Currently, the error console is highlighted (shown/blinked) only
upon errors; however, warnings, which are not shown on the
statusbar while the error console is open, often also contain
important information.
Allow the user to configure which message types (errors, warnings,
and regular messages) highlight the error console, using a new
"highlight" submenu in the error-console menu. Add corresponding
config options, saved in sessionrc. By default, highlight the
error console unpon both errors and warnings.
Allow propgui constructors to specify an (optional) callback function
when creating pickers, to be called when a color/coordinate is picked,
similarly to controller callbacks.
Implement picker callback support in GimpFilterTool. When the active
picker has an associated callback function, call it instead of the
class's color_picked() function.
Add lots of "#include <gegl.h>" to .c files that miss it, which is
now necessary, since this commit adds a Babl* parameter in
propgui-types.h.
When switching between the save/export dialogs, preserve the
dirname part of the path (or rather, use it to set the dialog's
current folder,) not just the basename.
Use gimp_gradient_get_{left,right}_flat_color(), instead of
gimp_gradient_get_color_at(), to get the selection endpoints'
colors in the gradient editor, so that the correct colors are used
under any condition (in particular, if there are 0-length
segments.)
...in both the core and libgimp.
Images now know what the default mode for new layers is:
- NORMAL for empty images
- NORMAL for images with any non-legacy layer
- NORMAL_LEGAVY for images with only legacy layers
This changes behavior when layers are created from the UI, but *also*
when created by plug-ins (yes there is a compat issue here):
- Most (all?) single-layer file importers now create NORMAL layers
- Screenshot, Webpage etc also create NORMAL layers
Scripts that create images from scratch (logos etc) should not be
affected because they usually have NORMAL_LEGACY hardcoded.
3rd party plug-ins and scripts will also behave old-style unless they
get ported to gimp_image_get_default_new_layer_mode().
- trailing whitespaces cleaned out;
- vectors are called "path" in all visible strings;
- do not check for floating selection and active channel: oppositely to
layers, a vector can be selected in the same time as a channel, and
while there is a floating selection.
More than 2000 lines of code less in app/, instead of
if (instance->member)
{
g_object_unref/g_free/g_whatever (instance->member);
instance->member = NULL;
}
we now simply use
g_clear_object/pointer (&instance->member);
to ::can_undo() and ::can_redo(). They still return description
strings and the new naming is slightly off :) but get_undo_desc() will
be needed for something else soon, and half of the time the functions
are indeed used to check whether there are undo/redo staps at all.
Humanize action names to make them readable while
preserving their original grouping. Mark for translation
the missing ones. Use absolute values to make
"increase/decrease more" less cryptic since we hardcode
those values anyway.
by encoding them directly in the string attached to all filter
actions. The code now supports both "gegl:some-operation" and
"gegl:some-operation\n<serialized config>".
Add "default_settings" to GimpGeglProcedure to store the settings of
the invoking action, much like the "default_run_mode" member.
Change filters-commands.c to parse the new operation string, create
GimpGeglProcedures with the deserialized settings, and use those
settings when the procedures are ran.
Change the filter history to be smarter about what is already in the
history, there can now be several different procedures with the same
name.
Remove the dilate and erode actions from the drawable group, and add
them to filters, they are just special cases of value-propagate with
fixed settings.
which determines if a filter is applied directly (RUN_NONINTERACTIVE)
or asynchronously using GimpOperationTool (RUN_INTERACTIVE).
Split filter actions in two groups, one for direct apply and one for
interactive apply, which have separate callbacks that create
GimpGeglProcedures with the right default_run_mode set.
(After doing this distinction automatically based on the existance of
editable properties, I figured will might want direct apply also for
filters that do have properties, such as e.g. dilate and erode, which
are just value-propagate with some constant property values)
which gets added automatically by procedure_commands_get_display_args().
Move the non-interactive and run-with-last-vals code to
gimp_gegl_procedure_execute() (not execute_async()) because it makes
more sence to call it synchronously anyway (not implemented yet).
This commit should change no behavior.
Return only the config object's GType and do the g_object_new() in the
caller (one caller only needs the type, there is no need to create a
dummy object just to get to its type).
so they show up in recent filters, and don't need their own callbacks.
This has the problem that they now show a GUI with no options, but
that simply puts on more pressure to fix this general uglyness of ops
without editable properties.
"layers-text-tool" action shows as "Text Tool" while "vectors-path-tool"
shows as "Path Tool". That's very confusing with tools-text and
tools-vectors respectively.
These actions are mostly about entering in edit mode with the active
layer or path. For text layers, it will enter text edition on canvas,
whereas just open the attributes edition dialog on other layers. For
consistency, layers-text-edit is renamed as well too layers-edit-text.
This also fix the side effect of commits 10099bd and 526918b where I
didn't realize that layers-text-tool was also working on non text layers
on purpose (being very badly named). Now there is a separate layers-edit
and layers-edit-text.
Thanks to Pat David for English corrections. :-)
If focus is on the layer list for instance, running this action from
right-click menu raises the on-canvas toolbar, ready for edition, with a
visible text cursor. But if the canvas has no focus (since you clicked
on the layer list, it has the focus), you still have to move your mouse
over and click the text on canvas. That doesn't make sense and there
would be barely any reason to use this over selecting the text tool then
clicking the canvas.
... non-text layers.
Since commit 10099bd, the action will be non-sensitive with non-text
layers, so if it happens, there is a bug somewhere. Therefore
g_return_if_fail() on this condition.
Moreover opening the edit attributes dialog was absolutely confusing on
what this action is supposed to do. We should not have these kind of
random behaviors.
and use them for the new image in "Paste as new image". We were using
the resolution and unit of the image the paste command was invoked
from, which is entirely random and useless.
Filters settings used to be serialized and deserialized only
when a filter tool's GUI was shown, too late for the code that
re-runs/re-shows filters with previous values.
Move the entire loading/saving code to gimp-operation-config.c, even
adding/removing the dummy separator item between timestamped automatic
history and manually saved settings. Load the settings automatically
when a settings container is requested, but still trigger saving from
the few places the container is changed in the GUI; could also
automate that later.
This commit also moves all settings of filters that have their own
tools from gimpdir/tool-options/ to gimpdir/filters/. Add compat code
to try the old filename if the new doesn't exist, so files are
migrated automatically.
WIP, but this step already fixes the bug.
Both in the GimpImage API and in the GUI. The toggle in the save
dialog now controls ZLIB compression directly. Changed the various
info labels accordingly. Ditch the XCF parasite that saved the XCF
compat mode.
It was agreed that we should write "plug-in" consistently. Only possibly
user-visible strings were updated.
Thanks to scootergrisen for a first patch which could not make it
after changing decision on the canonical writing.
In particular all rotate/flip actions can apply to an image or drawable.
Let's make it clear, especially when it is run out of the menu context,
for instance in the action search.
Try to sort all GIMP_ICON_* defines into FDO categories like in
https://specifications.freedesktop.org/icon-naming-spec/latest/ar01s04.html
Add defines for all icons we override, rename some icons to their FDO
standard names, and mark the ones we duplicate with a comment so we
don't forget to rename those to standard names in 3.0.
Remove all stock items added since 2.8, restore accidentially removed
ones, and rename the newly added GIMP_STOCK_* defines to GIMP_ICON_*.
(will move to having GIMP_ICON_* defines instead of magic hardcoded
strings for all icons).
which returns an array of modes in the order they would appear in a
GimpLayerModeContext's UI (like tool options or the layers dialog),
without the separators.
Use it in context-commands.c and layers-commands.c instead of static
(and outdated) arrays for the actions that cycle through modes.
set all legacy modes to completely immutable and the LAB modes'
blend mode to immutable. Change GimpLayer setters and the UI
accordingly. Remove the LAB color spaces from the GUI, they can
only be used with the LAB blend modes anyway and not changed.