these are the same nearly always, but during
an image-scale, the image size is updated early
and expose redraw following dialog destruction
uses the projection before the scale.
Basically this patch partly restores the code
before commit 8b8e67ffe2
Because it's generally the right thing to do, and server grabs broke
badly with input devices / client side windows.
gimpdisplayshell-grab.c: change logic to only server-grab if an event
is passed to the pointer grab/ungrab functions, but always use
gtk_grab_add/remove() which is sufficient in most cases.
gimpdisplayshell-tool-events.c: have the grab functions grab the
server only for space-bar scrolling and do all tool interaction,
including ruler clicks, with gtk_grab_add/remove(). Refactor things
a bit to also use the grab API for button-2 scrolling.
gimpdeviceinfo-coords.c: transform the event's coords to the canvas'
coordinate system, they might come from a ruler now.
This fixes the following bugs:
Bug 645315 - gimp_display_shell_pointer_grab: gdk_pointer_grab failed...
Bug 644351 - Gimp misses some strokes especially when drawing fast
Bug 645747 - Gimp is now unusable on xfce4
Add a canvas item group for previews, and a small preview infrastructure
to GimpDrawTool, and put the transform preview into the preview group,
which is below all guides, grid and layer boundaries.
instead of checking for event->button == 3, so context menus
work correctly on the Mac. Didn't change the image menu yet
because thet requires some more refactoring.
Refactor GimpImageWindow session management. As far as session
management goes, there are four states and four transitions that are
interesting.
The states are:
State Window mode Images opened
------------------------------------------
s1 swm 0
s2 swm >0
s3 mwm 0
s4 mwm >0
The transitions are:
Transition Description
-------------------------------------------
t1 Enter single-window mode (swm)
t2 Enter multi-window mwm (mwm)
t3 Open an image
t4 Close an image
When thinking of it like this, it is pretty easy to see when to call
gimp_image_window_session_clear() and when to call
gimp_image_window_session_apply(). So kill
gimp_image_window_set_entry_id() and handle all transitions in
gimp_image_window_session_update().
which removes a lot of code from the transform tool, and reduces the
number of canvas items used for the transform grid from possibly
gazillions to one.
Add GimpWindowingStrategy with create_dockable_dialog() and use it in
dialogs_create_dockable_cmd_callback(). There are two implementations:
GimpSingleWindowStrategy and GimpMultiWindowStrategy. Depending on the
window mode, we want new dockables to appear in different places when
created. In single-window mode, they should appear inside the single
image window. In multi-window mode, a new dock window is created.
In gimp_display_shell_drop_uri_list(), shell->display is dereferenced in
some places without checking that it's still there. It can be set to
NULL if the user quits the application while a drag and drop action is
being processed and the main loop is iterated during execution of this
function. (Bug #652280)
Since gimp_display_shell_appearance_update() depends on docks being
present, call it in gimp_image_window_add_dock(). Otherwise the resize
handle will be present when starting in single-window mode.
Call gimp_image_window_session_update() at the end of
gimp_image_window_constructed() so that if GIMP is closed right after
being started, the image window session info has the widget
initialized (and also so that the correct size is setup initially).
in both multi- and single-window mode. This is useful especially in
multi-window mode because in single-window we can already cycle
through all tabs with Ctrl+PageUp/Down.
Removes a lot of code from the rectangle tool and fixes off-by-one
drawing problems because in image coordinates, lines can't be aligned
correctly with rectangles.
instead of always passing FALSE when changing to a different
layer. For some reason we were displaying the right state anyway,
which can only mean that we do things redundantly here and call this
function twice.
- start_stroke()/finih_stroke() -> begin_stroke()/end_stroke()
- process_event_queue() -> process_stroke()
- GimpMotionBuffer::motion() -> GimpMotionBuffer::stroke()
- add GimpMotionBuffer::hover() and process_hover()
- remove push_event_history() and pop_event_queue() from API
The thing works like this:
- Motion events are continuously fed into the buffer using motion_event()
- begin_stroke()/end_stroke() correspond to BUTTON_PRESS/BUTTON_RELEASE,
the period between them is a "stroke"
- If motion_event() returns TRUE, we request "stroke" signals by calling
process_stroke() and "hover" signals by calling process_hover()
where finish_stroke() is the former flush_event_queue() and
start_stroke() is used in BUTTON_PRESS instead of poking into the
motion buffer's internals. Also, call finish_stroke() also when the
tool is not active, so the event buffer is flushed (the "motion"
callback will ignore the events if the tool is not active).
and emit the buffer's "motion" signal when a motion is supposed
to happen. In GimpDisplayShell, connect to GimpMotionBuffer::motion()
and call the tool.
That's most likely a very old artifact that was needed not even when
we used to do XOR, and these days it's even wrong because it makes
the tools think that something about the display has changed, like
zoom or scroll.
The flashing function checks for a non-empty queue by itself. Also
remove the timeout source explicitly in flush_event_queue() because it
might be called directly, and its FALSE return value has no effect on
the timeout source in that case.
This commit only adds the class and removes the members from
GimpDisplayShell, so everything looks more ugly than before, but
I wanted the member moving separate from any refactorings.
Use gdk_window_create_similar_surface instead of gdk_cairo_create in
selection_render_mask, as the latter is not entirely correct to use
outside the expose handler and may have some unwanted clipping state.