/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * gimpoperationdifferencemode.c * Copyright (C) 2008 Michael Natterer * 2012 Ville Sokk * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "config.h" #include #include "../operations-types.h" #include "gimpoperationdifferencelegacy.h" G_DEFINE_TYPE (GimpOperationDifferenceLegacy, gimp_operation_difference_legacy, GIMP_TYPE_OPERATION_POINT_LAYER_MODE) static void gimp_operation_difference_legacy_class_init (GimpOperationDifferenceLegacyClass *klass) { GeglOperationClass *operation_class; GeglOperationPointComposer3Class *point_class; operation_class = GEGL_OPERATION_CLASS (klass); point_class = GEGL_OPERATION_POINT_COMPOSER3_CLASS (klass); gegl_operation_class_set_keys (operation_class, "name", "gimp:difference-legacy", "description", "GIMP difference mode operation", NULL); point_class->process = gimp_operation_difference_legacy_process; } static void gimp_operation_difference_legacy_init (GimpOperationDifferenceLegacy *self) { } gboolean gimp_operation_difference_legacy_process (GeglOperation *op, void *in_p, void *layer_p, void *mask_p, void *out_p, glong samples, const GeglRectangle *roi, gint level) { GimpOperationPointLayerMode *layer_mode = (gpointer)op; gfloat opacity = layer_mode->opacity; gfloat *in = in_p, *out = out_p, *layer = layer_p, *mask = mask_p; while (samples--) { gfloat comp_alpha, new_alpha; comp_alpha = MIN (in[ALPHA], layer[ALPHA]) * opacity; if (mask) comp_alpha *= *mask; new_alpha = in[ALPHA] + (1.0 - in[ALPHA]) * comp_alpha; if (comp_alpha && new_alpha) { gfloat ratio = comp_alpha / new_alpha; gint b; for (b = RED; b < ALPHA; b++) { gfloat comp = in[b] - layer[b]; comp = (comp < 0) ? -comp : comp; out[b] = comp * ratio + in[b] * (1.0 - ratio); } } else { gint b; for (b = RED; b < ALPHA; b++) { out[b] = in[b]; } } out[ALPHA] = in[ALPHA]; in += 4; layer += 4; out += 4; if (mask) mask++; } return TRUE; }