2005-09-08 Michael Natterer <mitch@gimp.org>
* app/core/gimplayer-floating-sel.c (floating_sel_boundary): if
the floating selection has no alpha, manually create BoundSegs of
its outline instead of calling boundary_find() (which creates a
boundary of the last channel). Fixes bug #145373.
* app/widgets/gimplayertreeview.c
(gimp_layer_tree_view_floating_selection_changed): update all
layer names' text attributes, not only for layers with alpha.
Fixes layer name display when making a new layer out of a floating
selection without alpha.
2005-07-10 Michael Natterer <mitch@gimp.org>
* app/widgets/gimplayertreeview.c (gimp_layer_tree_view_init):
moved the lock alpha toggle to a separate "Lock:" line.
2005-05-06 Sven Neumann <sven@gimp.org>
* app/actions/layers-actions.c
* app/core/gimpimage.c (gimp_image_position_layer)
* app/widgets/gimplayertreeview.c (gimp_layer_tree_view_drop_possible):
drop the limitation that layers not at the bottom of the stack
have to have an alpha channel. Allow the user to move the
background layer up in the stack or reposition it using DND.
* tips/gimp-tips.xml.in: changed the relevant tip and some more.
2005-04-09 Michael Natterer <mitch@gimp.org>
Implement dragging and dropping in any GdkPixbuf supported
format. Fixes bug #172794 and bug #172795.
* app/core/gimplayer.[ch] (gimp_layer_new_from_region): new
function which contains all stuff that was in
gimp_layer_new_from_tiles().
(gimp_layer_new_from_tiles): use above function.
(gimp_layer_new_from_pixbuf): new function.
* app/widgets/Makefile.am
* app/widgets/gimppixbuf.[ch]: new files containing GdkPixbuf
utility functions for clipboard and DnD.
* app/widgets/gimpselectiondata.[ch]: removed
gimp_selection_data_set,get_pixbuf(), GTK+ provides the same API.
Also removed GdkAtom parameters all over the place because it's
always the same as selection_data->target.
* app/widgets/gimpclipboard.c: use the new pixbuf utility
functions and gtk_selection_data_set,get_pixbuf().
* app/widgets/widgets-enums.h
* app/widgets/gimpdnd.[ch]: removed never-implemented
GIMP_DND_TYPE_PNG and added a generic GIMP_DND_TYPE_PIXBUF
instead. Added API to drag and drop GdkPixbufs which transparently
converts from/to and GdkPixbuf-supported image format. Removed
passing around of GdkAtoms, since they were always the same
as selection_data->target.
* app/widgets/gimpdnd-xds.[ch]: follow GdkAtom parameter removal.
* app/widgets/gimpcontainertreeview.[ch]: added virtual function
GimpContainerTreeView::drop_pixbuf().
* app/widgets/gimpcontainertreeview-dnd.c: dispatch drop_pixbuf().
* app/widgets/gimplayertreeview.c: implement drop_pixbuf().
* app/widgets/gimpdrawabletreeview.c: allow to drag all drawables
as pixbufs.
* app/display/gimpdisplayshell-dnd.c: allow dropping of pixbufs.
2005-02-08 Michael Natterer <mitch@gimp.org>
* app/widgets/gimpwidgets-constructors.[ch]: undeprecated the
paint mode menu (ported to GimpEnumComboBox with separators).
The separator code is quite hackish and therefore still
implemented privately here.
* app/widgets/gimpbrushselect.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimppropwidgets.c: changed accordingly.
2005-01-17 Michael Natterer <mitch@gimp.org>
Allow to drop stuff onto empty layers, channels and paths dialogs
to create new items:
* app/widgets/gimpcontainertreeview.h (struct GimpContainerTreeView):
added "gboolean dnd_drop_to_empty".
* app/widgets/gimpcontainertreeview-dnd.c: if "dnd_drop_to_empty"
is TRUE, dispatch drops to empty views and to the empty area below
all items.
* app/widgets/gimpitemtreeview.c (gimp_item_tree_view_init): set
"dnd_drop_to_empty" to TRUE.
* app/widgets/gimpitemtreeview.c
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimpdrawabletreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c: made all drop functions work
with "dest_viewable" being NULL and changed drop_possible()
implementations accordingly. Cleaned up the whole DND code a bit.
* app/widgets/gimplayertreeview.c: removed color and pattern
drop code...
* app/widgets/gimpdrawabletreeview.c: and added it here so colors
and patterns can be dropped to the channels dialog too.
2005-01-15 Michael Natterer <mitch@gimp.org>
* app/core/gimpitem.c
* app/core/gimpdrawable.c
* app/vectors/gimpvectors.c: made GimpItem::scale() and ::resize()
work on unattached items.
* app/widgets/gimplayertreeview.c
(gimp_layer_tree_view_drop_component): fix drop index.
* app/widgets/gimpchanneltreeview.c: implement dropping of
components as new channels. Fixes bug #158483.
2005-01-15 Michael Natterer <mitch@gimp.org>
* app/widgets/gimpcontainertreeview.[ch]: added virtual function
GimpContainerTreeView::drop_component(). Added EEKy "dnd_gimp"
needed for gimp_selection_data_get_component().
* app/widgets/gimpitemtreeview.c (gimp_item_tree_view_set_context):
set the "dnd_gimp" pointer if it is NULL.
* app/widgets/gimpcontainertreeview-dnd.c: handle component drops
and dispatch ::drop_component() accordingly.
* app/widgets/gimplayertreeview.c: implement dropping of
components as new layers. Addresses bugs #158483 and #158133.
2005-01-15 Michael Natterer <mitch@gimp.org>
* app/widgets/gimpitemtreeview.c
(gimp_item_tree_view_drop_viewable): handle drops of items of all
types from all images and convert them if needed.
* app/widgets/gimplayertreeview.c: enable dropping of all kinds of
drawables. Addresses bug #158133.
* app/actions/documents-commands.c
* app/actions/file-commands.c
* app/dialogs/file-open-dialog.c
* app/dialogs/file-open-location-dialog.c
* app/display/gimpdisplayshell-dnd.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimptoolbox-dnd.c: replace % with space
in file name before showing error message,
fixes bug #162147.
* app/core/gimp-gui.c
* app/widgets/gimpmessagebox.c: be a bit more paranoid
about validating utf8 for messages.
2004-10-23 Michael Natterer <mitch@gimp.org>
When there are variants of actions with and without dialog, let
the dialog-less actions try to use the values from the last dialog
invocation:
* app/actions/channels-actions.c
* app/actions/channels-commands.[ch]
* app/actions/layers-actions.c
* app/actions/layers-commands.[ch]
* app/actions/vectors-actions.c
* app/actions/vectors-commands.[ch]: renamed the foo-new-defaults
actions to foo-new-last-values and use the last values entered in
the dialogs.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimpitemtreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c: changed accordingly. Show
the dialog on clicking "New" and call the last-values action on
<shift>+click.
* app/actions/select-actions.c
* app/actions/vectors-commands.c: renamed the foo-stroke-last-vals
to -last-values.
* app/widgets/gimpselectioneditor.c
* app/widgets/gimpvectorstreeview.c: stroke with last values on
<shift> clicking the stroke buttons.
2004-10-16 Michael Natterer <mitch@gimp.org>
* app/widgets/gimpitemtreeview.[ch]: moved "item_type" and
"signal_name" from GimpItemTreeView to GimpItemTreeViewClass.
Removed them from gimp_item_tree_view_new(). Require the view_type
instead of item_type in gimp_item_tree_view_new().
* app/widgets/gimpitemtreeview.c
* app/widgets/gimpdrawabletreeview.c (get_type): made them
abstract base classes.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c (class_init): set the
item_type and signal_name members if GimpItemTreeViewClass.
* app/dialogs/dialogs-constructors.c: changed accordingly.
2004-10-16 Michael Natterer <mitch@gimp.org>
* app/actions/channels-actions.c
* app/actions/colormap-editor-actions.c
* app/actions/documents-actions.c
* app/actions/tool-options-actions.c
* app/actions/vectors-actions.c: added more tooltips for actions
which are used as extended dialog button callbacks.
* app/widgets/gimpeditor.c (gimp_editor_add_action_button): keep
the list of extended actions in reverse order.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimpcolormapeditor.c
* app/widgets/gimpdocumentview.c
* app/widgets/gimpitemtreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpselectioneditor.c
* app/widgets/gimptooloptionseditor.c
* app/widgets/gimpvectorstreeview.c: don't set the tooltips
manually. Removes another bunch of insane translatable multiline
format strings. Pass the extended actions in the right order
to gimp_editor_add_action_button().
2004-10-16 Michael Natterer <mitch@gimp.org>
Ported the layers, channels and paths dialogs from
gimp_editor_add_button() to gimp_editor_add_action_button(),
removing a massive amount of duplicated code, sensitivity logic
and confusing utility functions.
* app/actions/channels-actions.c
* app/actions/channels-commands.[ch]
* app/actions/layers-actions.c
* app/actions/layers-commands.[ch]
* app/actions/vectors-actions.c
* app/actions/vectors-commands.[ch]: added "foo-new-default"
actions and callbacks which create items without a dialog,
optionally using default values from a passed template. Removed
all public utility function that were passed as function pointers
to widget construtors. Added tooltips to all actions which are now
used for dialog buttons.
* app/widgets/gimpeditor.c (gimp_editor_add_action_button):
automatically create multi-line tooltips showing the modifiers for
extended action buttons. Removes the need for lots of insane
format strings that need to be translated correctly.
* app/widgets/gimpitemtreeview.[ch] (struct GimpItemTreeViewClass):
replaced tooltip and help_id strings by action names.
(struct GimpItemTreeView)
(gimp_item_tree_view_new): removed "edit", "new" and "activate"
function pointers.
(gimp_item_tree_view_constructor): create all buttons
with gimp_editor_add_action_button(), using the action names
from GimpItemTreeViewClass.
Removed tons of "clicked" callbacks and all code which sets the
buttons' sensitivity. They are not needed any longer.
Require all subclasses to implement GimpItemTreeView::new_item(),
a new virtual function which creates a plain new item without
showing a dialog.
* app/widgets/gimpdrawabletreeview.c
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c: fill in the action names and
implement GimpItemTreeView::new_item(). Removed all button
sensitivity logic.
* app/dialogs/dialogs-constructors.c: changed accordingly. Doesn't
include anything from actions/ any more.
2004-09-22 Michael Natterer <mitch@gimp.org>
* app/widgets/gimplayertreeview.c
(gimp_layer_tree_view_floating_selection_changed): removed the
hack that was displaying "Floating Selection" instead of the
floating layer's real name.
* app/core/gimplayer.c: implement GimpViewable::get_description()
instead and special case floating selections with a two-line
text that contains "Floating Selection".
* app/core/gimplayer-floating-sel.c
* app/core/gimpimage-undo-push.c: emit "name_changed" on the layer
when it changes its state from floating to normal or vice versa
so the views can update accordingly.
* app/core/gimpselection.c: s/"Selection"/"Floated Layer"/.
* app/tools/gimpeditselectiontool.c:
s/"Floating Layer"/"Floating Selection"/.
2004-09-19 Sven Neumann <sven@gimp.org>
Try to make floating selections more obvious:
* app/widgets/gimplayertreeview.c
(gimp_layer_tree_view_floating_selection_changed): always display
"Floating Selection" as the name for a floating selection.
* app/core/gimpselection.c (gimp_selection_float): call the new
layer "Selection" instead of "Floating Selection". This is what
will be displayed if the FS is turned into a layer.
* app/actions/layers-commands.c (layers_edit_layer_query): don't
special case floating selections here.
* app/core/gimplayer-floating-sel.c: cosmetics.
2004-09-15 Michael Natterer <mitch@gimp.org>
* app/actions/layers-actions.c
* app/actions/layers-commands.[ch]: added actions and callbacks
"layers-preserve-transparency" and
"layers-paint-mode-first,last,previous,next". Update the "active"
state of the recently added layer mask property actions in
layers_actions_update().
* app/actions/drawable-actions.c
* app/actions/drawable-commands.[ch]: added actions and callbacks
for "drawable-visible" and "drawable-linked". Fixes bug #152597.
* app/actions/vectors-actions.c
* app/actions/vectors-commands.[ch]: same here ("vectors-visible"
and "vectors-linked").
* app/widgets/gimplayertreeview.c
(gimp_layer_tree_view_preserve_button_toggled): flush the image
so the new actions are updated. Compress preserve_trans undos.
* menus/image-menu.xml.in: added the layer mask property actions
to the Layers/Mask submenu.
* menus/layers-menu.xml: reordered the mask property actions
to have the same order as in the image menu.
2004-08-21 Sven Neumann <sven@gimp.org>
* app/actions/layers-actions.[ch]
* app/actions/layers-commands.[ch]
* app/widgets/gimplayertreeview.c: added actions to handle layer
masks as suggested in bug #150446.
* menus/layers-menu.xml: added menu entries for new actions,
commented out raise/lower menu entries.
2004-08-10 Michael Natterer <mitch@gimp.org>
Redid the whole internal progress stuff: don't pass around
progress_callback and progress_data; instead, provide a
pointer to a GimpProgressInterface which can be implemented
by a variety of backends.
Addresses (but not yet fixes) bugs #6010, #97266 and #135185.
* app/display/Makefile.am
* app/display/gimpprogress.[ch]: removed the old progress hack.
* app/core/Makefile.am
* app/core/core-types.h
* app/core/gimpprogress.[ch]: implement GimpProgressInterface.
* app/widgets/Makefile.am
* app/widgets/widgets-types.h
* app/widgets/gimpprogressdialog.[ch]: the standalone progress
dialog as widget implementing GimpProgressInterface.
* app/display/gimpdisplay.c
* app/display/gimpstatusbar.[ch]
* app/widgets/gimpfiledialog.[ch]
* app/widgets/gimpthumbbox.[ch]: added GimpProgressInterface
implementation to these classes.
* app/core/gimp-gui.[ch]
* app/gui/gui-vtable.c: replaced the old progress vtable entries
by two new to create and destroy a GimpProgressDialog in case
no other progress is available.
* app/pdb/procedural_db.[ch]
* app/plug-in/plug-in-run.[ch]
* tools/pdbgen/app.pl: pass a GimpProgress to all PDB wrappers and
all plug-ins.
* app/plug-in/plug-in.[ch]
* app/plug-in/plug-ins.c
* app/plug-in/plug-in-message.c
* app/plug-in/plug-in-progress.c: handle the case there the
plug-in was crated with a progress as well as the case where it
wasn't.
* app/app_procs.c
* app/batch.c
* app/xcf/xcf.c
* app/file/file-open.[ch]
* app/file/file-save.[ch]
* app/widgets/gimphelp.c
* app/widgets/gimpbrushselect.c
* app/widgets/gimpfontselect.c
* app/widgets/gimpgradientselect.c
* app/widgets/gimppaletteselect.c
* app/widgets/gimppatternselect.c: changed accordingly.
* app/core/gimpimagefile.[ch]
* app/display/gimpdisplayshell-dnd.c
* app/gui/file-open-dialog.c
* app/gui/file-open-location-dialog.c
* app/gui/file-save-dialog.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimptoolbox-dnd.c: pass a GimpProgress to all file
related functions. Embed the progress in the file dialog where
possible.
* app/core/gimpdrawable-blend.[ch]
* app/core/gimpdrawable-transform.[ch]
* app/core/gimpimage-convert.[ch]
* app/core/gimpimage-flip.[ch]
* app/core/gimpimage-resize.[ch]
* app/core/gimpimage-rotate.[ch]
* app/core/gimpimage-scale.[ch]
* app/core/gimpitem-linked.[ch]
* app/core/gimpitem.[ch]
* app/core/gimpchannel.c
* app/core/gimpdrawable.c
* app/core/gimplayer.c
* app/core/gimpselection.c
* app/vectors/gimpvectors.c: replaced callback/data by GimpProgress.
* app/tools/gimpblendtool.c
* app/tools/gimptransformtool.c
* app/gui/convert-dialog.c
* app/actions/documents-commands.c
* app/actions/file-commands.c
* app/actions/image-commands.c
* app/actions/layers-commands.c
* app/actions/plug-in-commands.c
* app/actions/vectors-commands.c
* tools/pdbgen/pdb/convert.pdb
* tools/pdbgen/pdb/edit.pdb
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/layer.pdb: changed callers accordingly.
* app/pdb/*_cmds.c: regenerated.
2004-08-03 Michael Natterer <mitch@gimp.org>
* app/core/gimpimage-undo.[ch] (gimp_image_undo_can_compress):
new function which checks if undo compression is possible:
(1) is the image dirty? Fixes bug #148853.
(2) is redo stack empty?
(3) do both the passed undo object_type and undo_type
match the top undo item?
Consistently name the GType and GimpUndoType passed to undo
functions "object_type" and "undo_type" to avoid confusion.
* app/actions/layers-commands.c
* app/tools/gimpeditselectiontool.c
* app/tools/gimptexttool.c
* app/widgets/gimpitemtreeview.c
* app/widgets/gimplayertreeview.c: use the new utility function
instead of checking the above conditions manually.
2004-06-28 Michael Natterer <mitch@gimp.org>
Allow all sorts of things to be dropped on or in between the
items of a GimpContainerTreeView:
* app/widgets/gimpcontainertreeview.[ch]: added more parameters to
GimpContainerTreeView::drop_possible() to specify where ecactly
the drop should take place (between or into items) and to support
dropping all sorts of things.
Renamed ::drop() to ::drop_viewable() and added ::drop_color(),
::drop_files() and ::drop_svg(), which cover all possible drop
types.
* app/widgets/gimpcontainertreeview-dnd.[ch]: changed accordingly.
Dispatch all kinds of drops to the resp. virtual functions.
* app/widgets/gimpitemtreeview.c: changed accordingly.
* app/widgets/gimplayertreeview.c: allow to drop URIs, colors
and patterns to the layers dialog. Fixes bugs #119506 and #139246.
2004-05-12 Michael Natterer <mitch@gimp.org>
* app/actions/documents-actions.c
* app/actions/documents-commands.c
* app/actions/edit-actions.c
* app/actions/edit-commands.[ch]
* app/actions/layers-actions.c
* app/actions/layers-commands.c
* app/actions/select-actions.c
* app/actions/select-commands.[ch]
* app/actions/vectors-actions.c
* app/actions/vectors-commands.[ch]: added tooltips for actions
which are now used for dialog buttons, added callback
implementations which formerly lived in various widgets, moved
some actions around and did some general cleanups.
* menus/image-menu.xml.in: s/edit-stroke/select-stroke/
* menus/Makefile.am
* menus/selection-editor-menu.xml: new popup menu.
* app/menus/menus.c: register <SelectionEditor> and <UndoEditor>
UI managers.
* app/widgets/gimpeditor.[ch]: added construct properties
"menu-factory", "menu-identifier", "ui-path" and "popup-data".
Implement GObject::constructor() and create the UI manager
if all needed properties were set. Enables creating action
buttons at widget construction time because they need a
UI manager.
(gimp_editor_add_action_button): changed to take a va_list of
"extended" actions which are invoked if the resp. button emits
"extended_clicked". Store the actions and their modifier masks in
a list attached to the button.
* app/widgets/gimpcontainerview.c
(gimp_container_view_item_selected): if the view has container
*and* context, simply change the context and return.
(gimp_container_view_context_changed): don't emit "select_item"
manually but simply call gimp_container_view_select_item().
(gimp_container_view_viewable_dropped): use
gimp_container_view_item_selected() instead of changing the
context directly.
* app/widgets/gimpcontainereditor.c
(gimp_container_editor_select_item): update the UI manager.
* app/widgets/gimpdockable.c: don't try to fiddle with the
dialog's menu if it doesn't have a ui_path (happens if the UI
manager is just a collection of actions for the dialog buttons and
has no menu registered).
* app/widgets/gimpimageeditor.c: connect to the image's "flush"
signal and update the UI manager in the callback.
* app/widgets/gimpitemtreeview.c: use GimpEditor's construct
properties to create the UI manager so GimpItemTreeView subclasses
can have action buttons. Update the UI manager in
gimp_item_tree_view_select_item().
* app/widgets/gimpbufferview.c
* app/widgets/gimpcolormapeditor.c
* app/widgets/gimpcontainergridview.c
* app/widgets/gimpdatafactoryview.c
* app/widgets/gimpfontview.c
* app/widgets/gimpimageview.c
* app/widgets/gimptemplateview.c
* app/widgets/gimptoolview.c: changed calls to
gimp_editor_add_action_button() accordingly and removed some
unneeded select_item() implementations.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimpvectorstreeview.[ch]
* app/widgets/gimpdocumentview.[ch]
* app/widgets/gimplayertreeview.c
* app/widgets/gimpselectioneditor.[ch]
* app/widgets/gimpundoeditor.[ch]: use action buttons and removed
lots of callbacks which went to the resp. action callbacks.
* app/widgets/widgets-types.h: removed some now unneeded function
prototypes.
* app/gui/dialogs-constructors.c: changed (simplified) many dialog
constructors accordingly.
2004-05-11 Michael Natterer <mitch@gimp.org>
* app/widgets/widgets-types.h
* app/widgets/gimpcontainerview.[ch]: made GimpContainerView an
interface. Added accessors for all members in the private struct
and made it really private.
* app/widgets/gimpcontainerbox.[ch]: derive it from GimpEditor and
implement GimpContainerViewInterface and its properties.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimpcontainergridview.c
* app/widgets/gimpcontainertreeview.c
* app/widgets/gimpcontainertreeview-dnd.c
* app/widgets/gimpdrawabletreeview.c
* app/widgets/gimpitemtreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c: implement
GimpContainerViewInterface and use the new accessor functions.
* app/widgets/gimpcontainerpopup.c
* app/widgets/gimpdocumentview.c: changed accordingly.
* app/widgets/gimptemplateview.c
* app/widgets/gimpcontainereditor.c
* app/widgets/gimpundoeditor.c
* app/actions/palettes-commands.c: #include "gimpcontainerview.h"
2004-04-20 Sven Neumann <sven@gimp.org>
* app/widgets/gimpwidgets-constructors.[ch]: added new function
gimp_paint_mode_menu_set_history().
* app/gui/brush-select.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimppropwidgets.c: use the new function instead of
the deprecated gimp_int_option_menu API.
2004-03-20 Simon Budig <simon@gimp.org>
* app/core/gimpundo.[ch]: Make it possible to refresh the preview
of an undo step.
* app/tools/gimpeditselectiontool.c
* app/widgets/gimpitemtreeview.c
* app/widgets/gimplayertreeview.c: refresh the preview when
compressing undos. This ensures that the last preview in the undo
history always reflects the current state of the image.
2004-03-17 Simon Budig <simon@gimp.org>
* app/gui/channels-commands.c
* app/gui/layers-commands.c
* app/gui/vectors-commands.c: Make sure that non-dialog creation
of layer/channels/vectors properly updates the image. Also
clear the new channel unconditionally.
Change the name of the newly created item to not include the "Copy".
It isn't a copy.
* app/widgets/gimpitemtreeview.c: Don't try to assemble translated
strings.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c: properly overwrite the
tooltip for the "New" button.
Sorry, some real string changes ahere, but they were necessary.
2004-03-17 Simon Budig <simon@gimp.org>
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c
* app/widgets/gimpdatafactoryview.c: remove basically useless
edit buttons in the layers, vectors and patterns dialog.
* app/widgets/gimpitemtreeview.c: Make Shift-Click on the "New"
button create a new item using defaults.