/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "config.h"
#include
#include
#include "core-types.h"
#include "gimpcontext.h"
#include "gimpimage.h"
#include "gimpimage-item-list.h"
#include "gimpimage-undo.h"
#include "gimpitem.h"
#include "gimpitem-linked.h"
#include "gimplist.h"
#include "gimpprogress.h"
#include "gimp-intl.h"
/* public functions */
gboolean
gimp_item_linked_is_locked (GimpItem *item)
{
GList *list;
GList *l;
gboolean locked = FALSE;
g_return_val_if_fail (GIMP_IS_ITEM (item), FALSE);
g_return_val_if_fail (gimp_item_get_linked (item) == TRUE, FALSE);
g_return_val_if_fail (gimp_item_is_attached (item), FALSE);
list = gimp_image_item_list_get_list (gimp_item_get_image (item),
GIMP_ITEM_TYPE_ALL,
GIMP_ITEM_SET_LINKED);
list = gimp_image_item_list_filter (list);
for (l = list; l && ! locked; l = g_list_next (l))
{
/* We must not use gimp_item_is_position_locked(), especially
* since a child implementation may call the current function and
* end up in infinite loop.
* We are only interested in the value of `lock_position` flag.
*/
if (gimp_item_get_lock_position (l->data))
locked = TRUE;
}
g_list_free (list);
return locked;
}
void
gimp_item_linked_translate (GimpItem *item,
gint offset_x,
gint offset_y,
gboolean push_undo)
{
GimpImage *image;
GList *items;
g_return_if_fail (GIMP_IS_ITEM (item));
g_return_if_fail (gimp_item_get_linked (item) == TRUE);
g_return_if_fail (gimp_item_is_attached (item));
image = gimp_item_get_image (item);
items = gimp_image_item_list_get_list (image,
GIMP_ITEM_TYPE_ALL,
GIMP_ITEM_SET_LINKED);
items = gimp_image_item_list_filter (items);
gimp_image_item_list_translate (gimp_item_get_image (item), items,
offset_x, offset_y, push_undo);
g_list_free (items);
}
void
gimp_item_linked_flip (GimpItem *item,
GimpContext *context,
GimpOrientationType flip_type,
gdouble axis,
gboolean clip_result)
{
GimpImage *image;
GList *items;
g_return_if_fail (GIMP_IS_ITEM (item));
g_return_if_fail (GIMP_IS_CONTEXT (context));
g_return_if_fail (gimp_item_get_linked (item) == TRUE);
g_return_if_fail (gimp_item_is_attached (item));
image = gimp_item_get_image (item);
items = gimp_image_item_list_get_list (image,
GIMP_ITEM_TYPE_ALL,
GIMP_ITEM_SET_LINKED);
items = gimp_image_item_list_filter (items);
gimp_image_item_list_flip (image, items, context,
flip_type, axis, clip_result);
g_list_free (items);
}
void
gimp_item_linked_rotate (GimpItem *item,
GimpContext *context,
GimpRotationType rotate_type,
gdouble center_x,
gdouble center_y,
gboolean clip_result)
{
GimpImage *image;
GList *items;
GList *channels;
g_return_if_fail (GIMP_IS_ITEM (item));
g_return_if_fail (GIMP_IS_CONTEXT (context));
g_return_if_fail (gimp_item_get_linked (item) == TRUE);
g_return_if_fail (gimp_item_is_attached (item));
image = gimp_item_get_image (item);
items = gimp_image_item_list_get_list (image,
GIMP_ITEM_TYPE_LAYERS |
GIMP_ITEM_TYPE_VECTORS,
GIMP_ITEM_SET_LINKED);
items = gimp_image_item_list_filter (items);
channels = gimp_image_item_list_get_list (image,
GIMP_ITEM_TYPE_CHANNELS,
GIMP_ITEM_SET_LINKED);
channels = gimp_image_item_list_filter (channels);
if (items && channels)
gimp_image_undo_group_start (image, GIMP_UNDO_GROUP_TRANSFORM,
C_("undo-type", "Rotate Items"));
gimp_image_item_list_rotate (image, items, context,
rotate_type, center_x, center_y, clip_result);
gimp_image_item_list_rotate (image, channels, context,
rotate_type, center_x, center_y, TRUE);
if (items && channels)
gimp_image_undo_group_end (image);
g_list_free (items);
g_list_free (channels);
}
void
gimp_item_linked_transform (GimpItem *item,
GimpContext *context,
const GimpMatrix3 *matrix,
GimpTransformDirection direction,
GimpInterpolationType interpolation_type,
GimpTransformResize clip_result,
GimpProgress *progress)
{
GimpImage *image;
GList *items;
g_return_if_fail (GIMP_IS_ITEM (item));
g_return_if_fail (GIMP_IS_CONTEXT (context));
g_return_if_fail (gimp_item_get_linked (item) == TRUE);
g_return_if_fail (gimp_item_is_attached (item));
g_return_if_fail (progress == NULL || GIMP_IS_PROGRESS (progress));
image = gimp_item_get_image (item);
items = gimp_image_item_list_get_list (image,
GIMP_ITEM_TYPE_ALL,
GIMP_ITEM_SET_LINKED);
items = gimp_image_item_list_filter (items);
gimp_image_item_list_transform (image, items, context,
matrix, direction,
interpolation_type,
clip_result, progress);
g_list_free (items);
}