to the current parameters in the */ /* gdisp object. It handles color, grayscale, 8, 15, 16, 24, */ /* & 32 bit output depths. */ /*****************************************************************/ void render_image (GDisplay *gdisp, int x, int y, int w, int h) { RenderInfo info; int image_type; render_image_init_info (&info, gdisp, x, y, w, h); image_type = gimage_projection_type (gdisp->gimage); if ((image_type < 0) || (image_type > 5)) { g_message ("unknown gimage projection type: %d", gimage_projection_type (gdisp->gimage)); return; } if ((info.dest_bpp < 1) || (info.dest_bpp > 4)) { g_message ("unsupported destination bytes per pixel: %d", info.dest_bpp); return; } /* Currently, only RGBA and GRAYA projection types are used - the rest * are in case of future need. -- austin, 28th Nov 1998. */ if (image_type != RGBA_GIMAGE && image_type != GRAYA_GIMAGE) g_warning ("using untested projection type %d", image_type); (* render_funcs[image_type]) (&info); } /*************************/ /* 8 Bit functions */ /*************************/ static void render_image_indexed (RenderInfo *info) { guchar *src; guchar *dest; guchar *cmap; gulong val; int byte_order; int y, ye; int x, xe; int initial; float error; float step; cmap = gimage_cmap (info->gdisp->gimage); y = info->y; ye = info->y + info->h; xe = info->x + info->w; step = 1.0 / info->scaley; error = y * step; error -= ((int)error) - step; initial = TRUE; byte_order = info->byte_order; info->src = render_image_tile_fault (info); for (; y < ye; y++) { if (!initial && (error < 1.0)) memcpy (info->dest, info->dest - info->dest_bpl, info->dest_width); else { src = info->src; dest = info->dest; g_return_if_fail (src != NULL); for (x = info->x; x < xe; x++) { val = src[INDEXED_PIX] * 3; src += 1; dest[0] = cmap[val+0]; dest[1] = cmap[val+1]; dest[2] = cmap[val+2]; dest += 3; } } info->dest += info->dest_bpl; initial = FALSE; if (error >= 1.0) { info->src_y += (int)error; error -= (int)error; info->src = render_image_tile_fault (info); initial = TRUE; } error += step; } } static void render_image_indexed_a (RenderInfo *info) { guchar *src; guchar *dest; guint *alpha; guchar *cmap; gulong r, g, b; gulong val; guint a; int dark_light; int byte_order; int y, ye; int x, xe; int initial; float error; float step; cmap = gimage_cmap (info->gdisp->gimage); alpha = info->alpha; y = info->y; ye = info->y + info->h; xe = info->x + info->w; step = 1.0 / info->scaley; error = y * step; error -= ((int)error) - step; initial = TRUE; byte_order = info->byte_order; info->src = render_image_tile_fault (info); for (; y < ye; y++) { if (!initial && (error < 1.0) && (y & check_mod)) memcpy (info->dest, info->dest - info->dest_bpl, info->dest_width); else { src = info->src; dest = info->dest; dark_light = (y >> check_shift) + (info->x >> check_shift); g_return_if_fail (src != NULL); for (x = info->x; x < xe; x++) { a = alpha[src[ALPHA_I_PIX]]; val = src[INDEXED_PIX] * 3; src += 2; if (dark_light & 0x1) { r = blend_dark_check[(a | cmap[val+0])]; g = blend_dark_check[(a | cmap[val+1])]; b = blend_dark_check[(a | cmap[val+2])]; } else { r = blend_light_check[(a | cmap[val+0])]; g = blend_light_check[(a | cmap[val+1])]; b = blend_light_check[(a | cmap[val+2])]; } dest[0] = r; dest[1] = g; dest[2] = b; dest += 3; if (((x + 1) & check_mod) == 0) dark_light += 1; } } info->dest += info->dest_bpl; initial = FALSE; if (error >= 1.0) { info->src_y += (int)error; error -= (int)error; info->src = render_image_tile_fault (info); initial = TRUE; } error += step; } } static void render_image_gray (RenderInfo *info) { guchar *src; guchar *dest; gulong val; int byte_order; int y, ye; int x, xe; int initial; float error; float step; y = info->y; ye = info->y + info->h; xe = info->x + info->w; step = 1.0 / info->scaley; error = y * step; error -= ((int)error) - step; initial = TRUE; byte_order = info->byte_order; info->src = render_image_tile_fault (info); for (; y < ye; y++) { if (!initial && (error < 1.0)) memcpy (info->dest, info->dest - info->dest_bpl, info->dest_width); else { src = info->src; dest = info->dest; g_return_if_fail (src != NULL); for (x = info->x; x < xe; x++) { val = src[GRAY_PIX]; src += 1; dest[0] = val; dest[1] = val; dest[2] = val; dest += 3; } } info->dest += info->dest_bpl; initial = FALSE; if (error >= 1.0) { info->src_y += (int)error; error -= (int)error; info->src = render_image_tile_fault (info); initial = TRUE; } error += step; } } static void render_image_gray_a (RenderInfo *info) { guchar *src; guchar *dest; guint *alpha; gulong val; guint a; int dark_light; int byte_order; int y, ye; int x, xe; int initial; float error; float step; alpha = info->alpha; y = info->y; ye = info->y + info->h; xe = info->x + info->w; step = 1.0 / info->scaley; error = y * step; error -= ((int)error) - step; initial = TRUE; byte_order = info->byte_order; info->src = render_image_tile_fault (info); for (; y < ye; y++) { if (!initial && (error < 1.0) && (y & check_mod)) memcpy (info->dest, info->dest - info->dest_bpl, info->dest_width); else { src = info->src; dest = info->dest; dark_light = (y >> check_shift) + (info->x >> check_shift); g_return_if_fail (src != NULL); for (x = info->x; x < xe; x++) { a = alpha[src[ALPHA_G_PIX]]; if (dark_light & 0x1) val = blend_dark_check[(a | src[GRAY_PIX])]; else val = blend_light_check[(a | src[GRAY_PIX])]; src += 2; dest[0] = val; dest[1] = val; dest[2] = val; dest += 3; if (((x + 1) & check_mod) == 0) dark_light += 1; } } info->dest += info->dest_bpl; initial = FALSE; if (error >= 1.0) { info->src_y += (int)error; error -= (int)error; info->src = render_image_tile_fault (info); initial = TRUE; } error += step; } } static void render_image_rgb (RenderInfo *info) { guchar *src; guchar *dest; int byte_order; int y, ye; int x, xe; int initial; float error; float step; y = info->y; ye = info->y + info->h; xe = info->x + info->w; step = 1.0 / info->scaley; error = y * step; error -= (int)error - step; initial = TRUE; byte_order = info->byte_order; info->src = render_image_tile_fault (info); for (; y < ye; y++) { if (!initial && (error < 1.0)) memcpy (info->dest, info->dest - info->dest_bpl, info->dest_width); else { src = info->src; dest = info->dest; g_return_if_fail (src != NULL); /* replace this with memcpy, or better yet, avoid it altogether? */ for (x = info->x; x < xe; x++) { dest[0] = src[0]; dest[1] = src[1]; dest[2] = src[2]; src += 3; dest += 3; } } info->dest += info->dest_bpl; initial = FALSE; if (error >= 1.0) { info->src_y += (int)error; error -= (int)error; info->src = render_image_tile_fault (info); initial = TRUE; } error += step; } } static void render_image_rgb_a (RenderInfo *info) { guchar *src; guchar *dest; guint *alpha; gulong r, g, b; guint a; int dark_light; int byte_order; int y, ye; int x, xe; int initial; float error; float step; alpha = info->alpha; y = info->y; ye = info->y + info->h; xe = info->x + info->w; step = 1.0 / info->scaley; error = y * step; error -= ((int)error) - step; initial = TRUE; byte_order = info->byte_order; info->src = render_image_tile_fault (info); for (; y < ye; y++) { if (!initial && (error < 1.0) && (y & check_mod)) memcpy (info->dest, info->dest - info->dest_bpl, info->dest_width); else { src = info->src; dest = info->dest; dark_light = (y >> check_shift) + (info->x >> check_shift); g_return_if_fail (src != NULL); for (x = info->x; x < xe; x++) { a = alpha[src[ALPHA_PIX]]; if (dark_light & 0x1) { r = blend_dark_check[(a | src[RED_PIX])]; g = blend_dark_check[(a | src[GREEN_PIX])]; b = blend_dark_check[(a | src[BLUE_PIX])]; } else { r = blend_light_check[(a | src[RED_PIX])]; g = blend_light_check[(a | src[GREEN_PIX])]; b = blend_light_check[(a | src[BLUE_PIX])]; } src += 4; dest[0] = r; dest[1] = g; dest[2] = b; dest += 3; if (((x + 1) & check_mod) == 0) dark_light += 1; } } info->dest += info->dest_bpl; initial = FALSE; if (error >= 1.0) { info->src_y += (int)error; error -= (int)error; info->src = render_image_tile_fault (info); initial = TRUE; } error += step; } } static void render_image_init_info (RenderInfo *info, GDisplay *gdisp, int x, int y, int w, int h) { info->gdisp = gdisp; info->src_tiles = gimage_projection (gdisp->gimage); info->x = x + gdisp->offset_x; info->y = y + gdisp->offset_y; info->w = w; info->h = h; info->scalex = SCALEFACTOR_X (gdisp); info->scaley = SCALEFACTOR_Y (gdisp); info->src_x = UNSCALEX (gdisp, info->x); info->src_y = UNSCALEY (gdisp, info->y); info->src_bpp = gimage_projection_bytes (gdisp->gimage); info->dest = gximage_get_data (); info->dest_bpp = gximage_get_bpp (); info->dest_bpl = gximage_get_bpl (); info->dest_width = info->w * info->dest_bpp; info->byte_order = gximage_get_byte_order (); info->scale = render_image_accelerate_scaling (w, info->x, info->scalex); info->alpha = NULL; switch (gimage_projection_type (gdisp->gimage)) { case RGBA_GIMAGE: case GRAYA_GIMAGE: case INDEXEDA_GIMAGE: info->alpha = render_image_init_alpha (gimage_projection_opacity (gdisp->gimage)); break; } } static guint* render_image_init_alpha (int mult) { static guint *alpha_mult = NULL; static int alpha_val = -1; int i; if (alpha_val != mult) { if (!alpha_mult) alpha_mult = g_new (guint, 256); alpha_val = mult; for (i = 0; i < 256; i++) alpha_mult[i] = ((mult * i) / 255) << 8; } return alpha_mult; } static guchar* render_image_accelerate_scaling (int width, int start, float scalex) { static guchar *scale = NULL; float error; float step; int i; if (!scale) scale = g_new (guchar, GXIMAGE_WIDTH + 1); step = 1.0 / scalex; error = start * step; error -= ((int)error) - step; for (i = 0; i <= width; i++) { scale[i] = ((int)error); error += step - (int)error; } return scale; } static guchar* render_image_tile_fault (RenderInfo *info) { Tile *tile; guchar *data; guchar *dest; guchar *scale; int width; int tilex; int tiley; int srctilex, srctiley; int step; int bpp = info->src_bpp; int x, b; tilex = info->src_x / TILE_WIDTH; tiley = info->src_y / TILE_HEIGHT; tile = tile_manager_get_tile (info->src_tiles, srctilex=info->src_x, srctiley=info->src_y, TRUE, FALSE); if (!tile) return NULL; data = tile_data_pointer (tile, info->src_x % TILE_WIDTH, info->src_y % TILE_HEIGHT); scale = info->scale; dest = tile_buf; x = info->src_x; width = info->w; while (width--) { for (b = 0; b < bpp; b++) *dest++ = data[b]; step = *scale++; if (step != 0) { x += step; data += step * bpp; if ((x >> tile_shift) != tilex) { tile_release (tile, FALSE); tilex += 1; tile = tile_manager_get_tile (info->src_tiles, srctilex=x, srctiley=info->src_y, TRUE, FALSE); if (!tile) return tile_buf; data = tile_data_pointer (tile, x % TILE_WIDTH, info->src_y % TILE_HEIGHT); } } } tile_release (tile, FALSE); return tile_buf; }