... which is similar to gimp_display_shell_get_pickable(), however,
it returns the projection, rather than the image, only when
gimp_display_shell_get_infinite_canvas() is TRUE, i.e., when the
shell is in "show all" mode *and* canvas padding is disabled.
Add an option to keep the normal canvas padding in "show all" mode,
instead of extending the checkerboard pattern indefinitely. This
is useful when wanting to show the image content beyond the canvas,
while still keeping the focus on the canvas; further commits will
extend this mode to behave in more view-related cases as if "show
all" wasn't enabled.
Add a new 'View -> Padding Color -> Keep Padding in "Show All"
Mode" toggle, which controls this behavior, with a corresponding
default-value option in the preferences, under "Image Windows ->
Appearance".
In GimpDisplayShell, scale the render cache by the window's scale
factor, and render its content in device pixels, instead of scaled
application pixels. When painting the cache to the screen, unscale
the cairo context by the same factor, so that it's painted in the
native resolution. Note that the various
gimp_display_shell_render_foo() functions still speak in
application pixels, and the scaling happens internally in
gimp_display_shell_render().
Aside from rendering at native resolution on HiDPI, this also fixes
an issue where grid-like display artifacts would appear when the
render cache was not fully validated due to the non-native scaling.
... after commit 2c9a8a567b. Don't
use the same function as a handler for GimpContext::display-changed
and GimpContext::image-changed -- their signatures are different.
In GimpNavigationEditor, make sure to clear the editor's shell when
the last image is closed, even though the corresponding display is
stil alive, so that we don't needlessly extend the lifetime of the
image. This is necessary after the recent GimpImageViewable
changes, since the editor now (indirectly) holds a reference on the
image.
Update the image-projection priority rect to the current display's
viewport when the display becomes active, so that the right region
is rendered first when switching between different displays of the
same image.
Add a show_all parameter to gimp_image_pick_color(), which, when
TRUE, allows picking colors outside the canvas bounds in sample-
merged mode. Forward the display's "show all" mode through this
parameter where applicable (in particular, in the color-picker tool
and the pointer dockable).
When the image's alpha channel is invisible, paint regions outside
the image contents as black, instead of using a checkboard pattern.
This is especially notable when viewing the image in "show all"
mode.
In GimpNavigation{Editor,View}, show the full image contents when
the corresponding display is in "show all" mode. Additionally,
when the display's "show canvas boundary" is active, show the
canvas boundary in the navigation view as well.
Add a "show canvas boundary" display option, and a corresponding
"View" menu item and default-apperance preferences option. When
enabled (the default), the canvas boundary is shown as an orange/
black dashed line in "show all" mode.
In "show all" mode, the image is thought to be "infinite"; this
commit improves the overall scrolling/zooming behavior in this mode
according to this assumption. In cases where a specific image size
is needed (e.g., for the scrollbar bounds, fit-image-in-window,
etc.), the image's full bounding box is used; however, in cases
where a center point is needed (e.g., for the zoomed-out scrollbar
bounds, center-image-in-window), the canvas center, rather than the
bounding-box center, is still used.
... which specifies whether to clip the viewport to the canvas
(previously, it would always be clipped). Use the appropriate
value in all callers, depending on the shell's "show all" mode. In
particular, this commit avoids clipping the image projection's
priority rect to the canvas in "show all" mode.
Add a "show all" mode to GimpDisplayShell, controlled through a
corresponding "View -> Show All" menu item. When enabled, the
entire image content is displayed, instead of cropping the image
to the canvas size. More generally, the display behaves as if the
canvas were infinite. The following commits improve the overall
behavior in this mode.
Add a prefernces option to control the default "show all" state.
GimpDisplay contains only the ID logic and the "gimp" and "config"
pointers, and lives in the core.
GimpDisplayImpl is a subclass and contains all the actual display
stuff. The subclass is only an implementation detail and doesn't
appear in any API.
Remove all hacks which pass displays as gpointer, GObject or
GimpObject through the core, or even lookup its type by name,
just use GimpDisplay.
In GimpCanvasTransformPreview, use a GimpPickable, instead of a
GimpDrawable, as the preview source, so that we can use it with the
image projection, rather than just with drawables.
... which controls whether or not the image is rendered by the
shell. We'll use this to hide the image while showing its
transform preview in the next commits.
Basically this commit makes sure that all return values that are marked
as "Returns:" also have a `(nullable)` annotation if it is mentioned on
the same line that NULL can also be returned.
This will prevent a few problems in GObject-introspection.
Documentation-wise in C, this doesn't matter a lot, but it allows
GObject-Introspection based bindings to use their built-in versions when
they want to render any kind of documentation (for example, docs for
Python plugins can render `%NULL` as `None`).
which means that it's now included normally via gimpbase.h
and not any longer via gimpbasetypes.h which we only did out
of lazyness. A *lot* of files in libgimp* and app/ now need to
Since introducing gimp_display_shell_canvas_tick() we were setting
shell->disp_width and shell->disp_height in the tick callback, which
was too late and caused redundant rendering and scrolling, but was
never noticed.
Now we clear the render cache and its valid region in
gimp_display_shell_canvas_size_allocate() directly and set
shell->disp_width and shell->disp_height immediately, so other places
that listen to the canvas' size-allocate get the right values.
The old size of the canvas gets to the tick callback using a small
struct as user data.
Revert the previous commit 786686a541 and comes up with a better fix.
Let's actually change the image base type and add its colormap as close
as possible without any GUI calls in-between. I also add an explicative
comment so that people are aware of this call proximity requirement to
avoid future problems when the code gets remixed.
It should be better than hacking around with exception in GUI code, and
should (hopefully) avoid other similar bugs.
Fixes the GIMP-CRITICAL:
> gimp_babl_format_get_trc: assertion 'format != NULL' failed".
During an indexed conversion, we are in a weird limbo state between the
time we changed the base-type to GIMP_INDEXED and when we actually set
the new palette. If during this time, we hit a context switch (which
typically happens during GUI code; in this specific cases, the various
progress updates would call gimp_widget_flush_expose() which does
trigger context switch), then gimp_display_shell_update_title_idle()
might be idly called. And when it does, it sees an indexed function with
neither format nor builtin profile.
Must initialize shell->render_buf_width,height before realize(), so
move the code to gimp_display_shell_init(), it doesn't depend on the
shell being realized.
When set to FAST we do nearest neighbor from the next bigger mipmap
level instead of linear or box filtering - this gives a slight and
permanent boost to painting, and all updates, having one that combines
best of both worlds and reblits in high quality after a timeout would
be even more desirable.
Introduce a render cache that keeps the result of scaling, color
management, display filters and shell mask (for tools like fuzzy
select).
Change gimpdisplayshell-render.[ch] to only render to the cache and
manage a cairo region of the cache's valid area. Call cache
invalidation functions form various places. Change the API of all
render functions to be in display coordinates.
Also get rid of gimpdisplayxfer.[ch] because we now have a
canvas-sized cairo surface which is a surface similar to the
destination surface.
Step one: get rid of all those deprecation warnings that make
it hard to see any other warnings:
- add a lot of dummy API to GimpAction, GimpActionGroup, GimpUIManager
etc. which simply forwards to the deprecated GTK functions, they
will all go away again later
- rename GimpAction to GimpActionImpl
- add interface GimpAction that is implemented by all action classes,
creates a common interface and allows to remove some duplicated
logic from GimpToggleAction and GimpRadioAction, and at the same
time adds more features
Connect GimpDisplayShell to GimpImage::mode-changed and update its
cached color transforms. Also get rid of a duplicate conection to
GimpImage::precision-changed.