/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "config.h" #include #include #include "core-types.h" #include "gimpcontext.h" #include "gimpimage.h" #include "gimpimage-item-list.h" #include "gimpimage-undo.h" #include "gimpitem.h" #include "gimpitem-linked.h" #include "gimplist.h" #include "gimpprogress.h" #include "gimp-intl.h" /* public functions */ gboolean gimp_item_linked_is_locked (GimpItem *item) { GList *list; GList *l; gboolean locked = FALSE; g_return_val_if_fail (GIMP_IS_ITEM (item), FALSE); g_return_val_if_fail (gimp_item_get_linked (item) == TRUE, FALSE); g_return_val_if_fail (gimp_item_is_attached (item), FALSE); list = gimp_image_item_list_get_list (gimp_item_get_image (item), GIMP_ITEM_TYPE_ALL, GIMP_ITEM_SET_LINKED); list = gimp_image_item_list_filter (list); for (l = list; l && ! locked; l = g_list_next (l)) { /* We must not use gimp_item_is_position_locked(), especially * since a child implementation may call the current function and * end up in infinite loop. * We are only interested in the value of `lock_position` flag. */ if (gimp_item_get_lock_position (l->data)) locked = TRUE; } g_list_free (list); return locked; } void gimp_item_linked_translate (GimpItem *item, gint offset_x, gint offset_y, gboolean push_undo) { GimpImage *image; GList *items; g_return_if_fail (GIMP_IS_ITEM (item)); g_return_if_fail (gimp_item_get_linked (item) == TRUE); g_return_if_fail (gimp_item_is_attached (item)); image = gimp_item_get_image (item); items = gimp_image_item_list_get_list (image, GIMP_ITEM_TYPE_ALL, GIMP_ITEM_SET_LINKED); items = gimp_image_item_list_filter (items); gimp_image_item_list_translate (gimp_item_get_image (item), items, offset_x, offset_y, push_undo); g_list_free (items); } void gimp_item_linked_flip (GimpItem *item, GimpContext *context, GimpOrientationType flip_type, gdouble axis, gboolean clip_result) { GimpImage *image; GList *items; g_return_if_fail (GIMP_IS_ITEM (item)); g_return_if_fail (GIMP_IS_CONTEXT (context)); g_return_if_fail (gimp_item_get_linked (item) == TRUE); g_return_if_fail (gimp_item_is_attached (item)); image = gimp_item_get_image (item); items = gimp_image_item_list_get_list (image, GIMP_ITEM_TYPE_ALL, GIMP_ITEM_SET_LINKED); items = gimp_image_item_list_filter (items); gimp_image_item_list_flip (image, items, context, flip_type, axis, clip_result); g_list_free (items); } void gimp_item_linked_rotate (GimpItem *item, GimpContext *context, GimpRotationType rotate_type, gdouble center_x, gdouble center_y, gboolean clip_result) { GimpImage *image; GList *items; GList *channels; g_return_if_fail (GIMP_IS_ITEM (item)); g_return_if_fail (GIMP_IS_CONTEXT (context)); g_return_if_fail (gimp_item_get_linked (item) == TRUE); g_return_if_fail (gimp_item_is_attached (item)); image = gimp_item_get_image (item); items = gimp_image_item_list_get_list (image, GIMP_ITEM_TYPE_LAYERS | GIMP_ITEM_TYPE_VECTORS, GIMP_ITEM_SET_LINKED); items = gimp_image_item_list_filter (items); channels = gimp_image_item_list_get_list (image, GIMP_ITEM_TYPE_CHANNELS, GIMP_ITEM_SET_LINKED); channels = gimp_image_item_list_filter (channels); if (items && channels) gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_TRANSFORM, C_("undo-type", "Rotate Items")); gimp_image_item_list_rotate (image, items, context, rotate_type, center_x, center_y, clip_result); gimp_image_item_list_rotate (image, channels, context, rotate_type, center_x, center_y, TRUE); if (items && channels) gimp_image_undo_group_end (image); g_list_free (items); g_list_free (channels); } void gimp_item_linked_transform (GimpItem *item, GimpContext *context, const GimpMatrix3 *matrix, GimpTransformDirection direction, GimpInterpolationType interpolation_type, GimpTransformResize clip_result, GimpProgress *progress) { GimpImage *image; GList *items; g_return_if_fail (GIMP_IS_ITEM (item)); g_return_if_fail (GIMP_IS_CONTEXT (context)); g_return_if_fail (gimp_item_get_linked (item) == TRUE); g_return_if_fail (gimp_item_is_attached (item)); g_return_if_fail (progress == NULL || GIMP_IS_PROGRESS (progress)); image = gimp_item_get_image (item); items = gimp_image_item_list_get_list (image, GIMP_ITEM_TYPE_ALL, GIMP_ITEM_SET_LINKED); items = gimp_image_item_list_filter (items); gimp_image_item_list_transform (image, items, context, matrix, direction, interpolation_type, clip_result, progress); g_list_free (items); }