In gimp_gegl_apply_cached_operation(), copy the cached results to
the destination buffer *before* reconnecting the operation node, as
this may cause the cache to be cleared (see commit
gegl@4347255cd9d5031e6757c70fdde5c63539d5f508).
which means that it's now included normally via gimpbase.h
and not any longer via gimpbasetypes.h which we only did out
of lazyness. A *lot* of files in libgimp* and app/ now need to
... as a drop-in replacement for gegl_buffer_dup(), which COWs all
tiles of the source buffer, including ones that aren't fully
included within buffer's extent.
In gimp_gegl_buffer_copy(), assume that the area outside the abyss
is empty, and so, when the abyss policy is NONE, allow data otuside
the source/destination abyss to be copied, by temporarily modifying
the abyss. This allows tiles that aren't fully contained within
the abyss to be COWed, unlike gegl_buffer_copy(), which has to be
more general.
In gimp_gegl_apply_[cached_]operation(), use a longer iteration
interval (resulying in bigger chunks) when processing the op, than
the iteration interval used for rendering the projection. In
particular, use an even longer interval when processing area
filters, since their may be particularly sensitive to the chunk
size (see, for example, issue #3711). Likewise, use the asme
longer interval when not showing progress indication, since we
don't need to stay responsive in this case (but don't avoid
chunking altogether, to reduce the space required for intermediate
results).
This allows us to process an op faster when committing a filter,
while still remaining responsive (if overall slower) during
preview.
... which determines if a node is an area filter operation. If the
node is a meta op, we conservatively return TRUE, as it may involve
an area-filter op.
Add a "gboolean edge_lock" parameter to GimpChannel::feather() and a
"Selected areas continue outside the image" toggle to the "Feather
Selection" dialog, just like they exist for shrink selection and
border selection. At the end, convert the boolean to the right abyss
policy for gegl:gaussian-blur.
In gimp_gegl_apply_[cached_]operation(), add support for output
buffers whose extent's top-left corner is not (0, 0). This is
needed by the previous commit.
In gimp_layer_mode_get_format(), disregard the requested composite
space when selecting the format, if the input layer mode is alpha-
only, and the requested composite mode is not UNION, since, in this
case, the layer mode doesn't combine the layer/backdrop colors, and
rather only modifies the alpha of one of them. This allows us to
use the preferred format, avoiding gamma conversion.
This particularly improves the performance of the Eraser tool in
perceptual images.
In the vairous gimp_gegl_create_foo_node() functions, set the
parent node's underlying operation node, so that
gimp_gegl_apply_cached_operation() avoids duplicating the source
buffer when applying these nodes (all underlying operations are
currently point ops.)
In gimp_gegl_apply_cached_operation(), use the underlying
operation, as returned from
gimp_gegl_node_get_underlying_operation(), for testing whether the
operation is a point operation, for the purpose of avoiding
duplicating the input buffer. Likewise, avoid duplicating the
buffer when the underlying operation is a source operation.
... which allow setting/getting the "underlying operation" node of
a graph node. For example, GimpDrawableFilter constructs a complex
graph around a given operation node, which would be the underlying
operation of the graph. This allows querying the properties of the
underlying operation, given only the graph.
In recursive cases, gimp_gegl_node_get_underlying_operation()
returns the most-nested underlying operation; when no underlying
operation has been set, gimp_gegl_node_get_underlying_operation()
returns the input node.
In gimp_drawable_merge_filter(), disable the filter applicator's
cache and output-format conversion nodes before processing the
uncached region of the filter, so that the result is written
directly to the drawable's buffer.
Improve gimp_gegl_mask_combine_ellipse_rect() -- the funciton
responsible for rendering ellipse/rounded-rectangle selections.
Most notably, this commit significantly improves the function's
performance, by identifying whole tiles, whole rows, or parts of a
row, that are fully inside, or fully outside, the ellipse, and
filling them in bulk, instead of calculating the anti-aliasing
value at each pixel, which is now only done along the
circumference.
This commit also improves anti-aliasing, by more accurately
approximating the distance from a pixel to the ellipse, and by
normalizing the distance according to the pixel's cross-section
length in the direction of the said point. In particular, we
guarantee that pixels that are fully inside/outside the ellipse
have a value of 1/0, respectively, facilitating the aforementioned
optimization.
Additionally, this commit fixes various edge cases where several
primitives coincide at a single pixel (in the rounded-rectangle
case), adds support for CHANNEL_OP_INTERSECT, and parallelizes
processing.
In gimp_gegl_create_flatten_node(), explicitly set the output
format of the background gegl:color node according to the composite
space, so that no conversion is required during compositing.
In gimp_gegl_apply_cached_operation(), when the source and
destination buffers are the same, avoid duplicating the source
buffer when the applied operation is a point operation, since
applying it in chunks from/to the same buffer is not a problem in
this case.
... which takes a GeglNode, and determines if the associated
operation is a point operation.
Use in GimpFilterTool, instead of performing the same check
manually.
Remove gimp_gegl_replace(), which is not used anywhere since the
last commit. It's redundant with the rest of our compositing code,
in particular, gimp:replace and gimp:mask-components.
Plug-ins are not prepared to handle high-precision brushes/
patterns, even when they're otherwise aware of high-precision
drawables, so make sure to always use compat formats when
communicating brush/pattern data to plug-ins.
Allowing plug-ins to handle high-precision brush/pattern data would
require some additional API.
In gimp_tile_handler_validate_buffer_copy(), temporarily remove the
source buffer's validate handler, is exists, so that the subsequent
gegl_buffer_copy() can use fast tile copying, using the TILE_COPY
command. GEGL currently only uses TILE_COPY when the source buffer
doesn't have any user-provided tile handlers.
In gimp_gegl_apply_cached_operation(), replace the use of
GeglProcessor with GimpChunkIterator, so that we use the same
chunking logic as for rendering projections. This has the
advantage of better chunk alignment to the tile grid and dynamic
chunk sizing, which improve performance.
Use chunking even when there's no progress indication, since it
generally results in better cache locality.
In GimpTileHandlerValidate, when rendering a whole tile in respone
to a TILE_GET command, use gegl_tile_handler_get_tile() to get the
tile without preserving its data, so that we avoid unnecessarily
fetching the tile from storage, or copying its data during
uncloning.
In gimp_gegl_apply_cached_operation(), intersect the cached rects
with the dest rect, so that we don't unnecessarily (if not
erroneously) copy cached regions outside the dest rect to the dest
buffer. This can happen when the op's applicator crop-rect changes
dynamically.
We're going to use GimpApplicator's output crop for more than just
split previews. Rename gimp_applicator_set_preview() to
gimp_applicator_set_crop(), and add gimp_applicator_get_crop(),
which returns the output crop rectangle, or NULL if cropping is
disabled.
Remove the use_split_preview and use_result_cache parameters of
gimp_applicator_new(), and allow enabling/disabling the cache
(through gimp_applicator_set_cache()) and the preview crop (through
gimp_applicator_set_preview()) after construction.
Move the preview crop node after the result cache, and remove the
separate preview cache node. This eliminates an extra cache
buffer, reducing the space consumed by filters, and speeds up split
preview, since the cached result now includes the output
compositing.
In GimpApplicator, add gimp_applicator_set_output_format(), which
can be used to explicitly set the format of the result. In
particular, this allows controlling the output cache format, which
can speed up the merging of cached filters.
... which clears the alpha component of a given buffer region,
i.e., it makes the region transparent, while preserving color
information. This corresponds to the "edit-clear" action.
... which validates a given rectangle directly into the buffer,
possibly intersecting it with the dirty region. This is more
efficient than either invalidating, un-invalidating, and rendering
a given rect, as we're doing in GimpProjection, or validating the
buffer tile-by-tile, as we're doing in gimp:buffer-source-validate.
... which is similar to the ::validate() vfunc, however, it should
render the result to the provided GeglBuffer, instead of to a
memory buffer.
Provide a default implementation, which uses
gegl_node_blit_buffer() if the default ::validate() implementation
is used, or, otherwise, calls uses
gegl_buffer_linear_{open,close}(), and passes the returned memory
buffer to ::validate().
Add begin_validate() and end_validate() virtual functions, and
corresponding free functions, to GimpTileHandlerValidate. These
functions are called before/after validation happens, and should
perform any necessary steps to prepare for validation. The default
implementation suspends validation on tile access, so that the
assigned buffer may be accessed without causing validation.
Implement the new functions in GimpTileHandlerProjectable, by
calling gimp_projectable_begin_render() and
gimp_projectable_end_render(), respectively, instead of calling
these functions in the ::validate() implementation (which, in turn,
allows us to use the default ::validate() implementation.)
In GimpProjection, use the new functions in place of
gimp_projectable_{begin,end}_render().
Move swap/cache and temporary files out the GIMP user config dir:
libgimpbase: add gimp_cache_directory() and gimp_temp_directory()
which return the new default values inside XDG_CACHE_HOME and the
system temp directory. Like all directories from gimpenv.[ch] the
values can be overridden by environment variables. Improve API docs
for all functions returning directories.
Add new config file substitutions ${gimp_cache_dir} and
${gimp_temp_dir}.
Document all the new stuff in the gimp and gimprc manpages.
app: default "swap-path" and "temp-path" to the new config file
substitutions. On startup and config changes, make sure that the swap
and temp directories actually exist.
In the preferences dialog, add reset buttons to all file path pages.
The parallel_distribute() family of functions has been migrated to
GEGL. Remove the gimp_parallel_distribute() functions from
gimp-parallel, and replace all uses of these functions with the
corresponding gegl_parallel_distrubte() functions.
Add a Babl space parameter to gimp_gegl_color_new() and all utility
functions using it. Pass NULL if the GimpRGB actually is sRGB, pass
the image's layer space if the color was already converted using
gimp_pickable_srgb_to_image_color() or similar.
...image using "Sample Average"
Also fix gimp_gegl_average_color(), which is where all current
implementers of GimpPickable actually calculate the average.
Add gimp_tile_handler_validate_buffer_copy(), which can be used
instead of gegl_buffer_copy(), to copy a (subregion of a) source
buffer to a destination buffer with a GimpTileHandlerValidate,
uninvalidating, and avoiding unnecessarily rendering, the
affected region. Additionally, if the source buffer also uses a
GimpTileHandlerValidate, the relevant parts of the source buffer's
dirty region are copied to the destination's dirty region as well.
... which should be used to properly remove a
GimpTileHandlerValidate from a buffer, instead of using
gegl_buffer_remove_handler() directly.
Use gimp_tile_handler_validate_unassign(), instead of
gegl_buffer_remove_handler(), in gimp_projection_free_buffer().
In GimpTileHandlerValidate, when allocating a new tile upon a
TILE_GET command, but not rendering the whole tile, clear the tile
data before rendering, so that the unrendered regions of the tile
contain zeros, rather than junk.
This fish is used for text layers, so if we let it to be
lazy-initialized, the first time one writes text in a text layer, it
generates a few seconds delay, which is really not great.
All babl formats now have a space equivalent to a color profile,
determining the format's primaries and TRCs. This commit makes GIMP
aware of this.
libgimp:
- enum GimpPrecision: rename GAMMA values to NON_LINEAR and keep GAMMA
as deprecated aliases, add PERCEPTUAL values so we now have LINEAR,
NON_LINEAR and PERCPTUAL for each encoding, matching the babl
encoding variants RGB, R'G'B' and R~G~B~.
- gimp_color_transform_can_gegl_copy() now returns TRUE if both
profiles can return a babl space, increasing the amount of fast babl
color conversions significantly.
- TODO: no solution yet for getting libgimp drawable proxy buffers in
the right format with space.
plug-ins:
- follow the GimpPrecision change.
- TODO: everything else unchanged and partly broken or sub-optimal,
like setting a new image's color profile too late.
app:
- add enum GimpTRCType { LINEAR, NON_LINEAR, PERCEPTUAL } as
replacement for all "linear" booleans.
- change gimp-babl functions to take babl spaces and GimpTRCType
parameters and support all sorts of new perceptual ~ formats.
- a lot of places changed in the early days of goat invasion didn't
take advantage of gimp-babl utility functions and constructed
formats manually. They all needed revisiting and many now use much
simpler code calling gimp-babl API.
- change gimp_babl_format_get_color_profile() to really extract a
newly allocated color profile from the format, and add
gimp_babl_get_builtin_color_profile() which does the same as
gimp_babl_format_get_color_profile() did before. Visited all callers
to decide whether they are looking for the format's actual profile,
or for one of the builtin profiles, simplifying code that only needs
builtin profiles.
- drawables have a new get_space_api(), get_linear() is now get_trc().
- images now have a "layer space" and an API to get it,
gimp_image_get_layer_format() returns formats in that space.
- an image's layer space is created from the image's color profile,
change gimpimage-color-profile to deal with that correctly
- change many babl_format() calls to babl_format_with_space() and take
the space from passed formats or drawables
- add function gimp_layer_fix_format_space() which replaces the
layer's buffer with one that has the image's layer format, but
doesn't change pixel values
- use gimp_layer_fix_format_space() to make sure layers loaded from
XCF and created by plug-ins have the right space when added to the
image, because it's impossible to always assign the right space upon
layer creation
- "assign color profile" and "discard color profile" now require use
of gimp_layer_fix_format_space() too because the profile is now
embedded in all formats via the space. Add
gimp_image_assign_color_profile() which does all that and call it
instead of a simple gimp_image_set_color_profile(), also from the
PDB set-color-profile functions, which are essentially "assign" and
"discard" calls.
- generally, make sure a new image's color profile is set before
adding layers to it, gimp_image_set_color_profile() is more than
before considered know-what-you-are-doing API.
- take special precaution in all places that call
gimp_drawable_convert_type(), we now must pass a new_profile from
all callers that convert layers within the same image (such as
image_convert_type, image_convert_precision), because the layer's
new space can't be determined from the image's layer format during
the call.
- change all "linear" properties to "trc", in all config objects like
for levels and curves, in the histogram, in the widgets. This results
in some GUI that now has three choices instead of two.
TODO: we might want to reduce that back to two later.
- keep "linear" boolean properties around as compat if needed for file
pasring, but always convert the parsed parsed boolean to
GimpTRCType.
- TODO: the image's "enable color management" switch is currently
broken, will fix that in another commit.
In gimp-parallel, always flush the async-operations queue (by
executing all remaining operations on the caller thread) when
setting the async-pool thread count to 0 (as happens when setting
GEGL_THREADS=1, per the previous commit,) and not only when
shutting GIMP down. Otherwise, pending asynchronous operations
can "get lost" when setting GEGL_THREADS to 1.
Additionally, in gimp_gegl_init(), initialize gimp-parallel before
before connecting to GimpGeglConfig's "notify::num-processors"
signal, so that the number of async threads is set *before*
GEGL_THREADS, in order to avoid setting GEGL_THREADS to 1 while
async operations are still executing.
Also, allow setting the number of gimp-parallel-distribute threads
while a gimp-parallel-distribute function is running (which can
happen if gimp-parallel-distribute is used in an async operation,
as is the case for histogram calculation), by waiting for the
parallel-distribute function to finish before setting the number of
threads.
... (valgrind reports Invalid read)
Add gimp_babl_is_valid(), which takes a GimpImageBaseType and a
GimpPrecision, and determines whether the image-type/precision
combination is valid. Use this function to validate that loaded
XCFs use a valid type/precision combination, before trying to
create the image. Otherwise, we get a CRITICAL, and eventually a
segfault, when the combination is invalid.
Use the same function to validate the arguments of
gimp_image_new().
- remove gimp_widget_flush_expose()
- remove the "now" argument to gimp_display_shell_flush() and make it
only update widget states
- rename gimp_display_flush_whenever() to gimp_display_flush_update_region()
and call gimp_display_shell_flush() separately in the only case we
passed FALSE to flush_whenever()
- remove th flush_now interval logic from GimpDisplay, as soon as we
have exposed the canvas, we are in the loop for the next frame clock
tick anyway, so delaying a useless and removed process_updates serves
no purpose
- in gimptool-progress.c, create the invisible grab widget also for
non-cencelable cases, so we can always safely run the main loop
manually to make the progress updates visible
- in gimp-gegl-apply-operation.c, always run the main loop manually
to make the progress updates visible
- in gimpstatusbar.c, leave some FIXME comments as reminder that
we might need the same logic as in gimptool-progress.c
... and gimppaintcore-loops
When a rectangle argument is NULL, use the extents of the
corresponding buffer, instead of raising a CRITICAL, to match the
old behavior.
... which is a drop-in replacement for gegl_buffer_copy(),
parallelizing the copy operation when the source and destination
formats are different, requiring a conversion.
When the operation doesn't have an input pad, composite it over the
input using gimp:normal, instead of gegl:over, for consistency with
the rest of our compositing code (although the result should be the
same).
Blend them on top of the source buffer using gegl:over like
GimpDrawableFilter does interactively. Fixes "Repeat Last" and
probably some other stuff for source OPs.
One additional fix for the gimp-channel-combine-masks procedure,
it needs both the combined *and* combined-to buffer in
gimp_gegl_mask_combine_buffer() to be treated specially.
Storing selections and layer masks as linear grayscale, but channels
as whatever-the-layers-are caused severe problems in images with
gamma-corrected layers: when combining channels with the selection,
they would go thorugh a gamma conversion before being combined, giving
unexpected results.
This commit changes all channels to always be linear, except in 8-bit
images, where they continue to be "Y' u8", for compatibility with old
XCF files, and because linear 8-bit can't really be used in
compositing (channels can be visible too).
To fix channel -> selection combinations also for these images, add a
small hack to gimp_gegl_mask_combine_buffer() which makes sure the
to-be-combined channel's pixels are always read as-is, without any
gamma conversion. After changing channels to linear, this makes no
difference except in the 8-bit images where we need this hack.
In gimp_gegl_convert_color_profile(), when src/dest_rect is NULL,
use the extents of src/dest_buffer, instead of passing a NULL area
to gimp_parallel_distribute_area(), which results in a CRITICAL.
Additionally, only report progress on the main thread.
Commit cb239e60f6 introduced
artifacts when using the smudge tool with multithreads. Fix this
(caused by a wrong offset passed to an iterator) plus indentation
fixes.
Add gimp-parallel.[cc,h], which provides a set of parallel
algorithms.
These currently include:
- gimp_parallel_distribute(): Calls a callback function in
parallel on multiple threads, passing it the current thread
index, and the total number of threads. Allows specifying the
maximal number of threads used.
- gimp_parallel_distribute_range(): Splits a range of integers
between multiple threads, passing the sub-range to a callback
function. Allows specifying the minimal sub-range size.
- gimp_parallel_distribute_area(): Splits a rectangular area
between multiple threads, passing the sub-area to a callback
function. Allows specifying the minimal sub-area.
The callback function is passed using an appropriately-typed
function pointer, and a user-data pointer. Additionally, when used
in a C++ file, each of the above functions has an overloaded
template version, taking the callback through a generic parameter,
without a user-data pointer, which allows using function objects.
Use the recently-added gegl_tile_handler_damage_rect() function
during GimpTileHandlerValidate invalidation, instead of manually
voiding the tile pyramid. This function avoids voiding mipmapped
tiles entirely when only a subarea of the tile needs to be redrawn.
See GEGL commit 3210f4ffc3c569a2acd9483811cb141070112bc6.
In gimp_gegl_apply_scale(), use a CLAMP abyss policy for the scale
op, to avoid leaking transparency into the image when scaling
drawables.
Note that this (intentionally) only affects whole-image/layer
scaling, and not scaling done using any of the transform tools.
In gimp_gegl_apply_{border,grow,shrink,flood}(), which are used
by the corresponding channel functions, pass crop_input = TRUE to
gimp_gegl_apply_operation(), to clip the input to the output rect.
These operations process the entire input in one go, regardless of
the requested output region; however, the channel functions
calculate the output region according to the known channel bounds,
hence clipping the input to these bounds doesn't affect discard any
information, while avoiding unnecessary work. In particular, this
makes the corresponding operations on small selections in big images
much faster.
Add a crop_input parameter to gimp_gegl_apply_[cached_]operation().
When TRUE, the functions crop the op's input to the destination
rect. This is particularly useful for functions that process the
entire input in one go (by means of get_cached_region()). See the
next commit.
Pass crop_input = FALSE at all call sites for now, to keep the
current behavior.
which is just a #define to g_assert for now, but can now easily be
turned into something that does some nicer debugging using our new
stack trace infrastructure. This commit also reverts all constructed()
functions to use assert again.
... so that the transformed boundary is properly clipped.
Adjust the boundary-size algorithms to operate on arbitrary
polygons.
Avoid using gimp_matrix3_will_explode() in
gimp_drawable_transform_buffer_affine() and falling back to
cropping the result, and avoid setting the "clip-to-input" property
of gegl:transform. Neither of those in needed anymore.
This effectively reverts the app/ part of commit
768d06614f. The next commit revets
the libgimpmath/ part.
When merging a drawable filter, we call
gimp_gegl_apply_cached_operation() on a node that's part of the
drawable's filter stack graph. The function rewires the node's
input, and doesn't restore its original input connection before
returning, leaving the graph in an inconsistent state. Currently,
this doesn't matter, since we remove the filter right after that,
but the next commit expects the filter stack graph to remain
consistent.
Remember the original source node of "operation" in
gimp_gegl_apply_cached_operation(), and restore it upon exit, to
fix that.
gimp:buffer-source-validate is a drop-in replacement for
gegl:buffer-source, however, if the attached buffer has a
validating tile-handler, it makes sure the required region is
validated during process(). This avoids a situation in which
validation happens in different worker threads at the same time
during the processing of a succeeding operation; since validation
is protected by the buffer's tile-storage mutex, this can result in
either a deadlock (currently), or an effective fallback to single-
threaded processing.
Update the dprod production of generated enum files to include
abbreviated value descriptions, as per the previous commits.
Add a comment for translators above the abbreviated descriptions,
specifying the full description they abbreviate.
This reverts commit 4bd118ec8a.
The mutex introduced by the above commit should no longer be
necessary, after GEGL commit
8b034c437b0162b26f85eb80867914977ac3cf57.
When creating a flatten node, which is used when removing alpha
channels and when flattening an image, use a gimp:normal node to
combine the layer with the background color, instead of a gegl:over
node. gegl:over can apparently result in completely black output
with OpenCL enabled, under certain (not fully pinned-down)
conditions.
As long as the OpenCL version of gegl:over is borked, there is not
much reason to use it over gimp:normal, which is more consistent
(in intension, if not in extension) with the rest of the
compositing pipeline.
Add a composite_space parameter to gimp_gegl_create_flatten_node()
and gimp_gegl_apply_flatten(), which controld the color space --
linear or perceptual RGB -- used for the operation (instead of
hardcoding it to linear).
When removing a layer's alpha channel, use the layer's composite
space for the flattening. When flattening an image, use the bottom
layer's composite space. Keep using linear space when creating a
channel or a mask from a drawable with alpha.