Mon Aug 23 10:15:32 EDT 1999 Austin Donnelly <austin@gimp.org>
Dirty flag now correct in all cases. Can be displayed in image
window title too. See NOTE near gimp_image_dirty() for details.
* app/fileops.c: gimp_image_clean_all() after reverting an image.
* app/gdisplay.c: register handlers for gimage dirty and clean
signals to update image title. New image-title-format
expansion: %Dx expands to x if the image is dirty.
* app/gdisplay_ops.c: gimage->dirty flags != 0 is the correct
condition to test to see if an image is dirty.
* app/gimpdrawable.c: gimp_image_dirty() should never be called
except from an undo_push_* function. Call
undo_push_cantundo() if you want to dirty the image but can't
be bothered writing an undo handler (be ashamed of yourself!).
* app/gimpimage.c: new gimage signal: clean. Emitted when an undo
operation takes place. Gimage changes when either dirty or
clean is emitted, so if you need to update previews etc, look
for both! Move group_count into gimage structure, since
leaving it as a static in undo.c is bad if two undo groups are
started on different images at the same time. More changes
of gimp_image_dirty() to undo_push_cantundo()
(parasite-related, plus layer moves). See the NOTE on dirty
counter near gimp_image_dirty() for the full story.
gimp_image_dirty() and gimp_image_clean() simplified - counter
can go negative.
* app/gimpimageP.h: group_count moved from undo.c
* app/layers_dialog.c: push undo for layer name change, rather
than dirtying the image.
* app/undo.c: layer rename undo functions
added. undo_push_cantundo() convenience functions added.
group_count made per-gimage since everything else is. When
blowing away redo stack, make image infinitely dirty if redo
info contained file save point.
* app/undo.h: added undo_push_layer_rename() and
undo_push_cantundo().
* TODO: added idea for undo history window.
1999-08-22 Michael Natterer <mitschel@cs.tu-berlin.de>
* app/color_area.[ch]
* app/color_panel.[ch]
* app/gimpdnd.[ch]: enabled dnd for colors (compatible with the
standard gtk/gnome color dnd). The color selection is now invoked
on a real click, not on button_down to avoid confusion with dnd.
* app/channels_dialog.c
* app/disp_callbacks.c
* app/interface.c
* app/layers_dialog.c: minor dnd updates/fixes.
* app/channel.[ch]
* app/channel_pvt.h
* app/docindex.[ch]
* app/docindexif.[ch]
* app/drawable.[ch]
* app/floating_sel.c
* app/gimage.[ch]
* app/gimage_mask.c
* app/gimpdrawable.[ch]
* app/gimpdrawableP.h
* app/gimpimage.[ch]
* app/gimpimageP.h
* app/layer.[ch]
* app/layer_pvt.h
* app/undo.c
* app/xcf.c: wanted to do some s/int/gboolean/ in the layer files
where appropriate and found myself spending the whole night doing
a big code review for layers/channels/drawables/images:
s/int/gboolean/, s/<type>/g<type>/, lots of indentation, removed
some old global variables and deprecated functions, #include
cleanups, proper prototypes, copyright headers, ...
* app/*.[ch]: Actually use the enum types GimpImageType,
GimpImageBaseType, LayerModeEffects, PaintApplicationMode,
BrushApplicationMode, GimpFillType and ConvertPaletteType, instead
of just int or gint. Hopefully I catched most of the places
where these should be used.
Add an enum ConvolutionType, suffix the too general constants
NORMAL, ABSOLUTE and NEGATIVE with _CONVOL. Use NORMAL_MODE
instead of NORMAL in some places (this was what was intended). Fix
some minor gccisms.
* app/apptypes.h: New file. This file contains the above
enumeration types, and some opaque struct typedefs. It was
necessary to collect these in one header that doesn't include
other headers, because when we started using the above mentioned
types in the headers, all hell broke loose because of the
spaghetti-like cross-inclusion mess between headers.
(An example: Header A includes header B, which includes header C
which includes A. B uses a type defined in A. This is not defined,
because A hasn't defined it yet at the point where it includes B,
and A included from B of course is skipped as we already are
reading A.)
* pixmaps/qmasknosel.xpm
* pixmaps/qmasksel.xpm: Ugly pixmaps that tigert promised to replace
* app/channel.[ch]
* app/channel_cmds.c : made some of the private structures accessible
through exported functions to keep things a bit clean
* app/interface.c
* app/gdisplay.[ch]
* app/gimpimageP.h
* app/gimpimage.[ch]
* app/undo.[ch]: added qmasks
* app/Makefile.am
* app/qmask.[ch]: added new files for qmask support
* tools/pdbgen/pdb/channel.pdb: changed some channel stuff to keep
things a bit more private
1999-05-22 Michael Natterer <mitschel@cs.tu-berlin.de>
* app/[all files with resolution info]
* libgimp/gimp.h
* libgimp/gimpimage.c
* libgimp/gimpsizeentry.[ch]
* libgimp/gimpunit.[ch]
* plug-ins/newsprint/newsprint.c
* plug-ins/pgn/png.c
* plug-ins/tiff/tiff.c: double instead of float for all resolution
and unit-factor variables.
* app/commands.c
* app/crop.c
* app/interface.c
* app/layers_dialog.c
* app/move_tool.c
* app/resize.c
* app/rotate_tool.c
* app/scale_tool.c: pass the image's unit *and* gdisp->dot_for_dot
to all functions which create sizeentries. Never create a
sizeentry with UNIT_PIXEL but with the image's unit and set it's
unit to UNIT_PIXEL after creation if dot_for_dot is on.
This way the image's unit can always be picked from the menu
without selecting "More...".
* app/interface.c: made the query_*_box() functions use the
ActionArea.
* plug-ins/gimpunitmenu.c: GTK_WIN_POS_MOUSE for the unit
selection dialog.
* app/Makefile.am: build color_cmds, lut_funcs, and pixel_processor
* app/app_procs.c: feedback in the splash screen when loading
parasites.
* app/boundary.c: Optimized find_empty_segs.
* app/brightness_contrast.[ch]
* app/levels.[ch]
* app/posterize.[ch]:
moved pdb and lut calculation code. These files now contain only
GUI functions.
* app/channel.c: Optimized channel_bounds (fewer compares, better
use of registers). Use color_region instead of channel_*_segment
in channel_combine_rect. Optimized channel_combine_ellipse by
skipping pixels inside of the ellipse. Use
pixel_region_process_parallel in channel_combine_mask. Use a
GimpLut in channel_invert, and channel_sharpen.
* app/invert.c
* app/equalize.c: moved the lut functions to lut_funcs.c
* app/gimpdrawable.c, app/gimpdrawableP.h
* app/gimpimage.c, app/gimpimageP.h: removed unused gimpmatrix
variables/includes.
* app/gimplut.[ch]: added new function gimp_lut_process_inline
that operates on a single PixelRegion.
* app/gimpparasite.[ch]: new functions to save/load parasiterc
* app/parasitelist.[ch]: new functions to save/load ParasiteLists
in/from files.
* libgimp/parasite.[ch]: new functions to load/save parasites.
* app/internal_procs.c: get some procs from new location in
color_cmds.h.
* app/pixel_region.[ch]: moved pixel_regions_process_parallel
related functions to a new file.
* app/color_cmds.[ch]: new files for PDB
definitions/implementations of color correction functions.
* app/lut_funcs.[ch]: new files to hold lut creation functions.
* app/pixel_processor.[ch]: new files that contain the
pixel_regions_process_parallel routines. Added some new
capabilities that are currently unused.
Fri Mar 5 21:45:39 GMT 1999 Andy Thomas <alt@picnic.demon.co.uk>
This is a bit of a biggy. Added paths to layers & channels
dialog. This is not complete yet (it still has some rough edges ;-)
New:-
* paths_dialog.c
* paths_dialog.h
* pathsP.h
These are the core parts of the paths dialog & interaction.
* tools/penadd.xpm
* tools/pendel.xpm
* tools/pennorm.xpm
* tools/penedit.xpm
* tools/penstroke.xpm
New images found in the dialog. Maybe someone with a better
artistic flair could replace these?
Changed:-
* Makefile.am
Added new files for build
* layers_dialog.c
Added new tab for paths.
* bezier_select.h
* bezier_selectP.h
* bezier_select.c
Rearrangement & fixes. Not finished yet.
* iscissors.c
Header file changes. (Need to include more headers).
* gdisplay.c
* gdisplay.h
Hmmm... Added a function that did a mapping from gimage to gdisp.
This is a little bit of a "hack", but it was needed.. really.
* ops_buttons.h
* ops_buttons.c
Enhanced to create more types of button ops. Used in the paths dialog.
* channels_dialog.c
Header file changes?
* xcf.c
Paths stored in new PROP. Yosh.. I did as you and Adam suggested.
* gimpimage.c
* gimpimage.h
* gimpimageP.h
Added paths items to the image structures.
Sat Feb 20 16:12:33 CST 1999 Shawn T. Amundson <amundson@gimp.org>
* app/tips_dialog.c: Add default to Cancel button, remove
unset GTK_RECEIVES_DEFAULT from prev/next buttons (they
are like toolbar buttons), changed abreviated prev to
previous, prev/next button are now same size, cancel button
is in a button box. Added vboxes where necessary to prevent
prev/next and check button from filling vertically.
* app/app_procs.c: when splashscreen dialog is larger than the
logo, (due to huge font), center logo.
* app/file_new_dialog.c: patch from Marco Lamb <lm@geocities.com>
disallows resizing, changes vertical expanding of widgets to
not occur
* app/palette.c: patch from Marco Lamb <lm@geocities.com>. Makes
+/- buttons for zoom pixmaps (eventually, these can be replaced
with a magnifying glass with a little +/- I think), so that they
no longer expand as they did before. I modified his patch so it
did not create a misused toolbar. I did some other stuff here too,
moved Close button to the left, made it the window's default,
and unset GTK_RECEIVES_DEFAULT off of the non-bottom buttons.
* app/actionarea.c: another patch from Marco Lamb <lm@geocities.com>.
This one changes buttons to be put in a button box which is right
justified. If we decide later that spread is better, we can
change this easy enough.
* app/tools/zoom_in.xpm, app/tools/zoom_out.xpm: + and - graphics.
* libgimp/gimpunit.h
libgimp/gimpunit.c: New files from Michael Natterer
<mitschel@cs.tu-berlin.de>, gimp_unit_* routines.
* app/gimage.h
app/gimpimage.h
app/gimpimage.c
app/gimpimageP.h
app/xcf.c: Patches from Michael Natterer <mitschel@cs.tu-berlin.de>,
which keep a unit assocated with an image.
Sat Nov 14 23:16:55 GMT 1998 Austin Donnelly <austin@greenend.org.uk>
* app/gimpimage.h
* app/gimpimageP.h
* app/gimpimage.c
* app/gimage_cmds.c
* app/file_new_dialog.c
* app/info_window.c
* libgimp/gimp.h
* libgimp/gimpimage.c
* plug-ins/newsprint/newsprint.c
* plug-ins/tiff/tiff.c: gimp_image_{get,set}_resolution() calls
now get and set both X and Y resolutions. Gimp image struct now
has two resolution fields, one for each direction. I've updated
the two plugins which used the info (TIFF and newsprint).
ok, i modified *way* more files than CVS is telling me....
- add canvas_init machinery (tile_manager_validate equivalent)
- fix bugs in compositing code
- layers/channels dialog, previews
- all color handling should be fairly precision independent now
- replaced gimage_type and gimage_base_type with Tags
- remove concept of flat vs. layered gimages
ray lehtiniemi <rayl@netrover.com>
Started separating crud out of drawables.
Isolated the id system of images entirely within pdb. Even the
window titles and menus use pointers instead of ids. Should at
least remind people that this is a developers' version. :)
to detect if an image still exists, some things may, for now,
access freed images and break. This will be fixed once proper
destroy handlers are added.