2000-12-29 Michael Natterer <mitch@gimp.org>
* app/Makefile.am
* app/channel_pvt.h
* app/drawable_pvt.h
* app/gdisplayF.h
* app/gimpdrawableP.h
* app/gimpimageP.h
* app/layer_pvt.h
* app/toolsF.h: removed these files.
* app/apptypes.h
* tools/pdbgen/enums.pl: added tons of opaque typedefs and enums.
* tools/pdbgen/pdb/brush_select.pdb
* tools/pdbgen/pdb/brushes.pdb
* tools/pdbgen/pdb/channel.pdb
* tools/pdbgen/pdb/color.pdb
* tools/pdbgen/pdb/convert.pdb
* tools/pdbgen/pdb/display.pdb
* tools/pdbgen/pdb/drawable.pdb
* tools/pdbgen/pdb/fileops.pdb
* tools/pdbgen/pdb/gradient_select.pdb
* tools/pdbgen/pdb/gradients.pdb
* tools/pdbgen/pdb/help.pdb
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/layer.pdb
* tools/pdbgen/pdb/pattern_select.pdb
* tools/pdbgen/pdb/patterns.pdb
* tools/pdbgen/pdb/selection.pdb
* tools/pdbgen/pdb/tools.pdb
* app/*: chainsaw #include cleanup:
- Never (never!!) include stuff in header files except where we
need access to structures' contents (like derived objects).
- Added prototypes and proper formating in many files.
- The #include order in *all* *.c files is as follows:
#include "config.h"
#include <system stuff>
#include <gtk/gtk.h>
#include "apptypes.h"
#include "gimp stuff"
#include "libgimp stuff"
#include "libgimp/gimpintl.h"
By following this scheme we can easily see a file's dependencies
from it's #include's and can grep for the inclusion to find out
where a file is used.
* tools/pdbgen/app.pl: changed to follow the include scheme above.
* libgimp/Makefile.am
* libgimp/gimpuitypes.h: new file, included from libgimp/gimpui.h
and from app/apptypes.h.
* libgimp/gimpcolorbutton.[ch]
* libgimp/gimpdialog.[ch]
* libgimp/gimphelpui.[ch]
* libgimp/gimpparasite.[ch]
* libgimp/gimppatheditor.[ch]
* libgimp/gimpprotocol.c
* libgimp/gimpquerybox.[ch]
* libgimp/gimpsizeentry.[ch]
* libgimp/gimptypes.h
* libgimp/gimpui.h
* libgimp/gimpunit.h
* libgimp/gimpunitmenu.[ch]
* libgimp/gimpwidgets.[ch]: changed accordingly.
* plug-ins/FractalExplorer/Dialogs.c
* plug-ins/gdyntext/message_window.c
* plug-ins/imagemap/imap_default_dialog.c
* plug-ins/imagemap/imap_file.c: these files used to include
"libgimp/gimpui.h" without including "libgimp/gimp.h". This is
no longer possible because the libgimpui headers don't inlcude
"libgimp/gimpunit.h" any more.
2000-02-01 Michael Natterer <mitch@gimp.org>
* app/menus.c
* app/channels_dialog.[ch]
* app/layers_dialog.[ch]
* app/paths_dialog.[ch]: Added an "Edit xxx Attributes..." menu
entry to the dialogs' popup menus.
1999-06-06 Michael Natterer <mitschel@cs.tu-berlin.de>
* app/Makefile.am
* app/lc_dialog.[ch]
* app/lc_dialogP.h
* app/paths_dialogP.h: new files
* app/channels_dialog.[ch]
* app/layers_dialog.[ch]
* app/layers_dialogP.h
* app/paths_dialog.[ch]
* app/menus.[ch]
* app/file_new_dialog.c: modified
- Moved the toplevel L&C dialog code to lc_dialog.[ch]. Only
these files need knowledge about how to create/update/...
the sub-dialogs, so the corresp. functions are defined in
lc_dialogP.h.
- The popup menus are now created by menus.c. The command
callbacks are defined in [layers|channels|paths]_dialog.h.
- Private functions to be used by "friend files" are defined in
[layers|paths]_dialogP.h.
- Changed the order of the ops_buttons in the paths dialog to
match the order in the layers and channels dialogs.
- The paint mode menu and preview stuff still needs to go out of
layers_dialog.[ch].
- I'm not sure about the keybindings in the layer dialog's "Stack"
submenu because the list widget has it's own idea of PageUp/Down.
- Hopefully fixed the update problem with new images by calling
lc_dialog_flush() after creating a new image.
* app/app_procs.c
* app/bezier_select.c
* app/commands.c
* app/floating_sel.c
* app/gdisplay.c
* app/gimage.c
* app/gimage_mask.c
* app/paint_core.c
* app/preferences_dialog.c
* app/transform_core.c
* app/undo.c: changed #include's according to the new L&C file
structure.