Commit Graph

2550 Commits

Author SHA1 Message Date
Jehan 2912552263 app: make the "Anchor" tooltip depending on whether we are floating over…
… a layer or a layer mask.
2022-11-28 20:43:56 +01:00
Alx Sa cc3f7afb04 tools: auto-activate transform tools on canvas
This removes the need to click the canvas after selecting a transform
tool before you can start working on the transform.
2022-11-13 17:52:25 +00:00
Jehan 143496af22 app, menus, pdb: new "Paste as Single Layer( in Place)?" actions.
When the clipboard contains raw image data or single layers, it's the same as
the normal "Paste" (and "Paste In Place" respectively). These actions are useful
if you want to copy a bunch of layers and paste them "merged" into a single
layers (since now the copy-paste of multiple layers will create multiple
layers).
It is somehow similar to the "Copy Visible" action except that it works on
selected layers only and work at paste time, making the action more versatile.
2022-11-12 22:34:51 +01:00
Jehan fc050914ab app, menus, plug-ins: move some advanced paste actions into submenu.
There are so many paste options and I feel that the "Paste into Selection*"
actions are advanved enough that they can go into submenus. So I move them into
"Paste as". The other reason is that I'm going to add 2 more options!

I hesitated to rename the "Paste as" submenu but we couldn't find a good naming
(except just "Paste" but it's redundant with the default action and "Paste…" but
this usually implies a dialog, not a submenu).

Last but not least, I renamed the various paste actions to contain the word
"Paste" in it. E.g. s/New Image/Paste as New Image/. The old naming made sense
when action labels were only displayed in menus. But nowadays they can be shown
in other more independant context, such as the action search (and just
displaying "New Image" in there is very misleading).
2022-11-12 22:34:36 +01:00
Jehan 3453c8bd55 app, pdb: paste layers over the top selected drawable.
When several drawables were selected, it was pasting at the top of the layer
stack. Instead, paste over the top selected layer ("top" visually in the Layers
dockable).

There was the question of: what should we do when pasting over a layer group.
Should we consistently paste the new layers above the group or inside the group?
After discussions with Aryeom, we decided to stay consistent and paste above, at
least for now.
2022-11-09 17:22:35 +01:00
Alx Sa 2c4f91f585 app: Paste as new layer by default
This changes the default selection pasting behavior to be a new layer,
rather than a floating selection. It also removes the
"Paste as New Layer" submenu options as they are now redundant.
2022-11-09 00:31:00 +00:00
Jehan f6dd7f9b3a app: get rid of return_if_no_drawable() macro and…
… gimp_image_get_active_drawable() function!

Also fixing some memory leaks from previous usages of the multi version
return_if_no_drawables().
2022-11-09 01:24:34 +01:00
Jehan 831cb91303 app: remove gimp_image_get_active_drawable() usage in colormap actions. 2022-10-20 23:17:07 +02:00
Jehan 48bebb8a27 app: replace one more usage of gimp_image_get_active_drawable(). 2022-10-19 15:14:14 +02:00
Jehan 74b4951e50 app: remove a gimp_image_get_active_drawable() in select actions.
The action "select-float" should probably only work for a single selected
drawable anyway since a floating selection can only be stacked on one drawable
at a time.
2022-10-19 15:09:38 +02:00
Jehan 6716d06aa1 app: remove one more gimp_image_get_active_drawable().
Actions "vectors-fill*" and "vectors-stroke*" require a single drawable to paint
to. So action logic is unchange. I only replace gimp_image_get_active_drawable()
by gimp_image_get_selected_drawables() and counting the drawables.
2022-10-18 22:36:24 +02:00
Jehan 6eb78ca11f app: remaining drawable actions are now multi-layer aware. 2022-10-18 22:19:44 +02:00
Jehan 85adfb46c8 app: make "drawable-lock-content|position" multi-drawable aware. 2022-10-18 22:06:21 +02:00
Jehan cff1ae4176 app: remove one more usage of gimp_image_get_active_vectors().
For "text-tool-text-along-path", it makes sense to keep it only usable when a
single path is selected.
2022-10-18 16:35:59 +02:00
Jehan 0508148580 app: get rid of one more usage of get_active_item() abstract method. 2022-10-12 22:38:35 +02:00
Jehan 9fc8260c7c app: "vectors-copy" and "vectors-export" are now multi-paths aware. 2022-10-12 22:13:38 +02:00
Jehan fde780daeb app: "vectors-(raise|lower)*" actions now multi-paths aware. 2022-10-12 21:45:13 +02:00
Jehan 2835e85950 app: make the "vectors-select-*" actions multi-selection aware. 2022-10-12 21:21:22 +02:00
Jehan c804865ddd app: new "tools-paint-select-pixel-size-set" action.
Also ensure that the outline circle is redrawn while changing the
outline size.
2022-08-17 14:20:18 +02:00
Jehan 67d5e59ffb app: new "tools-warp-effect-pixel-size-set" pixel size set action. 2022-08-17 14:20:18 +02:00
Jehan ebf99132eb app: create a new pixel-size-set action for Ink and Brush tools.
Once this is done, I got rid of the ugly hack I added over the already
ugly hack used on "*-set" enum actions.
2022-08-17 14:20:18 +02:00
Jehan c7979e7f06 app: new double action "tools-mypaint-brush-pixel-size-set", used as…
… new action_pixel_size of GimpMyBrushTool.

MyPaint brush tool clearly shows the limits of my trick to have some
enum actions work with absolute values whereas others work with
per-mille values between the property min and max.

Indeed firstly MyBrush's "radius" value is logarithmic and can be
negative. Since the enum trick relies on the fact that negative values
are the semantic enumerated constants, it's broken in such case. The
second issue is that while it was acceptable to use int size for most
paint tools (even though they were double), here radius only goes from
-2.0 to 6.0; so using int values only would leave us with jumping brush
sizes.

So now I create a proper double action which simply takes pixel size and
use this from the on-canvas brush size changing. No weird trick, no int
or sign limitations.
I also add a new optional action_pixel_size in GimpToolControl.

Note: I'm also updating a bit the logic for the MyPaint brush outline
function gimp_mybrush_tool_get_outline(). Indeed after skimming a bit
through mypaint-brush.c code in libmypaint, I am not sure at all we need
to use the offset_by_random like this. And really this shown outline
seems more indicative than anything else when I see the actual size
printed by the various brushes. Finally here it was counter-productive
as I needed to get easily the logarithmic radius from the pointer
interaction on canvas.
2022-08-17 14:20:18 +02:00
Jehan 59709d348c app: distance moved on-canvas set the ink tool size as well. 2022-08-17 14:20:18 +02:00
Jehan 43f0147bfe app: allow to change the brush size on alt-right click.
I started from mitch's patch (though code changed so it was not working,
yet I ended up with quite a different direction).

Modified from original proposition in #498:

* Do not mix opacity and brush size in a same action, one on horizontal
  movement, the other on vertical. The problem is that it's hard to stay
  perfectly horizontal or vertical, so you nearly necessarily change one
  while changing the other and this would be frustrating.
* Do not just use modifiers, but modifiers + right click. The logics is
  that left (or whatever is the first button) click is for the tool
  actions. The middle click for navigation (panning, rotation, and even
  layer navigation now). Right click for now is only for menu. With this
  change, let's use right click for various settings-related changes
  too. Also we already have people complaining with things like canvas
  rotation happening unexpectedly even though it requires button clicks.
  Imagine an action just made of modifiers! Many people would hit these
  by mistake all the time!
* Focus on brush size only for now. Instead of just calling the action
  repetitively with the "SElECT_NEXT" action as proposed in the original
  patch by mitch, let's compute the actual size between the press and
  release. This would allow to have a real visual hint and also would
  make it a lot more useful and meaningful to be an on-canvas change.
  Say you want to reproduce a stroke size on canvas. You can click the
  center and expand to retrieve approximately the size without computing
  it in pixels.

Limitations and future work:

* This is a first draft and I still want to test if it works well with
  the "lock brush to view" and with scale factor > 1.
* I want to associate this with work done for #7034 so that visual hint
  still appear even when we have no visual hint set.
* I am not so fond of with the way we use enum actions which doesn't
  really make satisfying logics (I hacked a bit over it, but it's
  getting ugly). I'm considering creating int/double actions to really
  set some values with exact numbers through actions.
* Right now we need to stop the right click first. I want to be able to
  stop the brush sizing with releasing Alt too.
* It would be nice to make this all more customizable, which is why I
  called internal variable "mod1_setting". The goal will be to have
  other types of actions possibly. Also it could be deactivatable for
  people really not liking these or hitting these by mistake (while not
  needing these). Same for the navigation shorcuts.
* Similarly the right-click menu could be deactivatable or switched to
  other actions conditionally (through Preferences). It is doubtful how
  useful it is (compared to using the same menus on top of the GUI)
  though I don't want to just delete the option because some people
  would clearly be used to it.
* I think we should start breaking down the whole tool events code a bit
  more, in particular the function gimp_display_shell_canvas_tool_events().
* For more settings, a small on-canvas GUI could be of interest where
  you could customize various values through sliders and buttons, and
  also where you could put your favorite brushes or dynamics or whatnot.
  It's not replacing the more complete dockable but could be a nice
  quick version for fast editing.
2022-08-17 14:20:18 +02:00
Alx Sa 0587a10543 core: Add simulation intent and BPC to GimpImage
Adds a simulation_bpc and simulation_intent to GimpImage to allow 
plug-ins to access it
for CMYK import/export.
Four pdb functions were added to enable this access:
image_get_simulation_bpc (), image_set_simulation_bpc (), 
image_get_simulation_intent (), and image_set_simulation_intent ().
Next, it updates menu options and code to support GimpImage's
internal simulation intent and bpc.
New 'simulation-intent-changed' and 'simulation-bpc-changed signal 
are emitted via
GimpColorManagedInterface so that relevant tools 
(such as the
CYMK color picker, GimpColorFrame, and future pop-overs)
 are aware of these changes.
2022-08-13 19:39:47 +00:00
Povilas Kanapickas ae3c4c3577 widgets: Implement zoom focus in gradient editor
Zoom focus centers the point that we're zooming into at the location of
the mouse pointer.

Default zoom focus value is 0.5 which results in previous behavior.
2022-08-06 16:28:50 +00:00
Jehan 26a3a600e3 Issue #7890: Filter commands Repeat and Re-show last plug-in don't…
… work when no image is loaded.
2022-07-21 01:32:37 +02:00
Jehan 81b569cb8c Issue #8124: plug-in localization now totally moved plug-in side.
Plug-in localization was always partially plug-in side, especially for
things like custom GUI. But labels or blurb in GIMP (such as in menus or
action search) were localizing GIMP side.

It had many drawbacks:

- To get menu localization, a plug-in had to set up gettext, even though
  they might want to use something else for their GUI (after all, giving
  facilities for gettext is a good idea, but there is no reason to force
  using this system).
- There was a complex internal system passing the localization domain
  name, as well as the catalog file system path to core, then through
  various classes which we can now get rid of.
- There could be domain name clashes, if 2 plug-ins were to use the same
  i18n domain name. This was handled in now removed functions
  gimp_plug_in_manager_get_locale_domains() by simply keeping a unique
  one (and gimp_plug_in_manager_bind_text_domains() would just bind the
  domain to the kept directory). In other words, one of the duplicate
  plug-ins would use the wrong catalog. We could try to make the whole
  thing more complicated or try to forbid plug-ins to use any random
  name (in particular made easier with the new extension wrapper). But
  anyway this whole issue doesn't happen anymore if localization is
  fully made plug-in side, so why bother?

I tried to evaluate the advantages of the core-side localization of
plug-in labels/blurbs and could only find one theoretical: if we wanted
to keep access to the original English text. This could be useful
(theoretically) if we wanted to search (e.g. in the action search) in
both localized and English text; or if we wanted to be able to swap
easily en/l10n text in a UI without reload. But even if we were to ever
do this, it would only be possible for plug-ins (GEGL operations in
particular are localized GEGL-side), so it lacks consistency. And it's
unsure why special-casing English should really make sense for other
language natives who want text in their lang, and search in their lang.
They don't necessarily care about original.

So in the end, I decided to simplify the whole thing, make localization
of plug-ins a plug-in side thing. Core will only receive translated text
and that's it. It cuts a lot of code out of the core, simplify runtime
processing and make plug-in creation simpler to understand.

The only think I still want to look at is how exactly menu paths are
translated right now. Note that it still works, but it's possible that
some things may be worth improving/simplifying on this side too.
2022-07-05 12:22:32 +02:00
Alx Sa 0d7fed93ae core: Add softproof profile to GimpImage
Adds a simulation_profile to GimpImage to allow plug-ins to access it
for CMYK import/export.
Two pdb functions were added to enable this access:
image_get_simulation_profile () and image_set_simulation_profile()
Next, it updates menu options and code to support GimpImage's
internal simulation profile. Menu items are moved from View to Image's
Color Management section.
New 'simulation-profile-changed' signal is emitted via
GimpColorManagedInterface so that relevant tools (such as the
CYMK color picker, GimpColorFrame, and future dockable
dialogue) are aware of these changes.
2022-07-02 15:26:19 +02:00
Jehan 95abf39066 app, libgimp: reverse internal l10n logic of plug-in labels in core app.
I hesitated a lot whether we should just drop the whole localization of
plug-ins' label and description (blurb) within the core. Actually the
commit messages I wrote a few days ago were moving towards this logic.
It really looks to me like plug-in localization can happen fully within
plug-in themselves. As far as I can see, the only advantage which the
current logic has theoretically is that if we needed, we have access to
both the original strings and their translations (e.g. it could be
useful for text search). Nevertheless I am not sure if we will ever make
use of this, and this is limited cases as all filters turned GEGL ops
don't have such ability anyway.

Nevertheless since previous contributors clearly put quite a lot of work
on this code of localizing the plug-in's label and description within
the main binary, I want to give myself a little more time to think and
study the whole thing because doing anything rash.

In the meantime, what changes is that by default now, a plug-in without
a local gettext catalog is simply not localized. In particular, the core
process doesn't try to localize it using the default catalog, a.k.a.
GETTEXT_PACKAGE"-std-plug-ins" ("gimp30-std-plug-ins"). It just doesn't
make sense and the worst which could happen would be to get unexpected
and wrong translations.
Now by default, plug-ins will try to find a catalog in their main
folder, named as this folder. If it fails to find it, a message is
printed to stderr and localization is disabled (rather than falling back
to a default catalog). It is up to plug-in developers to either install
a catalog, or implement set_i18n() to give the right catalog, folder, or
disable localization with gettext, as handled by libgimp.
2022-06-05 01:57:02 +02:00
Ben Rogalski d90b84ba9d Custom transparency checkerboard colors
Reviewer (Jehan) note: cherry picked from MR !274. Still deciding
whether this will be pushed to gimp-2-10 branch too.

Fixed Conflicts from !274:
	app/dialogs/preferences-dialog.c
	app/display/gimpdisplayshell-draw.c
	app/plug-in/gimppluginmanager-call.c
	libgimp/gimp.c
	libgimp/gimp.h
	libgimpwidgets/gimppreviewarea.c
	libgimpwidgets/gimppreviewarea.h
	libgimpwidgets/gimpscrolledpreview.c
2022-05-14 16:27:15 +02:00
Claude Paroz a6d59a9b68 Fixed text along path error message 2022-04-15 17:25:20 +02:00
Jehan 62a76d7856 app: new welcome dialog to appear only at first launch after a new…
… installation or an update.
2022-02-22 12:23:46 +01:00
Jehan 2e64bfc61b app: allow "Lock alpha" to be set on layer groups.
It can be argued that layer groups can't be painted on, and that's
probably the original reason, but it's really just the same as "Lock
pixels". It is interesting to be able to lock alpha channels on a layer
group to simply lock all its contents alpha channels.
2022-02-15 22:08:23 +01:00
Jehan ed59344406 app: allowing to "Lock position" on layer groups.
Since we are now allowed to move groups (which is the same thing as
multi-selecting all its children and moving them), it makes no sense
that this lock is disabled.

This works the same way as "Lock pixels" in that a locked grouped also
forbid moving children. And there was already some logics so that you
can't move a layer group if one of it's children is locked. So this lock
really works both ways and is a bit special.

Finally I cleaned up a bit the multi-layer selection logics and
messaging, as well as which lock to blink (similar to the previous
commit) for the "Lock position" case.
2022-02-15 22:08:23 +01:00
Jehan e72f5614da app: properly blink the right locked layer when pixels are locked.
In particular, if painting on a layer whose parent's pixels are locked,
we were blinking an empty lock spot, which is confusing. Now
gimp_item_is_content_locked() will also return the proper item (when
relevant, i.e. when returning TRUE) which is locked. It may or may not
the same item as passed in (it may also be a parent item in particular).
2022-02-15 22:08:23 +01:00
Jehan cef6737d86 app: plural is expected here with multi-layer selected support.
Thanks to Anders Jonsson for noticing.
2022-02-12 18:55:56 +01:00
Jehan 849bd0ac47 app: new "context-dynamics-toggle" action.
As the name implies, this is an action to toggle the paint dynamics ON
and OFF which can be a huge time saver when painting and needing to
switch between dynamics and non-dynamics painting.

I have not been adding this action in the "dynamics-action" group
because these are only used for the dynamics dockable menu. Also it
looks like the context actions are not visible in the action search (I
can't recall why, but I think there was a reason), yet you can still set
a shortcut.
Should we create a new "paint-action" group maybe?
2022-02-04 15:12:00 +01:00
Jehan 084906dbf1 app, devel-docs, libgimp, pdb: remove gimp_item_set_linked().
I cleaned many remaining places where the concept of linked item still
survived.
On loading an XCF file with linked items, we are now going to create a
named sets for the linked items, allowing people to easily select these
back if the relation was still needed.

We don't remove gimp_item_get_linked() yet and in particular, we don't
save stored items into XCF files. This will come in an upcoming change.
2021-12-23 13:45:20 +01:00
Jehan 2ce84b5245 app, devel-docs, libgimp, pdb: delete gimpitem-linked.[ch].
Getting rid of the last usage from these files dedicated to outdated
item link concept.
2021-12-23 13:45:20 +01:00
Jehan 26615fde92 app, devel-docs, libgimp, pdb: now removing gimp_item_linked_rotate(). 2021-12-23 13:45:20 +01:00
Jehan 26d696ce9d app, devel-docs, libgimp, pdb: remove item link ref in flip code.
"Item links" concept is no more in the GUI so we are progressively
removing reference and implementation of this in the core code.
2021-12-23 13:45:20 +01:00
Jehan a6dccf5c2f app: fix icons for the "*-lock-*" actions.
Now that we have dedicated icons made by Aryeom!
2021-12-23 13:39:43 +01:00
Jehan d9846ac9dd app: get rid of all "*-linked" actions.
I.e.: "layers-linked", "channels-linked", "vectors-linked" and
"drawable-linked".
2021-12-23 13:39:43 +01:00
Jehan 9d23216566 app: remove the "Linked" switch from the item options dialog. 2021-12-23 13:39:42 +01:00
Jehan 5c63c2478f app: duplicate and delete channel actions multi-channel aware. 2021-12-23 12:55:11 +01:00
Jehan 718177b8bc app: raise/lower channels one step or to top/bottom multi-channel aware. 2021-12-23 12:55:11 +01:00
Jehan fcd59784e0 app: improve "Select Top|Bottom Layer" actions.
Similarly to how I improved "Select Top|Bottom Channel", we should set
the actions sensitive not only when the selected layers are not the
top/bottom ones, but also when there are no selected layers at all.
2021-12-23 12:55:11 +01:00
Jehan 8d38b72446 app: channel selection actions now multi-channel aware. 2021-12-23 12:55:11 +01:00
Jehan 566e55e72e app: "Bend the text along the currently active path" multi-layer aware.
It still only requires one single path selected to work, but I updated
the internal API used.
2021-12-23 12:55:11 +01:00