... so that we can use it for other functions that involve
compositing regions (which we do in the next commit).
Rename gimp_operation_layer_mode_get_affect_mask() and
friends to _get_affected_region().
... since that's the color space it actually works in.
Keep the legacy "Color (HSV)" mode's name as is, wrong as it is,
since, well, that's what it used to be called...
Merge mode lays the source layer on top of the destination, same as
normal mode, however, it assumes the source and destination are two
parts of an original whole, and are therefore mutually exclusive.
This is useful for blending cut & pasted content without artifacts,
or for replacing erased content in general.
Calculates the dot product of the two input colors, and uses that
as the value for all the output color's components. Basically,
a per-pixel mono mixer.
Useful for custom desaturation, component extraction, and crazier
stuff (bump mapping!)
Include erase mode in the menu for layers and general paint tools.
This makes the eraser tool somewhat unnecessary, but allows for
interesting use cases (e.g., airbrush eraser, etc.)
... and get rid of the dedicated op. This gives us support for all
the blend/composite options for this mode.
Rename COLOR_ERASE to COLOR_ERASE_LEGACY, with perceptual blending/
compositing and immutable everything, and add a new COLOR_ERASE
mode, defaulting to linear blending/compositing, with mutable
everything. Modify affected code.
Most modes only modify the *color* of overlapping dest/src regions,
however, erase and color-erase may also reduce their *alpha*, i.e.,
eliminate some of the overlapping content. Flag these modes with
the new SUBTRACTIVE flag, as they require more general compositing
code. The next commit adds the said code.
Instead, add a gimp_layer_mode_get_format() function, which takes
the layer mode, composite space, and blend space, and returns the
I/O format.
Currently, we always use the composite space format as the I/O
format. This simplifies gimp_composite_blend(), and gives us
composite-space support for the "special" layer mode ops for free.
Replace the 'with-behind' and 'with-replace' properties with a
single 'context' property, and use it to select the included
layer modes, according to their context mask.
Add a dummy GIMP_LAYER_MODE_SEPARATOR value to the GimpLayerMode
enum, and use it to explicitly mark the menu separators in the
layer-mode group arrays; add separators to the layer-mode menu
accordingly.
Update the rest of the code to use 'context' instead of 'with-behind'
and 'with-replace'. In particular, in the layers and layer options
dialogs, select the right context based on whether or not the
selected layer is a group.
A bitmask, specifying in which contexts a layer mode is applicable.
Can be a combination of:
- LAYER: usable as a layer mode for actual layers.
- GROUP: usable as a layer mode for layer groups. Currently, all
modes that specify LAYER also specify GROUP, and vice versa,
but the planned pass-through mode will be GROUP only.
- PAINT: can be used as a paint mode.
- FADE: can be used for fading.
Add a 'context' field to _GimpLayerModeInfo, and provide context
masks to all the modes.
Use the context mask for validation when setting a layer's mode.
The next commit will use the mask when populating the layer mode
menus.
set all legacy modes to completely immutable and the LAB modes'
blend mode to immutable. Change GimpLayer setters and the UI
accordingly. Remove the LAB color spaces from the GUI, they can
only be used with the LAB blend modes anyway and not changed.
and to operations/layer-modes/, respectively.
Add gimp_layer_modes_init() which asserts on the correct order of the
GimpLayerModeInfo array, and switch to accessing the array directly in
gimp_layer_mode_info().
Stuff like passing "input" directly if "aux"'s opacity is 0, etc.
Used to be partly handled by normal mode, even though it applies
to other modes too.
Adjust the logic for the new compositing modes.
Add a GimpLayerModeAffectMask enum, and a corresponding
get_affect_mask() function to GimpOperationLayerMode, which
specifies which of the op's inputs, if any, are affected by the
mode, apart from the overlapping regions. Most modes affect only
the overlapping regions, but dissolve and replace also affect the
rest of the input. This information is used for determining if
the optimizations are applicable.
Largely based on a patch by Ell, with the enum type renamed and
various small changes. Adds another axis of configurability to the
existing layer mode madness, and is WIP too.
It is used both for blending and compositing, the repeated use of the word
BLEND in code made the logic involving both blending and compositing hard to
read.