* libgimp/gimpexport.c: handle CAN_HANDLE_LAYERS_AS_ANIMATIONS
correctly
* app/scan_convert.c: trivial optimizations
* app/nav_window.c: applied the patch from Shuji Narazaki that makes
the navigation window work with tablets. Fixed some rounding errors
and stopped the flicker.
--Sven
Wed Oct 20 23:08:31 BST 1999 Andy Thomas <alt@gimp.org>
* app/nav_window.c
Now works correctly with non-square pixels. (dot-for-dot off
and xres != yres).
1999-10-19 Michael Natterer <mitch@gimp.org>
* gimpcontext.[ch]: changed the "parent context" implementation:
- Automatically connect/disconnect the "*_changed" signals when
changing the parent and when setting the "defined" flag of the
attributes.
- Store the former *_defined booleans in a single guint32.
- Added generic functions to set the "defined" flags of the
attributes and to copy attributes between contexts.
The contexts now correctly handle disappearing images and
displays, so we don't have to explicitly reset them any more.
* context_manager.[ch]: adopted to the changed context
implementation, connect to the user context's "tool_changed"
signal to switch the per-tool contexts, don't connect to the
"removed" signal of the image context.
* brush_select.c
* tool_options.c: use LayerModeEffects instead of int when calling
gimp_context_set_paint_mode().
* gdisplay.c: no need to reset the active display when deleting it
because the context connects to the "destroy" signal of the shell
now.
* menus.c: a shortcut for the navigation window. Moved
<Image>/Image/Colors/Desaturate before the separator.
* tools.c: tools_select(): set the active tool of the user context
instead of calling a special context manager function.
1999-10-16 Michael Natterer <mitschel@cs.tu-berlin.de>
* app/menus.c: made the "Dialogs" sub-menus of <Toolbox>/File and
<Image> consistent.
* app/nav_window.c: wheelmouse support as in the gdisplay shell.
* libgimp/color_display.h
* app/gdisplay.c: add bpl param for convert func
* gdisplay_color.c: guard against head and tail cases in reorders
* app/gdisplay_color_ui.c: expose_full on all actions, so there is
immediate feedback. Check for no selection and do nothing on actions
* app/path_tool.c: #warning is not portable; change to /* XXX: */
* modules/cdisplay_gamma.c: make it so it actually works properly
-Yosh
* app/app_procs.c
* app/gdisplay_color.[ch]
* app/gdisplay_color_ui.c: make the ui usable
* app/gdisplay.c: enable cdisplay support
* modules/Makefile.am
* modules/cdisplay_gamma.c: moved gamma functionality to separate
-Yosh
Mon Oct 4 01:46:46 EDT 1999 Austin Donnelly <austin@gimp.org>
NEW FILES:
* app/scan_convert.c
* app/scan_convert.h: common code from free_select.c and
bezier_select.c
MODIFIED FILES:
* app/disp_callbacks.c: Fix for bug #2517 - dragging colour swatch
to image with no layers causes segfault. Something is
repainting empty images as white rather than chequerboard as
well, which still needs fixing.
* app/free_select.c: move code out to scan_convert.c
* app/free_select.h: use ScanConvertPoint not FreeSelectPoint
* tools/pdbgen/pdb/tools.pdb: ScanConvertPoint again
* app/tools_cmds.c: generated version of above.
1999-10-03 Michael Natterer <mitch@gimp.org>
The GIMP Help System part II: press "F1" while browsing a menu
to show the help page for the menu entry you're currently over
with the mouse.
* app/color_notebook.c: all color selectors have to register with
a help page now.
* app/color_select.[ch]: register with a help string. Removed
the dialog part of the files because it's use was deprecated
anyway (use color notebooks instead).
* app/colormap_dialog.i.c
* app/colormap_dialog.p.h
* app/palette.c
* app/palette_select.c: use a color notebook instead of a color
selector.
* app/gimphelp.c
* app/gimpui.c: minor changes.
* app/gimprc.c: "use help" defaults to TRUE now.
* app/lc_dialog.c
* app/lc_dialogP.h: a special help function which shows the help
for the currently selected notebook page.
* app/menus.c: some weird code which catches "key_press_event"
in all menu shells and pops up the corresp. help page for the
selected item. Embedded the GtkItemFactoryEntry in a new
GimpItemFactoryEntry to allow a help path to be stored.
Will be partially exported and moved to gimphelp.[ch] later to
catch key_press for plug-in menu items (don't try this now ;-)
* app/app_procs.c
* app/brush_edit.c
* app/brush_select.c
* app/channel_ops.c
* app/channels_dialog.c
* app/commands.c
* app/convert.c
* app/devices.c
* app/file_new_dialog.c
* app/fileops.c
* app/gdisplay.c
* app/gdisplay_color.c
* app/gdisplay_color_ui.c
* app/gdisplay_ops.c
* app/global_edit.c
* app/gradient.c
* app/gradient_select.c
* app/interface.c
* app/layers_dialog.c
* app/module_db.c
* app/paths_dialog.c
* app/pattern_select.c
* app/preferences_dialog.c
* app/qmask.c
* app/resize.c
* app/undo_history.c: changed all dialog constructors to point
to the right place in the new help file structure.
* configure.in
* help/*: the basic new help file structure.
* modules/colorsel_gtk.c
* modules/colorsel_triangle.c
* modules/colorsel_water.c: register a help page.
* plug-ins/helpbrowser/helpbrowser.c: load the help files
according to the new help file structure.
Fri Oct 1 12:46:12 1999 Austin Donnelly <austin@gimp.org>
* gimprc.in: comment typo fix, plus add %D* to default
image-title-format string, so people get a '*' in the titlebar
if their image is dirty.
* app/fileops.c: initialise filename before using it.
* app/gdisplay.c: empty parameter list () is K&R - should be
stronger (void) in ANSI C.
* app/gimpdrawable.c: gimp_drawable_{dirty,clean} functions
removed - no one uses them anyway. Parasite undo type is
proper parasite undo type, not MISC_UNDO.
* app/gimpdrawableP.h: drawable dirty bit removed.
* app/gimpimage.c: don't change the resolution if there's no
difference from the old one. Call gdisplay_shrink_wrap() to
re-calculate scale factors and refresh the display on
resolution change. Layer undo doesn't have sub-types
anymore, uses main UndoType instead.
* app/layer.h: Remove LayerUndoType
* app/qmask.c: fix qmask undo so it actually works.
* app/undo.h: new types for undo_push_layer{,_mask} and
undo_push_qmask.
* app/undo.c: change way group boundaries are represented:
each Undo has a group_boundary boolean set to TRUE if this is
the start or the end of a group, and the type of the Undo is
the group's type. Within a group, each Undo keeps its own
type. This allows pop funcs and free funcs to do
type-specific things (eg needed by layer and channel stuff).
Don't maintain per-drawable dirty flags anymore. Floating
sel to layer and layer rename now uses meaningful undo types.
* app/undo_types.h: more specific undo types:
LAYER_{ADD,REMOVE}_UNDO, LAYER_MASK_{ADD,REMOVE}_UNDO,
LAYER_RENAME_UNDO, and PARASITE_{ATTACH,DETACH}_UNDO.
* app/undo_history.c: oops - undo stack was being placed into gtk
list in wrong order.
* app/edit_selection.c: push more descriptive LAYER_DISPLACE_UNDO
rather than MISC_UNDO.
* app/layers_dialog.c: better tagging of undo types
Wed Sep 29 21:56:52 BST 1999 Andy Thomas <alt@gimp.org>
* app/colourmap_dialog.i.c
* app/gdisplay_ops.c
* app/palette.c
1) Index palette dialog now registered so it gets hidden/shown when
the "TAB key" is pressed in the canvas window.
2) When the index palette is modified the changes are now shown
immediately in all views.
3) DND now works in the index palette.
4) OK button when modifying a colour in the index palette
dismisses the dialog correctly.
5) DND in the colour palette viewer does not crash when no colours
are selected.
6) Corrected a problem with "New View". If your canvas is zoomed in
and the image is offset in the display and a new view is requested
the Canvas in the new view is corrupted. This bug is also in
gimp 1.0.x
* app/main.c: revert that last set_locale change, it was bogus
* app/gdisplay.c: don't update menu sensitivities when flushing
immediately, so that painting isn't slowed by it
-Yosh
1999-09-27 Michael Natterer <mitch@gimp.org>
* app/Makefile.am
* app/gimphelp.[ch]
* app/gimpui.[ch]: new files
* app/interface.[ch]
* app/preferences_dialog.[ch]
The GIMP Help System part 1: Press "F1" in any dialog to pop up
the help page for this dialog.
Moved the widget constructors from preferences_dialog.[ch] and the
query boxes from interface.[ch] to gimpui.[ch].
The dialog constructors take a help_func and a help_data
parameter and install the "F1" accelerator which emits the new
"help" signal.
The "help" signal callback calls help_func(help_data) which finally
has to call gimp_help() which in turn invokes the help browser.
Still have to find a proper way to (1) prevent "F1" being assigned
to some menu item and (2) to catch "F1" while browsing the menu
trees in order to pop up the help for the selected item.
* app/menus.c: a <Toolbox>/File/Help... menu item.
* app/commands.[ch]: a command callback for the "Help..." menu item.
* app/gimprc.[ch]: new boolean gimprc variable "use_help".
* app/info_dialog.[ch]: pass a help function and data to the info
dialog constructor.
* app/tools.[ch]: store the tools help page names in the tool info
structure. Export a special tools_help_func() which shows the help
page for the active tool.
* app/[all files calling a dialog constructor]: pass the dialog's
help page to the constructor.
Most dialogs are now created by gimp_dialog_new() which also sets
up the action_area and the WM delete event callback, so I removed
the resp. code from these files.
Fixed some minor bugs and did some other stuff but didn't change
any logic except dialog creation.
* plug-ins/helpbrowser/helpbrowser.c: don't try to call a running
help browser and don't install any menu path (all done in
app/gimphelp.[ch] now).
Mon Sep 20 12:51:30 EDT 1999 Austin Donnelly <austin@gimp.org>
Honest, guv, it's not a feature - it's a tightly integrated
package of undo system cleanups and fixes.
NEW FILES:
* app/undo_history.c: window showing recent undo (and redo) steps
available.
* app/undo_types.h: broken out of undo.h to fix circular includes.
MODIFIED FILES:
* app/Makefile.am: compile undo_history.c
* app/channel.h: use enum for channel undo type, not just magic
numbers.
* app/layer.h: same for layer undos.
* app/commands.c: edit_show_undo_history_cmd_callback() function to
pull up undo history window.
* app/commands.h: prototype for above.
* app/gdisplay.c: make undo / redo menu items sensitive according
to whether they would do anything. Would be easy to change
the text to say what would be undone/redone, but I don't know
the GTK.
* app/gimpimage.c: new signal emitted by gimage:
UNDO_EVENT. gimp_image_undo_event() function to emit it.
* app/gimpimage.h: prototype for above.
* app/gimpimageP.h: pushing_undo_group member is now an undo_type,
not an int. Keep undo history widget here too (if created).
* app/menus.c: add "Edit/Undo history..." to image menu.
* app/undo.c: new types: enums undo_type and undo_state rather than
ints and magic numbers. All undo_pop_* and undo_free_*
functions made static. New static function
undo_type_to_name(). Issue undo event signals on various
important events (eg undo pushed, undo popped etc).
undo_push() now takes a "dirties_image" arg to say whether
image should be dirtied. Layer moves now dirty the image. A
couple of g_return_if_fails () on undo_pop and undo_redo to
assert we're not in the middle of an undo group.
undo_get_{undo,redo}_name() to peek at names of top items on
undo and redo stacks resp. undo_map_over_{undo,redo}_stack()
to run a function for each item or group on stack. Layer and
channel undos use symbolic names rather than 0 or 1. Array
mapping undo types to names.
* app/undo.h: split out undo types to undo_types.h. Prototypes
for functions described above. undo_event_t enum.
undo_history_new() prototype lives here too.
Random other fixes:
* app/gimpdrawable.c
* app/image_render.c: default labels in switches to keep egcs happy.
* app/nav_window.c: some fixes to (sort of) cope with image res !=
screen res. Still needs work to handle non-square pixels
properly.
* app/paths_dialog.c: bad idea to call gimp_image_dirty()
directly. Even though it's currently commented out.
Sat Sep 11 22:45:12 BST 1999 Andy Thomas <alt@gimp.org>
* app/nav_window.c
* app/floating_sel.c
Hopefully fix for nav_popup when using tablets.
Also applied the patch supplied by Garry R. Osgood. Thanks.
Sat Sep 4 23:21:10 BST 1999 Andy Thomas <alt@gimp.org>
* app/gdisplay.c
* app/gdisplay.h
* app/gimprc.h
* app/gimprc.c
* app/nav_window.c
* app/nav_window.h
* app/preferences_dialog.c
The nav preview size can now be configured. The size applies
to both the "popup" and dialog window.
* app/gtkvwrapbox.[ch]: new vwrapbox stuff
* app/Makefile.am: added new files
* app/interface.c: place the indicator areas in a vwrapbox. Still
kinda screwy tho.
-Yosh
* app/gtkhwrapbox.[ch]
* app/gtkwrapbox.[ch]: sync from gle
* app/inteface.c: set allow_shrink on the toolbox window, use
gtk_hwrap_box_new
* app/blend.c: use shift to constrain to 45 deg: XachCode (tm)
-Yosh
* libgimp/Makefile.am: add gimpmath.h
* app/gtkwrapbox.[ch]
* app/gtkhwrapbox.[ch]: wrapbox widget from gle
* app/Makefile.am: added those files
* app/interface.c: use an hwrapbox for the toolbar. Still not perfect
yet, working on it.
* app/gimpdrawable.c
* app/about_dialog.c
* app/airbrush.c
* app/blend.c: some minor code cleanup
-Yosh
Wed Sep 1 23:18:21 BST 1999 Andy Thomas <alt@gimp.org>
* app/gdisplay.c
* app/gdisplay.h
* app/interface.c
* app/nav_window.c
* app/nav_window.h
* pixmap/navbutton.xpm (new)
New popup navigation window. press the icon that appears in
the bottom right-hand corner of the image display. A navigation
window will appear that will allow you to scroll around the image if
the area shown is smaller than the overall image size. Thanks to tml
for the idea.
1999-09-01 Tor Lillqvist <tml@iki.fi>
* app/appenv.h
* libgimp/gimpmath.h: New file. Includes <math.h>. Move G_PI,
RINT(), ROUND() etc from app/appenv.h here, so plug-ins can
use them, too. Remove some commented-out old stuff in appenv.h.
* libgimp/gimp.h: Include gimpmath.h.
* libgimp/gimp.c (gimp_main): Win32: Don't install signal
handlers, we can't do anything useful in the handler ourselves
anyway (it would be nice to print out a backtrace, but that seems
pretty hard to do, even if not impossible). Let Windows inform the
user about the crash. If the plug-in was compiled with MSVC, and
the user also has it, she is offered a chance to start the
debugger automatically anyway.
* app/*several*.c: Include gimpmath.h for G_PI etc. Don't include
<math.h>, as gimpmath.h includes it.
* plug-ins/*/*many*.c: Include config.h. Don't include <math.h>.
Remove all the duplicated definitions of G_PI and rint(). Use
RINT() instead of rint().
* app/app_procs.[ch]: app_exit() takes a gboolean.
* app/batch.c
* app/commands.c
* app/interface.c: Call app_exit() with FALSE or TRUE.
* app/main.c (on_error): Call gimp_fatal_error. (main): Don't
install any signal handler on Win32 here, either.
* app/errors.c (gimp_fatal_error, gimp_terminate): Win32: Format
the message and call MessageBox with it. g_on_error_query doesn't
do anything useful on Win32, and printf'ing a message to stdout or
stderr doesn't do anything, either, in a windowing application.
* app/apptypes.h
* app/pathsP.h: removed trailing enum commas
* app/gdisplay_color.[ch]: added a foreach function to iterate
over the display filter names
* app/gdisplay_color_ui.[ch]: display filter ui stuff (doesn't do
much yet ;)
* app/commands.[ch]
* app/menus.c: hooked the above into the menu system
* app/Makefile.am: added new files
* plug-ins/gimpressionist/preview.c: removed bogus // comment
-Yosh
Fri Aug 27 18:57:50 BST 1999 Andy Thomas <alt@gimp.org>
* app/nav_window.c
* app/nav_window.h
* app/gimppreviewcache.h
* app/layer.c
* app/channel.c
* app/commands.c
Added some controls to the nav window. Yep. I know that the
buttons are toooo biGGG.
Preview cache changes. Now prime preview cache with a image
so that later we have a better chance of a hit. Still
needs to be more intelligent at doing this (needs to pick largest
out of the cache & use its size as the size to prime with).
Tue Aug 24 22:50:28 BST 1999 Andy Thomas <alt@gimp.org>
* app/nav_window.c
Preview now updated when image is modified. Done on a two second +
idle timer. However the preview cache needs modifying since
the tiles are transversed twice. Once for small previews then for
larger ones. Should only be done once.
1999-08-24 Michael Natterer <mitschel@cs.tu-berlin.de>
* app/channels_dialog.c
* app/color_area.c
* app/color_panel.c
* app/color_select.c
* app/disp_callbacks.[ch]
* app/gimpdnd.[ch]: pass the widget to the color dnd callbacks.
* app/palette.c: color dnd for the palette dialog. Shift+click
toggles setting the FG/BG color now.
Mon Aug 23 23:25:05 BST 1999 Andy Thomas <alt@gimp.org>
* app/menus.c
* app/nav_window.c
Nav window code now handles boundary conditions correctly (ie
you can scroll to the edges of the image now).
It also has some key bindings:-
1) Arrow keys work as expected
2) =/- keys perform zoomin/zoomout. Note these keys are hardcoded
at present until (if) I find away of finding out how to get the
current accel. keys for these functions.
3) Space will raise the display window to the top of the window stack.
It also updates the preview. This will be changed to happen
automatically RSN.
Tearoff menus are now popped up and down (like other dialogs) when
the tab key is pressed in the image window.
Mon Aug 23 10:15:32 EDT 1999 Austin Donnelly <austin@gimp.org>
Dirty flag now correct in all cases. Can be displayed in image
window title too. See NOTE near gimp_image_dirty() for details.
* app/fileops.c: gimp_image_clean_all() after reverting an image.
* app/gdisplay.c: register handlers for gimage dirty and clean
signals to update image title. New image-title-format
expansion: %Dx expands to x if the image is dirty.
* app/gdisplay_ops.c: gimage->dirty flags != 0 is the correct
condition to test to see if an image is dirty.
* app/gimpdrawable.c: gimp_image_dirty() should never be called
except from an undo_push_* function. Call
undo_push_cantundo() if you want to dirty the image but can't
be bothered writing an undo handler (be ashamed of yourself!).
* app/gimpimage.c: new gimage signal: clean. Emitted when an undo
operation takes place. Gimage changes when either dirty or
clean is emitted, so if you need to update previews etc, look
for both! Move group_count into gimage structure, since
leaving it as a static in undo.c is bad if two undo groups are
started on different images at the same time. More changes
of gimp_image_dirty() to undo_push_cantundo()
(parasite-related, plus layer moves). See the NOTE on dirty
counter near gimp_image_dirty() for the full story.
gimp_image_dirty() and gimp_image_clean() simplified - counter
can go negative.
* app/gimpimageP.h: group_count moved from undo.c
* app/layers_dialog.c: push undo for layer name change, rather
than dirtying the image.
* app/undo.c: layer rename undo functions
added. undo_push_cantundo() convenience functions added.
group_count made per-gimage since everything else is. When
blowing away redo stack, make image infinitely dirty if redo
info contained file save point.
* app/undo.h: added undo_push_layer_rename() and
undo_push_cantundo().
* TODO: added idea for undo history window.
1999-08-23 Michael Natterer <mitschel@cs.tu-berlin.de>
* app/bucket_fill.[ch]: export bucket_fill_region().
* app/channels_dialog.c: enabled dropping a color to a channel.
* app/color_area.c
* app/color_panel.c
* app/gimpdnd.[ch]: the whole color dnd is now done in a generic
function in gimpdnd.c (dnd of other types is still hacked in at
various places but will go to generic functions and callbacks as
well).
* app/disp_callbacks.[ch]
* app/interface.c: drop a color to the display to bucket fill the
selected region.
1999-08-22 Michael Natterer <mitschel@cs.tu-berlin.de>
* app/color_area.[ch]
* app/color_panel.[ch]
* app/gimpdnd.[ch]: enabled dnd for colors (compatible with the
standard gtk/gnome color dnd). The color selection is now invoked
on a real click, not on button_down to avoid confusion with dnd.
* app/channels_dialog.c
* app/disp_callbacks.c
* app/interface.c
* app/layers_dialog.c: minor dnd updates/fixes.
* app/channel.[ch]
* app/channel_pvt.h
* app/docindex.[ch]
* app/docindexif.[ch]
* app/drawable.[ch]
* app/floating_sel.c
* app/gimage.[ch]
* app/gimage_mask.c
* app/gimpdrawable.[ch]
* app/gimpdrawableP.h
* app/gimpimage.[ch]
* app/gimpimageP.h
* app/layer.[ch]
* app/layer_pvt.h
* app/undo.c
* app/xcf.c: wanted to do some s/int/gboolean/ in the layer files
where appropriate and found myself spending the whole night doing
a big code review for layers/channels/drawables/images:
s/int/gboolean/, s/<type>/g<type>/, lots of indentation, removed
some old global variables and deprecated functions, #include
cleanups, proper prototypes, copyright headers, ...
Sat Aug 21 01:06:53 BST 1999 Adam D. Moss <adam@gimp.org>
* app/nav_window.c: Navigation window shows checkmarked alpha,
also previews correctly for greyscale images now.
Sat Aug 21 00:07:37 BST 1999 Adam D. Moss <adam@gimp.org>
* app/nav_window.c: Improved pointer tracking when
dragging navigator rectangle - less lag. Enabled hourglass
when computing first thumbnail.
1999-08-20 Michael Natterer <mitschel@cs.tu-berlin.de>
* app/Makefile.am
* app/gimpdnd.c: new file. Contains a function which creates dnd
preview icons for all kinds of drawables.
* app/gimpdnd.h: added the new dnd types.
* app/channels_dialog.c: same dnd functions as in the layers
dialog. Fixed channels_dialog_flush(). Code cleanup.
* app/layers_dialog.c: enabled dnd for layer masks.
* app/disp_callbacks.c
* app/interface.c: dnd code generalization. The toolbox and the
display accept drop of any kind of drawable now.
* app/gimage.h
* app/gimpimage.[ch]: new function gimp_image_position_channel().
* app/layer.[ch]: new function layer_mask_get_layer().
1999-08-19 Michael Natterer <mitschel@cs.tu-berlin.de>
* app/Makefile.am
* app/gimpdnd.h: new file containing the dnd data definitions.
* app/disp_callbacks.[ch]
* app/interface.c: drop layers on the toolbox to create a new
image and on the display to copy it to the image's layer stack.
* app/layers_dialog.c: drop layer on the "New" button to create an
empty layer with the dropped layer's properties, to "Duplicate" to
duplicate it and on the trashcan to delete it.
Thanks to Andy for the ultra-cool dnd preview pixmap patch.
* app/layer.[ch]
* app/undo.c: renamed layer_mask() to layer_get_mask(). Prototyped
some function headers.
* app/disp_callbacks.c: Wheelmouse stuff: Shift+wheel scales the
display.
* app/airbrush.c
* app/eraser.c
* app/paint_options.h
* app/paintbrush.c
* app/pencil.c
* app/tool_options.c: moved the "Incremental" toggle to the
PaintOptions structure because it is used more often now.
* app/*.[ch]: Actually use the enum types GimpImageType,
GimpImageBaseType, LayerModeEffects, PaintApplicationMode,
BrushApplicationMode, GimpFillType and ConvertPaletteType, instead
of just int or gint. Hopefully I catched most of the places
where these should be used.
Add an enum ConvolutionType, suffix the too general constants
NORMAL, ABSOLUTE and NEGATIVE with _CONVOL. Use NORMAL_MODE
instead of NORMAL in some places (this was what was intended). Fix
some minor gccisms.
* app/apptypes.h: New file. This file contains the above
enumeration types, and some opaque struct typedefs. It was
necessary to collect these in one header that doesn't include
other headers, because when we started using the above mentioned
types in the headers, all hell broke loose because of the
spaghetti-like cross-inclusion mess between headers.
(An example: Header A includes header B, which includes header C
which includes A. B uses a type defined in A. This is not defined,
because A hasn't defined it yet at the point where it includes B,
and A included from B of course is skipped as we already are
reading A.)
Thu Aug 12 21:38:53 BST 1999 Andy Thomas <alt@gimp.org>
* app/commands.c
* app/commands.h
* app/disp_callbacks.c
* app/gdisplay.c
* app/gdisplay.h
* app/info_dialog.c
* app/info_dialog.h
* app/info_window.c
* app/info_window.h
* app/menus.c
* app/scale.c
* app/scroll.c
* app/scroll.h
* app/nav_window.c (new)
* app/nav_window.h (new)
* pixmap/dropper.xpm (new)
New "navigator" image (accessed via <Image>/Window Nav..). This gives
an outline of the location of the current view on an image. Eg if your
image window is only showing part of an image then the Window Navigation window will outline the area viewed. You can "drag" the outlined
square around the viewport and the main image will scroll. Additional
a single click outside the square will center the image at that
location.
Also started to add additional information to a new page inside the
Window information dialog (currently only pixel value is shown).
Both these features are currently work in progress and unfinished.
In particular the Navigator does not keep in step with changes
to the basic image (however it does keep in step with image size changes and if you modify the size of the image viewing window). It also
does not display the transparent areas of images very nicely.