this commit changes just those which make no difference to
functionality: property and object member defaults that get overridden
anyway, return values of g_return_val_if_fail(), some other stuff.
Split libappgegl into libappgegl-generic and libappgegl-sse2, and
move the SSE2 code (part of the newly added smudge code) to the
latter, so that the rest of the code can be compiled without SSE2
compiler flags. This allows building GIMP with SSE acceleration
enabled, while running the resulting binary on a target with no
SSE accelration.
... causing compilation to fail on 32 bit targets
Use SSE2 compiler flags when building libappgegl, since it's used by
the new smudge tool code.
Avoid using SSE for the smudge tool if SSE acceleration is disabled
at runtime, or if the buffers are not properly aligned.
More than 2000 lines of code less in app/, instead of
if (instance->member)
{
g_object_unref/g_free/g_whatever (instance->member);
instance->member = NULL;
}
we now simply use
g_clear_object/pointer (&instance->member);
- enable the setting code in gimp-gegl.c again
- but set the default to one thread in GimpGeglConfig, with a CPP warning
- rename "processors" to "threads" in the GUI
- add a warning box about unexpected results when increasing #threads
Commit 1e6acbd4e1 modified the
generated enum recipes to run gimp-mkenums from the source
directory, instead of the build directory, so that only the
basenames of the corresponding header files would appear in
the comment at the top of the generated files. This was a
mistake -- $(GIMP_MKENUMS) is expecting to be invoked from the
build directory.
Switch back to running gimp-mkenums from the build directory. To
avoid including the relative path from the build directory to the
source directory in the generated file, add a @basename@ production
variable to gimp-mkenums, which exapnds to the basename of the
input file, and use it instead of @filename@ in the recipes for the
generated enum files.
When regenerating an enum file, don't copy it back to the source
directory if it hasn't actually changed. This allows using a read-
only source directory where the enum header is newer than the
generated file, as long as they're not really out of sync.
OTOH, *do* touch the generated source-dir file even when unchanged,
in order to avoid re-running its recipe on the next build, however,
allow this to silently fail (which is harmless).
We check them into git, so this makes it easier to keep them in
sync when using a separate build directory.
Case in point -- this commit also syncs a few enum files that went
out-of-sync with their headers.
The halftones transfer mode of dodge/burn uses pow(), which produces
NaN for negative input values. This tool doesn't really have OOG
values in mind, but using an odd power function fixes this issue,
and is in line with the behavior of the other modes w.r.t. OOG
values.
Filters settings used to be serialized and deserialized only
when a filter tool's GUI was shown, too late for the code that
re-runs/re-shows filters with previous values.
Move the entire loading/saving code to gimp-operation-config.c, even
adding/removing the dummy separator item between timestamped automatic
history and manually saved settings. Load the settings automatically
when a settings container is requested, but still trigger saving from
the few places the container is changed in the GUI; could also
automate that later.
This commit also moves all settings of filters that have their own
tools from gimpdir/tool-options/ to gimpdir/filters/. Add compat code
to try the old filename if the new doesn't exist, so files are
migrated automatically.
WIP, but this step already fixes the bug.
Instead, add a gimp_layer_mode_get_format() function, which takes
the layer mode, composite space, and blend space, and returns the
I/O format.
Currently, we always use the composite space format as the I/O
format. This simplifies gimp_composite_blend(), and gives us
composite-space support for the "special" layer mode ops for free.
and to operations/layer-modes/, respectively.
Add gimp_layer_modes_init() which asserts on the correct order of the
GimpLayerModeInfo array, and switch to accessing the array directly in
gimp_layer_mode_info().
Largely based on a patch by Ell, with the enum type renamed and
various small changes. Adds another axis of configurability to the
existing layer mode madness, and is WIP too.
from gimp_applicator_new() and gimp_gegl_mode_node_set_mode().
Compositing doesn't depend on the layer format any longer, only on the
layer mode. Painting with "use applicator" unchecked is still broken
in some cases and needs more fixing.
with proper value names. Mark most values as _BROKEN because they use
weird alpha compositing that has to die. Move GimpLayerModeEffects to
libgimpbase, deprecate it, and set it as compat enum for GimpLayerMode.
Add the GimpLayerModeEffects values as compat constants to script-fu
and pygimp.
...instead of transforming it
Add gimp_matrix3_will_explode() which determines if a transform
matrix will blow up something in a rectangle to infinity, and use
the function so set both the GIMP and GEGL code paths to clip the
transform to the input size.
Use cmsFLAGS_NOOPTIMIZE only for actual image buffer or single color
transforms, but not for previews or the image display. Makes things a
lot more responsive again.
Which takes two profiles and returns TRUE if converting between
them works correctly without a GimpColorTransform. Use it in
gimp_color_transform_new() to return a NULL transform if none
is needed. Took the code from gimp-gegl-loops.c.
which encapsulates a cmsHTRANSFORM and does all the pixel format
conversion magic. It has API to create transforms and proofing
transforms, and to convert pixels arrays and GeglBuffers.
Before, each place which has a transform had to keep around the
transform and its input and output Babl formats, and had to implement
lots of stuff itself. Now all that lives in GimpColorTransform,
removing lots of logic from many places, and pretty much removing lcms
from the public API entirely.
This removes including <lcms2.h>, LCMS_LIBS and LCMS_CFLAGS from
almost all directories and potentially allows to replace lcms by
something else.
... layers with alpha channel
add an operation that selectively outputs aux
or source if out/inside the rectangle (x,y,width,height),
independently of the alpha channel and use it
in filters split preview.
mostly copied from gimp:mask-components
instead of the feather parameter.
The BORDER_STYLE_HARD and BORDER_STYLE_FEATHERED styles are implemented
using the "gimp:border" operation, as was done previously. The
BORDER_STYLE_SMOOTH style is implemented by performing a "gimp:grow" and
a "gimp:shrink", and subtracting the shrunk image from the grown image
using "gegl:substract".
gimp_channel_border() is modified to pass either BORDER_STYLE_HARD or
BORDER_STYLE_FEATHER, depending on its feather parameter, to maintain
the current behavior. The next commit replaces it with a style
parameter as well.
Mass parameter alignment changes to gimp-gegl-apply-operation.h. Sigh...
which connects the properties of a config GObject and a GeglNode, much
like g_object_bind_property() which we can't be used because GeglNode
properties can't be registered with the GObjectClass.
Rename profile constructors to say "d65_gray" instead of just "gray",
"srgb_trc" instead of "srgb_gamma", and drop the "srgb" from
"srgb_linear" because we now say "d65". This should be a naming scheme
that doesn't conflict with whatever future functions we might add.
When set, it crops the effect to that rectangle, using a cache for
quickly changing the previewed area. When disabling the preview rect,
make sure we don't lose the cached result by processing it into the
output cache through the mode and affect nodes which is cheap-ish.
Use a proper "progress" signal instead of a property "notify" one
to update the on-canvas progress widget.
This way the graph is not invalidated while processing it
This operation assigns to each pixel the minimum of the
maxima of all paths from it to the outside, as if the
input image represents a height map, and the operation
floods it with water.
which registers config classes for operations that don't want their
config objects to be auto-generated. Register all color tools' config
objects. Change gimp_gegl_config_sync_node() to correctly handle ops
that have an object property of the right config object type.
Allow to set profiles on grayscale images. Change profile validation
to check for image type and profile type. Actually the patch simply
makes some pieces of code less restrictive. Change user-visible
strings in the profile dialogs accordingly. Change PDB docs
accordingly.
which converts a buffer with a profile into another one with another
profile. The function tries to avoid the lcms transform by checking if
a simple gegl_buffer_copy() has the same result.
GIMP's OVERLAY mode was identical to SOFTLIGHT. This commit fixes the
issue and introduces a NEW_OVERLAY mode and enum value.
- change gimp:overlay-mode to be a real (svg-ish) overlay mode
- when compositing, map OVERLAY to gimp:softlight-mode
- when compisiting, map NEW_OVERLAY to gimp:overlay-mode
- bump the XCF version when NEW_OVERLAY is used
- map OVERLAY to SOFTLIGHT when loading and saving XCF
- map OVERLAY to softlight in all PDB setters
- map OVERLAY to softlight when deserializing a GimpContext
- change all paint mode menus to show an entry for NEW_OVERLAY
instead of OVERLAY
- change PSP, PSD and OpenRaster to use NEW_OVERLAY
These changes should (redundantly) make sure that no OVERLAY enum
value is used in the core any longer because it gets mapped to
SOFTLIGHT at all entry points, with the downside of introducing a
setter/getter asymmetry when OVERLAY was set in a PDB api.
Iterators might only give us a small chunk of the source buffer,
but until now convolve assumed it gave us the entire buffer at once.
This simply switches to gegl_buffer_get so we always have the
entire buffer.
This fixes iscissors.
Add virtual function validate() so subclasses can construct arbitrary
buffers on-the-fly. The default implementation blits from the
projection graph like before. Add boolean property "whole-tile" which
allows for switching between always validating entire tiles, and
validating the parts of the tile that are actually dirty.
This would have crashed if we ever replaced or removed something in
that hash table. Instead, use g_object_unref() as value_destroy_func
because the table keeps GimpContainers which we would leak if we ever
removed anything from the table.
- change start() and set_text() to use "format" and "..." instead of
"message", allowing to format progress messages in place
- s/cancelable/cancellable/
- move "cancellable" to be the second argument of start()
In gimp_drawable_merge_filter(), use that feature to make filter
applying cancelable. Stop projection rendering first, because we have
to run the event loop manually in order to receive input for
canceling, but we don't want the projection to be constructed from
that manual loop running.
Add "gboolean use_cache" to gimp_applicator_new(). Don't use a cache
anywhere but in GimpImageMap because it incrementally fills that cache
via the projection update. In gimp_drawable_merge_filter(), get that
cache and pass it to gimp_gegl_apply_cached_operation() which then
avoids doing the work twice for the already cached results. Win!
which does the same as gimp_gegl_apply_operation() but takes
additional arguments which are a cache buffer and a list of rectangles
that specify the already computed region in the cache buffer.
gimp_gegl_mask_bounds(): when we succeed avoiding iterating a tile by
checking its upper-left and bottom-right, use the function's internal
meaning of x2, y2, which is the rightmost/bottommost selected pixel,
while the external meaning is the pixel right/below it.
Short: use "foo - 1" not "foo".
GIMP_ADD_foo_MASK -> GIMP_ADD_MASK_foo
GIMP_foo_MODE -> GIMP_BLEND_foo
GIMP_foo_CLONE -> GIMP_CLONE_foo
GIMP_foo -> GIMP_DODGE_BURN_TYPE_foo
GIMP_foo -> GIMP_TRANSFER_foo
Add compat values for the old names and compat code to script-fu
and pygimp.
gimp_gegl_apply_feather(): add a "dest_rect" parameter to restrict
the feather area. Pass the selection bounds plus the feather radius.
For consistency, newly add gimp_gegl_apply_border,grow,shrink() and use
them in gimpchannel.c
Remove all code that tries to calculate the maximum level of the tile
pyramid, because that's essentially impossible. Instead simply keep
track of the max_z encountered in GeglTileSource::command().
- don't include <gdk-pixbuf/gdk-pixbuf.h> in headers in app/
- instead, include it in many .c files instead of <glib-object.h>,
finally acknowledging the fact that app/ depends on gdk-pixbuf almost
globally
- fix up includes as if libgimpbase depended in GIO, which it soon will
The new by-row iteration doesn't re-write the length
value for each row. In general it is not safe to modify
the iterator data because the internal logic depends
on the public data, but this specific case is new.
which removes a rectangle from the handler's dirty region, for cases
where the caller knows that the rectangle has been explicitly
constructed. Only needed by the gtk3-port branch.
and invert masks using invert-linear and other drawables using
invert-gamma. drawable_invert_cmd_callback() still always uses
invert-gamma even though it can be used on layer masks.
- Add new enum GimpComponentType which contains u8, u16, u32 etc.
- Change GimpPrecision to be u8-linear, u8-gamma, u16-linear etc.
- Add all the needed formats to gimp-babl.c
- Bump the XCF version to 5 and make sure version 4 with the old
GimpPrecision enum values is loaded correctly
This change blows up the precision enums in "New Image" and
Image->Precision so we can test all this stuff. It is undecided what
format will be user-visible options in 2.10.
Add "linear" parameter to GimpApplicator. Pass the drawable's "linear"
to the applicator, and to all calls to gimp_gegl_mode_node_set_mode(),
instead of hardcoding FALSE everywhere.
in which case the function just does nothing on the passed operation's
input and expects it to be already conntected to something. Also allow
to pass an operation that is already part of another graph.
which means adding a lot of proper API. Input, output and aux can be
pads or buffers. Make sure it uses the minimum possible graph in all
cases and doesn't reconfigure nodes unless needed. Port GimpPaintCore
to the new API.
Let GimpTileHandlerProjection know how large the projection is so it
can calculate the number of levels in the pyramid, and always
invalidate all levels.
so the automatically saved timestamped presets don't fill up with
duplicates of identical settings. The default impl considers them
different because of their timestamps.
Change GimpOperationPointLayerMode's "premultiplied" to "linear" and
set format to "RGBA float" if it's TRUE. Everything defaults to FALSE
so nothing changes.
This permits editing sRGB profile PNGs and other formats using sRGB storage,
without this editing a 16bit bpc PNG in u16 mode would cause banding in the
shadow areas on import. File that do not have an sRGB like gamma should be
promoted to a higher bit-depth on import.
And along with it a lot of stuff like the drawable preview cache, the
gegl tile manager backend, temporary gimp_gegl_buffer_foo() stuff, and
the remaining bits of performance.
The projection is in an evil semi-ported state which makes it work
ok-ish for stuff like layer moving, but absolutely unbearable for
painting, there is also an off-by-one rendering glitch at some zoom
levels.
and use it in GimpPaintCore, instead of calling
gimp_drawable_apply_buffer() which sets up a new graph for each
call. Makes painting speed bearable again.